FlightControl_Master 02ff2e8efa Revised settings system based on feedback from @thebgpikester and @Ramsay58
Now the LL menu is replaced by 2 menus:

- Lon/Lat Degree Min Sec (LL DMS)
- Lon/Lat Degree Dec Min (LL DDM)

LL Accuracy menu options are only available when LL DDM. As agreed, for
DMS there won't be any accuracy. Optimized the menu settings logic.

Default menu setting is BR for A2G and BRAA for A2A.
2017-08-27 17:51:28 +02:00

398 lines
11 KiB
Lua

--- This module contains derived utilities taken from the MIST framework,
-- which are excellent tools to be reused in an OO environment!.
--
-- ### Authors:
--
-- * Grimes : Design & Programming of the MIST framework.
--
-- ### Contributions:
--
-- * FlightControl : Rework to OO framework
--
-- @module Utils
--- @type SMOKECOLOR
-- @field Green
-- @field Red
-- @field White
-- @field Orange
-- @field Blue
SMOKECOLOR = trigger.smokeColor -- #SMOKECOLOR
--- @type FLARECOLOR
-- @field Green
-- @field Red
-- @field White
-- @field Yellow
FLARECOLOR = trigger.flareColor -- #FLARECOLOR
--- Utilities static class.
-- @type UTILS
UTILS = {}
--- Function to infer instance of an object
--
-- ### Examples:
--
-- * UTILS.IsInstanceOf( 'some text', 'string' ) will return true
-- * UTILS.IsInstanceOf( some_function, 'function' ) will return true
-- * UTILS.IsInstanceOf( 10, 'number' ) will return true
-- * UTILS.IsInstanceOf( false, 'boolean' ) will return true
-- * UTILS.IsInstanceOf( nil, 'nil' ) will return true
--
-- * UTILS.IsInstanceOf( ZONE:New( 'some zone', ZONE ) will return true
-- * UTILS.IsInstanceOf( ZONE:New( 'some zone', 'ZONE' ) will return true
-- * UTILS.IsInstanceOf( ZONE:New( 'some zone', 'zone' ) will return true
-- * UTILS.IsInstanceOf( ZONE:New( 'some zone', 'BASE' ) will return true
--
-- * UTILS.IsInstanceOf( ZONE:New( 'some zone', 'GROUP' ) will return false
--
--
-- @param object is the object to be evaluated
-- @param className is the name of the class to evaluate (can be either a string or a Moose class)
-- @return #boolean
UTILS.IsInstanceOf = function( object, className )
-- Is className NOT a string ?
if not type( className ) == 'string' then
-- Is className a Moose class ?
if type( className ) == 'table' and className.IsInstanceOf ~= nil then
-- Get the name of the Moose class as a string
className = className.ClassName
-- className is neither a string nor a Moose class, throw an error
else
-- I'm not sure if this should take advantage of MOOSE logging function, or throw an error for pcall
local err_str = 'className parameter should be a string; parameter received: '..type( className )
self:E( err_str )
return false
-- error( err_str )
end
end
-- Is the object a Moose class instance ?
if type( object ) == 'table' and object.IsInstanceOf ~= nil then
-- Use the IsInstanceOf method of the BASE class
return object:IsInstanceOf( className )
else
-- If the object is not an instance of a Moose class, evaluate against lua basic data types
local basicDataTypes = { 'string', 'number', 'function', 'boolean', 'nil', 'table' }
for _, basicDataType in ipairs( basicDataTypes ) do
if className == basicDataType then
return type( object ) == basicDataType
end
end
end
-- Check failed
return false
end
--from http://lua-users.org/wiki/CopyTable
UTILS.DeepCopy = function(object)
local lookup_table = {}
local function _copy(object)
if type(object) ~= "table" then
return object
elseif lookup_table[object] then
return lookup_table[object]
end
local new_table = {}
lookup_table[object] = new_table
