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Improve the consistency of the module intros to the most commonly used version (single dash). Add missing module information (abbreviated where none existed previously). Fix broken documentation links Make module names correspond to filenames (and fix links). Fix typos.
1402 lines
53 KiB
Lua
1402 lines
53 KiB
Lua
--- **Functional** - Taking the lead of AI escorting your flight.
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--
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-- ===
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--
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-- ## Features:
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--
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-- * Escort navigation commands.
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-- * Escort hold at position commands.
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-- * Escorts reporting detected targets.
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-- * Escorts scanning targets in advance.
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-- * Escorts attacking specific targets.
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-- * Request assistance from other groups for attack.
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-- * Manage rule of engagement of escorts.
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-- * Manage the allowed evasion techniques of escorts.
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-- * Make escort to execute a defined mission or path.
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-- * Escort tactical situation reporting.
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--
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-- ===
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--
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-- ## Missions:
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--
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-- [ESC - Escorting](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/ESC%20-%20Escorting)
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--
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-- ===
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--
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-- Allows you to interact with escorting AI on your flight and take the lead.
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--
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-- Each escorting group can be commanded with a whole set of radio commands (radio menu in your flight, and then F10).
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--
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-- The radio commands will vary according the category of the group. The richest set of commands are with Helicopters and AirPlanes.
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-- Ships and Ground troops will have a more limited set, but they can provide support through the bombing of targets designated by the other escorts.
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--
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-- # RADIO MENUs that can be created:
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--
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-- Find a summary below of the current available commands:
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--
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-- ## Navigation ...:
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--
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-- Escort group navigation functions:
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--
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-- * **"Join-Up and Follow at x meters":** The escort group fill follow you at about x meters, and they will follow you.
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-- * **"Flare":** Provides menu commands to let the escort group shoot a flare in the air in a color.
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-- * **"Smoke":** Provides menu commands to let the escort group smoke the air in a color. Note that smoking is only available for ground and naval troops.
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--
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-- ## Hold position ...:
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--
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-- Escort group navigation functions:
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--
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-- * **"At current location":** Stops the escort group and they will hover 30 meters above the ground at the position they stopped.
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-- * **"At client location":** Stops the escort group and they will hover 30 meters above the ground at the position they stopped.
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--
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-- ## Report targets ...:
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--
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-- Report targets will make the escort group to report any target that it identifies within a 8km range. Any detected target can be attacked using the 4. Attack nearby targets function. (see below).
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--
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-- * **"Report now":** Will report the current detected targets.
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-- * **"Report targets on":** Will make the escort group to report detected targets and will fill the "Attack nearby targets" menu list.
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-- * **"Report targets off":** Will stop detecting targets.
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--
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-- ## Scan targets ...:
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--
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-- Menu items to pop-up the escort group for target scanning. After scanning, the escort group will resume with the mission or defined task.
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--
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-- * **"Scan targets 30 seconds":** Scan 30 seconds for targets.
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-- * **"Scan targets 60 seconds":** Scan 60 seconds for targets.
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--
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-- ## Attack targets ...:
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--
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-- This menu item will list all detected targets within a 15km range. Depending on the level of detection (known/unknown) and visuality, the targets type will also be listed.
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--
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-- ## Request assistance from ...:
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--
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-- This menu item will list all detected targets within a 15km range, as with the menu item **Attack Targets**.
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-- This menu item allows to request attack support from other escorts supporting the current client group.
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-- eg. the function allows a player to request support from the Ship escort to attack a target identified by the Plane escort with its Tomahawk missiles.
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-- eg. the function allows a player to request support from other Planes escorting to bomb the unit with illumination missiles or bombs, so that the main plane escort can attack the area.
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--
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-- ## ROE ...:
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--
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-- Sets the Rules of Engagement (ROE) of the escort group when in flight.
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--
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-- * **"Hold Fire":** The escort group will hold fire.
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-- * **"Return Fire":** The escort group will return fire.
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-- * **"Open Fire":** The escort group will open fire on designated targets.
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-- * **"Weapon Free":** The escort group will engage with any target.
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--
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-- ## Evasion ...:
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--
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-- Will define the evasion techniques that the escort group will perform during flight or combat.
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--
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-- * **"Fight until death":** The escort group will have no reaction to threats.
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-- * **"Use flares, chaff and jammers":** The escort group will use passive defense using flares and jammers. No evasive manoeuvres are executed.
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-- * **"Evade enemy fire":** The rescort group will evade enemy fire before firing.
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-- * **"Go below radar and evade fire":** The escort group will perform evasive vertical manoeuvres.
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--
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-- ## Resume Mission ...:
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--
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-- Escort groups can have their own mission. This menu item will allow the escort group to resume their Mission from a given waypoint.
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-- Note that this is really fantastic, as you now have the dynamic of taking control of the escort groups, and allowing them to resume their path or mission.
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--
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-- ===
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--
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-- ### Authors: **FlightControl**
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--
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-- ===
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--
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-- @module Functional.Escort
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-- @image Escorting.JPG
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--- @type ESCORT
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-- @extends Core.Base#BASE
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-- @field Wrapper.Client#CLIENT EscortClient
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-- @field Wrapper.Group#GROUP EscortGroup
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-- @field #string EscortName
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-- @field #ESCORT.MODE EscortMode The mode the escort is in.
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-- @field Core.Scheduler#SCHEDULER FollowScheduler The instance of the SCHEDULER class.
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-- @field #number FollowDistance The current follow distance.
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-- @field #boolean ReportTargets If true, nearby targets are reported.
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-- @Field DCS#AI.Option.Air.val.ROE OptionROE Which ROE is set to the EscortGroup.
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-- @field DCS#AI.Option.Air.val.REACTION_ON_THREAT OptionReactionOnThreat Which REACTION_ON_THREAT is set to the EscortGroup.
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-- @field FunctionalMENU_GROUPDETECTION_BASE Detection
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--- ESCORT class
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--
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-- # ESCORT construction methods.
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--
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-- Create a new SPAWN object with the @{#ESCORT.New} method:
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--
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-- * @{#ESCORT.New}: Creates a new ESCORT object from a @{Wrapper.Group#GROUP} for a @{Wrapper.Client#CLIENT}, with an optional briefing text.
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--
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-- @usage
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-- -- Declare a new EscortPlanes object as follows:
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--
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-- -- First find the GROUP object and the CLIENT object.
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-- local EscortClient = CLIENT:FindByName( "Unit Name" ) -- The Unit Name is the name of the unit flagged with the skill Client in the mission editor.
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-- local EscortGroup = GROUP:FindByName( "Group Name" ) -- The Group Name is the name of the group that will escort the Escort Client.
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--
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-- -- Now use these 2 objects to construct the new EscortPlanes object.
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-- EscortPlanes = ESCORT:New( EscortClient, EscortGroup, "Desert", "Welcome to the mission. You are escorted by a plane with code name 'Desert', which can be instructed through the F10 radio menu." )
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--
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-- @field #ESCORT
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ESCORT = {
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ClassName = "ESCORT",
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EscortName = nil, -- The Escort Name
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EscortClient = nil,
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EscortGroup = nil,
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EscortMode = 1,
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MODE = {
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FOLLOW = 1,
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MISSION = 2,
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},
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Targets = {}, -- The identified targets
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FollowScheduler = nil,
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ReportTargets = true,
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OptionROE = AI.Option.Air.val.ROE.OPEN_FIRE,
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OptionReactionOnThreat = AI.Option.Air.val.REACTION_ON_THREAT.ALLOW_ABORT_MISSION,
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SmokeDirectionVector = false,
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TaskPoints = {}
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}
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--- ESCORT.Mode class
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-- @type ESCORT.MODE
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-- @field #number FOLLOW
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-- @field #number MISSION
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--- MENUPARAM type
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-- @type MENUPARAM
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-- @field #ESCORT ParamSelf
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-- @field #Distance ParamDistance
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-- @field #function ParamFunction
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-- @field #string ParamMessage
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--- ESCORT class constructor for an AI group
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-- @param #ESCORT self
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-- @param Wrapper.Client#CLIENT EscortClient The client escorted by the EscortGroup.
