419 Commits

Author SHA1 Message Date
FlightControl
c10b4fb129 Fix problem with an end statement that is too much in Task_CARGO.lua 2017-05-26 07:53:40 +02:00
Wingthor
e025b6b407 Merge pull request #537 from FlightControl-Master/baluballa
Added posibilty to SetSmokeColor on Cargo
2017-05-25 11:14:22 +02:00
Wingthor
10f12e4ead Changed algo for starting smoke process 2017-05-25 10:28:04 +02:00
Wingthor
3c71af48ee Added A space to test syncing 2017-05-25 10:02:53 +02:00
FlightControl
624a4aa70a Planned task removal for A2G areas that have no targets anymore. 2017-05-24 12:58:14 +02:00
FlightControl
0702057f47 Only remove planned tasks 2017-05-24 12:07:49 +02:00
FlightControl
89371378b7 Fixed non removal of Planned Tasks 2017-05-24 11:49:03 +02:00
FlightControl
f3b49ecc0a Fixed the removal of obscolete planned tasks 2017-05-24 07:14:40 +02:00
FlightControl
f6a26e3723 trace 2017-05-23 22:17:38 +02:00
FlightControl
a66529d482 ENGAGE task is working now
-- Also the switching between INTERCEPT and ENGAGE (players move in and
out of proximity), is working now !!!
2017-05-23 20:02:58 +02:00
FlightControl
30ae32e539 Got ENGAGE A2A task type working. 2017-05-23 13:51:47 +02:00
FlightControl
96f7a79f3a Working INTERCEPT! 2017-05-23 11:50:28 +02:00
Wingthor
6378cbc0ee Changed the structure
Change the structure, took away the nil value error when calling the
setter. How ever color is not set proper, or turns out false
2017-05-23 01:24:39 +02:00
Wingthor
473735dcd7 Changed the code to support Moose Color Enumeration 2017-05-22 14:37:21 +02:00
FlightControl
599f31dfae Final tests done, publishing 2017-05-22 12:17:18 +02:00
FlightControl
314032ba3d Progress 2017-05-22 09:54:07 +02:00
FlightControl
961658ee9a Small Fix 2017-05-20 22:07:36 +02:00
FlightControl
2b0fcd3426 Progress 2017-05-20 22:04:44 +02:00
Wingthor
824431ae94 Found a few error in my code, still does not work 2017-05-20 17:09:14 +02:00
Wingthor
9112d6cc6e Added posibilty to SetSmokeColor on Cargo
Someting is wrong with the setter, when calling it, it seems to be nil.
Need som advice
2017-05-20 16:36:12 +02:00
FlightControl
ece08e5e37 Got something working with these coordinates 2017-05-20 16:32:56 +02:00
FlightControl
96fdf72400 Progress implementing teh SETTINGS class and coordinates per Controllable of the player 2017-05-20 13:32:21 +02:00
FlightControl
13449cc9ee Progress designing system settings 2017-05-20 08:48:57 +02:00
FlightControl
264cf69a6f A2A_Dispatcher is ready, i think 2017-05-18 21:18:40 +02:00
FlightControl
312007b51c Progress 2017-05-18 20:53:15 +02:00
FlightControl
3106f62709 Progress 2017-05-18 16:26:31 +02:00
FlightControl
48595e1282 Merge remote-tracking branch 'refs/remotes/origin/master' into 419-A2A-Tasking
# Conflicts:
#	Moose Mission Setup/Moose.lua
2017-05-18 14:20:23 +02:00
FlightControl
091373f98f Fixes #528 - DETECTION_UNITS uses a string as the index 2017-05-18 14:10:20 +02:00
FlightControl
9abc4f9725 INTERCEPT logic working 2017-05-18 13:26:25 +02:00
FlightControl
cc064c95b1 Merge remote-tracking branch 'refs/remotes/origin/master' into 419-A2A-Tasking
# Conflicts:
#	Moose Mission Setup/Moose.lua
2017-05-18 12:22:09 +02:00
FlightControl
6d1ab6bd98 Updated messages being displayed wrongly 2017-05-18 09:16:39 +02:00
FlightControl
4b62fbd497 First A2A class 2017-05-17 19:12:39 +02:00
FlightControl
caedaddd06 Fixed with A2G tasking
Imagine, the mission had a static moose.lua. I was testing with a static
moose.lua
2017-05-16 21:24:38 +02:00
FlightControl
71c59aec74 Mission complete disabled when a task is finished
The concept was completely wrong. A mission will require separate logic
or triggers to register goal completion. I will need to do a training
video on that one.
2017-05-16 16:58:40 +02:00
FlightControl
0e0e9bb550 Cancel route implemented
-- Cancel route option added
-- Added first version of MGRS or LL coordinate system.
2017-05-15 22:24:10 +02:00
FlightControl
30d9f369f3 Fixed
When the deployzone is nil, the troops are deployed 60 meters in front
of the carrier.
2017-05-15 13:05:19 +02:00
FlightControl
7df1963de4 Updated the mission menu generation and task menu maintenance
-- Added Mission Briefing menu showing the Mission Briefing.
-- Mission menus are generated once for the groups when they belong to
the SetGroup.
2017-05-14 08:33:28 +02:00
FlightControl
f8454daf9f Removed cargo menu is ready. 2017-05-11 21:17:12 +02:00
FlightControl
299fef16c1 Fixes for tasking 2017-05-09 14:16:22 +02:00
FlightControl
03d215dc2a Home page change and BAI name changes 2017-05-09 11:25:33 +02:00
FlightControl
d8ba37af8d When cargo is destroyed, it will stop working... 2017-05-09 09:29:08 +02:00
FlightControl
ce1f85e09a Fixed menu and deployment of cargo
-- You can now deploy cargo anywhere in the battlefield.
-- The menu generation is improved.
---- No more first remove menu and then build, but "refresh"...
2017-05-08 16:28:36 +02:00
FlightControl
3329465fd3 Improved boarding process
Fixed boarding process when a carrier would ascend while boarding, the
boarding process would be cancelled by the cargo. the carrier is
notified of that event. When the carrier lands again, he can again board
the cargo using the cargo menu options.
2017-05-08 14:57:16 +02:00
FlightControl
2fadd949a6 Fixes 2017-05-07 15:37:27 +02:00
FlightControl
11c20d57fd Fixes
-- Cargo deployment
-- Mission text in menu
-- Event log decrease
2017-05-06 10:11:22 +02:00
FlightControl
192dbadd51 Cargo and smoke 2017-05-05 23:16:57 +02:00
FlightControl
c9121ed672 Menu fixes and Report Fixes
-- Added player count to plannes task menus
-- Detailed task report only shows the players in the task.
-- Added method GetPlayerNames for a Task
-- Added method GetPlayerCount for a Task
-- Started with a threat level implementation on the menus, but there is
a problem with the refresh...
2017-05-05 19:50:28 +02:00
FlightControl
cb7ba702ff Correct handling of crashing player
when assigned to a task
2017-05-05 15:50:21 +02:00
FlightControl
9a54462164 Fixed problem upon mission success. 2017-05-05 14:37:55 +02:00
FlightControl
6f9bfc4211 Abort logic improvements 2017-05-05 12:40:16 +02:00