local base = _G __Moose = {} __Moose.Include = function( IncludeFile ) if not __Moose.Includes[ IncludeFile ] then __Moose.Includes[IncludeFile] = IncludeFile local f = assert( base.loadfile( __Moose.ProgramPath .. IncludeFile ) ) if f == nil then error ("Moose: Could not load Moose file " .. IncludeFile ) else env.info( "Moose: " .. IncludeFile .. " dynamically loaded from " .. __Moose.ProgramPath ) return f() end end end __Moose.ProgramPath = "Scripts/Moose/" __Moose.Includes = {}