--- A ROUTETASK orchestrates the travel to a specific zone defined within the ME. -- @module ROUTETASK --- The ROUTETASK class -- @type ROUTETASK = { ClassName = "ROUTETASK", GoalVerb = "Route", } --- Creates a new ROUTETASK. -- @param table{sring,...}|string LandingZones Table of Zone Names where the target is located. -- @param string TaskBriefing (optional) Defines a text describing the briefing of the task. -- @return ROUTETASK function ROUTETASK:New( LandingZones, TaskBriefing ) local self = BASE:Inherit( self, TASK:New() ) self:F( { LandingZones, TaskBriefing } ) local Valid = true Valid = routines.ValidateZone( LandingZones, "LandingZones", Valid ) if Valid then self.Name = 'Route To Zone' if TaskBriefing then self.TaskBriefing = TaskBriefing .. " Your co-pilot will provide you with the directions (required flight angle in degrees) and the distance (in km) to the target objective." else self.TaskBriefing = "Task: Fly to specified zone(s). Your co-pilot will provide you with the directions (required flight angle in degrees) and the distance (in km) to the target objective." end if type( LandingZones ) == "table" then self.LandingZones = LandingZones else self.LandingZones = { LandingZones } end self.Stages = { STAGEBRIEF:New(), STAGESTART:New(), STAGEROUTE:New(), STAGEARRIVE:New(), STAGEDONE:New() } self.SetStage( self, 1 ) end return self end