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-- @param Wrapper.Group#GROUP EscortGroup The group AI escorting the EscortClient.
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-- @param #string EscortName Name of the escort.
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-- @param #string EscortBriefing A text showing the ESCORT briefing to the player. Note that if no EscortBriefing is provided, the default briefing will be shown.
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-- @return #ESCORT self
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-- @usage
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-- -- Declare a new EscortPlanes object as follows:
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--
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-- -- First find the GROUP object and the CLIENT object.
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-- local EscortClient = CLIENT:FindByName( "Unit Name" ) -- The Unit Name is the name of the unit flagged with the skill Client in the mission editor.
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-- local EscortGroup = GROUP:FindByName( "Group Name" ) -- The Group Name is the name of the group that will escort the Escort Client.
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--
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-- -- Now use these 2 objects to construct the new EscortPlanes object.
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-- EscortPlanes = ESCORT:New( EscortClient, EscortGroup, "Desert", "Welcome to the mission. You are escorted by a plane with code name 'Desert', which can be instructed through the F10 radio menu." )
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function ESCORT:New( EscortClient, EscortGroup, EscortName, EscortBriefing )
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local self = BASE:Inherit( self, BASE:New() ) -- #ESCORT
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self:F( { EscortClient, EscortGroup, EscortName } )
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self.EscortClient = EscortClient -- Wrapper.Client#CLIENT
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self.EscortGroup = EscortGroup -- Wrapper.Group#GROUP
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self.EscortName = EscortName
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self.EscortBriefing = EscortBriefing
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self.EscortSetGroup = SET_GROUP:New()
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self.EscortSetGroup:AddObject( self.EscortGroup )
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self.EscortSetGroup:Flush()
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self.Detection = DETECTION_UNITS:New( self.EscortSetGroup, 15000 )
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self.EscortGroup.Detection = self.Detection
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-- Set EscortGroup known at EscortClient.
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if not self.EscortClient._EscortGroups then
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self.EscortClient._EscortGroups = {}
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end
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if not self.EscortClient._EscortGroups[EscortGroup:GetName()] then
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self.EscortClient._EscortGroups[EscortGroup:GetName()] = {}
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self.EscortClient._EscortGroups[EscortGroup:GetName()].EscortGroup = self.EscortGroup
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self.EscortClient._EscortGroups[EscortGroup:GetName()].EscortName = self.EscortName
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self.EscortClient._EscortGroups[EscortGroup:GetName()].Detection = self.EscortGroup.Detection
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end
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self.EscortMenu = MENU_GROUP:New( self.EscortClient:GetGroup(), self.EscortName )
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self.EscortGroup:WayPointInitialize(1)
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self.EscortGroup:OptionROTVertical()
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self.EscortGroup:OptionROEOpenFire()
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if not EscortBriefing then
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EscortGroup:MessageToClient( EscortGroup:GetCategoryName() .. " '" .. EscortName .. "' (" .. EscortGroup:GetCallsign() .. ") reporting! " ..
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"We're escorting your flight. " ..
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"Use the Radio Menu and F10 and use the options under + " .. EscortName .. "\n",
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60, EscortClient
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)
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else
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EscortGroup:MessageToClient( EscortGroup:GetCategoryName() .. " '" .. EscortName .. "' (" .. EscortGroup:GetCallsign() .. ") " .. EscortBriefing,
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60, EscortClient
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)
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end
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self.FollowDistance = 100
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self.CT1 = 0
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self.GT1 = 0
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self.FollowScheduler, self.FollowSchedule = SCHEDULER:New( self, self._FollowScheduler, {}, 1, .5, .01 )
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self.FollowScheduler:Stop( self.FollowSchedule )
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self.EscortMode = ESCORT.MODE.MISSION
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return self
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end
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--- Set a Detection method for the EscortClient to be reported upon.
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-- Detection methods are based on the derived classes from DETECTION_BASE.
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-- @param #ESCORT self
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-- @param Function.Detection#DETECTION_BASE Detection
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function ESCORT:SetDetection( Detection )
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self.Detection = Detection
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self.EscortGroup.Detection = self.Detection
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self.EscortClient._EscortGroups[self.EscortGroup:GetName()].Detection = self.EscortGroup.Detection
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Detection:__Start( 1 )
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end
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--- This function is for test, it will put on the frequency of the FollowScheduler a red smoke at the direction vector calculated for the escort to fly to.
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-- This allows to visualize where the escort is flying to.
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-- @param #ESCORT self
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-- @param #boolean SmokeDirection If true, then the direction vector will be smoked.
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function ESCORT:TestSmokeDirectionVector( SmokeDirection )
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self.SmokeDirectionVector = ( SmokeDirection == true ) and true or false
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end
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--- Defines the default menus
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-- @param #ESCORT self
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-- @return #ESCORT
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function ESCORT:Menus()
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self:F()
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self:MenuFollowAt( 100 )
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self:MenuFollowAt( 200 )
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self:MenuFollowAt( 300 )
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self:MenuFollowAt( 400 )
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self:MenuScanForTargets( 100, 60 )
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self:MenuHoldAtEscortPosition( 30 )
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self:MenuHoldAtLeaderPosition( 30 )
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self:MenuFlare()
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self:MenuSmoke()
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self:MenuReportTargets( 60 )
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self:MenuAssistedAttack()
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self:MenuROE()
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self:MenuEvasion()
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self:MenuResumeMission()
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return self
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end
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--- Defines a menu slot to let the escort Join and Follow you at a certain distance.
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-- This menu will appear under **Navigation**.
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-- @param #ESCORT self
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-- @param DCS#Distance Distance The distance in meters that the escort needs to follow the client.
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-- @return #ESCORT
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function ESCORT:MenuFollowAt( Distance )
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self:F(Distance)
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if self.EscortGroup:IsAir() then
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if not self.EscortMenuReportNavigation then
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self.EscortMenuReportNavigation = MENU_GROUP:New( self.EscortClient:GetGroup(), "Navigation", self.EscortMenu )
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end
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if not self.EscortMenuJoinUpAndFollow then
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self.EscortMenuJoinUpAndFollow = {}
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end
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self.EscortMenuJoinUpAndFollow[#self.EscortMenuJoinUpAndFollow+1] = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Join-Up and Follow at " .. Distance, self.EscortMenuReportNavigation, ESCORT._JoinUpAndFollow, self, Distance )
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self.EscortMode = ESCORT.MODE.FOLLOW
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end
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return self
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end
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--- Defines a menu slot to let the escort hold at their current position and stay low with a specified height during a specified time in seconds.
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-- This menu will appear under **Hold position**.
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-- @param #ESCORT self
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-- @param DCS#Distance Height Optional parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
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-- @param DCS#Time Seconds Optional parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
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-- @param #string MenuTextFormat Optional parameter that shows the menu option text. The text string is formatted, and should contain two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
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-- @return #ESCORT
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-- TODO: Implement Seconds parameter. Challenge is to first develop the "continue from last activity" function.
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function ESCORT:MenuHoldAtEscortPosition( Height, Seconds, MenuTextFormat )
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self:F( { Height, Seconds, MenuTextFormat } )
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if self.EscortGroup:IsAir() then
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if not self.EscortMenuHold then
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self.EscortMenuHold = MENU_GROUP:New( self.EscortClient:GetGroup(), "Hold position", self.EscortMenu )
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end
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if not Height then
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Height = 30
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end
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if not Seconds then
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Seconds = 0
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end
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local MenuText = ""
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if not MenuTextFormat then
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if Seconds == 0 then
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MenuText = string.format( "Hold at %d meter", Height )
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else
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MenuText = string.format( "Hold at %d meter for %d seconds", Height, Seconds )
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end
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else
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if Seconds == 0 then
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MenuText = string.format( MenuTextFormat, Height )
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else
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MenuText = string.format( MenuTextFormat, Height, Seconds )
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end
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end
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if not self.EscortMenuHoldPosition then
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self.EscortMenuHoldPosition = {}
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end
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self.EscortMenuHoldPosition[#self.EscortMenuHoldPosition+1] = MENU_GROUP_COMMAND
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:New(
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self.EscortClient:GetGroup(),
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MenuText,
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self.EscortMenuHold,
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ESCORT._HoldPosition,
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self,
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self.EscortGroup,
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Height,
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Seconds
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)
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end
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return self
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end
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--- Defines a menu slot to let the escort hold at the client position and stay low with a specified height during a specified time in seconds.
