mirror of
https://github.com/FlightControl-Master/MOOSE.git
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- Removed the old classes and moved into an "Old" folder in the Moose/Development folder. -- Cleaned Moose.lua + Documented class types -- Cleaned Create_Moose.bat + Documented class types - Extend the ZONE_BASE class with a probability randomization factor, that can be used for zone randomization purposes. - Documented the Zone module classes. - Changed and removed the POINT_VEC3 SmokeColor and FlareColor structure. Replaced with SMOKECOLOR and FLARECOLOR types. -- Replaced also code in test missions with SMOKECOLOR and FLARECOLOR references. - Renamed UnControlled() method to InitUnControlled method.
159 lines
4.3 KiB
Lua
159 lines
4.3 KiB
Lua
--- A DEPLOYTASK orchestrates the deployment of CARGO within a specific landing zone.
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-- @module DEPLOYTASK
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--- A DeployTask
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-- @type DEPLOYTASK
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DEPLOYTASK = {
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ClassName = "DEPLOYTASK",
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TEXT = { "Deploy", "deployed", "unloaded" },
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GoalVerb = "Deployment"
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}
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--- Creates a new DEPLOYTASK object, which models the sequence of STAGEs to unload a cargo.
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-- @function [parent=#DEPLOYTASK] New
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-- @param #string CargoType Type of the Cargo.
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-- @return #DEPLOYTASK The created DeployTask
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function DEPLOYTASK:New( CargoType )
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local self = BASE:Inherit( self, TASK:New() )
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self:F()
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local Valid = true
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if Valid then
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self.Name = 'Deploy Cargo'
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self.TaskBriefing = "Fly to one of the indicated landing zones and deploy " .. CargoType .. ". Your co-pilot will provide you with the directions (required flight angle in degrees) and the distance (in km) to the deployment zone."
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self.CargoType = CargoType
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self.GoalVerb = CargoType .. " " .. self.GoalVerb
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self.Stages = { STAGE_CARGO_INIT:New(), STAGE_CARGO_LOAD:New(), STAGEBRIEF:New(), STAGESTART:New(), STAGEROUTE:New(), STAGELANDING:New(), STAGELANDED:New(), STAGEUNLOAD:New(), STAGEDONE:New() }
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self.SetStage( self, 1 )
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end
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return self
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end
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function DEPLOYTASK:ToZone( LandingZone )
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self:F()
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self.LandingZones.LandingZoneNames[LandingZone.CargoZoneName] = LandingZone.CargoZoneName
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self.LandingZones.LandingZones[LandingZone.CargoZoneName] = LandingZone
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return self
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end
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function DEPLOYTASK:InitCargo( InitCargos )
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self:F( { InitCargos } )
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if type( InitCargos ) == "table" then
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self.Cargos.InitCargos = InitCargos
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else
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self.Cargos.InitCargos = { InitCargos }
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end
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return self
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end
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function DEPLOYTASK:LoadCargo( LoadCargos )
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self:F( { LoadCargos } )
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if type( LoadCargos ) == "table" then
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self.Cargos.LoadCargos = LoadCargos
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else
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self.Cargos.LoadCargos = { LoadCargos }
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end
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return self
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end
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--- When the cargo is unloaded, it will move to the target zone name.
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-- @param string TargetZoneName Name of the Zone to where the Cargo should move after unloading.
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function DEPLOYTASK:SetCargoTargetZoneName( TargetZoneName )
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self:F()
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local Valid = true
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Valid = routines.ValidateString( TargetZoneName, "TargetZoneName", Valid )
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if Valid then
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self.TargetZoneName = TargetZoneName
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end
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return Valid
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end
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function DEPLOYTASK:AddCargoMenus( Client, Cargos, TransportRadius )
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self:F()
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local ClientGroupID = Client:GetClientGroupID()
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self:T( ClientGroupID )
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for CargoID, Cargo in pairs( Cargos ) do
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self:T( { Cargo.ClassName, Cargo.CargoName, Cargo.CargoType, Cargo.CargoWeight } )
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if Cargo:IsStatusLoaded() and Client == Cargo:IsLoadedInClient() then
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if Client._Menus[Cargo.CargoType] == nil then
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Client._Menus[Cargo.CargoType] = {}
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end
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if not Client._Menus[Cargo.CargoType].DeployMenu then
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Client._Menus[Cargo.CargoType].DeployMenu = missionCommands.addSubMenuForGroup(
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ClientGroupID,
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self.TEXT[1] .. " " .. Cargo.CargoType,
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nil
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)
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self:T( 'Added DeployMenu ' .. self.TEXT[1] )
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end
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if Client._Menus[Cargo.CargoType].DeploySubMenus == nil then
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Client._Menus[Cargo.CargoType].DeploySubMenus = {}
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end
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if Client._Menus[Cargo.CargoType].DeployMenu == nil then
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self:T( 'deploymenu is nil' )
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end
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Client._Menus[Cargo.CargoType].DeploySubMenus[ #Client._Menus[Cargo.CargoType].DeploySubMenus + 1 ] = missionCommands.addCommandForGroup(
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ClientGroupID,
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Cargo.CargoName .. " ( " .. Cargo.CargoWeight .. "kg )",
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Client._Menus[Cargo.CargoType].DeployMenu,
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self.MenuAction,
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{ ReferenceTask = self, CargoTask = Cargo }
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)
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self:T( 'Added DeploySubMenu ' .. Cargo.CargoType .. ":" .. Cargo.CargoName .. " ( " .. Cargo.CargoWeight .. "kg )" )
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end
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end
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end
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function DEPLOYTASK:RemoveCargoMenus( Client )
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self:F()
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local ClientGroupID = Client:GetClientGroupID()
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self:T( ClientGroupID )
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for MenuID, MenuData in pairs( Client._Menus ) do
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if MenuData.DeploySubMenus ~= nil then
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for SubMenuID, SubMenuData in pairs( MenuData.DeploySubMenus ) do
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missionCommands.removeItemForGroup( ClientGroupID, SubMenuData )
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self:T( "Removed DeploySubMenu " )
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SubMenuData = nil
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end
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end
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if MenuData.DeployMenu then
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missionCommands.removeItemForGroup( ClientGroupID, MenuData.DeployMenu )
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self:T( "Removed DeployMenu " )
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MenuData.DeployMenu = nil
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end
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end
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end
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