Applevangelist
ad9eaea010
#SET - many less calls
2024-08-16 15:46:07 +02:00
Applevangelist
284a770daa
Added #SET_DYNAMICCARGO
2024-08-16 15:21:46 +02:00
Applevangelist
90d20076c9
#SET_CLIENT - Added FilterAlive()
2024-08-10 18:53:45 +02:00
Applevangelist
40053670ea
Misc
2024-08-03 13:48:15 +02:00
Applevangelist
500fe37ac4
SET
2024-07-28 12:42:34 +02:00
Applevangelist
c73d8a6339
Further fixes
2024-07-16 13:38:42 +02:00
Applevangelist
214cd3748c
#SET - dynamic slot fixes for SET_CLIENT and SET_PLAYER
2024-07-15 17:23:30 +02:00
Applevangelist
0b21cb687e
Various fixes
2024-07-13 15:21:35 +02:00
Frank
62ef56684b
Update Templates
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- Added nil check if client template does not exist in `WAREHOUSE` class
- Added nil checks in `DATABASE` if client template does not exist
- Fixed `SET_CLIENT:IsIncludeObject()` function if client template does not exist
2024-06-24 23:55:01 +02:00
Applevangelist
a6de09a0ca
Fixes
2024-06-11 09:03:57 +02:00
Mike Young
c87e91d845
Update Set.lua: added handler for EVENTS.PlayerLeaveUnit in SET_GROUP:FilterStart() ( #2134 )
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Ops.CSAR was throwing the following errors constantly when a player would leave the CSAR helo:
GROUP05000.GetDCSObject((ERROR: Could not get DCS group object of group Archer-1 because DCS object could not be found!))
This was because the SET_GROUP FilterStart on allheligroupset was not handling the scenario when a player left w/o a death.
2024-06-01 07:32:20 +02:00
Applevangelist
9a3effd063
Docu
2024-04-15 18:54:22 +02:00
Applevangelist
244abe2bbb
#Minor Fixes
2024-03-15 10:25:40 +01:00
Applevangelist
1f9725530f
#CTLD - Added option to inject cargo objects which will not show up in the menu - for inject and move around purposes.
2024-02-27 10:28:00 +01:00
Applevangelist
0b3fc515e0
SCENERY - small addons
2024-01-21 16:44:14 +01:00
Applevangelist
581138b5bc
Avoid for pairs error
2024-01-19 19:06:52 +01:00
Rolf Geuenich
088436c5ce
Downpatching changes from development to master in Arty.lua
2024-01-12 15:44:28 +01:00
Rolf Geuenich
797bf0047b
Down patching of code enhancements from develop to master in Set.lua
2024-01-12 15:33:27 +01:00
Applevangelist
db6dc7b77e
SET: Added GetRandomSurely()
2024-01-03 18:05:29 +01:00
Applevangelist
5d510807c9
xxx
2023-12-31 17:25:56 +01:00
Applevangelist
f306361317
#GROUP
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* Added IsSam and IsAAA
#SET
* Corrected EvalFilterFunctions - all must be true
2023-12-30 16:52:24 +01:00
Applevangelist
501ab70992
xxx
2023-12-27 19:34:20 +01:00
Applevangelist
6ac46addf0
#SET
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* Added `FilterFunction()` for these SETs: UNIT, GROUP, CLIENT, STATIC
2023-12-27 19:28:19 +01:00
Applevangelist
b3a006096c
fixes
2023-12-09 13:03:34 +01:00
Applevangelist
88e1bbd60d
#SET
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* Repaired SET_UNIT:GetCoordinate()
2023-12-07 11:20:43 +01:00
Applevangelist
49191fb144
clarifications
2023-12-03 15:34:55 +01:00
Applevangelist
5d2656d679
SET
2023-11-17 15:05:19 +01:00
kaltokri
1086c61ccf
Fixed broken links
2023-10-31 13:04:48 +01:00
Applevangelist
f6b5c69d4e
#Triggers - docu changes
2023-10-17 16:58:14 +02:00
Applevangelist
a7f01eb04a
#ZONE and #SET_ZONE watch trigger
2023-10-17 16:02:01 +02:00
Applevangelist
4a594f41b0
#SET_ZONE
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* Added GetAverageCoordinate()
2023-10-06 11:30:59 +02:00
Applevangelist
bc16970d96
#SET_CLIENT
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* Small fix for FilterCallsign string search
2023-09-14 12:36:15 +02:00
Applevangelist
e95a9525c6
#GENERAL
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* Remove dependencies from UTILS.Routines
* Remove UTILS.Routines
2023-09-08 11:14:41 +02:00
Thomas
9a9de9306e
Update Set.lua Docu ( #1995 )
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* Update Set.lua Docu
Added regex explanation
* Update Set.lua
2023-08-23 11:39:45 +02:00
Applevangelist
2771e7f856
#SCENERY, SET_SCENERY
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* Reworked COORDINATE scan as this doesn't seem to work
* Added SET_SCENERY Filters, and FilterOnce() to apply them
2023-08-01 16:18:23 +02:00
Thomas
7c4dd8160d
Update Set.lua ( #1982 )
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Intellisense updates
2023-08-01 11:53:00 +02:00
Applevangelist
b96ebc1872
#SCENERY
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* Added update of Life0 value if `GetLife()`is called
#SET_SCENERY
* Added Documentation
2023-04-25 09:12:31 +02:00
Applevangelist
1060d63808
#SET_SCENERY
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* Added functions to count Life0, Life and RelativeLife points of SET_SCENERY
2023-04-24 16:44:38 +02:00
Applevangelist
90c74bd82c
#SET
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- Minus one log entry
2023-04-20 08:06:43 +02:00
Thomas
9414096de7
Added active ZONE filtering ( #1935 )
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for groups, units, clients entering/leaving zones to be used with `FilterStart()`
2023-04-19 09:51:53 +02:00
Applevangelist
f3b6b27521
Small fix for SET_UNIT if used in capture zone coalition with a polygon zone
2023-03-30 09:24:08 +02:00
Applevangelist
ff656182e8
SET_STATIC - Added GetClosestStatic()
2023-03-28 11:03:00 +02:00
Applevangelist
793c0d988e
Changes from dev
2023-01-03 10:22:10 +01:00
Applevangelist
6f0ba337c4
#SET_SCENERY
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* Added GetAliveSet()
2022-12-21 12:55:01 +01:00
Applevangelist
8df6e2dd57
#UNIT
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* Improve GetGroup() as after Dec/22 patch geGroup() might be nil
# SET_UNIT
* Improved Docu
2022-12-19 16:12:09 +01:00
Applevangelist
d5028d86df
#SET_CLIENT
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* small addition
2022-12-15 11:49:28 +01:00
Applevangelist
1fac6b7c93
#SET_CLIENT
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* Added `FilterCallsigns()` and `FilterPlayernames()`
2022-12-14 14:48:20 +01:00
Applevangelist
324739aeb9
#SET
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* Improve GetRandom() a bit
2022-12-11 15:49:50 +01:00
Applevangelist
7865be43bb
* Minor fixes
2022-12-01 13:27:58 +01:00
TommyC81
368e720cab
Documentation fixes. ( #1816 )
2022-10-29 10:07:50 +02:00