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-- This menu will appear under **Navigation**.
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-- @param #ESCORT self
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-- @param DCS#Distance Height Optional parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
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-- @param DCS#Time Seconds Optional parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
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-- @param #string MenuTextFormat Optional parameter that shows the menu option text. The text string is formatted, and should contain one or two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
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-- @return #ESCORT
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-- TODO: Implement Seconds parameter. Challenge is to first develop the "continue from last activity" function.
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function ESCORT:MenuHoldAtLeaderPosition( Height, Seconds, MenuTextFormat )
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self:F( { Height, Seconds, MenuTextFormat } )
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if self.EscortGroup:IsAir() then
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if not self.EscortMenuHold then
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self.EscortMenuHold = MENU_GROUP:New( self.EscortClient:GetGroup(), "Hold position", self.EscortMenu )
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end
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if not Height then
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Height = 30
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end
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if not Seconds then
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Seconds = 0
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end
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local MenuText = ""
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if not MenuTextFormat then
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if Seconds == 0 then
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MenuText = string.format( "Rejoin and hold at %d meter", Height )
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else
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MenuText = string.format( "Rejoin and hold at %d meter for %d seconds", Height, Seconds )
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end
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else
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if Seconds == 0 then
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MenuText = string.format( MenuTextFormat, Height )
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else
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MenuText = string.format( MenuTextFormat, Height, Seconds )
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end
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end
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if not self.EscortMenuHoldAtLeaderPosition then
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self.EscortMenuHoldAtLeaderPosition = {}
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end
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self.EscortMenuHoldAtLeaderPosition[#self.EscortMenuHoldAtLeaderPosition+1] = MENU_GROUP_COMMAND
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:New(
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self.EscortClient:GetGroup(),
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MenuText,
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self.EscortMenuHold,
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ESCORT._HoldPosition,
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{ ParamSelf = self,
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ParamOrbitGroup = self.EscortClient,
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ParamHeight = Height,
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ParamSeconds = Seconds
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}
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)
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end
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return self
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end
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--- Defines a menu slot to let the escort scan for targets at a certain height for a certain time in seconds.
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-- This menu will appear under **Scan targets**.
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-- @param #ESCORT self
|
|
-- @param DCS#Distance Height Optional parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
|
|
-- @param DCS#Time Seconds Optional parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
|
|
-- @param #string MenuTextFormat Optional parameter that shows the menu option text. The text string is formatted, and should contain one or two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
|
|
-- @return #ESCORT
|
|
function ESCORT:MenuScanForTargets( Height, Seconds, MenuTextFormat )
|
|
self:F( { Height, Seconds, MenuTextFormat } )
|
|
|
|
if self.EscortGroup:IsAir() then
|
|
if not self.EscortMenuScan then
|
|
self.EscortMenuScan = MENU_GROUP:New( self.EscortClient:GetGroup(), "Scan for targets", self.EscortMenu )
|
|
end
|
|
|
|
if not Height then
|
|
Height = 100
|
|
end
|
|
|
|
if not Seconds then
|
|
Seconds = 30
|
|
end
|
|
|
|
local MenuText = ""
|
|
if not MenuTextFormat then
|
|
if Seconds == 0 then
|
|
MenuText = string.format( "At %d meter", Height )
|
|
else
|
|
MenuText = string.format( "At %d meter for %d seconds", Height, Seconds )
|
|
end
|
|
else
|
|
if Seconds == 0 then
|
|
MenuText = string.format( MenuTextFormat, Height )
|
|
else
|
|
MenuText = string.format( MenuTextFormat, Height, Seconds )
|
|
end
|
|
end
|
|
|
|
if not self.EscortMenuScanForTargets then
|
|
self.EscortMenuScanForTargets = {}
|
|
end
|
|
|
|
self.EscortMenuScanForTargets[#self.EscortMenuScanForTargets+1] = MENU_GROUP_COMMAND
|
|
:New(
|
|
self.EscortClient:GetGroup(),
|
|
MenuText,
|
|
self.EscortMenuScan,
|
|
ESCORT._ScanTargets,
|
|
self,
|
|
30
|
|
)
|
|
end
|
|
|
|
return self
|
|
end
|
|
|
|
|
|
|
|
--- Defines a menu slot to let the escort disperse a flare in a certain color.
|
|
-- This menu will appear under **Navigation**.
|
|
-- The flare will be fired from the first unit in the group.
|
|
-- @param #ESCORT self
|
|
-- @param #string MenuTextFormat Optional parameter that shows the menu option text. If no text is given, the default text will be displayed.
|
|
-- @return #ESCORT
|
|
function ESCORT:MenuFlare( MenuTextFormat )
|
|
self:F()
|
|
|
|
if not self.EscortMenuReportNavigation then
|
|
self.EscortMenuReportNavigation = MENU_GROUP:New( self.EscortClient:GetGroup(), "Navigation", self.EscortMenu )
|
|
end
|
|
|
|
local MenuText = ""
|
|
if not MenuTextFormat then
|
|
MenuText = "Flare"
|
|
else
|
|
MenuText = MenuTextFormat
|
|
end
|
|
|
|
if not self.EscortMenuFlare then
|
|
self.EscortMenuFlare = MENU_GROUP:New( self.EscortClient:GetGroup(), MenuText, self.EscortMenuReportNavigation, ESCORT._Flare, self )
|
|
self.EscortMenuFlareGreen = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release green flare", self.EscortMenuFlare, ESCORT._Flare, self, FLARECOLOR.Green, "Released a green flare!" )
|
|
self.EscortMenuFlareRed = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release red flare", self.EscortMenuFlare, ESCORT._Flare, self, FLARECOLOR.Red, "Released a red flare!" )
|
|
self.EscortMenuFlareWhite = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release white flare", self.EscortMenuFlare, ESCORT._Flare, self, FLARECOLOR.White, "Released a white flare!" )
|
|
self.EscortMenuFlareYellow = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release yellow flare", self.EscortMenuFlare, ESCORT._Flare, self, FLARECOLOR.Yellow, "Released a yellow flare!" )
|
|
end
|
|
|
|
return self
|
|
end
|
|
|
|
--- Defines a menu slot to let the escort disperse a smoke in a certain color.
|
|
-- This menu will appear under **Navigation**.
|
|
-- Note that smoke menu options will only be displayed for ships and ground units. Not for air units.
|
|
-- The smoke will be fired from the first unit in the group.
|
|
-- @param #ESCORT self
|
|
-- @param #string MenuTextFormat Optional parameter that shows the menu option text. If no text is given, the default text will be displayed.
