**FLEET v0.0.1**
- New class for naval units corresponding to AIRWING and BRIGADE
**FLOTILLA v0.0.1**
- New class for naval units corresponding to SQUADRON and PLATOON
Several small changes that should hopefully be a nice QoL upgrade for generating the imports and lead to less newbie confusion.
* Adds a lua binary directly to the repository instead of just expecting the user to have installed it via choco. Added binary is 5.4 as that's the lowest 5.x exe that's easily downloaded, and it works fine for what we need.
* Modifies the launch targets to use workspace_loc macros instead of resource_loc macros. Workspace_loc requires the user to have correctly set the name of their project, but that is already stressed in the documentation. resource_loc was just wrong. (project_loc would cause problems if the user had selected something outside of the moose project before running).
* Modifies launch targets to use the folder structure that the project is actually structured with.
* Adds the include folder and files so Eclipse doesn't explode when they are missing.
* Small modifications to Moose_Create, also includes a path conversion function that in my testing doesn't make a difference eitherway on Windows, but is there for a troubleshooting option.
* Adds courtesy instructions when generating the dynamic include file.
- Fixed AUFTRAG :Repeat()
- Fixed bug in BRIGADE
- Improved cargo bay calculation in POSITIONABLE (includes rel. fuel)
- Changed carrier event names in OPSGROUP
- New class F10MENU (not sure about it)