mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
* Added precision bombing option #AUTOLASE * Added "nomenu" option #MENU_GROUP * Added MENU_GROUP:RefreshAndOrderByTag()
1010 lines
33 KiB
Lua
1010 lines
33 KiB
Lua
--- **Functional** - Autolase targets in the field.
|
|
--
|
|
-- ===
|
|
--
|
|
-- **AUOTLASE** - Autolase targets in the field.
|
|
--
|
|
-- ===
|
|
--
|
|
-- ## Missions:
|
|
--
|
|
-- ### [Autolase](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/)
|
|
--
|
|
-- ===
|
|
--
|
|
-- **Main Features:**
|
|
--
|
|
-- * Detect and lase contacts automatically
|
|
-- * Targets are lased by threat priority order
|
|
-- * Use FSM events to link functionality into your scripts
|
|
-- * Easy setup
|
|
--
|
|
-- ===
|
|
--
|
|
--- Spot on!
|
|
--
|
|
-- ===
|
|
--
|
|
-- # 1 Autolase concept
|
|
--
|
|
-- * Detect and lase contacts automatically
|
|
-- * Targets are lased by threat priority order
|
|
-- * Use FSM events to link functionality into your scripts
|
|
-- * Set laser codes and smoke colors per Recce unit
|
|
-- * Easy set-up
|
|
--
|
|
-- # 2 Basic usage
|
|
--
|
|
-- ## 2.2 Set up a group of Recce Units:
|
|
--
|
|
-- local FoxSet = SET_GROUP:New():FilterPrefixes("Recce"):FilterCoalitions("blue"):FilterStart()
|
|
--
|
|
-- ## 2.3 (Optional) Set up a group of pilots, this will drive who sees the F10 menu entry:
|
|
--
|
|
-- local Pilotset = SET_CLIENT:New():FilterCoalitions("blue"):FilterActive(true):FilterStart()
|
|
--
|
|
-- ## 2.4 Set up and start Autolase:
|
|
--
|
|
-- local autolaser = AUTOLASE:New(FoxSet,coalition.side.BLUE,"Wolfpack",Pilotset)
|
|
--
|
|
-- ## 2.5 Example - Using a fixed laser code and color for a specific Recce unit:
|
|
--
|
|
-- local recce = SPAWN:New("Reaper")
|
|
-- :InitDelayOff()
|
|
-- :OnSpawnGroup(
|
|
-- function (group)
|
|
-- local unit = group:GetUnit(1)
|
|
-- local name = unit:GetName()
|
|
-- autolaser:SetRecceLaserCode(name,1688)
|
|
-- autolaser:SetRecceSmokeColor(name,SMOKECOLOR.Red)
|
|
-- end
|
|
-- )
|
|
-- :InitCleanUp(60)
|
|
-- :InitLimit(1,0)
|
|
-- :SpawnScheduled(30,0.5)
|
|
--
|
|
-- ## 2.6 Example - Inform pilots about events:
|
|
--
|
|
-- autolaser:SetNotifyPilots(true) -- defaults to true, also shown if debug == true
|
|
-- -- Note - message are shown to pilots in the #SET_CLIENT only if using the pilotset option, else to the coalition.
|
|
--
|
|
--
|
|
-- ### Author: **applevangelist**
|
|
-- @module Functional.Autolase
|
|
-- @image Designation.JPG
|
|
--
|
|
-- Date: 24 Oct 2021
|
|
-- Last Update: Aug 2022
|
|
--
|
|
--- Class AUTOLASE
|
|
-- @type AUTOLASE
|
|
-- @field #string ClassName
|
|
-- @field #string lid
|
|
-- @field #number verbose
|
|
-- @field #string alias
|
|
-- @field #boolean debug
|
|
-- @field #string version
|
|
-- @extends Ops.Intel#INTEL
|
|
|
|
---
|
|
-- @field #AUTOLASE
|
|
AUTOLASE = {
|
|
ClassName = "AUTOLASE",
|
|
lid = "",
|
|
verbose = 0,
|
|
alias = "",
|
|
debug = false,
|
|
}
|
|
|
|
--- Laser spot info
|
|
-- @type AUTOLASE.LaserSpot
|
|
-- @field Core.Spot#SPOT laserspot
|
|
-- @field Wrapper.Unit#UNIT lasedunit
|
|
-- @field Wrapper.Unit#UNIT lasingunit
|
|
-- @field #number lasercode
|
|
-- @field #string location
|
|
-- @field #number timestamp
|
|
-- @field #string unitname
|
|
-- @field #string reccename
|
|
-- @field #string unittype
|
|
-- @field Core.Point#COORDINATE coordinate
|
|
|
|
--- AUTOLASE class version.
