MOOSE/Moose/Base.lua
FlightControl 8e901b61f4 Fixed bugs and optimized ESCORT following logic
- Optimized the following logic of planes and helicopters.
- Fixed bugs with menus already present in the cache of the client.
- Fixed a bug in the SPAWN ReSpawn function.
- Optimized the JoinUp logic.
2016-04-08 20:03:15 +02:00

430 lines
12 KiB
Lua

--- The BASE class for all the classes defined within MOOSE.
-- @module Base
-- @author FlightControl
Include.File( "Routines" )
local _TraceOn = true
local _TraceLevel = 1
local _TraceClass = {
--DATABASE = true,
--SEAD = true,
--DESTROYBASETASK = true,
--MOVEMENT = true,
--SPAWN = true,
--STAGE = true,
--ZONE = true,
--GROUP = true,
--UNIT = true,
--CLIENT = true,
--CARGO = true,
--CARGO_GROUP = true,
--CARGO_PACKAGE = true,
--CARGO_SLINGLOAD = true,
--CARGO_ZONE = true,
--CLEANUP = true,
--MENU_CLIENT = true,
--MENU_CLIENT_COMMAND = true,
--ESCORT = true,
}
local _TraceClassMethod = {}
--- The BASE Class
-- @type BASE
-- @field ClassName The name of the class.
-- @field ClassID The ID number of the class.
BASE = {
ClassName = "BASE",
ClassID = 0,
Events = {}
}
--- The Formation Class
-- @type FORMATION
-- @field Cone A cone formation.
FORMATION = {
Cone = "Cone"
}
--- The base constructor. This is the top top class of all classed defined within the MOOSE.
-- Any new class needs to be derived from this class for proper inheritance.
-- @param #BASE self
-- @return #BASE The new instance of the BASE class.
-- @usage
-- function TASK:New()
--
-- local self = BASE:Inherit( self, BASE:New() )
--
-- -- assign Task default values during construction
-- self.TaskBriefing = "Task: No Task."
-- self.Time = timer.getTime()
-- self.ExecuteStage = _TransportExecuteStage.NONE
--
-- return self
-- end
-- @todo need to investigate if the deepCopy is really needed... Don't think so.
function BASE:New()
local Child = routines.utils.deepCopy( self )
local Parent = {}
setmetatable( Child, Parent )
Child.__index = Child
self.ClassID = self.ClassID + 1
Child.ClassID = self.ClassID
--Child.AddEvent( Child, S_EVENT_BIRTH, Child.EventBirth )
return Child
end
--- This is the worker method to inherit from a parent class.
-- @param #BASE self
-- @param Child is the Child class that inherits.
-- @param #BASE Parent is the Parent class that the Child inherits from.
-- @return #BASE Child
function BASE:Inherit( Child, Parent )
local Child = routines.utils.deepCopy( Child )
local Parent = routines.utils.deepCopy( Parent )
if Child ~= nil then
setmetatable( Child, Parent )
Child.__index = Child
end
--Child.ClassName = Child.ClassName .. '.' .. Child.ClassID
self:T( 'Inherited from ' .. Parent.ClassName )
return Child
end
--- This is the worker method to retrieve the Parent class.
-- @param #BASE self
-- @param #BASE Child is the Child class from which the Parent class needs to be retrieved.
-- @return #BASE
function BASE:Inherited( Child )
local Parent = getmetatable( Child )
-- env.info('Inherited class of ' .. Child.ClassName .. ' is ' .. Parent.ClassName )
return Parent
end
--- Get the ClassName + ClassID of the class instance.
-- The ClassName + ClassID is formatted as '%s#%09d'.
-- @param #BASE self
-- @return #string The ClassName + ClassID of the class instance.
function BASE:GetClassNameAndID()
return string.format( '%s#%09d', self:GetClassName(), self:GetClassID() )
end
--- Get the ClassName of the class instance.
-- @param #BASE self
-- @return #string The ClassName of the class instance.
function BASE:GetClassName()
return self.ClassName
end
--- Get the ClassID of the class instance.
-- @param #BASE self
-- @return #string The ClassID of the class instance.
function BASE:GetClassID()
return self.ClassID
end
--- Set a new listener for the class.
-- @param self
-- @param DCSTypes#Event Event
-- @param #function EventFunction
-- @return #BASE
function BASE:AddEvent( Event, EventFunction )
self:F( Event )
self.Events[#self.Events+1] = {}
self.Events[#self.Events].Event = Event
self.Events[#self.Events].EventFunction = EventFunction
self.Events[#self.Events].EventEnabled = false
return self
end
--- Enable the event listeners for the class.
