108 Commits

Author SHA1 Message Date
funkyfranky
3bf9198b6f Merge branch 'develop' into FF/Develop 2018-09-18 11:03:31 +02:00
FlightControl
ea851af6ea @shadowze I've done a fix to remove the event handlers from SET_CARGO using :FilterStop(). Can you check this please? 2018-09-18 07:45:11 +02:00
funkyfranky
3d0f1faadc Warehouse v0.4.3
- Cleaned up tracing output.
- Added home zone for airplane dispatcher.
- Fixed bugs in relative quantities.
- Added parking check for transports.
2018-09-12 20:43:24 +02:00
funkyfranky
d6cbd40575 Merge branch 'develop' into FF/Develop 2018-09-12 00:27:54 +02:00
FlightControl
c1191e286a Added the new event S_EVENT_REMOVE_UNIT to trigger the removal of units (from groups also) when a :Destroy(false) or :Destroy() is called for a UNIT object.
The units are then removed from each SET that is subscribed to a set of UNIT objects or GROUP objects! Also the DATABASE is correctly managing this new removal method.
This to prevent the DATABASE getting corrupted with dead units, which were removed with :Destroy(), but which weren't cleaned from the database.
2018-09-11 09:00:30 +02:00
funkyfranky
448110de08 Merge branch 'develop' into FF/Develop 2018-08-23 17:24:18 +02:00
FlightControl
e4f8b5afc3 Working plane cargo AI dispatcher, but still need to work on the collisions on the runway etc of moving vehicles with planes... 2018-08-14 21:04:11 +02:00
funkyfranky
7e4c1d8d3d Warehouse 0.1.7 2018-08-14 16:01:45 +02:00
funkyfranky
ba2d359af2 ARTY 1.0.0
- Added pseudo functions for FMS states.
- Fixed a few bugs.
2018-06-10 23:35:22 +02:00
funkyfranky
8ff3530916 Merge branch 'develop' into FF/Develop 2018-06-03 09:40:46 +02:00
FlightControl_Master
d9d53db53f Documentation improvements. 2018-06-02 18:23:06 +02:00
FlightControl_Master
43a4052dc8 Documentation cleanup 2018-06-01 16:00:42 +02:00
FlightControl_Master
f556077ff6 Cleanup 2018-06-01 06:52:36 +02:00
funkyfranky
b6ac79a9df ARTY Mark WIP 2018-05-28 22:19:35 +02:00
FlightControl_Master
073bfbf9c9 Documentation Improvements 2018-05-27 08:57:44 +02:00
FlightControl_Master
1b39f5d6e6 Optimized comments and documentation set 2018-05-23 10:42:27 +02:00
FlightControl_Master
e78cd56752 Core modules 2018-05-21 22:51:43 +02:00
FlightControl_Master
adbbeafef9 Removed one obscolete line. 2018-05-20 09:08:34 +02:00
FlightControl_Master
3d5fbdf42d Fixed the new events
- S_EVENT_MARK_ADDED
- S_EVENT_MARK_CHANGE
- S_EVENT_MARK_REMOVED
2018-05-20 08:59:20 +02:00
FlightControl_Master
c1fb803780 Fixed the new events
- S_EVENT_MARK_ADDED
- S_EVENT_MARK_CHANGE
- S_EVENT_MARK_DELETED
2018-05-20 08:58:54 +02:00
FlightControl_Master
48384ac758 Added the dynamic creation of a SET_ZONE, but you still need to declare all zones within the mission script. 2018-05-14 08:12:15 +02:00
FlightControl_Master
fea2f55fbb Lots of optimizations 2018-04-12 13:59:55 +02:00
FlightControl_Master
1ae1b9abd7 Ready for another test session. 2018-04-11 09:14:12 +02:00
FlightControl_Master
ffe4d9a143 Finish Cargo/FC/Transport 2018-04-10 20:02:40 +02:00
FlightControl_Master
af23aa3b79 -- Lots of fixes done. Especially on the
- Messaging
- Menu system
- Crashing DCS
- Routing
2018-04-08 11:01:46 +02:00
FlightControl_Master
fa92615f5d -- Fixed Designate menus for UNITS and TYPES.