|
|
-- @field #string version
|
|
AUTOLASE.version = "0.1.13"
|
|
|
|
-------------------------------------------------------------------
|
|
-- Begin Functional.Autolase.lua
|
|
-------------------------------------------------------------------
|
|
|
|
--- Constructor for a new Autolase instance.
|
|
-- @param #AUTOLASE self
|
|
-- @param Core.Set#SET_GROUP RecceSet Set of detecting and lasing units
|
|
-- @param #number Coalition Coalition side. Can also be passed as a string "red", "blue" or "neutral".
|
|
-- @param #string Alias (Optional) An alias how this object is called in the logs etc.
|
|
-- @param Core.Set#SET_CLIENT PilotSet (Optional) Set of clients for precision bombing, steering menu creation. Leave nil for a coalition-wide F10 entry and display.
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:New(RecceSet, Coalition, Alias, PilotSet)
|
|
BASE:T({RecceSet, Coalition, Alias, PilotSet})
|
|
|
|
-- Inherit everything from BASE class.
|
|
local self=BASE:Inherit(self, BASE:New()) -- #AUTOLASE
|
|
|
|
if Coalition and type(Coalition)=="string" then
|
|
if Coalition=="blue" then
|
|
self.coalition=coalition.side.BLUE
|
|
elseif Coalition=="red" then
|
|
self.coalition=coalition.side.RED
|
|
elseif Coalition=="neutral" then
|
|
self.coalition=coalition.side.NEUTRAL
|
|
else
|
|
self:E("ERROR: Unknown coalition in AUTOLASE!")
|
|
end
|
|
end
|
|
|
|
-- Set alias.
|
|
if Alias then
|
|
self.alias=tostring(Alias)
|
|
else
|
|
self.alias="Lion"
|
|
if self.coalition then
|
|
if self.coalition==coalition.side.RED then
|
|
self.alias="Wolf"
|
|
elseif self.coalition==coalition.side.BLUE then
|
|
self.alias="Fox"
|
|
end
|
|
end
|
|
end
|
|
|
|
-- inherit from INTEL
|
|
local self=BASE:Inherit(self, INTEL:New(RecceSet, Coalition, Alias)) -- #AUTOLASE
|
|
|
|
self.RecceSet = RecceSet
|
|
self.DetectVisual = true
|
|
self.DetectOptical = true
|
|
self.DetectRadar = true
|
|
self.DetectIRST = true
|
|
self.DetectRWR = true
|
|
self.DetectDLINK = true
|
|
self.LaserCodes = UTILS.GenerateLaserCodes()
|
|
self.LaseDistance = 5000
|
|
self.LaseDuration = 300
|
|
self.GroupsByThreat = {}
|
|
self.UnitsByThreat = {}
|
|
self.RecceNames = {}
|
|
self.RecceLaserCode = {}
|
|
self.RecceSmokeColor = {}
|
|
self.RecceUnitNames= {}
|
|
self.maxlasing = 4
|
|
self.CurrentLasing = {}
|
|
self.lasingindex = 0
|
|
self.deadunitnotes = {}
|
|
self.usepilotset = false
|
|
self.reporttimeshort = 10
|
|
self.reporttimelong = 30
|
|
self.smoketargets = false
|
|
self.smokecolor = SMOKECOLOR.Red
|
|
self.notifypilots = true
|
|
self.targetsperrecce = {}
|
|
self.RecceUnits = {}
|
|
self.forcecooldown = true
|
|
self.cooldowntime = 60
|
|
self.useSRS = false
|
|
self.SRSPath = ""
|
|
self.SRSFreq = 251
|
|
self.SRSMod = radio.modulation.AM
|
|
self.NoMenus = false
|
|
|
|
-- Set some string id for output to DCS.log file.
