--- **Ops** - Office of Military Intelligence. -- -- **Main Features:** -- -- * Detect and track contacts consistently -- * Detect and track clusters of contacts consistently -- * Use FSM events to link functionality into your scripts -- * Easy setup -- -- === -- -- ### Author: **funkyfranky** -- @module Ops.Intel -- @image OPS_Intel.png --- INTEL class. -- @type INTEL -- @field #string ClassName Name of the class. -- @field #number verbose Verbosity level. -- @field #string lid Class id string for output to DCS log file. -- @field #number coalition Coalition side number, e.g. `coalition.side.RED`. -- @field #string alias Name of the agency. -- @field Core.Set#SET_GROUP detectionset Set of detection groups, aka agents. -- @field #table filterCategory Filter for unit categories. -- @field #table filterCategoryGroup Filter for group categories. -- @field Core.Set#SET_ZONE acceptzoneset Set of accept zones. If defined, only contacts in these zones are considered. -- @field Core.Set#SET_ZONE rejectzoneset Set of reject zones. Contacts in these zones are not considered, even if they are in accept zones. -- @field #table Contacts Table of detected items. -- @field #table ContactsLost Table of lost detected items. -- @field #table ContactsUnknown Table of new detected items. -- @field #table Clusters Clusters of detected groups. -- @field #boolean clusteranalysis If true, create clusters of detected targets. -- @field #boolean clustermarkers If true, create cluster markers on F10 map. -- @field #number clustercounter Running number of clusters. -- @field #number dTforget Time interval in seconds before a known contact which is not detected any more is forgotten. -- @field #number clusterradius Radius in meters in which groups/units are considered to belong to a cluster. -- @field #number prediction Seconds default to be used with CalcClusterFuturePosition. -- @field #boolean detectStatics If `true`, detect STATIC objects. Default `false`. -- @field #number statusupdate Time interval in seconds after which the status is refreshed. Default 60 sec. Should be negative. -- @extends Core.Fsm#FSM --- Top Secret! -- -- === -- -- # The INTEL Concept -- -- * Lightweight replacement for @{Functional.Detection#DETECTION} -- * Detect and track contacts consistently -- * Detect and track clusters of contacts consistently -- * Once detected and still alive, planes will be tracked 10 minutes, helicopters 20 minutes, ships and trains 1 hour, ground units 2 hours -- * Use FSM events to link functionality into your scripts -- -- # Basic Usage -- -- ## Set up a detection SET_GROUP -- -- Red_DetectionSetGroup = SET_GROUP:New() -- Red_DetectionSetGroup:FilterPrefixes( { "Red EWR" } ) -- Red_DetectionSetGroup:FilterOnce() -- -- ## New Intel type detection for the red side, logname "KGB" -- -- RedIntel = INTEL:New(Red_DetectionSetGroup, "red", "KGB") -- RedIntel:SetClusterAnalysis(true, true) -- RedIntel:SetVerbosity(2) -- RedIntel:__Start(2) -- -- ## Hook into new contacts found -- -- function RedIntel:OnAfterNewContact(From, Event, To, Contact) -- local text = string.format("NEW contact %s detected by %s", Contact.groupname, Contact.recce or "unknown") -- MESSAGE:New(text, 15, "KGB"):ToAll() -- end -- -- ## And/or new clusters found -- -- function RedIntel:OnAfterNewCluster(From, Event, To, Cluster) -- local text = string.format("NEW cluster #%d of size %d", Cluster.index, Cluster.size) -- MESSAGE:New(text,15,"KGB"):ToAll() -- end -- -- -- @field #INTEL INTEL = { ClassName = "INTEL", verbose = 0, lid = nil, alias = nil, filterCategory = {}, detectionset = nil, Contacts = {}, ContactsLost = {}, ContactsUnknown = {}, Clusters = {}, clustercounter = 1, clusterradius = 15000, clusteranalysis = true, clustermarkers = false, prediction = 300, detectStatics = false, } --- Detected item info. -- @type INTEL.Contact -- @field #string groupname Name of the group. -- @field Wrapper.Group#GROUP group The contact group. -- @field #string typename Type name of detected item. -- @field #number category Category number. -- @field #string categoryname Category name. -- @field #string attribute Generalized attribute. -- @field #number threatlevel Threat level of this item. -- @field #number Tdetected Time stamp in abs. mission time seconds when this item was last detected. -- @field Core.Point#COORDINATE position Last known position of the item. -- @field DCS#Vec3 velocity 3D velocity vector. Components x,y and z in m/s. -- @field #number speed Last known speed in m/s. -- @field #boolean isship If `true`, contact is a naval group. -- @field #boolean ishelo If `true`, contact is a helo group. -- @field #boolean isground If `true`, contact is a ground group. -- @field #boolean isStatic If `true`, contact is a STATIC object. -- @field Ops.Auftrag#AUFTRAG mission The current Auftrag attached to this contact. -- @field Ops.Target#TARGET target The Target attached to this contact. -- @field #string recce The name of the recce unit that detected this contact. -- @field #string ctype Contact type. -- @field #string platform [AIR] Contact platform name, e.g. Foxbat, Flanker_E, defaults to Bogey if unknown --- Cluster info. -- @type INTEL.Cluster -- @field #number index Cluster index. -- @field #number size Number of groups in the cluster. -- @field #table Contacts Table of contacts in the cluster. -- @field #number threatlevelMax Max threat level of cluster. -- @field #number threatlevelSum Sum of threat levels. -- @field #number threatlevelAve Average of threat levels. -- @field Core.Point#COORDINATE coordinate Coordinate of the cluster. -- @field Wrapper.Marker#MARKER marker F10 marker. -- @field #number markerID Marker ID. -- @field Ops.Auftrag#AUFTRAG mission The current Auftrag attached to this cluster. -- @field #string ctype Cluster type. --- Contact or cluster type. -- @type INTEL.Ctype -- @field #string GROUND Ground. -- @field #string NAVAL Ship. -- @field #string AIRCRAFT Airpane or helicopter. -- @field #string STRUCTURE Static structure. INTEL.Ctype={ GROUND="Ground", NAVAL="Naval", AIRCRAFT="Aircraft", STRUCTURE="Structure" } --- INTEL class version. -- @field #string version INTEL.version="0.3.1" ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- ToDo list ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- TODO: Make forget times user inpupt. Currently these are hard coded. -- TODO: Add min cluster size. Only create new clusters if they have a certain group size. -- TODO: process detected set asynchroniously for better performance. -- DONE: Add statics. -- DONE: Filter detection methods. -- DONE: Accept zones. -- DONE: Reject zones. -- NOGO: SetAttributeZone --> return groups of generalized attributes in a zone. -- DONE: Loose units only if they remain undetected for a given time interval. We want to avoid fast oscillation between detected/lost states. Maybe 1-5 min would be a good time interval?! -- DONE: Combine units to groups for all, new and lost. