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-- Updated .launch files to work from workspace. So everybody can use them from LDT. -- Deleted obscolete .launch files. -- Created new Moose_Create.lua script. Now lua makes the Dynamic and Static Moose.lua stub. -- One single file is the reference for the Moose sources: Moose.files located in Moose Setup -- Removed the l10n directory from Moose Setup\Moose Mission Update. -- Removed the 7z and other outputs to update missions.
14 lines
467 B
Lua
14 lines
467 B
Lua
-- The order of the declarations is important here. Don't touch it.
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--- Declare the event dispatcher based on the EVENT class
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_EVENTDISPATCHER = EVENT:New() -- Core.Event#EVENT
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--- Declare the timer dispatcher based on the SCHEDULEDISPATCHER class
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_SCHEDULEDISPATCHER = SCHEDULEDISPATCHER:New() -- Core.Timer#SCHEDULEDISPATCHER
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--- Declare the main database object, which is used internally by the MOOSE classes.
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_DATABASE = DATABASE:New() -- Database#DATABASE
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