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127 lines
2.2 KiB
Lua
127 lines
2.2 KiB
Lua
--- UNIT Classes
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-- @module Unit
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Include.File( "Routines" )
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Include.File( "Base" )
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Include.File( "Message" )
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--- The UNIT class
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-- @type UNIT
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-- @Extends Base#BASE
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UNIT = {
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ClassName="UNIT",
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CategoryName = {
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[Unit.Category.AIRPLANE] = "Airplane",
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[Unit.Category.HELICOPTER] = "Helicoper",
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[Unit.Category.GROUND_UNIT] = "Ground Unit",
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[Unit.Category.SHIP] = "Ship",
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[Unit.Category.STRUCTURE] = "Structure",
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}
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}
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function UNIT:New( DCSUnit )
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local self = BASE:Inherit( self, BASE:New() )
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self:F( DCSUnit:getName() )
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self.DCSUnit = DCSUnit
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self.UnitName = DCSUnit:getName()
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self.UnitID = DCSUnit:getID()
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return self
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end
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function UNIT:IsAlive()
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self:F( self.UnitName )
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return ( self.DCSUnit and self.DCSUnit:isExist() )
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end
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function UNIT:GetDCSUnit()
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self:F( self.DCSUnit )
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return self.DCSUnit
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end
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function UNIT:GetID()
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self:F( self.UnitID )
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return self.UnitID
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end
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function UNIT:GetName()
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self:F( self.UnitName )
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return self.UnitName
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end
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function UNIT:GetTypeName()
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self:F( self.UnitName )
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return self.DCSUnit:getTypeName()
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end
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function UNIT:GetPrefix()
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self:F( self.UnitName )
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local UnitPrefix = string.match( self.UnitName, ".*#" ):sub( 1, -2 )
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self:T( UnitPrefix )
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return UnitPrefix
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end
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function UNIT:GetCallSign()
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self:F( self.UnitName )
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return self.DCSUnit:getCallsign()
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end
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function UNIT:GetPointVec2()
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self:F( self.UnitName )
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local UnitPos = self.DCSUnit:getPosition().p
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local UnitPoint = {}
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UnitPoint.x = UnitPos.x
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UnitPoint.y = UnitPos.z
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self:T( UnitPoint )
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return UnitPoint
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end
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function UNIT:GetPositionVec3()
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self:F( self.UnitName )
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local UnitPos = self.DCSUnit:getPosition().p
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self:T( UnitPos )
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return UnitPos
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end
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function UNIT:OtherUnitInRadius( AwaitUnit, Radius )
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self:F( { self.UnitName, AwaitUnit.UnitName, Radius } )
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local UnitPos = self:GetPositionVec3()
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local AwaitUnitPos = AwaitUnit:GetPositionVec3()
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if (((UnitPos.x - AwaitUnitPos.x)^2 + (UnitPos.z - AwaitUnitPos.z)^2)^0.5 <= Radius) then
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self:T( "true" )
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return true
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else
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self:T( "false" )
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return false
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end
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self:T( "false" )
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return false
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end
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function UNIT:GetCategoryName()
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return self.CategoryName[ self.DCSUnit:getDesc().category ]
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end
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