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- Constructor ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- Create a new INTEL object and start the FSM. -- @param #INTEL self -- @param Core.Set#SET_GROUP DetectionSet Set of detection groups. -- @param #number Coalition Coalition side. Can also be passed as a string "red", "blue" or "neutral". -- @param #string Alias An *optional* alias how this object is called in the logs etc. -- @return #INTEL self function INTEL:New(DetectionSet, Coalition, Alias) -- Inherit everything from FSM class. local self=BASE:Inherit(self, FSM:New()) -- #INTEL -- Detection set. self.detectionset=DetectionSet or SET_GROUP:New() if Coalition and type(Coalition)=="string" then if Coalition=="blue" then Coalition=coalition.side.BLUE elseif Coalition=="red" then Coalition=coalition.side.RED elseif Coalition=="neutral" then Coalition=coalition.side.NEUTRAL else self:E("ERROR: Unknown coalition in INTEL!") end end -- Determine coalition from first group in set. self.coalition=Coalition or DetectionSet:CountAlive()>0 and DetectionSet:GetFirst():GetCoalition() or nil -- Filter coalition. if self.coalition then local coalitionname=UTILS.GetCoalitionName(self.coalition):lower() self.detectionset:FilterCoalitions(coalitionname) end -- Filter once. self.detectionset:FilterOnce() -- Set alias. if Alias then self.alias=tostring(Alias) else self.alias="INTEL SPECTRE" if self.coalition then if self.coalition==coalition.side.RED then self.alias="INTEL KGB" elseif self.coalition==coalition.side.BLUE then self.alias="INTEL CIA" end end end self.DetectVisual = true self.DetectOptical = true self.DetectRadar = true self.DetectIRST = true self.DetectRWR = true self.DetectDLINK = true self.statusupdate = -60 -- Set some string id for output to DCS.log file. self.lid=string.format("%s (%s) | ", self.alias, self.coalition and UTILS.GetCoalitionName(self.coalition) or "unknown") -- Start State. self:SetStartState("Stopped") -- Add FSM transitions. -- From State --> Event --> To State self:AddTransition("Stopped", "Start", "Running") -- Start FSM. self:AddTransition("*", "Status", "*") -- INTEL status update. self:AddTransition("*", "Stop", "Stopped") -- Stop FSM. self:AddTransition("*", "Detect", "*") -- Start detection run. Not implemented yet! self:AddTransition("*", "NewContact", "*") -- New contact has been detected. self:AddTransition("*", "LostContact", "*") -- Contact could not be detected any more. self:AddTransition("*", "NewCluster", "*") -- New cluster has been detected. self:AddTransition("*", "LostCluster", "*") -- Cluster could not be detected any more. -- Defaults self:SetForgetTime() self:SetAcceptZones() self:SetRejectZones() ------------------------ --- Pseudo Functions --- ------------------------ --- Triggers the FSM event "Start". Starts the INTEL. Initializes parameters and starts event handlers. -- @function [parent=#INTEL] Start -- @param #INTEL self --- Triggers the FSM event "Start" after a delay. Starts the INTEL. Initializes parameters and starts event handlers. -- @function [parent=#INTEL] __Start -- @param #INTEL self -- @param #number delay Delay in seconds. --- Triggers the FSM event "Stop". Stops the INTEL and all its event handlers. -- @param #INTEL self --- Triggers the FSM event "Stop" after a delay. Stops the INTEL and all its event handlers. -- @function [parent=#INTEL] __Stop -- @param #INTEL self -- @param #number delay Delay in seconds. --- Triggers the FSM event "Status". -- @function [parent=#INTEL] Status -- @param #INTEL self --- Triggers the FSM event "Status" after a delay. -- @function [parent=#INTEL] __Status -- @param #INTEL self -- @param #number delay Delay in seconds. --- Triggers the FSM event "NewContact". -- @function [parent=#INTEL] NewContact -- @param #INTEL self -- @param #INTEL.Contact Contact Detected contact. --- Triggers the FSM event "NewContact" after a delay. -- @function [parent=#INTEL] NewContact -- @param #INTEL self -- @param #number delay Delay in seconds. -- @param #INTEL.Contact Contact Detected contact. --- On After "NewContact" event. -- @function [parent=#INTEL] OnAfterNewContact -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #INTEL.Contact Contact Detected contact. --- Triggers the FSM event "LostContact". -- @function [parent=#INTEL] LostContact -- @param #INTEL self -- @param #INTEL.Contact Contact Lost contact. --- Triggers the FSM event "LostContact" after a delay. -- @function [parent=#INTEL] LostContact -- @param #INTEL self -- @param #number delay Delay in seconds. -- @param #INTEL.Contact Contact Lost contact. --- On After "LostContact" event. -- @function [parent=#INTEL] OnAfterLostContact -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #INTEL.Contact Contact Lost contact. --- Triggers the FSM event "NewCluster". -- @function [parent=#INTEL] NewCluster -- @param #INTEL self -- @param #INTEL.Cluster Cluster Detected cluster. --- Triggers the FSM event "NewCluster" after a delay. -- @function [parent=#INTEL] NewCluster -- @param #INTEL self -- @param #number delay Delay in seconds. -- @param #INTEL.Cluster Cluster Detected cluster. --- On After "NewCluster" event. -- @function [parent=#INTEL] OnAfterNewCluster -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #INTEL.Cluster Cluster Detected cluster. --- Triggers the FSM event "LostCluster". -- @function [parent=#INTEL] LostCluster -- @param #INTEL self -- @param #INTEL.Cluster Cluster Lost cluster. -- @param Ops.Auftrag#AUFTRAG Mission The Auftrag connected with this cluster or `nil`. --- Triggers the FSM event "LostCluster" after a delay. -- @function [parent=#INTEL] LostCluster -- @param #INTEL self -- @param #number delay Delay in seconds. -- @param #INTEL.Cluster Cluster Lost cluster. -- @param Ops.Auftrag#AUFTRAG Mission The Auftrag connected with this cluster or `nil`. --- On After "LostCluster" event. -- @function [parent=#INTEL] OnAfterLostCluster -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #INTEL.Cluster Cluster Lost cluster. -- @param Ops.Auftrag#AUFTRAG Mission The Auftrag connected with this cluster or `nil`. return self end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- User functions ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- Set accept zones. Only contacts detected in this/these zone(s) are considered. -- @param #INTEL self -- @param Core.Set#SET_ZONE AcceptZoneSet Set of accept zones. -- @return #INTEL self function INTEL:SetAcceptZones(AcceptZoneSet) self.acceptzoneset=AcceptZoneSet or SET_ZONE:New() return self end --- Add an accept zone. Only contacts detected in this zone are considered. -- @param #INTEL self -- @param Core.Zone#ZONE AcceptZone Add a zone to the accept zone set. -- @return #INTEL self function INTEL:AddAcceptZone(AcceptZone) self.acceptzoneset:AddZone(AcceptZone) return self end --- Remove an accept zone from the accept zone set. -- @param #INTEL self -- @param Core.Zone#ZONE AcceptZone Remove a zone from the accept zone set. -- @return #INTEL self function INTEL:RemoveAcceptZone(AcceptZone) self.acceptzoneset:Remove(AcceptZone:GetName(), true) return self end --- Set reject zones. Contacts detected in this/these zone(s) are rejected and not reported by the detection. -- Note that reject zones overrule accept zones, i.e. if a unit is inside and accept zone and inside a reject zone, it is rejected. -- @param #INTEL self -- @param Core.Set#SET_ZONE RejectZoneSet Set of reject zone(s). -- @return #INTEL self function INTEL:SetRejectZones(RejectZoneSet) self.rejectzoneset=RejectZoneSet or SET_ZONE:New() return self end --- Add a reject zone. Contacts detected in this zone are rejected and not reported by the detection. -- Note that reject zones overrule accept zones, i.e. if a unit is inside and accept zone and inside a reject zone, it is rejected. -- @param #INTEL self -- @param Core.Zone#ZONE RejectZone Add a zone to the reject zone set. -- @return #INTEL self function INTEL:AddRejectZone(RejectZone) self.rejectzoneset:AddZone(RejectZone) return self end --- Remove a reject zone from the reject zone set. -- @param #INTEL self -- @param Core.Zone#ZONE RejectZone Remove a zone from the reject zone set. -- @return #INTEL self function INTEL:RemoveRejectZone(RejectZone) self.rejectzoneset:Remove(RejectZone:GetName(), true) return self end --- **OBSOLETE, will be removed in next version!