|
|
self.lid=string.format("AUTOLASE %s (%s) | ", self.alias, self.coalition and UTILS.GetCoalitionName(self.coalition) or "unknown")
|
|
|
|
-- Add FSM transitions.
|
|
-- From State --> Event --> To State
|
|
self:AddTransition("*", "Monitor", "*") -- Start FSM
|
|
self:AddTransition("*", "Lasing", "*") -- Lasing target
|
|
self:AddTransition("*", "TargetLost", "*") -- Lost target
|
|
self:AddTransition("*", "TargetDestroyed", "*") -- Target destroyed
|
|
self:AddTransition("*", "RecceKIA", "*") -- Recce KIA
|
|
self:AddTransition("*", "LaserTimeout", "*") -- Laser timed out
|
|
self:AddTransition("*", "Cancel", "*") -- Stop Autolase
|
|
|
|
-- Menu Entry
|
|
if PilotSet then
|
|
self.usepilotset = true
|
|
self.pilotset = PilotSet
|
|
self:HandleEvent(EVENTS.PlayerEnterAircraft)
|
|
--self:SetPilotMenu()
|
|
end
|
|
self.SetPilotMenu()
|
|
|
|
|
|
self:SetClusterAnalysis(false, false)
|
|
|
|
self:__Start(2)
|
|
self:__Monitor(math.random(5,10))
|
|
|
|
return self
|
|
|
|
------------------------
|
|
--- Pseudo Functions ---
|
|
------------------------
|
|
|
|
--- Triggers the FSM event "Monitor".
|
|
-- @function [parent=#AUTOLASE] Status
|
|
-- @param #AUTOLASE self
|
|
|
|
--- Triggers the FSM event "Monitor" after a delay.
|
|
-- @function [parent=#AUTOLASE] __Status
|
|
-- @param #AUTOLASE self
|
|
-- @param #number delay Delay in seconds.
|
|
|
|
--- Triggers the FSM event "Cancel".
|
|
-- @function [parent=#AUTOLASE] Cancel
|
|
-- @param #AUTOLASE self
|
|
|
|
--- Triggers the FSM event "Cancel" after a delay.
|
|
-- @function [parent=#AUTOLASE] __Cancel
|
|
-- @param #AUTOLASE self
|
|
-- @param #number delay Delay in seconds.
|
|
|
|
--- On After "RecceKIA" event.
|
|
-- @function [parent=#AUTOLASE] OnAfterRecceKIA
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param #string RecceName The lost Recce
|
|
|
|
--- On After "TargetDestroyed" event.
|
|
-- @function [parent=#AUTOLASE] OnAfterTargetDestroyed
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param #string UnitName The destroyed unit\'s name
|
|
-- @param #string RecceName The Recce name lasing
|
|
|
|
--- On After "TargetLost" event.
|
|
-- @function [parent=#AUTOLASE] OnAfterTargetLost
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param #string UnitName The lost unit\'s name
|
|
-- @param #string RecceName The Recce name lasing
|
|
|
|
--- On After "LaserTimeout" event.
|
|
-- @function [parent=#AUTOLASE] OnAfterLaserTimeout
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param #string UnitName The lost unit\'s name
|
|
-- @param #string RecceName The Recce name lasing
|
|
|
|
--- On After "Lasing" event.