for index, value in pairs(object) do
new_table[_copy(index)] = _copy(value)
end
return setmetatable(new_table, getmetatable(object))
end
local objectreturn = _copy(object)
return objectreturn
end
-- porting in Slmod's serialize_slmod2
UTILS.OneLineSerialize = function( tbl ) -- serialization of a table all on a single line, no comments, made to replace old get_table_string function
lookup_table = {}
local function _Serialize( tbl )
if type(tbl) == 'table' then --function only works for tables!
if lookup_table[tbl] then
return lookup_table[object]
end
local tbl_str = {}
lookup_table[tbl] = tbl_str
tbl_str[#tbl_str + 1] = '{'
for ind,val in pairs(tbl) do -- serialize its fields
local ind_str = {}
if type(ind) == "number" then
ind_str[#ind_str + 1] = '['
ind_str[#ind_str + 1] = tostring(ind)
ind_str[#ind_str + 1] = ']='
else --must be a string
ind_str[#ind_str + 1] = '['
ind_str[#ind_str + 1] = routines.utils.basicSerialize(ind)
ind_str[#ind_str + 1] = ']='
end
local val_str = {}
if ((type(val) == 'number') or (type(val) == 'boolean')) then
val_str[#val_str + 1] = tostring(val)
val_str[#val_str + 1] = ','
tbl_str[#tbl_str + 1] = table.concat(ind_str)
tbl_str[#tbl_str + 1] = table.concat(val_str)
elseif type(val) == 'string' then
val_str[#val_str + 1] = routines.utils.basicSerialize(val)
val_str[#val_str + 1] = ','
tbl_str[#tbl_str + 1] = table.concat(ind_str)
tbl_str[#tbl_str + 1] = table.concat(val_str)
elseif type(val) == 'nil' then -- won't ever happen, right?
val_str[#val_str + 1] = 'nil,'
tbl_str[#tbl_str + 1] = table.concat(ind_str)
tbl_str[#tbl_str + 1] = table.concat(val_str)
elseif type(val) == 'table' then
if ind == "__index" then
-- tbl_str[#tbl_str + 1] = "__index"
-- tbl_str[#tbl_str + 1] = ',' --I think this is right, I just added it
else
val_str[#val_str + 1] = _Serialize(val)
val_str[#val_str + 1] = ',' --I think this is right, I just added it
tbl_str[#tbl_str + 1] = table.concat(ind_str)
tbl_str[#tbl_str + 1] = table.concat(val_str)
end
elseif type(val) == 'function' then
tbl_str[#tbl_str + 1] = "f() " .. tostring(ind)
tbl_str[#tbl_str + 1] = ',' --I think this is right, I just added it
else
env.info('unable to serialize value type ' .. routines.utils.basicSerialize(type(val)) .. ' at index ' .. tostring(ind))
env.info( debug.traceback() )
end
end
tbl_str[#tbl_str + 1] = '}'
return table.concat(tbl_str)
else
return tostring(tbl)
end
end
local objectreturn = _Serialize(tbl)
return objectreturn
end
--porting in Slmod's "safestring" basic serialize
UTILS.BasicSerialize = function(s)
if s == nil then
return "\"\""
else
if ((type(s) == 'number') or (type(s) == 'boolean') or (type(s) == 'function') or (type(s) == 'table') or (type(s) == 'userdata') ) then
return tostring(s)
elseif type(s) == 'string' then
s = string.format('%q', s)
return s
end
end
end
UTILS.ToDegree = function(angle)
return angle*180/math.pi
end
UTILS.ToRadian = function(angle)
return angle*math.pi/180
end
UTILS.MetersToNM = function(meters)
return meters/1852
end
UTILS.MetersToFeet = function(meters)
return meters/0.3048
end
UTILS.NMToMeters = function(NM)
return NM*1852
end
UTILS.FeetToMeters = function(feet)
return feet*0.3048
end
UTILS.MpsToKnots = function(mps)
return mps*3600/1852
end
UTILS.MpsToKmph = function(mps)
return mps*3.6
end
UTILS.KnotsToMps = function(knots)
return knots*1852/3600
end
UTILS.KnotsToKmph = function(knots)
return knots* 1.852
end
UTILS.KmphToMps = function(kmph)
return kmph/3.6
end
--[[acc:
in DM: decimal point of minutes.