** Set forget contacts time interval. -- Previously known contacts that are not detected any more, are "lost" after this time. -- This avoids fast oscillations between a contact being detected and undetected. -- @param #INTEL self -- @param #number TimeInterval Time interval in seconds. Default is 120 sec. -- @return #INTEL self function INTEL:SetForgetTime(TimeInterval) return self end --- Filter unit categories. Valid categories are: -- -- * Unit.Category.AIRPLANE -- * Unit.Category.HELICOPTER -- * Unit.Category.GROUND_UNIT -- * Unit.Category.SHIP -- * Unit.Category.STRUCTURE -- -- @param #INTEL self -- @param #table Categories Filter categories, e.g. {Unit.Category.AIRPLANE, Unit.Category.HELICOPTER}. -- @return #INTEL self function INTEL:SetFilterCategory(Categories) if type(Categories)~="table" then Categories={Categories} end self.filterCategory=Categories local text="Filter categories: " for _,category in pairs(self.filterCategory) do text=text..string.format("%d,", category) end self:T(self.lid..text) return self end --- Filter group categories. Valid categories are: -- -- * Group.Category.AIRPLANE -- * Group.Category.HELICOPTER -- * Group.Category.GROUND -- * Group.Category.SHIP -- * Group.Category.TRAIN -- -- @param #INTEL self -- @param #table GroupCategories Filter categories, e.g. `{Group.Category.AIRPLANE, Group.Category.HELICOPTER}`. -- @return #INTEL self function INTEL:FilterCategoryGroup(GroupCategories) if type(GroupCategories)~="table" then GroupCategories={GroupCategories} end self.filterCategoryGroup=GroupCategories local text="Filter group categories: " for _,category in pairs(self.filterCategoryGroup) do text=text..string.format("%d,", category) end self:T(self.lid..text) return self end --- Enable or disable cluster analysis of detected targets. -- Targets will be grouped in coupled clusters. -- @param #INTEL self -- @param #boolean Switch If true, enable cluster analysis. -- @param #boolean Markers If true, place markers on F10 map. -- @return #INTEL self function INTEL:SetClusterAnalysis(Switch, Markers) self.clusteranalysis=Switch self.clustermarkers=Markers return self end --- Set whether STATIC objects are detected. -- @param #INTEL self -- @param #boolean Switch If `true`, statics are detected. -- @return #INTEL self function INTEL:SetDetectStatics(Switch) if Switch and Switch==true then self.detectStatics=true else self.detectStatics=false end end --- Set verbosity level for debugging. -- @param #INTEL self -- @param #number Verbosity The higher, the noisier, e.g. 0=off, 2=debug -- @return #INTEL self function INTEL:SetVerbosity(Verbosity) self.verbose=Verbosity or 2 return self end --- Add a Mission (Auftrag) to a contact for tracking. -- @param #INTEL self -- @param #INTEL.Contact Contact The contact -- @param Ops.Auftrag#AUFTRAG Mission The mission connected with this contact -- @return #INTEL self function INTEL:AddMissionToContact(Contact, Mission) if Mission and Contact then Contact.mission = Mission end return self end --- Add a Mission (Auftrag) to a cluster for tracking. -- @param #INTEL self -- @param #INTEL.Cluster Cluster The cluster -- @param Ops.Auftrag#AUFTRAG Mission The mission connected with this cluster -- @return #INTEL self function INTEL:AddMissionToCluster(Cluster, Mission) if Mission and Cluster then Cluster.mission = Mission end return self end --- Change radius of the Clusters. -- @param #INTEL self -- @param #number radius The radius of the clusters in kilometers. Default 15 km. -- @return #INTEL self function INTEL:SetClusterRadius(radius) self.clusterradius = (radius or 15)*1000 return self end --- Set detection types for this #INTEL - all default to true. -- @param #INTEL self -- @param #boolean DetectVisual Visual detection -- @param #boolean DetectOptical Optical detection -- @param #boolean DetectRadar Radar detection -- @param #boolean DetectIRST IRST detection -- @param #boolean DetectRWR RWR detection -- @param #boolean DetectDLINK Data link detection -- @return self function INTEL:SetDetectionTypes(DetectVisual, DetectOptical, DetectRadar, DetectIRST, DetectRWR, DetectDLINK) self.DetectVisual = DetectVisual and true self.DetectOptical = DetectOptical and true self.DetectRadar = DetectRadar and true self.DetectIRST = DetectIRST and true self.DetectRWR = DetectRWR and true self.DetectDLINK = DetectDLINK and true return self end --- Get table of #INTEL.Contact objects -- @param #INTEL self -- @return #table Contacts or nil if not running function INTEL:GetContactTable() if self:Is("Running") then return self.Contacts else return nil end end --- Get table of #INTEL.Cluster objects -- @param #INTEL self -- @return #table Clusters or nil if not running function INTEL:GetClusterTable() if self:Is("Running") and self.clusteranalysis then return self.Clusters else return nil end end --- Get name of a contact. -- @param #INTEL self -- @param #INTEL.Contact Contact The contact. -- @return #string Name of the contact. function INTEL:GetContactName(Contact) return Contact.groupname end --- Get category name of a contact. -- @param #INTEL self -- @param #INTEL.Contact Contact The contact. -- @return #string Category name. function INTEL:GetContactCategoryName(Contact) return Contact.categoryname end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- Start & Status ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- On after Start event. Starts the FLIGHTGROUP FSM and event handlers. -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. function INTEL:onafterStart(From, Event, To) -- Short info. local text=string.format("Starting INTEL v%s", self.version) self:I(self.lid..text) -- Start the status monitoring. self:__Status(-math.random(10)) end --- On after "Status" event. -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. function INTEL:onafterStatus(From, Event, To) -- FSM state. local fsmstate=self:GetState() -- Fresh arrays. self.ContactsLost={} self.ContactsUnknown={} -- Check if group has detected any units. self:UpdateIntel() -- Number of total contacts. local Ncontacts=#self.Contacts local Nclusters=#self.Clusters -- Short info. if self.verbose>=1 then local text=string.format("Status %s [Agents=%s]: Contacts=%d, Clusters=%d, New=%d, Lost=%d", fsmstate, self.detectionset:CountAlive(), Ncontacts, Nclusters, #self.ContactsUnknown, #self.ContactsLost) self:I(self.lid..text) end -- Detailed info. if self.verbose>=2 and Ncontacts>0 then local text="Detected Contacts:" for _,_contact in pairs(self.Contacts) do local contact=_contact --#INTEL.Contact local dT=timer.getAbsTime()-contact.Tdetected text=text..string.format("\n- %s (%s): %s, units=%d, T=%d sec", contact.categoryname, contact.attribute, contact.groupname, contact.isStatic and 1 or contact.group:CountAliveUnits(), dT) if contact.mission then local mission=contact.mission --Ops.Auftrag#AUFTRAG text=text..string.format(" mission name=%s type=%s target=%s", mission.name, mission.type, mission:GetTargetName() or "unknown") end end self:I(self.lid..text) end self:__Status(self.statusupdate) end --- Update detected items. -- @param #INTEL self function INTEL:UpdateIntel() -- Set of all detected units. local DetectedUnits={} -- Set of which units was detected by which recce local RecceDetecting = {} -- Loop over all units providing intel. for _,_group in pairs(self.detectionset.Set or {}) do local group=_group --Wrapper.Group#GROUP if group and group:IsAlive() then for _,_recce in pairs(group:GetUnits()) do local recce=_recce --Wrapper.Unit#UNIT -- Get detected units. self:GetDetectedUnits(recce, DetectedUnits, RecceDetecting, self.DetectVisual, self.DetectOptical, self.DetectRadar, self.DetectIRST, self.DetectRWR, self.DetectDLINK) end end end local remove={} for unitname,_unit in