7 Commits

Author SHA1 Message Date
funkyfranky
689f9fd8e9 RANGE v1.1.0
- Missiles are now tracked.
- Statics can now be used for strafe pits.
- Statics are automatically recognized.
- More user functions to add bomb or strafe targets.
- Bomb targets are allowed to move.
- Bomb targets can automatically move randomly inside the range zone.
- Improved trace output.
- Documentation updated.
2018-04-07 23:37:07 +02:00
funkyfranky
9de6993a4c RANGE 1.0.3
Improved ammo counting.
2018-03-30 19:54:53 +02:00
funkyfranky
10ebc0b1e7 RANGE 1.0.2
Added hit percentage for strafing runs.
2018-03-30 11:30:10 +02:00
funkyfranky
089306b36d Range Radio Menu Hotfix
Root radio menu bug fixed when multiple ranges are defined.
Fixed crash in OnEventHit when player died.
2018-03-22 19:43:17 +01:00
funkyfranky
af2299d392 RANGE 1.0.1
Change _OnBirth() to OnEventBirth().
Messages about bomb impact only within Range radius.
Fixed DCSunit not known when player leaves.
Fixed TgtGroup in DCS onEvent() event handler.
Added YT demo vid.
Added 476th range object reference.
2018-03-22 00:21:41 +01:00
FlightControl_Master
706aea01ca Cleanup of documentation of AI 2018-03-20 10:34:53 +01:00
funkyfranky
5976b92281 Added RANGE class 2018-03-16 18:18:10 +01:00