29 Commits

Author SHA1 Message Date
Applevangelist
214cd3748c #SET - dynamic slot fixes for SET_CLIENT and SET_PLAYER 2024-07-15 17:23:30 +02:00
TommyC81
0441acf101
Documentation fixes. (#1803)
Improve the consistency of the module intros to the most commonly used version (single dash).

Add missing module information (abbreviated where none existed previously).

Fix broken documentation links

Make module names correspond to filenames (and fix links).

Fix typos.
2022-10-19 12:20:39 +02:00
Applevangelist
7c22e9fe69 #Changes from Develop 2022-09-10 11:56:03 +02:00
TommyC81
00d1aec210
General fixes (#1673)
* General minor

Code formatting and minor typo/document fixes.

* Update Marker.lua

Code formatting and minor typo/document fixes. Note specifically the correction of "self.tocoaliton" to "self.tocoalition".
2021-12-28 11:01:05 +01:00
Frank
7360c51a8f Updates Misc 2020-04-24 16:03:28 +02:00
Frank
8915657e91 ZONE_CAPTURE_COALITION 2019-12-29 23:08:23 +01:00
funkyfranky
c7c63b37fe Warehouse v0.4.4w 2018-09-14 15:25:06 +02:00
FlightControl
7f9f9b33fd - Have added cargo bay limits based on volume and weight.
- AI Cargo Dispatcher works with cargo bay limits for carrier. (i still need to add options to set the parameters for this).
- Carriers load now multiple cargo.
- Added weight and volume attached to cargo objects for units. I reworked the respawning of cargo units, so that these volumes and weights are collected from the unit Descriptor properties!
- There are still bugs, which I need to resolve, but it is going in the right direction.
2018-08-11 11:33:43 +02:00
FlightControl_Master
43a4052dc8 Documentation cleanup 2018-06-01 16:00:42 +02:00
FlightControl_Master
f556077ff6 Cleanup 2018-06-01 06:52:36 +02:00
FlightControl_Master
43b320ca90 New versions with documentation 2018-05-29 22:34:33 +02:00
FlightControl_Master
1b39f5d6e6 Optimized comments and documentation set 2018-05-23 10:42:27 +02:00
FlightControl_Master
a247f56c7e Progress on AI_CARGO_TROOPS 2018-04-07 10:18:52 +02:00
FlightControl_Master
706aea01ca Cleanup of documentation of AI 2018-03-20 10:34:53 +01:00
FlightControl_Master
7c2c6daf3e Tracify comments 2018-03-18 11:17:37 +01:00
FlightControl_Master
5aad27edfc Progress 2017-10-02 13:49:21 +02:00
FlightControl_Master
608293f1cb Updates 2017-08-15 20:39:32 +02:00
FlightControl
9984055f7d Documentation 2017-05-29 18:02:57 +02:00
FlightControl
0ebcbb4879 Fix of bug #97
-- Fixed GROUP:IsAlive()
--- Returns if the Group is alive.
-- The Group must:
--
--   * Exist at run-time.
--   * Has at least one unit.
--
-- When the first @{Unit} of the Group is active, it will return true.
-- If the first @{Unit} of the Group is inactive, it will return false.
--
-- @param #GROUP self
-- @return #boolean true if the Group is alive and active.
-- @return #boolean false if the Group is alive but inactive.
-- @return #nil if the group does not exist anymore.

-- Fixed Identifiable:IsAlive()
--- Returns if the Identifiable is alive.
-- If the Identifiable is not alive, nil is returned.
-- If the Identifiable is alive, true is returned.
-- @param #IDENTIFIABLE self
-- @return #boolean true if Identifiable is alive.
-- @return #nil if the Identifiable is not existing or is not alive.

-- Fixed UNIT:IsAlive()
--- Returns if the Unit is alive.
-- If the Unit is not alive, nil is returned.
-- If the Unit is alive and active, true is returned.
-- If the Unit is alive but not active, false is returned.
-- @param #UNIT self
-- @return #boolean true if Unit is alive and active.
-- @return #boolean false if Unit is alive but not active.
-- @return #nil if the Unit is not existing or is not alive.

-- Updated all test missions, as this is a core change.
2017-03-27 10:34:51 +02:00
FlightControl
8edbb5ca23 Progress, a lot is working already. 2017-02-28 14:01:38 +01:00
FlightControl
52f4051901 Various Fixes
-- Documentation fixes with links not working.
-- MENU_CLIENT_COMMAND had a small glitch, fixed that one too.
-- Implemented new Event Dispatcher.
--
2017-02-04 15:16:32 +01:00
FlightControl
60bb6de4a5 CAS first prototype 2017-01-13 14:05:09 +01:00
FlightControl
f5f59c4137 Test 2017-01-13 03:13:13 +01:00
FlightControl
0f8ed48183 Fixed DETECTION_DISPATCHER (I think)..
-- Need to test this in a group.
-- Revised messages adding @ signs, which represent to who the message
is targetted.
2016-12-18 11:39:16 +01:00
FlightControl
d62acf421e Progress 2016-12-15 14:51:08 +01:00
FlightControl
dd162831fa New File Structure Updates 2016-12-06 10:17:21 +01:00
FlightControl
28802ba276 COMMANDCENTER class added, Event handlers added, HQs working with missions
- Handling menus
- Reporting missions
- ...
2016-11-25 14:08:06 +01:00
FlightControl
07f6760039 Got the process cleanup working now, when a task has finished.
ProcessStop is called for each process that is destructed... Actually, I
need to implement destructors upon a garbage collection event. Found the
method to do that, but need to implement it ... Next time ...
2016-11-11 15:42:08 +01:00
FlightControl
cd4d4af559 Last Updates 2016-09-12 12:29:20 +02:00