pairs(DetectedUnits) do local unit=_unit --Wrapper.Unit#UNIT -- Check if unit is in any of the accept zones. if self.acceptzoneset:Count()>0 then local inzone=false for _,_zone in pairs(self.acceptzoneset.Set) do local zone=_zone --Core.Zone#ZONE if unit:IsInZone(zone) then inzone=true break end end -- Unit is not in accept zone ==> remove! if not inzone then table.insert(remove, unitname) end end -- Check if unit is in any of the reject zones. if self.rejectzoneset:Count()>0 then local inzone=false for _,_zone in pairs(self.rejectzoneset.Set) do local zone=_zone --Core.Zone#ZONE if unit:IsInZone(zone) then inzone=true break end end -- Unit is inside a reject zone ==> remove! if inzone then table.insert(remove, unitname) end end -- Filter unit categories. if #self.filterCategory>0 then local unitcategory=unit:GetUnitCategory() local keepit=false for _,filtercategory in pairs(self.filterCategory) do if unitcategory==filtercategory then keepit=true break end end if not keepit then self:T(self.lid..string.format("Removing unit %s category=%d", unitname, unit:GetCategory())) table.insert(remove, unitname) end end end -- Remove filtered units. for _,unitname in pairs(remove) do DetectedUnits[unitname]=nil end -- Create detected groups. local DetectedGroups={} local DetectedStatics={} local RecceGroups={} for unitname,_unit in pairs(DetectedUnits) do local unit=_unit --Wrapper.Unit#UNIT if unit:IsInstanceOf("UNIT") then local group=unit:GetGroup() if group then local groupname = group:GetName() DetectedGroups[groupname]=group RecceGroups[groupname]=RecceDetecting[unitname] end else if self.detectStatics then DetectedStatics[unitname]=unit RecceGroups[unitname]=RecceDetecting[unitname] end end end -- Create detected contacts. self:CreateDetectedItems(DetectedGroups, DetectedStatics, RecceGroups) -- Paint a picture of the battlefield. if self.clusteranalysis then self:PaintPicture() end end --- Update an #INTEL.Contact item. -- @param #INTEL self -- @param #INTEL.Contact Contact Contact. -- @return #INTEL.Contact The contact. function INTEL:_UpdateContact(Contact) if Contact.isStatic then -- Statics don't need to be updated. else if Contact.group and Contact.group:IsAlive() then Contact.Tdetected=timer.getAbsTime() Contact.position=Contact.group:GetCoordinate() Contact.velocity=Contact.group:GetVelocityVec3() Contact.speed=Contact.group:GetVelocityMPS() end end end --- Create an #INTEL.Contact item from a given GROUP or STATIC object. -- @param #INTEL self -- @param Wrapper.Positionable#POSITIONABLE Positionable The GROUP or STATIC object. -- @param #string RecceName The name of the recce group that has detected this contact. -- @return #INTEL.Contact The contact. function INTEL:_CreateContact(Positionable, RecceName) if Positionable and Positionable:IsAlive() then -- Create new contact. local item={} --#INTEL.Contact if Positionable:IsInstanceOf("GROUP") then local group=Positionable --Wrapper.Group#GROUP item.groupname=group:GetName() item.group=group item.Tdetected=timer.getAbsTime() item.typename=group:GetTypeName() item.attribute=group:GetAttribute() item.category=group:GetCategory() item.categoryname=group:GetCategoryName() item.threatlevel=group:GetThreatLevel() item.position=group:GetCoordinate() item.velocity=group:GetVelocityVec3() item.speed=group:GetVelocityMPS() item.recce=RecceName item.isground = group:IsGround() or false item.isship = group:IsShip() or false item.isStatic=false if group:IsAir() then item.platform=group:GetNatoReportingName() else -- TODO optionally add ground types? item.platform="Unknown" end if item.category==Group.Category.AIRPLANE or item.category==Group.Category.HELICOPTER then item.ctype=INTEL.Ctype.AIRCRAFT elseif item.category==Group.Category.GROUND or item.category==Group.Category.TRAIN then item.ctype=INTEL.Ctype.GROUND elseif item.category==Group.Category.SHIP then item.ctype=INTEL.Ctype.NAVAL end return item elseif Positionable:IsInstanceOf("STATIC") then local static=Positionable --Wrapper.Static#STATIC item.groupname=static:GetName() item.group=static item.Tdetected=timer.getAbsTime() item.typename=static:GetTypeName() or "Unknown" item.attribute="Static" item.category=3 --static:GetCategory() item.categoryname=static:GetCategoryName() or "Unknown" item.threatlevel=static:GetThreatLevel() or 0 item.position=static:GetCoordinate() item.velocity=static:GetVelocityVec3() item.speed=0 item.recce=RecceName item.isground = true item.isship = false item.isStatic=true item.ctype=INTEL.Ctype.STRUCTURE return item else self:E(self.lid..string.format("ERROR: object needs to be a GROUP or STATIC!")) end end return nil end --- Create detected items. -- @param #INTEL self -- @param #table DetectedGroups Table of detected Groups. -- @param #table DetectedStatics Table of detected Statics. -- @param #table RecceDetecting Table of detecting recce names. function INTEL:CreateDetectedItems(DetectedGroups, DetectedStatics, RecceDetecting) self:F({RecceDetecting=RecceDetecting}) -- Current time. local Tnow=timer.getAbsTime() -- Loop over groups. for groupname,_group in pairs(DetectedGroups) do local group=_group --Wrapper.Group#GROUP -- Create or update contact for this group. self:KnowObject(group, RecceDetecting[groupname]) end -- Loop over statics. for staticname,_static in pairs(DetectedStatics) do local static=_static --Wrapper.Static#STATIC -- Create or update contact for this group. self:KnowObject(static, RecceDetecting[staticname]) end -- Now check if there some groups could not be detected any more. for i=#self.Contacts,1,-1 do local item=self.Contacts[i] --#INTEL.Contact -- Check if deltaT>Tforget. We dont want quick oscillations between detected and undetected states. if self:_CheckContactLost(item) then -- Trigger LostContact event. This also adds the contact to the self.ContactsLost table. self:LostContact(item) -- Remove contact from table. self:RemoveContact(item) end end end --- (Internal) Return the detected target groups of the controllable as a @{SET_GROUP}. -- The optional parametes specify the detection methods that can be applied. -- If no detection method is given, the detection will use all the available methods by default. -- @param #INTEL self -- @param Wrapper.Unit#UNIT Unit The unit detecting. -- @param #table DetectedUnits Table of detected units to be filled. -- @param #table RecceDetecting Table of recce per unit to be filled. -- @param #boolean DetectVisual (Optional) If *false*, do not include visually detected targets. -- @param #boolean DetectOptical (Optional) If *false*, do not include optically detected targets. -- @param #boolean DetectRadar (Optional) If *false*, do not include targets detected by radar. -- @param #boolean DetectIRST (Optional) If *false*, do not include targets detected by IRST. -- @param #boolean DetectRWR (Optional) If *false*, do not include targets detected by RWR. -- @param #boolean DetectDLINK (Optional) If *false*, do not include targets detected by data link. function INTEL:GetDetectedUnits(Unit, DetectedUnits, RecceDetecting, DetectVisual, DetectOptical, DetectRadar, DetectIRST, DetectRWR, DetectDLINK) -- Get detected DCS units. local reccename = Unit:GetName() local detectedtargets=Unit:GetDetectedTargets(DetectVisual, DetectOptical, DetectRadar, DetectIRST, DetectRWR, DetectDLINK) for DetectionObjectID, Detection in pairs(detectedtargets or {}) do local DetectedObject=Detection.object -- DCS#Object -- NOTE: Got an object that exists but when trying UNIT:Find() the DCS getName() function failed. ID of the object was 5,000,031 if DetectedObject and DetectedObject:isExist() and DetectedObject.id_<50000000 then -- Protected call to get the name of the object. local