|
|
-- @function [parent=#AUTOLASE] OnAfterLasing
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param Functional.Autolase#AUTOLASE.LaserSpot LaserSpot The LaserSpot data table
|
|
|
|
end
|
|
|
|
-------------------------------------------------------------------
|
|
-- Helper Functions
|
|
-------------------------------------------------------------------
|
|
|
|
--- (Internal) Function to set pilot menu.
|
|
-- @param #AUTOLASE self
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetPilotMenu()
|
|
if self.usepilotset then
|
|
local pilottable = self.pilotset:GetSetObjects() or {}
|
|
for _,_unit in pairs (pilottable) do
|
|
local Unit = _unit -- Wrapper.Unit#UNIT
|
|
if Unit and Unit:IsAlive() then
|
|
local Group = Unit:GetGroup()
|
|
local lasemenu = MENU_GROUP_COMMAND:New(Group,"Autolase Status",nil,self.ShowStatus,self,Group)
|
|
lasemenu:Refresh()
|
|
end
|
|
end
|
|
else
|
|
if not self.NoMenus then
|
|
self.Menu = MENU_COALITION_COMMAND:New(self.coalition,"Autolase",nil,self.ShowStatus,self)
|
|
end
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- (Internal) Event function for new pilots.
|
|
-- @param #AUTOLASE self
|
|
-- @param Core.Event#EVENTDATA EventData
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:OnEventPlayerEnterAircraft(EventData)
|
|
self:SetPilotMenu()
|
|
return self
|
|
end
|
|
|
|
--- (Internal) Function to get a laser code by recce name
|
|
-- @param #AUTOLASE self
|
|
-- @param #string RecceName Unit(!) name of the Recce
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:GetLaserCode(RecceName)
|
|
local code = 1688
|
|
if self.RecceLaserCode[RecceName] == nil then
|
|
code = self.LaserCodes[math.random(#self.LaserCodes)]
|
|
self.RecceLaserCode[RecceName] = code
|
|
else
|
|
code = self.RecceLaserCode[RecceName]
|
|
end
|
|
return code
|
|
end
|
|
|
|
--- (Internal) Function to get a smoke color by recce name
|
|
-- @param #AUTOLASE self
|
|
-- @param #string RecceName Unit(!) name of the Recce
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:GetSmokeColor(RecceName)
|
|
local color = self.smokecolor
|
|
if self.RecceSmokeColor[RecceName] == nil then
|
|
self.RecceSmokeColor[RecceName] = color
|
|
else
|
|
color = self.RecceSmokeColor[RecceName]
|
|
end
|
|
return color
|
|
end
|
|
|
|
--- (User) Function enable sending messages via SRS.
|
|
-- @param #AUTOLASE self
|
|
-- @param #boolean OnOff Switch usage on and off
|
|
-- @param #string Path Path to SRS directory, e.g. C:\\Program Files\\DCS-SimpleRadio-Standalon
|
|
-- @param #number Frequency Frequency to send, e.g. 243
|
|
-- @param #number Modulation Modulation i.e. radio.modulation.AM or radio.modulation.FM
|
|
-- @param #string Label (Optional) Short label to be used on the SRS Client Overlay
|
|
-- @param #string Gender (Optional) Defaults to "male"
|
|
-- @param #string Culture (Optional) Defaults to "en-US"
|
|
-- @param #number Port (Optional) Defaults to 5002
|
|
-- @param #string Voice (Optional) Use a specifc voice with the @{Sound.SRS.SetVoice} function, e.g, `:SetVoice("Microsoft Hedda Desktop")`.
|
|
-- Note that this must be installed on your windows system. Can also be Google voice types, if you are using Google TTS.