-- @param #BASE self
-- @return #BASE
function BASE:EnableEvents()
self:F( #self.Events )
for EventID, Event in pairs( self.Events ) do
Event.Self = self
Event.EventEnabled = true
end
self.Events.Handler = world.addEventHandler( self )
return self
end
--- Disable the event listeners for the class.
-- @param #BASE self
-- @return #BASE
function BASE:DisableEvents()
self:F()
world.removeEventHandler( self )
for EventID, Event in pairs( self.Events ) do
Event.Self = nil
Event.EventEnabled = false
end
return self
end
local BaseEventCodes = {
"S_EVENT_SHOT",
"S_EVENT_HIT",
"S_EVENT_TAKEOFF",
"S_EVENT_LAND",
"S_EVENT_CRASH",
"S_EVENT_EJECTION",
"S_EVENT_REFUELING",
"S_EVENT_DEAD",
"S_EVENT_PILOT_DEAD",
"S_EVENT_BASE_CAPTURED",
"S_EVENT_MISSION_START",
"S_EVENT_MISSION_END",
"S_EVENT_TOOK_CONTROL",
"S_EVENT_REFUELING_STOP",
"S_EVENT_BIRTH",
"S_EVENT_HUMAN_FAILURE",
"S_EVENT_ENGINE_STARTUP",
"S_EVENT_ENGINE_SHUTDOWN",
"S_EVENT_PLAYER_ENTER_UNIT",
"S_EVENT_PLAYER_LEAVE_UNIT",
"S_EVENT_PLAYER_COMMENT",
"S_EVENT_SHOOTING_START",
"S_EVENT_SHOOTING_END",
"S_EVENT_MAX",
}
--onEvent( {[1]="S_EVENT_BIRTH",[2]={["subPlace"]=5,["time"]=0,["initiator"]={["id_"]=16884480,},["place"]={["id_"]=5000040,},["id"]=15,["IniUnitName"]="US F-15C@RAMP-Air Support Mountains#001-01",},}
-- Event = {
-- id = enum world.event,
-- time = Time,
-- initiator = Unit,
-- target = Unit,
-- place = Unit,
-- subPlace = enum world.BirthPlace,
-- weapon = Weapon
-- }
--- Creation of a Birth Event.
-- @param #BASE self
-- @param DCSTypes#Time EventTime The time stamp of the event.
-- @param DCSObject#Object Initiator The initiating object of the event.
-- @param #string IniUnitName The initiating unit name.
-- @param place
-- @param subplace
function BASE:CreateEventBirth( EventTime, Initiator, IniUnitName, place, subplace )
self:F( { EventTime, Initiator, IniUnitName, place, subplace } )
local Event = {
id = world.event.S_EVENT_BIRTH,
time = EventTime,
initiator = Initiator,
IniUnitName = IniUnitName,
place = place,
subplace = subplace
}
world.onEvent( Event )
end
--- Creation of a Crash Event.
-- @param #BASE self
-- @param DCSTypes#Time EventTime The time stamp of the event.
-- @param DCSObject#Object Initiator The initiating object of the event.
function BASE:CreateEventCrash( EventTime, Initiator )
self:F( { EventTime, Initiator } )
local Event = {
id = world.event.S_EVENT_CRASH,
time = EventTime,
initiator = Initiator,
}
world.onEvent( Event )
end
-- TODO: Complete DCSTypes#Event structure.
--- The main event handling function... This function captures all events generated for the class.
-- @param #BASE self
-- @param DCSTypes#Event event
function BASE:onEvent(event)
--env.info( 'onEvent Table self = ' .. tostring(self) )
if self then
for EventID, EventObject in pairs( self.Events ) do
if EventObject.EventEnabled then
--env.info( 'onEvent Table EventObject.Self = ' .. tostring(EventObject.Self) )
--env.info( 'onEvent event.id = ' .. tostring(event.id) )
--env.info( 'onEvent EventObject.Event = ' .. tostring(EventObject.Event) )
if event.id == EventObject.Event then
if self == EventObject.Self then
if event.initiator and event.initiator:isExist() then
event.IniUnitName = event.initiator:getName()
end
if event.target and event.target:isExist() then
event.TgtUnitName = event.target:getName()
end
self:T( { BaseEventCodes[event.id], event } )
EventObject.EventFunction( self, event )
end
end
end
end
end
end
-- Trace section
-- Log a trace (only shown when trace is on)
-- TODO: Make trace function using variable parameters.