|
|
-- @return #ESCORT
|
|
function ESCORT:MenuSmoke( MenuTextFormat )
|
|
self:F()
|
|
|
|
if not self.EscortGroup:IsAir() then
|
|
if not self.EscortMenuReportNavigation then
|
|
self.EscortMenuReportNavigation = MENU_GROUP:New( self.EscortClient:GetGroup(), "Navigation", self.EscortMenu )
|
|
end
|
|
|
|
local MenuText = ""
|
|
if not MenuTextFormat then
|
|
MenuText = "Smoke"
|
|
else
|
|
MenuText = MenuTextFormat
|
|
end
|
|
|
|
if not self.EscortMenuSmoke then
|
|
self.EscortMenuSmoke = MENU_GROUP:New( self.EscortClient:GetGroup(), "Smoke", self.EscortMenuReportNavigation, ESCORT._Smoke, self )
|
|
self.EscortMenuSmokeGreen = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release green smoke", self.EscortMenuSmoke, ESCORT._Smoke, self, SMOKECOLOR.Green, "Releasing green smoke!" )
|
|
self.EscortMenuSmokeRed = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release red smoke", self.EscortMenuSmoke, ESCORT._Smoke, self, SMOKECOLOR.Red, "Releasing red smoke!" )
|
|
self.EscortMenuSmokeWhite = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release white smoke", self.EscortMenuSmoke, ESCORT._Smoke, self, SMOKECOLOR.White, "Releasing white smoke!" )
|
|
self.EscortMenuSmokeOrange = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release orange smoke", self.EscortMenuSmoke, ESCORT._Smoke, self, SMOKECOLOR.Orange, "Releasing orange smoke!" )
|
|
self.EscortMenuSmokeBlue = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Release blue smoke", self.EscortMenuSmoke, ESCORT._Smoke, self, SMOKECOLOR.Blue, "Releasing blue smoke!" )
|
|
end
|
|
end
|
|
|
|
return self
|
|
end
|
|
|
|
--- Defines a menu slot to let the escort report their current detected targets with a specified time interval in seconds.
|
|
-- This menu will appear under **Report targets**.
|
|
-- Note that if a report targets menu is not specified, no targets will be detected by the escort, and the attack and assisted attack menus will not be displayed.
|
|
-- @param #ESCORT self
|
|
-- @param DCS#Time Seconds Optional parameter that lets the escort report their current detected targets after specified time interval in seconds. The default time is 30 seconds.
|
|
-- @return #ESCORT
|
|
function ESCORT:MenuReportTargets( Seconds )
|
|
self:F( { Seconds } )
|
|
|
|
if not self.EscortMenuReportNearbyTargets then
|
|
self.EscortMenuReportNearbyTargets = MENU_GROUP:New( self.EscortClient:GetGroup(), "Report targets", self.EscortMenu )
|
|
end
|
|
|
|
if not Seconds then
|
|
Seconds = 30
|
|
end
|
|
|
|
-- Report Targets
|
|
self.EscortMenuReportNearbyTargetsNow = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Report targets now!", self.EscortMenuReportNearbyTargets, ESCORT._ReportNearbyTargetsNow, self )
|
|
self.EscortMenuReportNearbyTargetsOn = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Report targets on", self.EscortMenuReportNearbyTargets, ESCORT._SwitchReportNearbyTargets, self, true )
|
|
self.EscortMenuReportNearbyTargetsOff = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Report targets off", self.EscortMenuReportNearbyTargets, ESCORT._SwitchReportNearbyTargets, self, false )
|
|
|
|
-- Attack Targets
|
|
self.EscortMenuAttackNearbyTargets = MENU_GROUP:New( self.EscortClient:GetGroup(), "Attack targets", self.EscortMenu )
|
|
|
|
|
|
self.ReportTargetsScheduler = SCHEDULER:New( self, self._ReportTargetsScheduler, {}, 1, Seconds )
|
|
|
|
return self
|
|
end
|
|
|
|
--- Defines a menu slot to let the escort attack its detected targets using assisted attack from another escort joined also with the client.
|
|
-- This menu will appear under **Request assistance from**.
|
|
-- Note that this method needs to be preceded with the method MenuReportTargets.
|
|
-- @param #ESCORT self
|
|
-- @return #ESCORT
|
|
function ESCORT:MenuAssistedAttack()
|
|
self:F()
|
|
|
|
-- Request assistance from other escorts.
|
|
-- This is very useful to let f.e. an escorting ship attack a target detected by an escorting plane...
|
|
self.EscortMenuTargetAssistance = MENU_GROUP:New( self.EscortClient:GetGroup(), "Request assistance from", self.EscortMenu )
|
|
|
|
return self
|
|
end
|
|
|
|
--- Defines a menu to let the escort set its rules of engagement.
|
|
-- All rules of engagement will appear under the menu **ROE**.
|
|
-- @param #ESCORT self
|
|
-- @return #ESCORT
|
|
function ESCORT:MenuROE( MenuTextFormat )
|
|
self:F( MenuTextFormat )
|
|
|
|
if not self.EscortMenuROE then
|
|
-- Rules of Engagement
|
|
self.EscortMenuROE = MENU_GROUP:New( self.EscortClient:GetGroup(), "ROE", self.EscortMenu )
|
|
if self.EscortGroup:OptionROEHoldFirePossible() then
|
|
self.EscortMenuROEHoldFire = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Hold Fire", self.EscortMenuROE, ESCORT._ROE, self, self.EscortGroup:OptionROEHoldFire(), "Holding weapons!" )
|
|
end
|
|
if self.EscortGroup:OptionROEReturnFirePossible() then
|
|
self.EscortMenuROEReturnFire = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Return Fire", self.EscortMenuROE, ESCORT._ROE, self, self.EscortGroup:OptionROEReturnFire(), "Returning fire!" )
|
|
end
|
|
if self.EscortGroup:OptionROEOpenFirePossible() then
|
|
self.EscortMenuROEOpenFire = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Open Fire", self.EscortMenuROE, ESCORT._ROE, self, self.EscortGroup:OptionROEOpenFire(), "Opening fire on designated targets!!" )
|
|
end
|
|
if self.EscortGroup:OptionROEWeaponFreePossible() then
|
|
self.EscortMenuROEWeaponFree = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Weapon Free", self.EscortMenuROE, ESCORT._ROE, self, self.EscortGroup:OptionROEWeaponFree(), "Opening fire on targets of opportunity!" )
|
|
end
|
|
end
|
|
|
|
return self
|
|
end
|
|
|
|
|
|
--- Defines a menu to let the escort set its evasion when under threat.
|
|
-- All rules of engagement will appear under the menu **Evasion**.
|
|
-- @param #ESCORT self
|
|
-- @return #ESCORT
|
|
function ESCORT:MenuEvasion( MenuTextFormat )
|
|
self:F( MenuTextFormat )
|
|
|
|
if self.EscortGroup:IsAir() then
|
|
if not self.EscortMenuEvasion then
|
|
-- Reaction to Threats
|
|
self.EscortMenuEvasion = MENU_GROUP:New( self.EscortClient:GetGroup(), "Evasion", self.EscortMenu )
|
|
if self.EscortGroup:OptionROTNoReactionPossible() then
|
|
self.EscortMenuEvasionNoReaction = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Fight until death", self.EscortMenuEvasion, ESCORT._ROT, self, self.EscortGroup:OptionROTNoReaction(), "Fighting until death!" )
|
|
end
|
|
if self.EscortGroup:OptionROTPassiveDefensePossible() then
|
|
self.EscortMenuEvasionPassiveDefense = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Use flares, chaff and jammers", self.EscortMenuEvasion, ESCORT._ROT, self, self.EscortGroup:OptionROTPassiveDefense(), "Defending using jammers, chaff and flares!" )
|
|
end
|
|
if self.EscortGroup:OptionROTEvadeFirePossible() then
|
|
self.EscortMenuEvasionEvadeFire = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Evade enemy fire", self.EscortMenuEvasion, ESCORT._ROT, self, self.EscortGroup:OptionROTEvadeFire(), "Evading on enemy fire!" )
|
|
end
|
|
if self.EscortGroup:OptionROTVerticalPossible() then
|
|
self.EscortMenuOptionEvasionVertical = MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(), "Go below radar and evade fire", self.EscortMenuEvasion, ESCORT._ROT, self, self.EscortGroup:OptionROTVertical(), "Evading on enemy fire with vertical manoeuvres!" )
|
|
end
|
|
end
|
|
end
|
|
|
|
return self
|
|
end
|
|
|
|
--- Defines a menu to let the escort resume its mission from a waypoint on its route.
|
|
-- All rules of engagement will appear under the menu **Resume mission from**.
