Applevangelist
04f8f6d512
xx
2025-01-06 17:32:29 +01:00
Thomas
2635cf6345
Update Spawn.lua
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#SPAWN Added option to use the center of the zone rather than a random postion when using InitRandomizeZone
2025-01-06 14:08:05 +01:00
Applevangelist
846aa823d4
fixes for #SEAD and #SPAWN
2024-09-30 11:35:25 +02:00
Applevangelist
051286acd1
#SPAWN - Tuning measures from DEVELOP encorporated
2024-09-08 13:24:09 +02:00
Thomas
bc9938d08a
Update Spawn.lua ( #2161 )
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Updating this class as it calls BASE I,F,T a lot. Making it less noisy for some performance tuning
2024-08-12 10:16:40 +02:00
Applevangelist
7ae98ef5f9
# DCS 2.9.7.58923 - Fixes for the Chinhook and handling of dynamically spawned cargo stuff. Additional Kola airbase names.
2024-08-10 09:58:21 +02:00
Applevangelist
40053670ea
Misc
2024-08-03 13:48:15 +02:00
Applevangelist
ccf3093fe8
#SPAWN - fix log issue when _OnCrash InitUnitName is empty
2024-07-20 12:16:08 +02:00
Thomas
5d6951ae11
Update Spawn.lua ( #2149 )
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Small fix
2024-07-16 08:45:37 +02:00
Applevangelist
6fb931a055
#SPAWN - couple of fixes for SPAWN, planes scheduler
2024-07-15 14:31:54 +02:00
Applevangelist
0b21cb687e
Various fixes
2024-07-13 15:21:35 +02:00
Applevangelist
a3805118a0
#SPAWN - Fix for KeepUnitNames
2024-05-16 09:54:24 +02:00
Applevangelist
044fb66ca0
SPAWN
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* Ensure InitCallSign creates a call sign name with a capital first letter, like "Enfield"
2024-05-04 14:54:20 +02:00
Applevangelist
3b364c7650
#SPAWN - less noise
2024-04-19 15:57:21 +02:00
Applevangelist
465c395294
SPAWN - Allow setting of "hidden" options
2024-04-18 14:41:29 +02:00
Niels Vaes
874fa7ad69
Fixing a bug where on a rare condition, an A10CII could be spawned and the SpawnInitSADL of the Spawn object wouldn't be set correctly ( #2108 )
2024-03-25 17:26:44 +01:00
Applevangelist
8cf11de774
#SPAWN
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* Small change to keep unitnames when using Razbam's setting IFF via unit names
2024-03-11 18:18:50 +01:00
Applevangelist
11acb578f6
#SPAWN
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* Fix an issue for SPAWN:NewFromTemplate when re-using same template over and again
2024-03-10 16:52:46 +01:00
Applevangelist
4c2a89ee29
Bugfix
2024-02-22 12:14:15 +01:00
Applevangelist
e8c75b8795
SPAWN:InitSpeedMPS() etc
2024-02-22 11:52:43 +01:00
Applevangelist
2ce9f26e26
Docu
2024-02-22 09:19:22 +01:00
Applevangelist
30819dad72
Catch for invalid STN/SADL octals
2024-02-22 09:00:54 +01:00
Applevangelist
2eeca4451c
SPAWN/DATABASE
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* Try to ensure unique Link16 STN/SADL octal IDs
* Added `SPAWN:InitSTN(Octal)` and `SPAWN:InitSADL(Octal)`
2024-02-20 14:31:53 +01:00
Applevangelist
27ea85ea57
Minor fixes
2024-02-20 12:07:42 +01:00
Applevangelist
4b84d227f0
Spawn - reference original template when using SpawnWithAlias in Group.TemplateDonor
2024-02-12 18:34:12 +01:00
Applevangelist
7464406a17
#SPAWN - Small fix for OnSpawnGroup() timing issues
2024-01-31 17:49:37 +01:00
Mr.Alien
4fd7d7cba9
Spawn all unit randomly inside a zone, instead of only the first unit in zone and the other within a radius (potentially outside the zone, and in some cases in the middle of a runway) ( #2069 )
2024-01-07 13:27:23 +01:00
kaltokri
64d7946c06
Fix for broken links in master branch
2024-01-02 13:33:10 +01:00
Applevangelist
bc3f9ed7c0
#SPAWN
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* Added SPAWN:InitCallSign(ID,Name,Minor,Major)
2023-12-09 15:51:35 +01:00
Applevangelist
e078e48853
#SPAWN
