- Added nil check if client template does not exist in `WAREHOUSE` class
- Added nil checks in `DATABASE` if client template does not exist
- Fixed `SET_CLIENT:IsIncludeObject()` function if client template does not exist
Fix documentation references.
Correct spelling errors.
Remove empty whitespaces.
Correct a single mis-spelled ZONE_BASE variable, see 'Core/Zone.lua' (variable "Sureface" -> "Surface", no references to mis-spelled "Sureface" throughout the codebase).
Correct mis-spelling of "coaltion" in 'Functional/Mantis.lua', corrected to "coalition".
Improve the consistency of the module intros to the most commonly used version (single dash).
Add missing module information (abbreviated where none existed previously).
Fix broken documentation links
Make module names correspond to filenames (and fix links).
Fix typos.
* General minor
Code formatting and minor typo/document fixes.
* Update Marker.lua
Code formatting and minor typo/document fixes. Note specifically the correction of "self.tocoaliton" to "self.tocoalition".
* Update .lua-format
Adjust for observed coding standards.
* Update ATIS.lua
Correct measurement units and spelling (also changed in Utils.lua).
* Update Utils.lua
Format the file, fix typos, adjust minor text. Rename "celcius" to "celsius". Rename "farenheit" to "fahrenheit".
* Update Warehouse.lua
Adjust measurement unit text.
* Update STTS.lua
Adjust formatting, minor typos, and fix error in documentation (missing blank rows) introduced in previous update.
* Update Range.lua
Adjust minor typos and code formatting. Adjust for celsius/fahrenheit typo correction.
* Update PseudoATC.lua
Adjust for celsius/fahrenheit typo correction in utils.lua.
* Update Point.lua
Code formatting, fix minor typos, adjust for celsius/fahrenheit corrrection in utils.lua.
* Update Range.lua
Minor documentation fix.
Added:
Requested assets spawn in various "Engagement Rules" (ROE) and Alerts modes. If your assets will cross into dangerous areas, be sure to change these states. You can do this in @{#WAREHOUSE:OnAfterAssetSpawned}(*From, *Event, *To, *group, *asset, *request)) function.
Initial Spawn states is as follows:
GROUND: ROE, "Return Fire" Alarm, "Green"
AIR: ROE, "Return Fire" Reaction to Threat, "Passive Defense"
NAVAL ROE, "Return Fire" Alarm,"N/A"
Solves issue #1260
DETECTION
- Fixed bug with late activated groups.
ARTY v1.1.2
- Added attack group task for ships.
- Added respawn option.
WAREHOUSE v0.9.5
- Added respawn option.
AIRBOSS v1.0.3
- Recovery time extended if flights are still in the pattern.
SET
- Added CountAlive() function.
A2A_DISPATCHER
- Bug fixes in :ParkDefender() function.
ARTY v1.1.0
- added attack group
- target data struckture
WAREHOUSE v0.9.4
- assignment as descriptor
AIRBOSS v1.0.3
- removed warehouse table
- no stoping of recovery window if pattern is not empty
- changes in patrol route