|
|
-- @param #ESCORT self
|
|
-- @return #ESCORT
|
|
function ESCORT:MenuResumeMission()
|
|
self:F()
|
|
|
|
if not self.EscortMenuResumeMission then
|
|
-- Mission Resume Menu Root
|
|
self.EscortMenuResumeMission = MENU_GROUP:New( self.EscortClient:GetGroup(), "Resume mission from", self.EscortMenu )
|
|
end
|
|
|
|
return self
|
|
end
|
|
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_HoldPosition( OrbitGroup, OrbitHeight, OrbitSeconds )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
local OrbitUnit = OrbitGroup:GetUnit(1) -- Wrapper.Unit#UNIT
|
|
|
|
self.FollowScheduler:Stop( self.FollowSchedule )
|
|
|
|
local PointFrom = {}
|
|
local GroupVec3 = EscortGroup:GetUnit(1):GetVec3()
|
|
PointFrom = {}
|
|
PointFrom.x = GroupVec3.x
|
|
PointFrom.y = GroupVec3.z
|
|
PointFrom.speed = 250
|
|
PointFrom.type = AI.Task.WaypointType.TURNING_POINT
|
|
PointFrom.alt = GroupVec3.y
|
|
PointFrom.alt_type = AI.Task.AltitudeType.BARO
|
|
|
|
local OrbitPoint = OrbitUnit:GetVec2()
|
|
local PointTo = {}
|
|
PointTo.x = OrbitPoint.x
|
|
PointTo.y = OrbitPoint.y
|
|
PointTo.speed = 250
|
|
PointTo.type = AI.Task.WaypointType.TURNING_POINT
|
|
PointTo.alt = OrbitHeight
|
|
PointTo.alt_type = AI.Task.AltitudeType.BARO
|
|
PointTo.task = EscortGroup:TaskOrbitCircleAtVec2( OrbitPoint, OrbitHeight, 0 )
|
|
|
|
local Points = { PointFrom, PointTo }
|
|
|
|
EscortGroup:OptionROEHoldFire()
|
|
EscortGroup:OptionROTPassiveDefense()
|
|
|
|
EscortGroup:SetTask( EscortGroup:TaskRoute( Points ) )
|
|
EscortGroup:MessageToClient( "Orbiting at location.", 10, EscortClient )
|
|
|
|
end
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_JoinUpAndFollow( Distance )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
self.Distance = Distance
|
|
|
|
self:JoinUpAndFollow( EscortGroup, EscortClient, self.Distance )
|
|
end
|
|
|
|
--- JoinsUp and Follows a CLIENT.
|
|
-- @param Functional.Escort#ESCORT self
|
|
-- @param Wrapper.Group#GROUP EscortGroup
|
|
-- @param Wrapper.Client#CLIENT EscortClient
|
|
-- @param DCS#Distance Distance
|
|
function ESCORT:JoinUpAndFollow( EscortGroup, EscortClient, Distance )
|
|
self:F( { EscortGroup, EscortClient, Distance } )
|
|
|
|
self.FollowScheduler:Stop( self.FollowSchedule )
|
|
|
|
EscortGroup:OptionROEHoldFire()
|
|
EscortGroup:OptionROTPassiveDefense()
|
|
|
|
self.EscortMode = ESCORT.MODE.FOLLOW
|
|
|
|
self.CT1 = 0
|
|
self.GT1 = 0
|
|
self.FollowScheduler:Start( self.FollowSchedule )
|
|
|
|
EscortGroup:MessageToClient( "Rejoining and Following at " .. Distance .. "!", 30, EscortClient )
|
|
end
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_Flare( Color, Message )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
EscortGroup:GetUnit(1):Flare( Color )
|
|
EscortGroup:MessageToClient( Message, 10, EscortClient )
|
|
end
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_Smoke( Color, Message )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
EscortGroup:GetUnit(1):Smoke( Color )
|
|
EscortGroup:MessageToClient( Message, 10, EscortClient )
|
|
end
|
|
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_ReportNearbyTargetsNow()
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
self:_ReportTargetsScheduler()
|
|
|
|
end
|
|
|
|
function ESCORT:_SwitchReportNearbyTargets( ReportTargets )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
self.ReportTargets = ReportTargets
|
|
|
|
if self.ReportTargets then
|
|
if not self.ReportTargetsScheduler then
|
|
self.ReportTargetsScheduler:Schedule( self, self._ReportTargetsScheduler, {}, 1, 30 )
|
|
end
|
|
else
|
|
routines.removeFunction( self.ReportTargetsScheduler )
|
|
self.ReportTargetsScheduler = nil
|
|
end
|
|
end
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_ScanTargets( ScanDuration )
|
|
|
|
local EscortGroup = self.EscortGroup -- Wrapper.Group#GROUP
|
|
local EscortClient = self.EscortClient
|
|
|
|
self.FollowScheduler:Stop( self.FollowSchedule )
|
|
|
|
if EscortGroup:IsHelicopter() then
|
|
EscortGroup:PushTask(
|
|
EscortGroup:TaskControlled(
|
|
EscortGroup:TaskOrbitCircle( 200, 20 ),
|
|
EscortGroup:TaskCondition( nil, nil, nil, nil, ScanDuration, nil )
|
|
), 1 )
|
|
elseif EscortGroup:IsAirPlane() then
|
|
EscortGroup:PushTask(
|
|
EscortGroup:TaskControlled(
|
|
EscortGroup:TaskOrbitCircle( 1000, 500 ),
|
|
EscortGroup:TaskCondition( nil, nil, nil, nil, ScanDuration, nil )
|
|
), 1 )
|
|
end
|
|
|
|
EscortGroup:MessageToClient( "Scanning targets for " .. ScanDuration .. " seconds.", ScanDuration, EscortClient )
|
|
|
|
if self.EscortMode == ESCORT.MODE.FOLLOW then
|
|
self.FollowScheduler:Start( self.FollowSchedule )
|
|
end
|
|
|
|
end
|
|
|
|
--- @param Wrapper.Group#GROUP EscortGroup
|
|
function _Resume( EscortGroup )
|
|
env.info( '_Resume' )
|
|
|
|
local Escort = EscortGroup:GetState( EscortGroup, "Escort" )
|
|
env.info( "EscortMode = " .. Escort.EscortMode )
|
|
if Escort.EscortMode == ESCORT.MODE.FOLLOW then
|
|
Escort:JoinUpAndFollow( EscortGroup, Escort.EscortClient, Escort.Distance )
|
|
end
|
|
|
|
end
|
|
|
|
--- @param #ESCORT self
|
|
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
|
function ESCORT:_AttackTarget( DetectedItem )
|
|
|
|
local EscortGroup = self.EscortGroup -- Wrapper.Group#GROUP
|
|
self:F( EscortGroup )
|
|
|
|
local EscortClient = self.EscortClient
|
|
|
|
self.FollowScheduler:Stop( self.FollowSchedule )
|
|
|
|
if EscortGroup:IsAir() then
|
|
EscortGroup:OptionROEOpenFire()
|
|
EscortGroup:OptionROTPassiveDefense()
|
|
EscortGroup:SetState( EscortGroup, "Escort", self )
|
|
|
|
local DetectedSet = self.Detection:GetDetectedItemSet( DetectedItem )
|
|
|
|
local Tasks = {}
|
|
|
|
DetectedSet:ForEachUnit(
|
|
--- @param Wrapper.Unit#UNIT DetectedUnit
|
|
function( DetectedUnit, Tasks )
|
|
if DetectedUnit:IsAlive() then