|
|
-- @param #number Volume (Optional) Volume - between 0.0 (silent) and 1.0 (loudest)
|
|
-- @param #string PathToGoogleKey (Optional) Path to your google key if you want to use google TTS
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetUsingSRS(OnOff,Path,Frequency,Modulation,Label,Gender,Culture,Port,Voice,Volume,PathToGoogleKey)
|
|
if OnOff then
|
|
self.useSRS = true
|
|
self.SRSPath = Path or "C:\\Program Files\\DCS-SimpleRadio-Standalone"
|
|
self.SRSFreq = Frequency or 271
|
|
self.SRSMod = Modulation or radio.modulation.AM
|
|
self.Gender = Gender or "male"
|
|
self.Culture = Culture or "en-US"
|
|
self.Port = Port or 5002
|
|
self.Voice = Voice
|
|
self.PathToGoogleKey = PathToGoogleKey
|
|
self.Volume = Volume or 1.0
|
|
self.Label = Label
|
|
-- set up SRS
|
|
self.SRS = MSRS:New(self.SRSPath,self.SRSFreq,self.SRSMod,self.Volume)
|
|
self.SRS:SetCoalition(self.coalition)
|
|
self.SRS:SetLabel(self.MenuName or self.Name)
|
|
self.SRS:SetGender(self.Gender)
|
|
self.SRS:SetCulture(self.Culture)
|
|
self.SRS:SetPort(self.Port)
|
|
self.SRS:SetVoice(self.Voice)
|
|
if self.PathToGoogleKey then
|
|
self.SRS:SetGoogle(self.PathToGoogleKey)
|
|
end
|
|
self.SRSQueue = MSRSQUEUE:New(self.alias)
|
|
else
|
|
self.useSRS = false
|
|
self.SRS= nil
|
|
self.SRSQueue = nil
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- (User) Function set max lasing targets
|
|
-- @param #AUTOLASE self
|
|
-- @param #number Number Max number of targets to lase at once
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetMaxLasingTargets(Number)
|
|
self.maxlasing = Number or 4
|
|
return self
|
|
end
|
|
|
|
--- (Internal) Function set notify pilots on events
|
|
-- @param #AUTOLASE self
|
|
-- @param #boolean OnOff Switch messaging on (true) or off (false)
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetNotifyPilots(OnOff)
|
|
self.notifypilots = OnOff and true
|
|
return self
|
|
end
|
|
|
|
--- (User) Function to set a specific code to a Recce.
|
|
-- @param #AUTOLASE self
|
|
-- @param #string RecceName (Unit!) Name of the Recce
|
|
-- @param #number Code The lase code
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetRecceLaserCode(RecceName, Code)
|
|
local code = Code or 1688
|
|
self.RecceLaserCode[RecceName] = code
|
|
return self
|
|
end
|
|
|
|
--- (User) Function to set a specific smoke color for a Recce.
|
|
-- @param #AUTOLASE self
|
|
-- @param #string RecceName (Unit!) Name of the Recce
|
|
-- @param #number Color The color, e.g. SMOKECOLOR.Red, SMOKECOLOR.Green etc
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetRecceSmokeColor(RecceName, Color)
|
|
local color = Color or self.smokecolor
|
|
self.RecceSmokeColor[RecceName] = color
|
|
return self
|
|
end
|
|
|
|
--- (User) Function to force laser cooldown and cool down time
|
|
-- @param #AUTOLASE self
|
|
-- @param #boolean OnOff Switch cool down on (true) or off (false) - defaults to true
|
|
-- @param #number Seconds Number of seconds for cooldown - dafaults to 60 seconds
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetLaserCoolDown(OnOff, Seconds)
|
|
self.forcecooldown = OnOff and true
|
|
self.cooldowntime = Seconds or 60
|
|
return self
|
|
end
|
|
|
|
--- (User) Function to set message show times.
|
|
-- @param #AUTOLASE self
|
|
-- @param #number long Longer show time
|
|
-- @param #number short Shorter show time
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetReportingTimes(long, short)
|
|
self.reporttimeshort = short or 10
|
|
self.reporttimelong = long or 30
|
|
return self
|
|
end
|
|
|
|
--- (User) Function to set lasing distance in meters and duration in seconds
|
|
-- @param #AUTOLASE self
|
|
-- @param #number Distance (Max) distance for lasing in meters - default 5000 meters
|
|
-- @param #number Duration (Max) duration for lasing in seconds - default 300 secs
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetLasingParameters(Distance, Duration)
|
|
self.LaseDistance = Distance or 5000
|
|
self.LaseDuration = Duration or 300
|
|
return self
|
|
end
|
|
|
|
--- (User) Function to set smoking of targets.