-- Fixed error in Detection Units and Types, when the last unit is destroyed in teh collection, it would crash the logic.
-- In the event processing, no error to be generated if the target static is not found.
2018-03-26 05:33:17 +02:00
FlightControl_Master
706aea01ca Cleanup of documentation of AI 2018-03-20 10:34:53 +01:00
FlightControl_Master
7c2c6daf3e Tracify comments 2018-03-18 11:17:37 +01:00
FlightControl_Master
93f03a1e8b Remove trace event 2017-12-16 07:59:01 +01:00
FlightControl_Master
b8c1135b3b When S_EVENT_PLAYER_ENTER_UNIT is called, then the unit is not alive yet. 2017-12-15 13:33:24 +01:00
132nd-etcher
15c09d9880
fix a small issues in EVENT with debug condition 2017-12-07 10:57:28 +01:00
funkyfranky
a82be92577 Merge branch 'master' into funkyfranky 2017-10-18 16:54:18 +02:00
FlightControl_Master
d3b5c77e5c * Fixes for AI_A2A_GCICAP, tracing the setup information.
* Fixed Spawning in air bug, Takeoff event generation parameters mismatch solved.
2017-10-18 09:03:13 +02:00
funkyfranky
e1d12cbd8e Suppression + RAT 2017-10-16 00:14:41 +02:00
FlightControl_Master
0df4b5fd37 Fixed DISPATCHER issues with TakeoffFromRunway 2017-09-22 11:08:35 +02:00
FlightControl_Master
1cf2383dfd First version 2017-08-15 17:44:09 +02:00
FlightControl_Master
fdcad2dd93 Fixed the landing bug
When using A2A GCICAP, the planes would land, but not dissapear.
2017-07-30 07:31:23 +02:00
FlightControl
1d939311c3 Removed trace 2017-07-08 14:17:43 +02:00
FlightControl
47f1b8ae66 Event Handling 2017-07-08 14:10:33 +02:00
FlightControl
2f4361c97a Fixed dispatching S_EVENT_PLAYER_LEAVE_UNIT fired when no player in unit
S_EVENT_PLAYER_LEAVE_UNIT should not be handled when there is no player
in the unit!
but
S_EVENT_MISSION_END should be handled, and also has no initiator!
2017-06-29 14:58:10 +02:00
FlightControl
c72e6ff9b4 Fixed DCS CTD in 2.1 for destroyed scenery objects.
The problem was in the event handler.
getTypeName() for a destroyed scenery object brings DCS into CTD.
2017-06-18 08:31:27 +02:00
FlightControl
f151e1e5f4 Progress 2017-06-08 00:35:18 +02:00
FlightControl
9984055f7d Documentation 2017-05-29 18:02:57 +02:00
FlightControl
11c20d57fd Fixes
-- Cargo deployment
-- Mission text in menu
-- Event log decrease
2017-05-06 10:11:22 +02:00
FlightControl
26033a4172 Check players 2017-04-27 12:11:09 +02:00
FlightControl
5a2594853c Remove static event trace of tires 2017-04-27 10:22:29 +02:00
FlightControl
c5587304f7 Trace every event. Some stuff is fishy on MP 2017-04-27 10:12:48 +02:00
FlightControl
f410d2ae0b A lot of fixes
See #386
2017-04-24 12:38:24 +02:00
Sven Van de Velde
d62cd7562b Merge branch 'master-353-task-cargo-transport' into enhancement-353-task-cargo-transport 2017-04-12 17:35:10 +02:00
FlightControl
853f780015 Fixes issue #398
-- I think this should fix it!
2017-04-12 15:15:37 +02:00