Frank
889ce8f64b
Fixed Database OnEventNewZone function
2019-05-23 21:10:48 +02:00
FlightControl
f03a2e3657
Revision of core classes documentation.
2018-10-09 19:30:57 +02:00
funkyfranky
3bf9198b6f
Merge branch 'develop' into FF/Develop
2018-09-18 11:03:31 +02:00
FlightControl
ea851af6ea
@shadowze I've done a fix to remove the event handlers from SET_CARGO using :FilterStop(). Can you check this please?
2018-09-18 07:45:11 +02:00
funkyfranky
3d0f1faadc
Warehouse v0.4.3
...
- Cleaned up tracing output.
- Added home zone for airplane dispatcher.
- Fixed bugs in relative quantities.
- Added parking check for transports.
2018-09-12 20:43:24 +02:00
funkyfranky
d6cbd40575
Merge branch 'develop' into FF/Develop
2018-09-12 00:27:54 +02:00
FlightControl
c1191e286a
Added the new event S_EVENT_REMOVE_UNIT to trigger the removal of units (from groups also) when a :Destroy(false) or :Destroy() is called for a UNIT object.
...
The units are then removed from each SET that is subscribed to a set of UNIT objects or GROUP objects! Also the DATABASE is correctly managing this new removal method.
This to prevent the DATABASE getting corrupted with dead units, which were removed with :Destroy(), but which weren't cleaned from the database.
2018-09-11 09:00:30 +02:00
funkyfranky
448110de08
Merge branch 'develop' into FF/Develop
2018-08-23 17:24:18 +02:00
FlightControl
e4f8b5afc3
Working plane cargo AI dispatcher, but still need to work on the collisions on the runway etc of moving vehicles with planes...
2018-08-14 21:04:11 +02:00
funkyfranky
7e4c1d8d3d
Warehouse 0.1.7
2018-08-14 16:01:45 +02:00
funkyfranky
ba2d359af2
ARTY 1.0.0
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- Added pseudo functions for FMS states.
- Fixed a few bugs.
2018-06-10 23:35:22 +02:00
funkyfranky
8ff3530916
Merge branch 'develop' into FF/Develop
2018-06-03 09:40:46 +02:00
FlightControl_Master
d9d53db53f
Documentation improvements.
2018-06-02 18:23:06 +02:00
FlightControl_Master
43a4052dc8
Documentation cleanup
2018-06-01 16:00:42 +02:00
FlightControl_Master
f556077ff6
Cleanup
2018-06-01 06:52:36 +02:00
funkyfranky
b6ac79a9df
ARTY Mark WIP
2018-05-28 22:19:35 +02:00
FlightControl_Master
073bfbf9c9
Documentation Improvements
2018-05-27 08:57:44 +02:00
FlightControl_Master
1b39f5d6e6
Optimized comments and documentation set
2018-05-23 10:42:27 +02:00
FlightControl_Master
e78cd56752
Core modules
2018-05-21 22:51:43 +02:00
FlightControl_Master
adbbeafef9
Removed one obscolete line.
2018-05-20 09:08:34 +02:00
FlightControl_Master
3d5fbdf42d
Fixed the new events
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- S_EVENT_MARK_ADDED
- S_EVENT_MARK_CHANGE
- S_EVENT_MARK_REMOVED
2018-05-20 08:59:20 +02:00
FlightControl_Master
c1fb803780
Fixed the new events
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- S_EVENT_MARK_ADDED
- S_EVENT_MARK_CHANGE
- S_EVENT_MARK_DELETED
2018-05-20 08:58:54 +02:00
FlightControl_Master
48384ac758
Added the dynamic creation of a SET_ZONE, but you still need to declare all zones within the mission script.
2018-05-14 08:12:15 +02:00
FlightControl_Master
fea2f55fbb
Lots of optimizations
2018-04-12 13:59:55 +02:00
FlightControl_Master
1ae1b9abd7
Ready for another test session.