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* Fix for a Link16 flight having a non-NATO callsign as number
2023-12-06 08:42:07 +01:00
Applevangelist
7c8f212b03
-- noise
2023-11-25 18:44:21 +01:00
Applevangelist
85c73cb0a5
#SPAWN
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*Link16 fixes
* Wrongly created STN's will be replaced with random five digit octals with leading 0
* Voice call sign label will be the callsign's first and last letters, e.g. Enfield = ED. Navy One = NY
* Voice call sign number equals callsign minor major, e.g. Enfield 6-1 = ED 61
* Also works for A10CII which has a different entry with a four-digit octal with leading 0
* for fighter aircraft you can use :InitRandomizeCallsign() to give each spawn a random callsign
2023-11-25 18:28:59 +01:00
Applevangelist
b635490e47
SPAWN - Init Link16/datalink details in UNITs
2023-11-24 12:17:25 +01:00
Applevangelist
343bf05c2c
SPAWN - Set correct unit ID in the group callsign
2023-11-23 18:14:25 +01:00
kaltokri
87dda49113
Fixed broken links
2023-10-31 15:44:07 +01:00
kaltokri
92b21aa5c1
Fixed broken links in documentation
2023-10-30 14:48:49 +01:00
Applevangelist
250d640e76
#SPAWN
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* Added option for Modex pre- and postfix strings
* Added string check for SpawnAtParkingSpot when Airbase is handed as string
2023-09-17 17:15:12 +02:00
Applevangelist
f8f4bac77e
Intellisense docu fixes
2023-09-13 16:03:05 +02:00
Applevangelist
e95a9525c6
#GENERAL
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* Remove dependencies from UTILS.Routines
* Remove UTILS.Routines
2023-09-08 11:14:41 +02:00
Applevangelist
04a9dc3a8c
#SPAWN
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* Added method to init spawn position
2023-07-13 16:13:00 +02:00
Applevangelist
dd7a883a33
Fixes
2023-06-01 10:02:51 +02:00
Applevangelist
2318578126
#SPAWN
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* Logic fix for the last parameter of `NewFromTemplate()`
2023-05-28 15:27:34 +02:00
Applevangelist
905d29b279
#SPAWN
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* Tweaked NewFromTemplate, and gave a better example
2023-05-22 17:57:03 +02:00
Applevangelist
63b3807cf6
Added Init Methods to set Unit Positions on Spawn
2023-03-30 12:22:04 +02:00
Applevangelist
34285b26ae
#SPAWN
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* clarified docu for SpawnScheduled()
* Added parameter to SpawnScheduled() for a delayed spawn
2023-02-28 08:00:06 +01:00
Applevangelist
4ae0089e4f
#CSAR
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* Docu corrections
2023-01-15 17:40:03 +01:00
Applevangelist
1e139a6005
#SPAWN
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* Fix callsign dupplication of numbers introduced with 2.8
2022-11-23 09:55:47 +01:00
Applevangelist
a125497fe7
#SPAWN
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* Ensure we have a numbered table for InitRandomizeTemplate/Zone so math.random actually works
* Also, pre-shuffle tables
2022-11-16 11:12:47 +01:00
TommyC81
7455c63716
Documentation fixes. ( #1811 )
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Update documentation text and links.
Fix spelling errors.
Other minor adjustments where appropriate, such as remove whitespaces and format code.
2022-10-23 16:45:40 +02:00
TommyC81
81818705df
Documentation fixes. ( #1810 )
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Fix documentation references.
Correct spelling errors.
Remove empty whitespaces.
Correct a single mis-spelled ZONE_BASE variable, see 'Core/Zone.lua' (variable "Sureface" -> "Surface", no references to mis-spelled "Sureface" throughout the codebase).
Correct mis-spelling of "coaltion" in 'Functional/Mantis.lua', corrected to "coalition".
2022-10-22 11:07:58 +02:00