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159 lines
4.9 KiB
Lua
159 lines
4.9 KiB
Lua
--- **AI** -- (R2.4) - Models the intelligent transportation of infantry and other cargo.
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--
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-- ===
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--
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-- ### Author: **FlightControl**
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--
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-- ===
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--
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-- @module AI_Cargo_Dispatcher
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--- @type AI_CARGO_DISPATCHER_APC
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-- @extends Core.Fsm#FSM_CONTROLLABLE
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--- # AI\_CARGO\_DISPATCHER\_APC class, extends @{Core.Base#BASE}
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--
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-- ===
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--
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-- AI\_CARGO\_DISPATCHER\_APC brings a dynamic cargo handling capability for AI groups.
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--
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-- Armoured Personnel APCs (APC), Trucks, Jeeps and other carrier equipment can be mobilized to intelligently transport infantry and other cargo within the simulation.
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-- The AI\_CARGO\_DISPATCHER\_APC module uses the @{Cargo} capabilities within the MOOSE framework.
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-- CARGO derived objects must be declared within the mission to make the AI\_CARGO\_DISPATCHER\_APC object recognize the cargo.
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-- Please consult the @{Cargo} module for more information.
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--
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--
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--
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-- @field #AI_CARGO_DISPATCHER_APC
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AI_CARGO_DISPATCHER_APC = {
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ClassName = "AI_CARGO_DISPATCHER_APC",
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SetAPC = nil,
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SetDeployZones = nil,
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AI_CARGO_APC = {}
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}
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--- @type AI_CARGO_DISPATCHER_APC.AI_CARGO_APC
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-- @map <Wrapper.Group#GROUP, AI.AI_Cargo_APC#AI_CARGO_APC>
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--- @field #AI_CARGO_DISPATCHER_APC.AI_CARGO_APC
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AI_CARGO_DISPATCHER_APC.AICargoAPC = {}
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--- Creates a new AI_CARGO_DISPATCHER_APC object.
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-- @param #AI_CARGO_DISPATCHER_APC self
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-- @param Core.Set#SET_GROUP SetAPC
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-- @param Core.Set#SET_CARGO SetCargo
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-- @param Core.Set#SET_ZONE SetDeployZone
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-- @return #AI_CARGO_DISPATCHER_APC
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-- @usage
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--
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-- -- Create a new cargo dispatcher
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-- SetAPC = SET_GROUP:New():FilterPrefixes( "APC" ):FilterStart()
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-- SetCargo = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
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-- SetDeployZone = SET_ZONE:New():FilterPrefixes( "Deploy" ):FilterStart()
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-- AICargoDispatcher = AI_CARGO_DISPATCHER_APC:New( SetAPC, SetCargo )
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--
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function AI_CARGO_DISPATCHER_APC:New( SetAPC, SetCargo, SetDeployZones )
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local self = BASE:Inherit( self, FSM:New() ) -- #AI_CARGO_DISPATCHER_APC
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self.SetAPC = SetAPC -- Core.Set#SET_GROUP
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self.SetCargo = SetCargo -- Core.Set#SET_CARGO
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self.SetDeployZones = SetDeployZones -- Core.Set#SET_ZONE
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self:SetStartState( "APC" )
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self:AddTransition( "*", "Monitor", "*" )
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self:AddTransition( "*", "Pickup", "*" )
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self:AddTransition( "*", "Loading", "*" )
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self:AddTransition( "*", "Loaded", "*" )
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self:AddTransition( "*", "Deploy", "*" )
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self:AddTransition( "*", "Unloading", "*" )
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self:AddTransition( "*", "Unloaded", "*" )
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self.PickupTimeInterval = 120
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self.DeployRadiusInner = 200
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self.DeployRadiusOuter = 500
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return self
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end
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--- The Start trigger event, which actually takes action at the specified time interval.
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-- @param #AI_CARGO_DISPATCHER_APC self
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-- @param Wrapper.Group#GROUP APC
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-- @return #AI_CARGO_DISPATCHER_APC
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function AI_CARGO_DISPATCHER_APC:onafterMonitor()
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for APCGroupName, APC in pairs( self.SetAPC:GetSet() ) do
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local APC = APC -- Wrapper.Group#GROUP
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local AICargoAPC = self.AICargoAPC[APC]
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if not AICargoAPC then
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-- ok, so this APC does not have yet an AI_CARGO_APC object...
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-- let's create one and also declare the Loaded and UnLoaded handlers.
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self.AICargoAPC[APC] = AI_CARGO_APC:New( APC, self.SetCargo, self.CombatRadius )
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AICargoAPC = self.AICargoAPC[APC]
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function AICargoAPC.OnAfterPickup( AICargoAPC, APC )
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self.AICargoAPC = AICargoAPC
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self:Pickup( APC )
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end
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function AICargoAPC.OnAfterLoad( AICargoAPC, APC )
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self.AICargoAPC = AICargoAPC
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self:Load( APC )
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end
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function AICargoAPC.OnAfterLoaded( AICargoAPC, APC )
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self.AICargoAPC = AICargoAPC
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self:Loaded( APC )
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end
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function AICargoAPC.OnAfterDeploy( AICargoAPC, APC )
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self.AICargoAPC = AICargoAPC
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self:Deploy( APC )
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end
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function AICargoAPC.OnAfterUnload( AICargoAPC, APC )
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self.AICargoAPC = AICargoAPC
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self:Unload( APC )
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end
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function AICargoAPC.OnAfterUnloaded( AICargoAPC, APC )
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self.AICargoAPC = AICargoAPC
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self:Unloaded( APC )
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end
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end
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-- The Pickup sequence ...
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-- Check if this APC need to go and Pickup something...
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if not AICargoAPC:IsTransporting() == true then
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-- ok, so there is a free APC
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-- now find the first cargo that is Unloaded
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local FirstCargoUnloaded = self.SetCargo:FirstCargoUnLoaded()
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if FirstCargoUnloaded then
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AICargoAPC:Pickup( FirstCargoUnloaded:GetCoordinate() )
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break
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end
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end
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end
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return self
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end
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--- Make a APC run for a cargo deploy action after the cargo has been loaded, by default.
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-- @param #AI_CARGO_DISPATCHER_APC self
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-- @param Wrapper.Group#GROUP APC
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-- @return #AI_CARGO_DISPATCHER_APC
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function AI_CARGO_DISPATCHER_APC:OnAfterLoaded( APC )
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self:Deploy( self.SetDeployZones:GetRandomZone():GetCoordinate():GetRandomCoordinateInRadius( self.DeployRadiusInner, self.DeployRadiusOuter ) )
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return self
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end
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