2018-04-11 09:14:12 +02:00
FlightControl_Master
ffe4d9a143
Finish Cargo/FC/Transport
2018-04-10 20:02:40 +02:00
FlightControl_Master
af23aa3b79
-- Lots of fixes done. Especially on the
...
- Messaging
- Menu system
- Crashing DCS
- Routing
2018-04-08 11:01:46 +02:00
FlightControl_Master
fa92615f5d
-- Fixed Designate menus for UNITS and TYPES.
...
-- Fixed error in Detection Units and Types, when the last unit is destroyed in teh collection, it would crash the logic.
-- In the event processing, no error to be generated if the target static is not found.
2018-03-26 05:33:17 +02:00
FlightControl_Master
706aea01ca
Cleanup of documentation of AI
2018-03-20 10:34:53 +01:00
FlightControl_Master
7c2c6daf3e
Tracify comments
2018-03-18 11:17:37 +01:00
FlightControl_Master
93f03a1e8b
Remove trace event
2017-12-16 07:59:01 +01:00
FlightControl_Master
b8c1135b3b
When S_EVENT_PLAYER_ENTER_UNIT is called, then the unit is not alive yet.
2017-12-15 13:33:24 +01:00
132nd-etcher
15c09d9880
fix a small issues in EVENT with debug condition
2017-12-07 10:57:28 +01:00
funkyfranky
a82be92577
Merge branch 'master' into funkyfranky
2017-10-18 16:54:18 +02:00
FlightControl_Master
d3b5c77e5c
* Fixes for AI_A2A_GCICAP, tracing the setup information.
...
* Fixed Spawning in air bug, Takeoff event generation parameters mismatch solved.
2017-10-18 09:03:13 +02:00
funkyfranky
e1d12cbd8e
Suppression + RAT
2017-10-16 00:14:41 +02:00
FlightControl_Master
0df4b5fd37
Fixed DISPATCHER issues with TakeoffFromRunway
2017-09-22 11:08:35 +02:00
FlightControl_Master
1cf2383dfd
First version
2017-08-15 17:44:09 +02:00
FlightControl_Master
fdcad2dd93
Fixed the landing bug
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When using A2A GCICAP, the planes would land, but not dissapear.
2017-07-30 07:31:23 +02:00
FlightControl
1d939311c3
Removed trace
2017-07-08 14:17:43 +02:00
FlightControl
47f1b8ae66
Event Handling
2017-07-08 14:10:33 +02:00
FlightControl
2f4361c97a
Fixed dispatching S_EVENT_PLAYER_LEAVE_UNIT fired when no player in unit
...
S_EVENT_PLAYER_LEAVE_UNIT should not be handled when there is no player
in the unit!
but
S_EVENT_MISSION_END should be handled, and also has no initiator!
2017-06-29 14:58:10 +02:00
FlightControl
c72e6ff9b4
Fixed DCS CTD in 2.1 for destroyed scenery objects.
...
The problem was in the event handler.
getTypeName() for a destroyed scenery object brings DCS into CTD.
2017-06-18 08:31:27 +02:00
FlightControl
f151e1e5f4
Progress
2017-06-08 00:35:18 +02:00
FlightControl
9984055f7d
Documentation
2017-05-29 18:02:57 +02:00
FlightControl
11c20d57fd
Fixes
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-- Cargo deployment
-- Mission text in menu
-- Event log decrease
2017-05-06 10:11:22 +02:00
FlightControl
26033a4172
Check players
2017-04-27 12:11:09 +02:00
FlightControl
5a2594853c
Remove static event trace of tires
2017-04-27 10:22:29 +02:00
FlightControl
c5587304f7
Trace every event. Some stuff is fishy on MP
2017-04-27 10:12:48 +02:00
FlightControl
f410d2ae0b
A lot of fixes
...
See #386
2017-04-24 12:38:24 +02:00