status,name = pcall( function() local name=DetectedObject:getName() return name end) if status then local unit=UNIT:FindByName(name) if unit and unit:IsAlive() then DetectedUnits[name]=unit RecceDetecting[name]=reccename self:T(string.format("Unit %s detect by %s", name, reccename)) else local static=STATIC:FindByName(name, false) if static then --env.info("FF found static "..name) DetectedUnits[name]=static RecceDetecting[name]=reccename end end else -- Warning! self:T(self.lid..string.format("WARNING: Could not get name of detected object ID=%s! Detected by %s", DetectedObject.id_, reccename)) end end end end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- FSM Events ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- On after "NewContact" event. -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #INTEL.Contact Contact Detected contact. function INTEL:onafterNewContact(From, Event, To, Contact) -- Debug text. self:F(self.lid..string.format("NEW contact %s", Contact.groupname)) -- Add to table of unknown contacts. table.insert(self.ContactsUnknown, Contact) end --- On after "LostContact" event. -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #INTEL.Contact Contact Lost contact. function INTEL:onafterLostContact(From, Event, To, Contact) -- Debug text. self:F(self.lid..string.format("LOST contact %s", Contact.groupname)) -- Add to table of lost contacts. table.insert(self.ContactsLost, Contact) end --- On after "NewCluster" event. -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #INTEL.Cluster Cluster Detected cluster. function INTEL:onafterNewCluster(From, Event, To, Cluster) -- Debug text. self:F(self.lid..string.format("NEW cluster #%d [%s] of size %d", Cluster.index, Cluster.ctype, Cluster.size)) -- Add cluster to table. self:_AddCluster(Cluster) end --- On after "LostCluster" event. -- @param #INTEL self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #INTEL.Cluster Cluster Lost cluster. -- @param Ops.Auftrag#AUFTRAG Mission The Auftrag connected with this cluster or `nil`. function INTEL:onafterLostCluster(From, Event, To, Cluster, Mission) -- Debug text. local text = self.lid..string.format("LOST cluster #%d [%s]", Cluster.index, Cluster.ctype) if Mission then local mission=Mission --Ops.Auftrag#AUFTRAG text=text..string.format(" mission name=%s type=%s target=%s", mission.name, mission.type, mission:GetTargetName() or "unknown") end self:T(text) end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- Misc Functions ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- Make the INTEL aware of a object that was not detected (yet). This will add the object to the contacts table and trigger a `NewContact` event. -- @param #INTEL self -- @param Wrapper.Positionable#POSITIONABLE Positionable Group or static object. -- @param #string RecceName Name of the recce group that detected this object. -- @param #number Tdetected Abs. mission time in seconds, when the object is detected. Default now. -- @return #INTEL self function INTEL:KnowObject(Positionable, RecceName, Tdetected) local Tnow=timer.getAbsTime() Tdetected=Tdetected or Tnow if Positionable and Positionable:IsAlive() then if Tdetected>Tnow then -- Delay call. self:ScheduleOnce(Tdetected-Tnow, self.KnowObject, self, Positionable, RecceName) else -- Name of the object. local name=Positionable:GetName() -- Try to get the contact by name. local contact=self:GetContactByName(name) if contact then -- Update contact info. self:_UpdateContact(contact) else -- Create new contact. contact=self:_CreateContact(Positionable, RecceName) if contact then -- Debug info. self:T(string.format("%s contact detected by %s", contact.groupname, RecceName or "unknown")) -- Add contact to table. self:AddContact(contact) -- Trigger new contact event. self:NewContact(contact) end end end end return self end --- Get a contact by name. -- @param #INTEL self -- @param #string groupname Name of the contact group. -- @return #INTEL.Contact The contact. function INTEL:GetContactByName(groupname) for i,_contact in pairs(self.Contacts) do local contact=_contact --#INTEL.Contact if contact.groupname==groupname then return contact end end return nil end --- Check if a Contact is already known. It is checked, whether the contact is in the contacts table. -- @param #INTEL self -- @param #INTEL.Contact Contact The contact to be added. -- @return #boolean If `true`, contact is already known. function INTEL:_IsContactKnown(Contact) for i,_contact in pairs(self.Contacts) do local contact=_contact --#INTEL.Contact if contact.groupname==Contact.groupname then return true end end return false end --- Add a contact to our list. -- @param #INTEL self -- @param #INTEL.Contact Contact The contact to be added. -- @return #INTEL self function INTEL:AddContact(Contact) -- First check if the contact is already in the table. if self:_IsContactKnown(Contact) then self:E(self.lid..string.format("WARNING: Contact %s is already in the contact table!", tostring(Contact.groupname))) else self:T(self.lid..string.format("Adding new Contact %s to table", tostring(Contact.groupname))) table.insert(self.Contacts, Contact) end return self end --- Remove a contact from our list. -- @param #INTEL self -- @param #INTEL.Contact Contact The contact to be removed. function INTEL:RemoveContact(Contact) for i,_contact in pairs(self.Contacts) do local contact=_contact --#INTEL.Contact if contact.groupname==Contact.groupname then table.remove(self.Contacts, i) end end end --- Check if a contact was lost. -- @param #INTEL self -- @param #INTEL.Contact Contact The contact to be removed. -- @return #boolean If true, contact was not detected for at least *dTforget* seconds. function INTEL:_CheckContactLost(Contact) -- Group dead? if Contact.group==nil or not Contact.group:IsAlive() then return true end -- We never forget statics as they don't move. if Contact.isStatic then return false end -- Time since last detected. local dT=timer.getAbsTime()-Contact.Tdetected local dTforget=nil if Contact.category==Group.Category.GROUND then dTforget=60*60*2 -- 2 hours elseif Contact.category==Group.Category.AIRPLANE then dTforget=60*10 -- 10 min elseif Contact.category==Group.Category.HELICOPTER then dTforget=60*20 -- 20 min elseif Contact.category==Group.Category.SHIP then dTforget=60*60 -- 1 hour elseif Contact.category==Group.Category.TRAIN then dTforget=60*60 -- 1 hour end if dT>dTforget then return true else return false end end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- Cluster Functions ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- [Internal] Paint picture of the battle field. Does Cluster analysis and updates clusters. Sets markers if markers are enabled. -- @param #INTEL self function INTEL:PaintPicture() self:F(self.lid.."Painting Picture!") -- First remove all lost contacts from clusters. for _,_contact in pairs(self.ContactsLost) do local contact=_contact --#INTEL.Contact -- Get cluster this contact belongs to (if any). local cluster=self:GetClusterOfContact(contact) if cluster then self:RemoveContactFromCluster(contact, cluster) end end -- Clean up cluster table. local ClusterSet = {} -- Now check if whole clusters were lost. for _i,_cluster in pairs(self.Clusters) do local cluster=_cluster --#INTEL.Cluster if cluster.size>0 and self:ClusterCountUnits(cluster)>0 then -- This one has size>0 and units>0 table.insert(ClusterSet,_cluster) else -- This cluster is gone. -- Remove marker. if cluster.marker then cluster.marker:Remove() end -- Marker of the arrow. if cluster.markerID then COORDINATE:RemoveMark(cluster.markerID) end -- Lost cluster. self:LostCluster(cluster, cluster.mission) end end -- Set Clusters. self.Clusters = ClusterSet -- Update positions. self:_UpdateClusterPositions() for _,_contact in pairs(self.Contacts) do local contact=_contact --#INTEL.Contact -- Debug info. self:T(string.format("Paint Picture: checking for %s",contact.groupname)) -- Get the current cluster (if any) this contact belongs to. local currentcluster=self:GetClusterOfContact(contact) if currentcluster then --- -- Contact is currently part of a cluster. --- -- Check if the contact is still connected to the cluster. local isconnected=self:IsContactConnectedToCluster(contact, currentcluster) if isconnected then else --- Not connected to current cluster any more. -- Remove from current cluster. self:RemoveContactFromCluster(contact, currentcluster) -- Find new cluster. local cluster=self:_GetClosestClusterOfContact(contact) if cluster then -- Add contact to cluster. self:AddContactToCluster(contact, cluster) else -- Create a new cluster. local newcluster=self:_CreateClusterFromContact(contact) -- Trigger new cluster event. self:NewCluster(newcluster) end end else --- -- Contact is not in any cluster yet. --- -- Debug info. self:T(self.lid..string.format("Paint Picture: contact %s has NO current cluster", contact.groupname)) -- Get the closest existing cluster of this contact. local cluster=self:_GetClosestClusterOfContact(contact) if cluster then -- Debug info. self:T(self.lid..string.format("Paint Picture: contact %s has closest cluster #%d",contact.groupname, cluster.index)) -- Add contact to this cluster. self:AddContactToCluster(contact, cluster) else -- Create a brand new cluster. local newcluster=self:_CreateClusterFromContact(contact) -- Trigger event for a new cluster. self:NewCluster(newcluster) end end end -- Update positions. self:_UpdateClusterPositions() -- Update F10 marker text if cluster has changed. if self.clustermarkers then for _,_cluster in pairs(self.Clusters) do local cluster=_cluster --#INTEL.Cluster --local coordinate=self:GetClusterCoordinate(cluster) -- Update F10 marker. MESSAGE:New("Updating cluster marker and future position", 10):ToAll() -- Update cluster markers. self:UpdateClusterMarker(cluster) -- Extrapolate future position of the cluster. self:CalcClusterFuturePosition(cluster, 300) end end end --- Create a new cluster. -- @param #INTEL self -- @return #INTEL.Cluster cluster The cluster. function INTEL:_CreateCluster() -- Create new cluster. local cluster={} --#INTEL.Cluster cluster.index=self.clustercounter cluster.coordinate=COORDINATE:New(0, 0, 0) cluster.threatlevelSum=0 cluster.threatlevelMax=0 cluster.size=0 cluster.Contacts={} -- Increase counter. self.clustercounter=self.clustercounter+1 return cluster end --- Create a new cluster from a first contact. The contact is automatically added to the cluster. -- @param #INTEL self -- @param #INTEL.Contact Contact The first contact. -- @return #INTEL.Cluster cluster The cluster. function INTEL:_CreateClusterFromContact(Contact) local cluster=self:_CreateCluster() self:T(self.lid..string.format("Created NEW cluster #%d with first contact %s", cluster.index, Contact.groupname)) cluster.coordinate:UpdateFromCoordinate(Contact.position) cluster.ctype=Contact.ctype self:AddContactToCluster(Contact, cluster) return cluster end --- Add cluster to table. -- @param #INTEL self -- @param #INTEL.Cluster Cluster The cluster to add. function INTEL:_AddCluster(Cluster) --TODO: Check if cluster is already in the table. -- Add cluster. table.insert(self.Clusters, Cluster) end --- Add a contact to the cluster. -- @param #INTEL self -- @param #INTEL.Contact contact The contact. -- @param #INTEL.Cluster cluster The cluster. function INTEL:AddContactToCluster(contact, cluster) if contact and cluster then -- Add neighbour to cluster contacts. table.insert(cluster.Contacts, contact) -- Add to threat level sum. cluster.threatlevelSum=cluster.threatlevelSum+contact.threatlevel -- Increase size. cluster.size=cluster.size+1 -- Debug info. self:T(self.lid..string.format("Adding contact %s to cluster #%d [%s] ==> New size=%d", contact.groupname, cluster.index, cluster.ctype, cluster.size)) end end --- Remove a contact from a cluster. -- @param #INTEL self -- @param #INTEL.Contact contact The contact. -- @param #INTEL.Cluster cluster The cluster. function INTEL:RemoveContactFromCluster(contact, cluster) if contact and cluster then for i=#cluster.Contacts,1,-1 do local Contact=cluster.Contacts[i] --#INTEL.Contact if Contact.groupname==contact.groupname then -- Remove threat level sum. cluster.threatlevelSum=cluster.threatlevelSum-contact.threatlevel -- Decrease cluster size. cluster.size=cluster.size-1 -- Remove from table. table.remove(cluster.Contacts, i) -- Debug info. self:T(self.lid..string.format("Removing contact %s from cluster #%d ==> New cluster size=%d", contact.groupname, cluster.index, cluster.size)) return end end end end --- Calculate cluster threat level sum. -- @param #INTEL self -- @param #INTEL.Cluster cluster The cluster of contacts. -- @return #number Sum of all threat levels of all groups in the cluster. function INTEL:CalcClusterThreatlevelSum(cluster) local threatlevel=0 for _,_contact in pairs(cluster.Contacts) do local contact=_contact --#INTEL.Contact threatlevel=threatlevel+contact.threatlevel end cluster.threatlevelSum = threatlevel return threatlevel end --- Calculate cluster threat level average. -- @param #INTEL self -- @param #INTEL.Cluster cluster The cluster of contacts. -- @return #number Average of all threat levels of all groups in the cluster. function INTEL:CalcClusterThreatlevelAverage(cluster) local threatlevel=self:CalcClusterThreatlevelSum(cluster) threatlevel=threatlevel/cluster.size cluster.threatlevelAve = threatlevel return threatlevel end --- Calculate max cluster threat level. -- @param #INTEL self -- @param #INTEL.Cluster cluster The cluster of contacts. -- @return #number Max threat levels of all groups in the cluster. function INTEL:CalcClusterThreatlevelMax(cluster) local threatlevel=0 for _,_contact in pairs(cluster.Contacts) do local contact=_contact --#INTEL.Contact if contact.threatlevel>threatlevel then threatlevel=contact.threatlevel end end cluster.threatlevelMax = threatlevel return threatlevel end --- Calculate cluster heading. -- @param #INTEL self -- @param #INTEL.Cluster cluster The cluster of contacts. -- @return #number Heading average of all groups in the cluster. function INTEL:CalcClusterDirection(cluster) local direction = 0 local n=0 for _,_contact in pairs(cluster.Contacts) do local contact=_contact --#INTEL.Contact if (not contact.isStatic) and contact.group:IsAlive() then direction = direction + contact.group:GetHeading() n=n+1 end end --TODO: This calculation is WRONG! -- Simple example for two groups: -- First group is going West, i.e. heading 090 -- Second group is going East, i.e. heading 270 -- Total is 360/2=180, i.e. South! -- It should not go anywhere as the two movements cancel each other. if n==0 then return 0 else return math.floor(direction / n) end end --- Calculate cluster speed. -- @param #INTEL self -- @param #INTEL.Cluster cluster The cluster of contacts. -- @return #number Speed average of all groups in the cluster in MPS. function INTEL:CalcClusterSpeed(cluster) local velocity = 0 ; local n=0 for _,_contact in pairs(cluster.Contacts) do local contact=_contact --#INTEL.Contact if (not contact.isStatic) and contact.group:IsAlive() then velocity = velocity + contact.group:GetVelocityMPS() n=n+1 end end if n==0 then return 0 else return math.floor(velocity / n) end end --- Calculate cluster velocity vector. -- @param #INTEL self -- @param #INTEL.Cluster cluster The cluster of contacts. -- @return DCS#Vec3 Velocity vector in m/s. function