*Link16 fixes
* Wrongly created STN's will be replaced with random five digit octals with leading 0
* Voice call sign label will be the callsign's first and last letters, e.g. Enfield = ED. Navy One = NY
* Voice call sign number equals callsign minor major, e.g. Enfield 6-1 = ED 61
* Also works for A10CII which has a different entry with a four-digit octal with leading 0
* for fighter aircraft you can use :InitRandomizeCallsign() to give each spawn a random callsign
* Fix for nil error in finding parking for a group
#MANTIS
* Added SAM type "SHORAD" as designator
#SCORING
* fix for non local problem
#UTILS
* fix for OneLineSerialize
**POSITIONABLE**
- Added function `GetAirspeedIndicated` to return IAS
- Added function `GetAirspeedTrue` to return TAS
**UTILS**
- Added function `UTILS.IasToTas` to convert IAS to TAS
- Added function `TasToIas` to convert TAS to IAS.
**POINT**
- Added function `COORDINATE:GetWindVec3`
Addresses #1855 and #1856
Added options to save groups in a structrued manner, allowing to despawn specific unit-types on a reload. Optionally, cinematic effects like smoke and fires can be put in place of despawned units. For statics, an option to replace them with dead statics has been added, and also cinematic effects.
Fix documentation references.
Correct spelling errors.
Remove empty whitespaces.
Correct a single mis-spelled ZONE_BASE variable, see 'Core/Zone.lua' (variable "Sureface" -> "Surface", no references to mis-spelled "Sureface" throughout the codebase).
Correct mis-spelling of "coaltion" in 'Functional/Mantis.lua', corrected to "coalition".
Improve the consistency of the module intros to the most commonly used version (single dash).
Add missing module information (abbreviated where none existed previously).
Fix broken documentation links
Make module names correspond to filenames (and fix links).
Fix typos.