|
|
Tasks[#Tasks+1] = EscortGroup:TaskAttackUnit( DetectedUnit )
|
|
end
|
|
end, Tasks
|
|
)
|
|
|
|
Tasks[#Tasks+1] = EscortGroup:TaskFunction( "_Resume", { "''" } )
|
|
|
|
EscortGroup:SetTask(
|
|
EscortGroup:TaskCombo(
|
|
Tasks
|
|
), 1
|
|
)
|
|
|
|
else
|
|
|
|
local DetectedSet = self.Detection:GetDetectedItemSet( DetectedItem )
|
|
|
|
local Tasks = {}
|
|
|
|
DetectedSet:ForEachUnit(
|
|
--- @param Wrapper.Unit#UNIT DetectedUnit
|
|
function( DetectedUnit, Tasks )
|
|
if DetectedUnit:IsAlive() then
|
|
Tasks[#Tasks+1] = EscortGroup:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
|
end
|
|
end, Tasks
|
|
)
|
|
|
|
EscortGroup:SetTask(
|
|
EscortGroup:TaskCombo(
|
|
Tasks
|
|
), 1
|
|
)
|
|
|
|
end
|
|
|
|
EscortGroup:MessageToClient( "Engaging Designated Unit!", 10, EscortClient )
|
|
|
|
end
|
|
|
|
---
|
|
--- @param #ESCORT self
|
|
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
|
function ESCORT:_AssistTarget( EscortGroupAttack, DetectedItem )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
self.FollowScheduler:Stop( self.FollowSchedule )
|
|
|
|
if EscortGroupAttack:IsAir() then
|
|
EscortGroupAttack:OptionROEOpenFire()
|
|
EscortGroupAttack:OptionROTVertical()
|
|
|
|
local DetectedSet = self.Detection:GetDetectedItemSet( DetectedItem )
|
|
|
|
local Tasks = {}
|
|
|
|
DetectedSet:ForEachUnit(
|
|
--- @param Wrapper.Unit#UNIT DetectedUnit
|
|
function( DetectedUnit, Tasks )
|
|
if DetectedUnit:IsAlive() then
|
|
Tasks[#Tasks+1] = EscortGroupAttack:TaskAttackUnit( DetectedUnit )
|
|
end
|
|
end, Tasks
|
|
)
|
|
|
|
Tasks[#Tasks+1] = EscortGroupAttack:TaskOrbitCircle( 500, 350 )
|
|
|
|
EscortGroupAttack:SetTask(
|
|
EscortGroupAttack:TaskCombo(
|
|
Tasks
|
|
), 1
|
|
)
|
|
|
|
else
|
|
local DetectedSet = self.Detection:GetDetectedItemSet( DetectedItem )
|
|
|
|
local Tasks = {}
|
|
|
|
DetectedSet:ForEachUnit(
|
|
--- @param Wrapper.Unit#UNIT DetectedUnit
|
|
function( DetectedUnit, Tasks )
|
|
if DetectedUnit:IsAlive() then
|
|
Tasks[#Tasks+1] = EscortGroupAttack:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
|
end
|
|
end, Tasks
|
|
)
|
|
|
|
EscortGroupAttack:SetTask(
|
|
EscortGroupAttack:TaskCombo(
|
|
Tasks
|
|
), 1
|
|
)
|
|
|
|
end
|
|
|
|
EscortGroupAttack:MessageToClient( "Assisting with the destroying the enemy unit!", 10, EscortClient )
|
|
|
|
end
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_ROE( EscortROEFunction, EscortROEMessage )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
pcall( function() EscortROEFunction() end )
|
|
EscortGroup:MessageToClient( EscortROEMessage, 10, EscortClient )
|
|
end
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_ROT( EscortROTFunction, EscortROTMessage )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
pcall( function() EscortROTFunction() end )
|
|
EscortGroup:MessageToClient( EscortROTMessage, 10, EscortClient )
|
|
end
|
|
|
|
--- @param #MENUPARAM MenuParam
|
|
function ESCORT:_ResumeMission( WayPoint )
|
|
|
|
local EscortGroup = self.EscortGroup
|
|
local EscortClient = self.EscortClient
|
|
|
|
self.FollowScheduler:Stop( self.FollowSchedule )
|
|
|
|
local WayPoints = EscortGroup:GetTaskRoute()
|
|
self:T( WayPoint, WayPoints )
|
|
|
|
for WayPointIgnore = 1, WayPoint do
|
|
table.remove( WayPoints, 1 )
|
|
end
|
|
|
|
SCHEDULER:New( EscortGroup, EscortGroup.SetTask, { EscortGroup:TaskRoute( WayPoints ) }, 1 )
|
|
|
|
EscortGroup:MessageToClient( "Resuming mission from waypoint " .. WayPoint .. ".", 10, EscortClient )
|
|
end
|
|
|
|
--- Registers the waypoints
|
|
-- @param #ESCORT self
|
|
-- @return #table
|
|
function ESCORT:RegisterRoute()
|
|
self:F()
|
|
|
|
local EscortGroup = self.EscortGroup -- Wrapper.Group#GROUP
|
|
|
|
local TaskPoints = EscortGroup:GetTaskRoute()
|
|
|
|
self:T( TaskPoints )
|
|
|
|
return TaskPoints
|
|
end
|
|
|
|
--- @param Functional.Escort#ESCORT self
|
|
function ESCORT:_FollowScheduler()
|
|
self:F( { self.FollowDistance } )
|
|
|
|
self:T( {self.EscortClient.UnitName, self.EscortGroup.GroupName } )
|
|
if self.EscortGroup:IsAlive() and self.EscortClient:IsAlive() then
|
|
|
|
local ClientUnit = self.EscortClient:GetClientGroupUnit()
|
|
local GroupUnit = self.EscortGroup:GetUnit( 1 )
|
|
local FollowDistance = self.FollowDistance
|
|
|
|
self:T( {ClientUnit.UnitName, GroupUnit.UnitName } )
|
|
|
|
if self.CT1 == 0 and self.GT1 == 0 then
|
|
self.CV1 = ClientUnit:GetVec3()
|
|
self:T( { "self.CV1", self.CV1 } )
|
|
self.CT1 = timer.getTime()
|
|
self.GV1 = GroupUnit:GetVec3()
|
|
self.GT1 = timer.getTime()
|
|
else
|
|
local CT1 = self.CT1
|
|
local CT2 = timer.getTime()
|
|
local CV1 = self.CV1
|
|
local CV2 = ClientUnit:GetVec3()
|
|
self.CT1 = CT2
|
|
self.CV1 = CV2
|
|
|
|
local CD = ( ( CV2.x - CV1.x )^2 + ( CV2.y - CV1.y )^2 + ( CV2.z - CV1.z )^2 ) ^ 0.5
|
|
local CT = CT2 - CT1
|
|
|
|
local CS = ( 3600 / CT ) * ( CD / 1000 )
|
|
|
|
self:T2( { "Client:", CS, CD, CT, CV2, CV1, CT2, CT1 } )
|
|
|
|
local GT1 = self.GT1
|
|
local GT2 = timer.getTime()
|
|
local GV1 = self.GV1
|
|
local GV2 = GroupUnit:GetVec3()
|
|
self.GT1 = GT2
|
|
self.GV1 = GV2
|
|
|
|
local GD = ( ( GV2.x - GV1.x )^2 + ( GV2.y - GV1.y )^2 + ( GV2.z - GV1.z )^2 ) ^ 0.5
|
|
local GT = GT2 - GT1
|
|
|
|
local GS = ( 3600 / GT ) * ( GD / 1000 )
|
|
|
|
self:T2( { "Group:", GS, GD, GT, GV2, GV1, GT2, GT1 } )
|
|
|
|
-- Calculate the group direction vector
|
|
local GV = { x = GV2.x - CV2.x, y = GV2.y - CV2.y, z = GV2.z - CV2.z }
|
|
|
|
-- Calculate GH2, GH2 with the same height as CV2.
|
|
local GH2 = { x = GV2.x, y = CV2.y, z = GV2.z }
|
|
|
|
-- Calculate the angle of GV to the orthonormal plane
|
|
local alpha = math.atan2( GV.z, GV.x )
|
|
|
|
-- Now we calculate the intersecting vector between the circle around CV2 with radius FollowDistance and GH2.