In DMS: decimal point of seconds.
position after the decimal of the least significant digit:
So:
42.32 - acc of 2.
]]
UTILS.tostringLL = function( lat, lon, acc, DMS)
local latHemi, lonHemi
if lat > 0 then
latHemi = 'N'
else
latHemi = 'S'
end
if lon > 0 then
lonHemi = 'E'
else
lonHemi = 'W'
end
lat = math.abs(lat)
lon = math.abs(lon)
local latDeg = math.floor(lat)
local latMin = (lat - latDeg)*60
local lonDeg = math.floor(lon)
local lonMin = (lon - lonDeg)*60
if DMS then -- degrees, minutes, and seconds.
local oldLatMin = latMin
latMin = math.floor(latMin)
local latSec = UTILS.Round((oldLatMin - latMin)*60, acc)
local oldLonMin = lonMin
lonMin = math.floor(lonMin)
local lonSec = UTILS.Round((oldLonMin - lonMin)*60, acc)
if latSec == 60 then
latSec = 0
latMin = latMin + 1
end
if lonSec == 60 then
lonSec = 0
lonMin = lonMin + 1
end
local secFrmtStr -- create the formatting string for the seconds place
secFrmtStr = '%02d'
-- if acc <= 0 then -- no decimal place.
-- secFrmtStr = '%02d'
-- else
-- local width = 3 + acc -- 01.310 - that's a width of 6, for example.
-- secFrmtStr = '%0' .. width .. '.' .. acc .. 'f'
-- end
return string.format('%02d', latDeg) .. ' ' .. string.format('%02d', latMin) .. '\' ' .. string.format(secFrmtStr, latSec) .. '"' .. latHemi .. ' '
.. string.format('%02d', lonDeg) .. ' ' .. string.format('%02d', lonMin) .. '\' ' .. string.format(secFrmtStr, lonSec) .. '"' .. lonHemi
else -- degrees, decimal minutes.
latMin = UTILS.Round(latMin, acc)
lonMin = UTILS.Round(lonMin, acc)
if latMin == 60 then
latMin = 0
latDeg = latDeg + 1
end
if lonMin == 60 then
lonMin = 0
lonDeg = lonDeg + 1
end
local minFrmtStr -- create the formatting string for the minutes place
if acc <= 0 then -- no decimal place.
minFrmtStr = '%02d'
else
local width = 3 + acc -- 01.310 - that's a width of 6, for example.
minFrmtStr = '%0' .. width .. '.' .. acc .. 'f'
end
return string.format('%02d', latDeg) .. ' ' .. string.format(minFrmtStr, latMin) .. '\'' .. latHemi .. ' '
.. string.format('%02d', lonDeg) .. ' ' .. string.format(minFrmtStr, lonMin) .. '\'' .. lonHemi
end
end
-- acc- the accuracy of each easting/northing. 0, 1, 2, 3, 4, or 5.
UTILS.tostringMGRS = function(MGRS, acc) --R2.1
if acc == 0 then
return MGRS.UTMZone .. ' ' .. MGRS.MGRSDigraph
else
return MGRS.UTMZone .. ' ' .. MGRS.MGRSDigraph .. ' ' .. string.format('%0' .. acc .. 'd', UTILS.Round(MGRS.Easting/(10^(5-acc)), 0))
.. ' ' .. string.format('%0' .. acc .. 'd', UTILS.Round(MGRS.Northing/(10^(5-acc)), 0))
end
end
--- From http://lua-users.org/wiki/SimpleRound
-- use negative idp for rounding ahead of decimal place, positive for rounding after decimal place
function UTILS.Round( num, idp )
local mult = 10 ^ ( idp or 0 )
return math.floor( num * mult + 0.5 ) / mult
end
-- porting in Slmod's dostring
function UTILS.DoString( s )
local f, err = loadstring( s )
if f then
return true, f()
else
return false, err
end
end
-- Here is a customized version of pairs, which I called spairs because it iterates over the table in a sorted order.
function UTILS.spairs( t, order )
-- collect the keys
local keys = {}
for k in pairs(t) do keys[#keys+1] = k end
-- if order function given, sort by it by passing the table and keys a, b,
-- otherwise just sort the keys
if order then
table.sort(keys, function(a,b) return order(t, a, b) end)
else
table.sort(keys)
end
-- return the iterator function
local i = 0
return function()
i = i + 1
if keys[i] then
return keys[i], t[keys[i]]
end
end
end