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1e7203320f
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@ -112,6 +112,7 @@
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-- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19
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-- * From IDF mod: STUNNER IDFA, TAMIR IDFA (Note all caps!)
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-- * From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2, SAMP/T Block 1, SAMP/T Block 1INT, SAMP/T Block2
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-- * Other Mods: Nike
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--
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-- * From SMA: RBS98M, RBS70, RBS90, RBS90M, RBS103A, RBS103B, RBS103AM, RBS103BM, Lvkv9040M
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-- **NOTE** If you are using the Swedish Military Assets (SMA), please note that the **group name** for RBS-SAM types also needs to contain the keyword "SMA"
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@ -275,7 +276,7 @@
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MANTIS = {
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ClassName = "MANTIS",
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name = "mymantis",
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version = "0.9.32",
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version = "0.9.33",
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SAM_Templates_Prefix = "",
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SAM_Group = nil,
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EWR_Templates_Prefix = "",
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@ -392,7 +393,9 @@ MANTIS.SamData = {
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["SA-20B"] = { Range=200, Blindspot=4, Height=27, Type="Long" , Radar="S-300PMU2"},
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["HQ-2"] = { Range=50, Blindspot=6, Height=35, Type="Medium", Radar="HQ_2_Guideline_LN" },
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["TAMIR IDFA"] = { Range=20, Blindspot=0.6, Height=12.3, Type="Short", Radar="IRON_DOME_LN" },
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["STUNNER IDFA"] = { Range=250, Blindspot=1, Height=45, Type="Long", Radar="DAVID_SLING_LN" },
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["STUNNER IDFA"] = { Range=250, Blindspot=1, Height=45, Type="Long", Radar="DAVID_SLING_LN" },
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["NIKE"] = { Range=155, Blindspot=6, Height=30, Type="Long", Radar="HIPAR" },
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["Dog Ear"] = { Range=11, Blindspot=0, Height=9, Type="Point", Radar="Dog Ear", Point="true" },
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}
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--- SAM data HDS
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@ -2464,7 +2464,7 @@ end
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Payer Menu
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-- Player Menu
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Create player menu.
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