--- Set trace level
-- @param #BASE self
-- @param #number Level
function BASE:TraceLevel( Level )
_TraceLevel = Level
end
--- Set tracing for a class
-- @param #BASE self
-- @param #string Class
function BASE:TraceClass( Class )
_TraceClass[Class] = true
_TraceClassMethod[Class] = {}
end
--- Set tracing for a specific method of class
-- @param #BASE self
-- @param #string Class
-- @param #string Method
function BASE:TraceClassMethod( Class, Method )
if not _TraceClassMethod[Class] then
_TraceClassMethod[Class] = {}
_TraceClassMethod[Class].Method = {}
end
_TraceClassMethod[Class].Method[Method] = true
end
--- Trace a function call. Must be at the beginning of the function logic.
-- @param #BASE self
-- @param Arguments A #table or any field.
function BASE:F( Arguments )
if _TraceOn and ( _TraceClass[self.ClassName] or _TraceClassMethod[self.ClassName] ) then
local DebugInfoCurrent = debug.getinfo( 2, "nl" )
local DebugInfoFrom = debug.getinfo( 3, "l" )
local Function = "function"
if DebugInfoCurrent.name then
Function = DebugInfoCurrent.name
end
if _TraceClass[self.ClassName] or _TraceClassMethod[self.ClassName].Method[Function] then
local LineCurrent = DebugInfoCurrent.currentline
local LineFrom = 0
if DebugInfoFrom then
LineFrom = DebugInfoFrom.currentline
end
env.info( string.format( "%6d\(%6d\)/%1s:%20s%05d.%s\(%s\)" , LineCurrent, LineFrom, "F", self.ClassName, self.ClassID, Function, routines.utils.oneLineSerialize( Arguments ) ) )
end
end
end
--- Trace a function call level 2. Must be at the beginning of the function logic.
-- @param #BASE self
-- @param Arguments A #table or any field.
function BASE:F2( Arguments )
if _TraceLevel >= 2 then
self:F( Arguments )
end
end
--- Trace a function call level 3. Must be at the beginning of the function logic.
-- @param #BASE self
-- @param Arguments A #table or any field.
function BASE:F3( Arguments )
if _TraceLevel >= 3 then
self:F( Arguments )
end
end
--- Trace a function logic. Can be anywhere within the function logic.
-- @param #BASE self
-- @param Arguments A #table or any field.
function BASE:T( Arguments )
if _TraceOn and ( _TraceClass[self.ClassName] or _TraceClassMethod[self.ClassName] ) then
local DebugInfoCurrent = debug.getinfo( 2, "nl" )
local DebugInfoFrom = debug.getinfo( 3, "l" )
local Function = "function"
if DebugInfoCurrent.name then
Function = DebugInfoCurrent.name
end
if _TraceClass[self.ClassName] or _TraceClassMethod[self.ClassName].Method[Function] then
local LineCurrent = DebugInfoCurrent.currentline
local LineFrom = 0
if DebugInfoFrom then
LineFrom = DebugInfoFrom.currentline
end
env.info( string.format( "%6d\(%6d\)/%1s:%20s%05d.%s" , LineCurrent, LineFrom, "T", self.ClassName, self.ClassID, routines.utils.oneLineSerialize( Arguments ) ) )
end
end
end
--- Trace a function logic level 2. Can be anywhere within the function logic.
-- @param #BASE self
-- @param Arguments A #table or any field.
function BASE:T2( Arguments )
if _TraceLevel >= 2 then
self:T( Arguments )
end
end
--- Trace a function logic level 3. Can be anywhere within the function logic.
-- @param #BASE self
-- @param Arguments A #table or any field.
function BASE:T3( Arguments )
if _TraceLevel >= 3 then
self:T( Arguments )
end
end
--- Log an exception which will be traced always. Can be anywhere within the function logic.
-- @param #BASE self
-- @param Arguments A #table or any field.
function BASE:E( Arguments )
local DebugInfoCurrent = debug.getinfo( 2, "nl" )
local DebugInfoFrom = debug.getinfo( 3, "l" )
local Function = "function"
if DebugInfoCurrent.name then
Function = DebugInfoCurrent.name
end
local LineCurrent = DebugInfoCurrent.currentline
local LineFrom = DebugInfoFrom.currentline
env.info( string.format( "%6d\(%6d\)/%1s:%20s%05d.%s\(%s\)" , LineCurrent, LineFrom, "E", self.ClassName, self.ClassID, Function, routines.utils.oneLineSerialize( Arguments ) ) )
end