|
|
-- @param #AUTOLASE self
|
|
-- @param #boolean OnOff Switch smoking on or off
|
|
-- @param #number Color Smokecolor, e.g. SMOKECOLOR.Red
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:SetSmokeTargets(OnOff,Color)
|
|
self.smoketargets = OnOff
|
|
self.smokecolor = Color or SMOKECOLOR.Red
|
|
return self
|
|
end
|
|
|
|
--- (Internal) Function to calculate line of sight.
|
|
-- @param #AUTOLASE self
|
|
-- @param Wrapper.Unit#UNIT Unit
|
|
-- @return #number LOS Line of sight in meters
|
|
function AUTOLASE:GetLosFromUnit(Unit)
|
|
local lasedistance = self.LaseDistance
|
|
local unitheight = Unit:GetHeight()
|
|
local coord = Unit:GetCoordinate()
|
|
local landheight = coord:GetLandHeight()
|
|
local asl = unitheight - landheight
|
|
if asl > 100 then
|
|
local absquare = lasedistance^2+asl^2
|
|
lasedistance = math.sqrt(absquare)
|
|
end
|
|
return lasedistance
|
|
end
|
|
|
|
--- (Internal) Function to check on lased targets.
|
|
-- @param #AUTOLASE self
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:CleanCurrentLasing()
|
|
local lasingtable = self.CurrentLasing
|
|
local newtable = {}
|
|
local newreccecount = {}
|
|
local lasing = 0
|
|
|
|
for _ind,_entry in pairs(lasingtable) do
|
|
local entry = _entry -- #AUTOLASE.LaserSpot
|
|
if not newreccecount[entry.reccename] then
|
|
newreccecount[entry.reccename] = 0
|
|
end
|
|
end
|
|
|
|
for _,_recce in pairs (self.RecceSet:GetSetObjects()) do
|
|
local recce = _recce --Wrapper.Group#GROUP
|
|
if recce and recce:IsAlive() then
|
|
local unit = recce:GetUnit(1)
|
|
local name = unit:GetName()
|
|
if not self.RecceUnits[name] then
|
|
self.RecceUnits[name] = { name=name, unit=unit, cooldown = false, timestamp = timer.getAbsTime() }
|
|
end
|
|
end
|
|
end
|
|
|
|
for _ind,_entry in pairs(lasingtable) do
|
|
local entry = _entry -- #AUTOLASE.LaserSpot
|
|
local valid = 0
|
|
local reccedead = false
|
|
local unitdead = false
|
|
local lostsight = false
|
|
local timeout = false
|
|
local Tnow = timer.getAbsTime()
|
|
-- check recce dead
|
|
local recce = entry.lasingunit
|
|
if recce and recce:IsAlive() then
|
|
valid = valid + 1
|
|
else
|
|
reccedead = true
|
|
self:__RecceKIA(2,entry.reccename)
|
|
end
|
|
-- check entry dead
|
|
local unit = entry.lasedunit
|
|
if unit and unit:IsAlive() == true then
|
|
valid = valid + 1
|
|
else
|
|
unitdead = true
|
|
if not self.deadunitnotes[entry.unitname] then
|
|
self.deadunitnotes[entry.unitname] = true
|
|
self:__TargetDestroyed(2,entry.unitname,entry.reccename)
|
|
end
|
|
end
|
|
-- check entry out of sight
|
|
if not reccedead and not unitdead then
|
|
if self:CanLase(recce,unit) then
|
|
valid = valid + 1
|
|
else
|
|
lostsight = true
|
|
entry.laserspot:LaseOff()
|
|
self:__TargetLost(2,entry.unitname,entry.reccename)
|
|
end
|
|
end
|
|
-- check timed out
|
|
local timestamp = entry.timestamp
|
|
if Tnow - timestamp < self.LaseDuration and not lostsight then
|
|
valid = valid + 1
|
|
else
|
|
timeout = true
|
|
entry.laserspot:LaseOff()
|
|
|
|
self.RecceUnits[entry.reccename].cooldown = true
|
|
self.RecceUnits[entry.reccename].timestamp = timer.getAbsTime()
|
|
|
|
if not lostsight then
|
|
self:__LaserTimeout(2,entry.unitname,entry.reccename)
|
|
end
|
|
end
|
|
if valid == 4 then
|
|
self.lasingindex = self.lasingindex + 1
|
|
newtable[self.lasingindex] = entry
|
|
newreccecount[entry.reccename] = newreccecount[entry.reccename] + 1
|
|
lasing = lasing + 1
|
|
end
|
|
end
|
|
self.CurrentLasing = newtable
|
|
self.targetsperrecce = newreccecount
|
|
return lasing
|
|
end
|
|
|
|
--- (Internal) Function to show status.
