MOOSE/Moose Mission Setup/Moose_Create.lua
FlightControl 581414b259 Release automation preparation
-- Updated .launch files to work from workspace. So everybody can use
them from LDT.
-- Deleted obscolete .launch files.
-- Created new Moose_Create.lua script. Now lua makes the Dynamic and
Static Moose.lua stub.
-- One single file is the reference for the Moose sources: Moose.files
located in Moose Setup
-- Removed the l10n directory from Moose Setup\Moose Mission Update.
-- Removed the 7z and other outputs to update missions.
2017-03-29 09:50:39 +02:00

79 lines
2.4 KiB
Lua

-- This routine is called from the LDT environment to create the Moose.lua file stub for use in .miz files.
local MooseDynamicStatic = arg[1]
local MooseDate = arg[2]
local MooseDevelopmentPath = arg[3]
local MooseSetupPath = arg[4]
print( "Moose (D)ynamic (S)tatic : " .. MooseDynamicStatic )
print( "Current Date : " .. MooseDate )
print( "Moose development path : " .. MooseDevelopmentPath )
print( "Moose setup path : " .. MooseSetupPath )
local MooseSourcesFilePath = MooseSetupPath .. "/Moose.files"
local MooseFilePath = MooseSetupPath .. "/Moose.lua"
print( "Reading Moose source list : " .. MooseSourcesFilePath )
local MooseFile = io.open( MooseFilePath, "w" )
if MooseDynamicStatic == "D" then
MooseFile:write( "env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' )\n" )
end
if MooseDynamicStatic == "S" then
MooseFile:write( "env.info( '*** MOOSE STATIC INCLUDE START *** ' )\n" )
end
MooseFile:write( "env.info( 'Moose Generation Timestamp: " .. MooseDate .. "' )\n" )
local MooseLoaderPath
if MooseDynamicStatic == "D" then
MooseLoaderPath = MooseSetupPath .. "/Moose Create Dynamic/Moose_Dynamic_Loader.lua"
end
if MooseDynamicStatic == "S" then
MooseLoaderPath = MooseSetupPath .. "/Moose Create Static/Moose_Static_Loader.lua"
end
local MooseLoader = io.open( MooseLoaderPath, "r" )
local MooseLoaderText = MooseLoader:read( "*a" )
MooseLoader:close()
MooseFile:write( MooseLoaderText )
if MooseDynamicStatic == "D" then
MooseFile:write( "BASE:TraceOnOff( true )\n" )
end
if MooseDynamicStatic == "S" then
MooseFile:write( "BASE:TraceOnOff( false )\n" )
end
local MooseSourcesFile = io.open( MooseSourcesFilePath, "r" )
local MooseSource = MooseSourcesFile:read("*l")
while( MooseSource ) do
if MooseSource ~= "" then
local MooseFilePath = MooseDevelopmentPath .. "\\" .. MooseSource .. ".lua"
if MooseDynamicStatic == "D" then
print( "Load dynamic: " .. MooseSource )
MooseFile:write( "__Moose.Include( '" .. MooseSource .. "' )\n" )
end
if MooseDynamicStatic == "S" then
print( "Load static: " .. MooseSource )
local MooseSourceFile = io.open( MooseFilePath, "r" )
local MooseSourceFileText = MooseSourceFile:read( "*a" )
MooseSourceFile:close()
MooseFile:write( MooseSourceFileText )
end
end
MooseSource = MooseSourcesFile:read("*l")
end
MooseFile:write( "env.info( '*** MOOSE INCLUDE END *** ' )\n" )
MooseSourcesFile:close()
MooseFile:close()