Positionalble: Added isExist because of problems with getting coords from scenery objects.
Suppresson: Fixes. Added new transitions.
PseudoATC: Removed eject.
Artillery: Optimized debug output.
ARTY v0.9.0: Added anti-ship missiles. Various fixes.
PSEUDOATC v0.9.0: Added docu. Cleaned up code. Bug fixes.
RANGE v1.1.1: Changed menu.
RAT v2.2.2: Changed default setting to menu = off. Added user function to enable/disable menus.
SUPPRESSION v0.9.0: Improvements.
- Adjusted schedulers.
- Improved transitions.
- Make rearming unit go back to its original position.
- Added user functions.
- Using only coodinates for target assignments.
- Added dead event handling.
- Missiles are now tracked.
- Statics can now be used for strafe pits.
- Statics are automatically recognized.
- More user functions to add bomb or strafe targets.
- Bomb targets are allowed to move.
- Bomb targets can automatically move randomly inside the range zone.
- Improved trace output.
- Documentation updated.
- Missiles are now tracked.
- Statics can now be used for strafe pits.
- Statics are automatically recognized.
- More user functions to add bomb or strafe targets.
- Bomb targets are allowed to move.
- Bomb targets can automatically move randomly inside the range zone.
- Improved trace output.
- Documentation updated.
-- Fixed error in Detection Units and Types, when the last unit is destroyed in teh collection, it would crash the logic.
-- In the event processing, no error to be generated if the target static is not found.
Change _OnBirth() to OnEventBirth().
Messages about bomb impact only within Range radius.
Fixed DCSunit not known when player leaves.
Fixed TgtGroup in DCS onEvent() event handler.
Added YT demo vid.
Added 476th range object reference.