12 Commits

Author SHA1 Message Date
FlightControl
260f109e40 Lots of changes done...
Change trace prototypes.
Change DCS class prototypes
2016-03-28 22:54:31 +02:00
svenvandevelde
4f315022b4 Documentation + Fixing bugs in CleanUp class related to client bug in 1.5.3 2016-03-16 22:07:08 +01:00
svenvandevelde
b3a68636f8 Fixing score problems dealing with 1.5.3 Client bug. 2016-02-27 07:49:52 +01:00
svenvandevelde
c7d3e44a57 Optimization of Cargo Loading behaviour
Cargo loading is a bit complex.
- Cargo should only respawn if it is not existing, and if it is not
loading to another client.
- The pickup menu should allow Cargo that was loading (but for some
reason it did not load), to retry the loading process, but only when the
Client is the Client of the active player.
- When the menus are removed, any unit that was loading but not loaded,
should become back to status none, but only when the Client is the
Client of the active player.
- Fixed a couple of errors with the Pickup-menu function.
2016-02-26 10:15:03 +01:00
svenvandevelde
6955d45840 Lots of fixes for cargo + optimization of Stage Messages 2016-02-25 14:52:16 +01:00
svenvandevelde
c22492f051 Optimized Cargo logic 2016-02-21 23:29:44 +01:00
svenvandevelde
aadd529093 Optimized Cargo Logic 2016-02-21 22:30:24 +01:00
svenvandevelde
e3b1d79693 Bug 1.5 , fixed cargo menu problems ... 2016-02-19 15:40:22 +01:00
svenvandevelde
4a52422fe1 Added GROUP, ZONE classes to handle Tasks and Zones
GROUP will be a class abstraction for the DCS Group class, incorporating
the Controller for tasks.

ZONE will be a class abstraction for a trigger zone.

Each of these classes will have properties to further emulate tasks, and
execute all kind of actions on the object.
2016-02-17 14:58:27 +01:00
svenvandevelde
6019a2a170 Got now back a good version working with CARGO now as a separate object.
- Sling load working but dealing with the DCS bugs.
- Normal CARGO pickup and deployment is working now, but needs to be
further optimized...
2016-02-14 12:03:17 +01:00
svenvandevelde
7e098b050e Work in progress. Reworking complete CARGO logic... Partly working now ... 2016-01-28 16:48:22 +01:00
svenvandevelde
b10a59ae18 Found a solution to avoid having to install MOOSE.
Now MOOSE can be copied into the mission file, but you'll need to
include a "do file" action of moose.lua in the mission file and copy the
rest of the MOOSE files to the MIZ file.
2015-12-03 23:40:50 +01:00