INTEL:CalcClusterVelocityVec3(cluster) local v={x=0, y=0, z=0} --DCS#Vec3 for _,_contact in pairs(cluster.Contacts) do local contact=_contact --#INTEL.Contact if (not contact.isStatic) and contact.group:IsAlive() then local vec=contact.group:GetVelocityVec3() v.x=v.x+vec.x v.y=v.y+vec.y v.z=v.y+vec.z end end return v end --- Calculate cluster future position after given seconds. -- @param #INTEL self -- @param #INTEL.Cluster cluster The cluster of contacts. -- @param #number seconds Time interval in seconds. Default is `self.prediction`. -- @return Core.Point#COORDINATE Calculated future position of the cluster. function INTEL:CalcClusterFuturePosition(cluster, seconds) -- Get current position of the cluster. local p=self:GetClusterCoordinate(cluster) -- Velocity vector in m/s. local v=self:CalcClusterVelocityVec3(cluster) -- Time in seconds. local t=seconds or self.prediction -- Extrapolated vec3. local Vec3={x=p.x+v.x*t, y=p.y+v.y*t, z=p.z+v.z*t} -- Future position. local futureposition=COORDINATE:NewFromVec3(Vec3) -- Create an arrow pointing in the direction of the movement. if self.clustermarkers and self.verbose>1 then if cluster.markerID then COORDINATE:RemoveMark(cluster.markerID) end cluster.markerID = p:ArrowToAll(futureposition, self.coalition, {1,0,0}, 1, {1,1,0}, 0.5, 2, true, "Position Calc") end return futureposition end --- Check if contact is in any known cluster. -- @param #INTEL self -- @param #INTEL.Contact contact The contact. -- @return #boolean If true, contact is in clusters function INTEL:CheckContactInClusters(contact) for _,_cluster in pairs(self.Clusters) do local cluster=_cluster --#INTEL.Cluster for _,_contact in pairs(cluster.Contacts) do local Contact=_contact --#INTEL.Contact if Contact.groupname==contact.groupname then return true end end end return false end --- Check if contact is close to any other contact this cluster. -- @param #INTEL self -- @param #INTEL.Contact contact The contact. -- @param #INTEL.Cluster cluster The cluster the check. -- @return #boolean If `true`, contact is connected to this cluster. -- @return #number Distance to cluster in meters. function INTEL:IsContactConnectedToCluster(contact, cluster) -- Must be of the same type. We do not want to mix aircraft with ground units. if contact.ctype~=cluster.ctype then return false, math.huge end for _,_contact in pairs(cluster.Contacts) do local Contact=_contact --#INTEL.Contact -- Do not calcuate the distance to the contact itself unless it is the only contact in the cluster. if Contact.groupname~=contact.groupname or cluster.size==1 then --local dist=Contact.position:Get2DDistance(contact.position) local dist=Contact.position:DistanceFromPointVec2(contact.position) if distThreshold then return true else return false end end --- Update coordinates of the known clusters. -- @param #INTEL self function INTEL:_UpdateClusterPositions() for _,_cluster in pairs (self.Clusters) do local cluster=_cluster --#INTEL.Cluster -- Update cluster coordinate. local coord = self:GetClusterCoordinate(cluster, true) -- Debug info. self:T(self.lid..string.format("Updating Cluster position size: %s", cluster.size)) end end --- Count number of alive units in contact. -- @param #INTEL self -- @param #INTEL.Contact Contact The contact. -- @return #number unitcount function INTEL:ContactCountUnits(Contact) if Contact.isStatic then if Contact.group and Contact.group:IsAlive() then return 1 else return 0 end else if Contact.group then local n=Contact.group:CountAliveUnits() return n else return 0 end end end --- Count number of alive units in cluster. -- @param #INTEL self -- @param #INTEL.Cluster Cluster The cluster -- @return #number unitcount function INTEL:ClusterCountUnits(Cluster) local unitcount = 0 for _,_contact in pairs (Cluster.Contacts) do local contact=_contact --#INTEL.Contact unitcount = unitcount + self:ContactCountUnits(contact) end return unitcount end --- Update cluster F10 marker. -- @param #INTEL self -- @param #INTEL.Cluster cluster The cluster. -- @return #INTEL self function INTEL:UpdateClusterMarker(cluster) -- Create a marker. local unitcount = self:ClusterCountUnits(cluster) local text=string.format("Cluster #%d: %s\nSize %d\nUnits %d\nTLsum=%d", cluster.index, cluster.ctype, cluster.size, unitcount, cluster.threatlevelSum) if not cluster.marker then -- First time ==> need to create a new marker object. cluster.marker=MARKER:New(cluster.coordinate, text):ToCoalition(self.coalition) else -- Need to refresh? local refresh=false -- Check if marker text changed. if cluster.marker.text~=text then cluster.marker.text=text refresh=true end -- Check if coordinate changed. local coordchange=self:_CheckClusterCoordinateChanged(cluster, cluster.marker.coordinate) if coordchange then cluster.marker.coordinate:UpdateFromCoordinate(cluster.coordinate) refresh=true end if refresh then cluster.marker:Refresh() end end return self end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- -- Start INTEL_DLINK ---------------------------------------------------------------------------------------------- --- **Ops_DLink** - Support for Office of Military Intelligence. -- -- **Main Features:** -- -- * Overcome limitations of (non-available) datalinks between ground radars -- * Detect and track contacts consistently across INTEL instances -- * Use FSM events to link functionality into your scripts -- * Easy setup -- --- === -- -- ### Author: **applevangelist** --- INTEL_DLINK class. -- @type INTEL_DLINK -- @field #string ClassName Name of the class. -- @field #string lid Class id string for output to DCS log file. -- @field #number verbose Make the logging verbose. -- @field #string alias Alias name for logging. -- @field #number cachetime Number of seconds to keep an object. -- @field #number interval Number of seconds between collection runs. -- @field #table contacts Table of Ops.Intelligence#INTEL.Contact contacts. -- @field #table clusters Table of Ops.Intelligence#INTEL.Cluster clusters. -- @field #table contactcoords Table of contacts' Core.Point#COORDINATE objects. -- @extends Core.Fsm#FSM --- INTEL_DLINK data aggregator -- @field #INTEL_DLINK INTEL_DLINK = { ClassName = "INTEL_DLINK", verbose = 0, lid = nil, alias = nil, cachetime = 300, interval = 20, contacts = {}, clusters = {}, contactcoords = {}, } --- Version string -- @field #string version INTEL_DLINK.version = "0.0.1" --- Function to instantiate a new object -- @param #INTEL_DLINK self -- @param #table Intels Table of Ops.Intelligence#INTEL objects. -- @param #string Alias (optional) Name of this instance. Default "SPECTRE" -- @param #number Interval (optional) When to query #INTEL objects for detected items (default 20 seconds). -- @param #number Cachetime (optional) How long to cache detected items (default 300 seconds). -- @usage Use #INTEL_DLINK if you want to merge data from a number of #INTEL objects into one. This might be useful to simulate a -- Data Link, e.g. for Russian-tech based EWR, realising a Star Topology @{https://en.wikipedia.org/wiki/Network_topology#Star} -- in a basic setup. It will collect the contacts and clusters from the #INTEL objects. -- Contact duplicates are removed. Clusters might contain duplicates (Might fix that later, WIP). -- -- Basic setup: -- -- local datalink = INTEL_DLINK:New({myintel1,myintel2}), "FSB", 20, 300) -- datalink:__Start(2) -- -- Add an Intel while running: -- -- datalink:AddIntel(myintel3) -- -- Gather the data: -- -- datalink:GetContactTable() -- #table of #INTEL.Contact contacts. -- datalink:GetClusterTable() -- #table of #INTEL.Cluster clusters. -- datalink:GetDetectedItemCoordinates() -- #table of contact coordinates, to be compatible