|
|
-- From the GeoGebra model: CVI = (x(CV2) + FollowDistance cos(alpha), y(GH2) + FollowDistance sin(alpha), z(CV2))
|
|
local CVI = { x = CV2.x + FollowDistance * math.cos(alpha),
|
|
y = GH2.y,
|
|
z = CV2.z + FollowDistance * math.sin(alpha),
|
|
}
|
|
|
|
-- Calculate the direction vector DV of the escort group. We use CVI as the base and CV2 as the direction.
|
|
local DV = { x = CV2.x - CVI.x, y = CV2.y - CVI.y, z = CV2.z - CVI.z }
|
|
|
|
-- We now calculate the unary direction vector DVu, so that we can multiply DVu with the speed, which is expressed in meters / s.
|
|
-- We need to calculate this vector to predict the point the escort group needs to fly to according its speed.
|
|
-- The distance of the destination point should be far enough not to have the aircraft starting to swipe left to right...
|
|
local DVu = { x = DV.x / FollowDistance, y = DV.y / FollowDistance, z = DV.z / FollowDistance }
|
|
|
|
-- Now we can calculate the group destination vector GDV.
|
|
local GDV = { x = DVu.x * CS * 8 + CVI.x, y = CVI.y, z = DVu.z * CS * 8 + CVI.z }
|
|
|
|
if self.SmokeDirectionVector == true then
|
|
trigger.action.smoke( GDV, trigger.smokeColor.Red )
|
|
end
|
|
|
|
self:T2( { "CV2:", CV2 } )
|
|
self:T2( { "CVI:", CVI } )
|
|
self:T2( { "GDV:", GDV } )
|
|
|
|
-- Measure distance between client and group
|
|
local CatchUpDistance = ( ( GDV.x - GV2.x )^2 + ( GDV.y - GV2.y )^2 + ( GDV.z - GV2.z )^2 ) ^ 0.5
|
|
|
|
-- The calculation of the Speed would simulate that the group would take 30 seconds to overcome
|
|
-- the requested Distance).
|
|
local Time = 10
|
|
local CatchUpSpeed = ( CatchUpDistance - ( CS * 8.4 ) ) / Time
|
|
|
|
local Speed = CS + CatchUpSpeed
|
|
if Speed < 0 then
|
|
Speed = 0
|
|
end
|
|
|
|
self:T( { "Client Speed, Escort Speed, Speed, FollowDistance, Time:", CS, GS, Speed, FollowDistance, Time } )
|
|
|
|
-- Now route the escort to the desired point with the desired speed.
|
|
self.EscortGroup:RouteToVec3( GDV, Speed / 3.6 ) -- DCS models speed in Mps (Miles per second)
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
|
|
--- Report Targets Scheduler.
|
|
-- @param #ESCORT self
|
|
function ESCORT:_ReportTargetsScheduler()
|
|
self:F( self.EscortGroup:GetName() )
|
|
|
|
if self.EscortGroup:IsAlive() and self.EscortClient:IsAlive() then
|
|
|
|
if true then
|
|
|
|
local EscortGroupName = self.EscortGroup:GetName()
|
|
|
|
self.EscortMenuAttackNearbyTargets:RemoveSubMenus()
|
|
|
|
if self.EscortMenuTargetAssistance then
|
|
self.EscortMenuTargetAssistance:RemoveSubMenus()
|
|
end
|
|
|
|
local DetectedItems = self.Detection:GetDetectedItems()
|
|
self:F( DetectedItems )
|
|
|
|
local DetectedTargets = false
|
|
|
|
local DetectedMsgs = {}
|
|
|
|
for ClientEscortGroupName, EscortGroupData in pairs( self.EscortClient._EscortGroups ) do
|
|
|
|
local ClientEscortTargets = EscortGroupData.Detection
|
|
--local EscortUnit = EscortGroupData:GetUnit( 1 )
|
|
|
|
for DetectedItemIndex, DetectedItem in pairs( DetectedItems ) do
|
|
self:F( { DetectedItemIndex, DetectedItem } )
|
|
-- Remove the sub menus of the Attack menu of the Escort for the EscortGroup.
|
|
|
|
local DetectedItemReportSummary = self.Detection:DetectedItemReportSummary( DetectedItem, EscortGroupData.EscortGroup, _DATABASE:GetPlayerSettings( self.EscortClient:GetPlayerName() ) )
|
|
|
|
if ClientEscortGroupName == EscortGroupName then
|
|
|
|
local DetectedMsg = DetectedItemReportSummary:Text("\n")
|
|
DetectedMsgs[#DetectedMsgs+1] = DetectedMsg
|
|
|
|
self:T( DetectedMsg )
|
|
|
|
MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(),
|
|
DetectedMsg,
|
|
self.EscortMenuAttackNearbyTargets,
|
|
ESCORT._AttackTarget,
|
|
self,
|
|
DetectedItem
|
|
)
|
|
else
|
|
if self.EscortMenuTargetAssistance then
|
|
|
|
local DetectedMsg = DetectedItemReportSummary:Text("\n")
|
|
self:T( DetectedMsg )
|
|
|
|
local MenuTargetAssistance = MENU_GROUP:New( self.EscortClient:GetGroup(), EscortGroupData.EscortName, self.EscortMenuTargetAssistance )
|
|
MENU_GROUP_COMMAND:New( self.EscortClient:GetGroup(),
|
|
DetectedMsg,
|
|
MenuTargetAssistance,
|
|
ESCORT._AssistTarget,
|
|
self,
|
|
EscortGroupData.EscortGroup,
|
|
DetectedItem
|
|
)
|
|
end
|
|
end
|
|
|
|
DetectedTargets = true
|
|
|
|
end
|
|
end
|
|
self:F( DetectedMsgs )
|
|
if DetectedTargets then
|
|
self.EscortGroup:MessageToClient( "Reporting detected targets:\n" .. table.concat( DetectedMsgs, "\n" ), 20, self.EscortClient )
|
|
else
|
|
self.EscortGroup:MessageToClient( "No targets detected.", 10, self.EscortClient )
|
|
end
|
|
|
|
return true
|
|
else
|
|
-- local EscortGroupName = self.EscortGroup:GetName()
|
|
-- local EscortTargets = self.EscortGroup:GetDetectedTargets()
|
|
--
|
|
-- local ClientEscortTargets = self.EscortClient._EscortGroups[EscortGroupName].Targets
|
|
--
|
|
-- local EscortTargetMessages = ""
|
|
-- for EscortTargetID, EscortTarget in pairs( EscortTargets ) do
|
|
-- local EscortObject = EscortTarget.object
|
|
-- self:T( EscortObject )
|
|
-- if EscortObject and EscortObject:isExist() and EscortObject.id_ < 50000000 then
|
|
--
|
|
-- local EscortTargetUnit = UNIT:Find( EscortObject )
|
|
-- local EscortTargetUnitName = EscortTargetUnit:GetName()
|
|
--
|
|
--
|
|
--
|
|
-- -- local EscortTargetIsDetected,
|
|
-- -- EscortTargetIsVisible,
|
|
-- -- EscortTargetLastTime,
|
|
-- -- EscortTargetKnowType,
|
|
-- -- EscortTargetKnowDistance,
|
|
-- -- EscortTargetLastPos,
|
|
-- -- EscortTargetLastVelocity
|
|
-- -- = self.EscortGroup:IsTargetDetected( EscortObject )
|
|
-- --
|
|
-- -- self:T( { EscortTargetIsDetected,
|
|
-- -- EscortTargetIsVisible,
|
|
-- -- EscortTargetLastTime,
|
|
-- -- EscortTargetKnowType,
|
|
-- -- EscortTargetKnowDistance,
|
|
-- -- EscortTargetLastPos,
|
|
-- -- EscortTargetLastVelocity } )
|
|
--
|
|
--
|
|
-- local EscortTargetUnitVec3 = EscortTargetUnit:GetVec3()
|
|
-- local EscortVec3 = self.EscortGroup:GetVec3()
|
|
-- local Distance = ( ( EscortTargetUnitVec3.x - EscortVec3.x )^2 +
|
|
-- ( EscortTargetUnitVec3.y - EscortVec3.y )^2 +
|
|
-- ( EscortTargetUnitVec3.z - EscortVec3.z )^2
|
|
-- ) ^ 0.5 / 1000
|
|
--
|
|
-- self:T( { self.EscortGroup:GetName(), EscortTargetUnit:GetName(), Distance, EscortTarget } )
|
|
--
|
|
-- if Distance <= 15 then
|
|
--
|
|
-- if not ClientEscortTargets[EscortTargetUnitName] then
|
|
-- ClientEscortTargets[EscortTargetUnitName] = {}
|
|
-- end
|
|
-- ClientEscortTargets[EscortTargetUnitName].AttackUnit = EscortTargetUnit
|
|
-- ClientEscortTargets[EscortTargetUnitName].visible = EscortTarget.visible
|
|
-- ClientEscortTargets[EscortTargetUnitName].type = EscortTarget.type
|
|
-- ClientEscortTargets[EscortTargetUnitName].distance = EscortTarget.distance
|
|
-- else
|
|
-- if ClientEscortTargets[EscortTargetUnitName] then
|
|
-- ClientEscortTargets[EscortTargetUnitName] = nil
|
|
-- end
|
|
-- end
|
|
-- end
|
|
-- end
|
|
--
|
|
-- self:T( { "Sorting Targets Table:", ClientEscortTargets } )
|
|
-- table.sort( ClientEscortTargets, function( a, b ) return a.Distance < b.Distance end )
|
|
-- self:T( { "Sorted Targets Table:", ClientEscortTargets } )
|
|
--
|
|
-- -- Remove the sub menus of the Attack menu of the Escort for the EscortGroup.
