FlightControl
c10b4fb129
Fix problem with an end statement that is too much in Task_CARGO.lua
2017-05-26 07:53:40 +02:00
Wingthor
e025b6b407
Merge pull request #537 from FlightControl-Master/baluballa
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Added posibilty to SetSmokeColor on Cargo
2017-05-25 11:14:22 +02:00
Wingthor
10f12e4ead
Changed algo for starting smoke process
2017-05-25 10:28:04 +02:00
Wingthor
3c71af48ee
Added A space to test syncing
2017-05-25 10:02:53 +02:00
FlightControl
624a4aa70a
Planned task removal for A2G areas that have no targets anymore.
2017-05-24 12:58:14 +02:00
FlightControl
0702057f47
Only remove planned tasks
2017-05-24 12:07:49 +02:00
FlightControl
89371378b7
Fixed non removal of Planned Tasks
2017-05-24 11:49:03 +02:00
FlightControl
f3b49ecc0a
Fixed the removal of obscolete planned tasks
2017-05-24 07:14:40 +02:00
FlightControl
f6a26e3723
trace
2017-05-23 22:17:38 +02:00
FlightControl
a66529d482
ENGAGE task is working now
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-- Also the switching between INTERCEPT and ENGAGE (players move in and
out of proximity), is working now !!!
2017-05-23 20:02:58 +02:00
FlightControl
30ae32e539
Got ENGAGE A2A task type working.
2017-05-23 13:51:47 +02:00
FlightControl
96f7a79f3a
Working INTERCEPT!
2017-05-23 11:50:28 +02:00
Wingthor
6378cbc0ee
Changed the structure
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Change the structure, took away the nil value error when calling the
setter. How ever color is not set proper, or turns out false
2017-05-23 01:24:39 +02:00
Wingthor
473735dcd7
Changed the code to support Moose Color Enumeration
2017-05-22 14:37:21 +02:00
FlightControl
599f31dfae
Final tests done, publishing
2017-05-22 12:17:18 +02:00
FlightControl
314032ba3d
Progress
2017-05-22 09:54:07 +02:00
FlightControl
961658ee9a
Small Fix
2017-05-20 22:07:36 +02:00
FlightControl
2b0fcd3426
Progress
2017-05-20 22:04:44 +02:00
Wingthor
824431ae94
Found a few error in my code, still does not work
2017-05-20 17:09:14 +02:00
Wingthor
9112d6cc6e
Added posibilty to SetSmokeColor on Cargo
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Someting is wrong with the setter, when calling it, it seems to be nil.
Need som advice
2017-05-20 16:36:12 +02:00
FlightControl
ece08e5e37
Got something working with these coordinates
2017-05-20 16:32:56 +02:00
FlightControl
96fdf72400
Progress implementing teh SETTINGS class and coordinates per Controllable of the player
2017-05-20 13:32:21 +02:00
FlightControl
13449cc9ee
Progress designing system settings
2017-05-20 08:48:57 +02:00
FlightControl
264cf69a6f
A2A_Dispatcher is ready, i think
2017-05-18 21:18:40 +02:00
FlightControl
312007b51c
Progress
2017-05-18 20:53:15 +02:00
FlightControl
3106f62709
Progress
2017-05-18 16:26:31 +02:00
FlightControl
48595e1282
Merge remote-tracking branch 'refs/remotes/origin/master' into 419-A2A-Tasking
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# Conflicts:
# Moose Mission Setup/Moose.lua
2017-05-18 14:20:23 +02:00
FlightControl
091373f98f
Fixes #528 - DETECTION_UNITS uses a string as the index
2017-05-18 14:10:20 +02:00
FlightControl
9abc4f9725
INTERCEPT logic working
2017-05-18 13:26:25 +02:00
FlightControl
cc064c95b1
Merge remote-tracking branch 'refs/remotes/origin/master' into 419-A2A-Tasking
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# Conflicts:
# Moose Mission Setup/Moose.lua
2017-05-18 12:22:09 +02:00
FlightControl
6d1ab6bd98
Updated messages being displayed wrongly
2017-05-18 09:16:39 +02:00
FlightControl
4b62fbd497
First A2A class
2017-05-17 19:12:39 +02:00
FlightControl
caedaddd06
Fixed with A2G tasking
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Imagine, the mission had a static moose.lua. I was testing with a static
moose.lua
2017-05-16 21:24:38 +02:00
FlightControl
71c59aec74
Mission complete disabled when a task is finished
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The concept was completely wrong. A mission will require separate logic
or triggers to register goal completion. I will need to do a training
video on that one.
2017-05-16 16:58:40 +02:00
FlightControl
0e0e9bb550
Cancel route implemented
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-- Cancel route option added
-- Added first version of MGRS or LL coordinate system.
2017-05-15 22:24:10 +02:00
FlightControl
30d9f369f3
Fixed
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When the deployzone is nil, the troops are deployed 60 meters in front
of the carrier.
2017-05-15 13:05:19 +02:00
FlightControl
7df1963de4
Updated the mission menu generation and task menu maintenance
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-- Added Mission Briefing menu showing the Mission Briefing.
-- Mission menus are generated once for the groups when they belong to
the SetGroup.
2017-05-14 08:33:28 +02:00
FlightControl
f8454daf9f
Removed cargo menu is ready.
2017-05-11 21:17:12 +02:00
FlightControl
299fef16c1
Fixes for tasking
2017-05-09 14:16:22 +02:00
FlightControl
03d215dc2a
Home page change and BAI name changes
2017-05-09 11:25:33 +02:00
FlightControl
d8ba37af8d
When cargo is destroyed, it will stop working...
2017-05-09 09:29:08 +02:00
FlightControl
ce1f85e09a
Fixed menu and deployment of cargo
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-- You can now deploy cargo anywhere in the battlefield.
-- The menu generation is improved.
---- No more first remove menu and then build, but "refresh"...
2017-05-08 16:28:36 +02:00
FlightControl
3329465fd3
Improved boarding process
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Fixed boarding process when a carrier would ascend while boarding, the
boarding process would be cancelled by the cargo. the carrier is
notified of that event. When the carrier lands again, he can again board
the cargo using the cargo menu options.
2017-05-08 14:57:16 +02:00
FlightControl
2fadd949a6
Fixes
2017-05-07 15:37:27 +02:00
FlightControl
11c20d57fd
Fixes
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-- Cargo deployment
-- Mission text in menu
-- Event log decrease
2017-05-06 10:11:22 +02:00
FlightControl
192dbadd51
Cargo and smoke
2017-05-05 23:16:57 +02:00
FlightControl
c9121ed672
Menu fixes and Report Fixes
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-- Added player count to plannes task menus
-- Detailed task report only shows the players in the task.
-- Added method GetPlayerNames for a Task
-- Added method GetPlayerCount for a Task
-- Started with a threat level implementation on the menus, but there is
a problem with the refresh...
2017-05-05 19:50:28 +02:00
FlightControl
cb7ba702ff
Correct handling of crashing player
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when assigned to a task
2017-05-05 15:50:21 +02:00
FlightControl
9a54462164
Fixed problem upon mission success.
2017-05-05 14:37:55 +02:00
FlightControl
6f9bfc4211
Abort logic improvements
2017-05-05 12:40:16 +02:00