7 Commits

Author SHA1 Message Date
FlightControl
dd162831fa New File Structure Updates 2016-12-06 10:17:21 +01:00
FlightControl
931464dfec Merge remote-tracking branch 'refs/remotes/origin/master' into Template-the-Statemachines
# Conflicts:
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
2016-12-06 08:37:32 +01:00
FlightControl
9ab3a2f74d STATEMACHINE_TEMPLATE is added to template statemachines...
It is working now, and NOW SWITCHING SLOTS of PLAYERS ALSO WORKS IN
TASKING!!!
Jippie!!!
The next thing is to debug the DETECTION_DISPATCHER...
And make STATEMACHINE_TEMPLATE now as a parameter to create new
STATEMACHINEs, instead of that ugly table construction.
The, I need to modify the New: Methods of each STATEMACHINE_PROCESS to
be initialized with a TEMPLATE... Maybe I can commit already and just
implement this later ...
2016-11-30 10:40:31 +01:00
FlightControl
28802ba276 COMMANDCENTER class added, Event handlers added, HQs working with missions
- Handling menus
- Reporting missions
- ...
2016-11-25 14:08:06 +01:00
FlightControl
07f6760039 Got the process cleanup working now, when a task has finished.
ProcessStop is called for each process that is destructed... Actually, I
need to implement destructors upon a garbage collection event. Found the
method to do that, but need to implement it ... Next time ...
2016-11-11 15:42:08 +01:00
FlightControl
764266d552 Got SEAD tasking working now with new Process Templates... 2016-11-06 11:34:32 +01:00
FlightControl
cd4d4af559 Last Updates 2016-09-12 12:29:20 +02:00