with @{Functional.Detection#DETECTION}. -- -- Gather data with the event function: -- -- function datalink:OnAfterCollected(From, Event, To, Contacts, Clusters) -- ... ... -- end -- function INTEL_DLINK:New(Intels, Alias, Interval, Cachetime) -- Inherit everything from FSM class. local self=BASE:Inherit(self, FSM:New()) -- #INTEL_DLINK self.intels = Intels or {} self.contacts = {} self.clusters = {} self.contactcoords = {} -- Set alias. if Alias then self.alias=tostring(Alias) else self.alias="SPECTRE" end -- Cache time self.cachetime = Cachetime or 300 -- Interval self.interval = Interval or 20 -- Set some string id for output to DCS.log file. self.lid=string.format("INTEL_DLINK %s | ", self.alias) -- Start State. self:SetStartState("Stopped") -- Add FSM transitions. -- From State --> Event --> To State self:AddTransition("Stopped", "Start", "Running") -- Start FSM. self:AddTransition("*", "Collect", "*") -- Collect data. self:AddTransition("*", "Collected", "*") -- Collection of data done. self:AddTransition("*", "Stop", "Stopped") -- Stop FSM. ---------------------------------------------------------------------------------------------- -- Pseudo Functions ---------------------------------------------------------------------------------------------- --- Triggers the FSM event "Start". Starts the INTEL_DLINK. -- @function [parent=#INTEL_DLINK] Start -- @param #INTEL_DLINK self --- Triggers the FSM event "Start" after a delay. Starts the INTEL_DLINK. -- @function [parent=#INTEL_DLINK] __Start -- @param #INTEL_DLINK self -- @param #number delay Delay in seconds. --- Triggers the FSM event "Stop". Stops the INTEL_DLINK. -- @param #INTEL_DLINK self --- Triggers the FSM event "Stop" after a delay. Stops the INTEL_DLINK. -- @function [parent=#INTEL_DLINK] __Stop -- @param #INTEL_DLINK self -- @param #number delay Delay in seconds. --- Triggers the FSM event "Collect". Used internally to collect all data. -- @function [parent=#INTEL_DLINK] Collect -- @param #INTEL_DLINK self --- Triggers the FSM event "Collect" after a delay. -- @function [parent=#INTEL_DLINK] __Status -- @param #INTEL_DLINK self -- @param #number delay Delay in seconds. --- On After "Collected" event. Data tables have been refreshed. -- @function [parent=#INTEL_DLINK] OnAfterCollected -- @param #INTEL_DLINK self -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. -- @param #table Contacts Table of #INTEL.Contact Contacts. -- @param #table Clusters Table of #INTEL.Cluster Clusters. return self end ---------------------------------------------------------------------------------------------- -- Helper & User Functions ---------------------------------------------------------------------------------------------- --- Function to add an #INTEL object to the aggregator -- @param #INTEL_DLINK self -- @param Ops.Intelligence#INTEL Intel the #INTEL object to add -- @return #INTEL_DLINK self function INTEL_DLINK:AddIntel(Intel) self:T(self.lid .. "AddIntel") if Intel then table.insert(self.intels,Intel) end return self end ---------------------------------------------------------------------------------------------- -- FSM Functions ---------------------------------------------------------------------------------------------- --- Function to start the work. -- @param #INTEL_DLINK self -- @param #string From The From state -- @param #string Event The Event triggering this call -- @param #string To The To state -- @return #INTEL_DLINK self function INTEL_DLINK:onafterStart(From, Event, To) self:T({From, Event, To}) local text = string.format("Version %s started.", self.version) self:I(self.lid .. text) self:__Collect(-math.random(1,10)) return self end --- Function to collect data from the various #INTEL -- @param #INTEL_DLINK self -- @param #string From The From state -- @param #string Event The Event triggering this call -- @param #string To The To state -- @return #INTEL_DLINK self function INTEL_DLINK:onbeforeCollect(From, Event, To) self:T({From, Event, To}) -- run through our #INTEL objects and gather the contacts tables self:T("Contacts Data Gathering") local newcontacts = {} local intels = self.intels -- #table for _,_intel in pairs (intels) do _intel = _intel -- #INTEL if _intel:Is("Running") then local ctable = _intel:GetContactTable() or {} -- #INTEL.Contact for _,_contact in pairs (ctable) do local _ID = string.format("%s-%d",_contact.groupname, _contact.Tdetected) self:T(string.format("Adding %s",_ID)) newcontacts[_ID] = _contact end end end -- clean up for stale contacts and dupes self:T("Cleanup") local contacttable = {} local coordtable = {} local TNow = timer.getAbsTime() local Tcache = self.cachetime for _ind, _contact in pairs(newcontacts) do -- #string, #INTEL.Contact if TNow - _contact.Tdetected < Tcache then if (not contacttable[_contact.groupname]) or (contacttable[_contact.groupname] and contacttable[_contact.groupname].Tdetected < _contact.Tdetected) then self:T(string.format("Adding %s",_contact.groupname)) contacttable[_contact.groupname] = _contact table.insert(coordtable,_contact.position) end end end -- run through our #INTEL objects and gather the clusters tables self:T("Clusters Data Gathering") local newclusters = {} local intels = self.intels -- #table for _,_intel in pairs (intels) do _intel = _intel -- #INTEL if _intel:Is("Running") then local ctable = _intel:GetClusterTable() or {} -- #INTEL.Cluster for _,_cluster in pairs (ctable) do local _ID = string.format("%s-%d", _intel.alias, _cluster.index) self:T(string.format("Adding %s",_ID)) table.insert(newclusters,_cluster) end end end -- update self tables self.contacts = contacttable self.contactcoords = coordtable self.clusters = newclusters self:__Collected(1, contacttable, newclusters) -- make table available via FSM Event -- schedule next round local interv = self.interval * -1 self:__Collect(interv) return self end --- Function called after collection is done -- @param #INTEL_DLINK self -- @param #string From The From state -- @param #string Event The Event triggering this call -- @param #string To The To state -- @param #table Contacts The table of collected #INTEL.Contact contacts -- @param #table Clusters The table of collected #INTEL.Cluster clusters -- @return #INTEL_DLINK self function INTEL_DLINK:onbeforeCollected(From, Event, To, Contacts, Clusters) self:T({From, Event, To}) return self end --- Function to stop -- @param #INTEL_DLINK self -- @param #string From The From state -- @param #string Event The Event triggering this call -- @param #string To The To state -- @return #INTEL_DLINK self function INTEL_DLINK:onafterStop(From, Event, To) self:T({From, Event, To}) local text = string.format("Version %s stopped.", self.version) self:I(self.lid .. text) return self end --- Function to query the detected contacts -- @param #INTEL_DLINK self -- @return #table Table of #INTEL.Contact contacts function INTEL_DLINK:GetContactTable() self:T(self.lid .. "GetContactTable") return self.contacts end --- Function to query the detected clusters -- @param #INTEL_DLINK self -- @return #table Table of #INTEL.Cluster clusters function INTEL_DLINK:GetClusterTable() self:T(self.lid .. "GetClusterTable") return self.clusters end --- Function to query the detected contact coordinates -- @param #INTEL_DLINK self -- @return #table Table of the contacts' Core.Point#COORDINATE objects. function INTEL_DLINK:GetDetectedItemCoordinates() self:T(self.lid .. "GetDetectedItemCoordinates") return self.contactcoords end ---------------------------------------------------------------------------------------------- -- End INTEL_DLINK ----------------------------------------------------------------------------------------------