2018-12-27 07:34:29 +01:00

19 lines
583 B
Lua

-- The order of the declarations is important here. Don't touch it.
--- Declare the event dispatcher based on the EVENT class
_EVENTDISPATCHER = EVENT:New() -- Core.Event#EVENT
--- Declare the timer dispatcher based on the SCHEDULEDISPATCHER class
_SCHEDULEDISPATCHER = SCHEDULEDISPATCHER:New() -- Core.Timer#SCHEDULEDISPATCHER
--- Declare the main database object, which is used internally by the MOOSE classes.
_DATABASE = DATABASE:New() -- Core.Database#DATABASE
_SETTINGS = SETTINGS:Set()
_SETTINGS:SetPlayerMenuOn()
_DATABASE:_RegisterCargos()
_DATABASE:_RegisterZones()