|
|
-- self.EscortMenuAttackNearbyTargets:RemoveSubMenus()
|
|
--
|
|
-- if self.EscortMenuTargetAssistance then
|
|
-- self.EscortMenuTargetAssistance:RemoveSubMenus()
|
|
-- end
|
|
--
|
|
-- --for MenuIndex = 1, #self.EscortMenuAttackTargets do
|
|
-- -- self:T( { "Remove Menu:", self.EscortMenuAttackTargets[MenuIndex] } )
|
|
-- -- self.EscortMenuAttackTargets[MenuIndex] = self.EscortMenuAttackTargets[MenuIndex]:Remove()
|
|
-- --end
|
|
--
|
|
--
|
|
-- if ClientEscortTargets then
|
|
-- for ClientEscortTargetUnitName, ClientEscortTargetData in pairs( ClientEscortTargets ) do
|
|
--
|
|
-- for ClientEscortGroupName, EscortGroupData in pairs( self.EscortClient._EscortGroups ) do
|
|
--
|
|
-- if ClientEscortTargetData and ClientEscortTargetData.AttackUnit:IsAlive() then
|
|
--
|
|
-- local EscortTargetMessage = ""
|
|
-- local EscortTargetCategoryName = ClientEscortTargetData.AttackUnit:GetCategoryName()
|
|
-- local EscortTargetCategoryType = ClientEscortTargetData.AttackUnit:GetTypeName()
|
|
-- if ClientEscortTargetData.type then
|
|
-- EscortTargetMessage = EscortTargetMessage .. EscortTargetCategoryName .. " (" .. EscortTargetCategoryType .. ") at "
|
|
-- else
|
|
-- EscortTargetMessage = EscortTargetMessage .. "Unknown target at "
|
|
-- end
|
|
--
|
|
-- local EscortTargetUnitVec3 = ClientEscortTargetData.AttackUnit:GetVec3()
|
|
-- local EscortVec3 = self.EscortGroup:GetVec3()
|
|
-- local Distance = ( ( EscortTargetUnitVec3.x - EscortVec3.x )^2 +
|
|
-- ( EscortTargetUnitVec3.y - EscortVec3.y )^2 +
|
|
-- ( EscortTargetUnitVec3.z - EscortVec3.z )^2
|
|
-- ) ^ 0.5 / 1000
|
|
--
|
|
-- self:T( { self.EscortGroup:GetName(), ClientEscortTargetData.AttackUnit:GetName(), Distance, ClientEscortTargetData.AttackUnit } )
|
|
-- if ClientEscortTargetData.visible == false then
|
|
-- EscortTargetMessage = EscortTargetMessage .. string.format( "%.2f", Distance ) .. " estimated km"
|
|
-- else
|
|
-- EscortTargetMessage = EscortTargetMessage .. string.format( "%.2f", Distance ) .. " km"
|
|
-- end
|
|
--
|
|
-- if ClientEscortTargetData.visible then
|
|
-- EscortTargetMessage = EscortTargetMessage .. ", visual"
|
|
-- end
|
|
--
|
|
-- if ClientEscortGroupName == EscortGroupName then
|
|
--
|
|
-- MENU_GROUP_COMMAND:New( self.EscortClient,
|
|
-- EscortTargetMessage,
|
|
-- self.EscortMenuAttackNearbyTargets,
|
|
-- ESCORT._AttackTarget,
|
|
-- { ParamSelf = self,
|
|
-- ParamUnit = ClientEscortTargetData.AttackUnit
|
|
-- }
|
|
-- )
|
|
-- EscortTargetMessages = EscortTargetMessages .. "\n - " .. EscortTargetMessage
|
|
-- else
|
|
-- if self.EscortMenuTargetAssistance then
|
|
-- local MenuTargetAssistance = MENU_GROUP:New( self.EscortClient, EscortGroupData.EscortName, self.EscortMenuTargetAssistance )
|
|
-- MENU_GROUP_COMMAND:New( self.EscortClient,
|
|
-- EscortTargetMessage,
|
|
-- MenuTargetAssistance,
|
|
-- ESCORT._AssistTarget,
|
|
-- self,
|
|
-- EscortGroupData.EscortGroup,
|
|
-- ClientEscortTargetData.AttackUnit
|
|
-- )
|
|
-- end
|
|
-- end
|
|
-- else
|
|
-- ClientEscortTargetData = nil
|
|
-- end
|
|
-- end
|
|
-- end
|
|
--
|
|
-- if EscortTargetMessages ~= "" and self.ReportTargets == true then
|
|
-- self.EscortGroup:MessageToClient( "Detected targets within 15 km range:" .. EscortTargetMessages:gsub("\n$",""), 20, self.EscortClient )
|
|
-- else
|
|
-- self.EscortGroup:MessageToClient( "No targets detected!", 20, self.EscortClient )
|
|
-- end
|
|
-- end
|
|
--
|
|
-- if self.EscortMenuResumeMission then
|
|
-- self.EscortMenuResumeMission:RemoveSubMenus()
|
|
--
|
|
-- -- if self.EscortMenuResumeWayPoints then
|
|
-- -- for MenuIndex = 1, #self.EscortMenuResumeWayPoints do
|
|
-- -- self:T( { "Remove Menu:", self.EscortMenuResumeWayPoints[MenuIndex] } )
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-- -- self.EscortMenuResumeWayPoints[MenuIndex] = self.EscortMenuResumeWayPoints[MenuIndex]:Remove()
|
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-- -- end
|
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-- -- end
|
|
--
|
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-- local TaskPoints = self:RegisterRoute()
|
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-- for WayPointID, WayPoint in pairs( TaskPoints ) do
|
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-- local EscortVec3 = self.EscortGroup:GetVec3()
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-- local Distance = ( ( WayPoint.x - EscortVec3.x )^2 +
|
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-- ( WayPoint.y - EscortVec3.z )^2
|
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-- ) ^ 0.5 / 1000
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-- MENU_GROUP_COMMAND:New( self.EscortClient, "Waypoint " .. WayPointID .. " at " .. string.format( "%.2f", Distance ).. "km", self.EscortMenuResumeMission, ESCORT._ResumeMission, { ParamSelf = self, ParamWayPoint = WayPointID } )
|
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-- end
|
|
-- end
|
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--
|
|
-- return true
|
|
end
|
|
end
|
|
|
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return false
|
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end
|