|
|
-- @param #AUTOLASE self
|
|
-- @param Wrapper.Group#GROUP Group (Optional) show to a certain group
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:ShowStatus(Group)
|
|
local report = REPORT:New("Autolase")
|
|
local reccetable = self.RecceSet:GetSetObjects()
|
|
for _,_recce in pairs(reccetable) do
|
|
if _recce and _recce:IsAlive() then
|
|
local unit = _recce:GetUnit(1)
|
|
local name = unit:GetName()
|
|
local code = self:GetLaserCode(name)
|
|
report:Add(string.format("Recce %s has code %d",name,code))
|
|
end
|
|
end
|
|
local lines = 0
|
|
for _ind,_entry in pairs(self.CurrentLasing) do
|
|
local entry = _entry -- #AUTOLASE.LaserSpot
|
|
local reccename = entry.reccename
|
|
local typename = entry.unittype
|
|
local code = entry.lasercode
|
|
local locationstring = entry.location
|
|
local playername = Group:GetPlayerName()
|
|
if playername then
|
|
local settings = _DATABASE:GetPlayerSettings(playername)
|
|
if settings then
|
|
if settings:IsA2G_MGRS() then
|
|
locationstring = entry.coordinate:ToStringMGRS(settings)
|
|
elseif settings:IsA2G_LL_DMS() then
|
|
locationstring = entry.coordinate:ToStringLLDMS()
|
|
end
|
|
end
|
|
end
|
|
local text = string.format("%s lasing %s code %d\nat %s",reccename,typename,code,locationstring)
|
|
report:Add(text)
|
|
lines = lines + 1
|
|
end
|
|
if lines == 0 then
|
|
report:Add("No targets!")
|
|
end
|
|
local reporttime = self.reporttimelong
|
|
if lines == 0 then reporttime = self.reporttimeshort end
|
|
if Group and Group:IsAlive() then
|
|
local m = MESSAGE:New(report:Text(),reporttime,"Info"):ToGroup(Group)
|
|
else
|
|
local m = MESSAGE:New(report:Text(),reporttime,"Info"):ToCoalition(self.coalition)
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- (Internal) Function to show messages.
|
|
-- @param #AUTOLASE self
|
|
-- @param #string Message The message to be sent
|
|
-- @param #number Duration Duration in seconds
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:NotifyPilots(Message,Duration)
|
|
if self.usepilotset then
|
|
local pilotset = self.pilotset:GetSetObjects() --#table
|
|
for _,_pilot in pairs(pilotset) do
|
|
local pilot = _pilot -- Wrapper.Unit#UNIT
|
|
if pilot and pilot:IsAlive() then
|
|
local Group = pilot:GetGroup()
|
|
local m = MESSAGE:New(Message,Duration,"Autolase"):ToGroup(Group)
|
|
end
|
|
end
|
|
elseif not self.debug then
|
|
local m = MESSAGE:New(Message,Duration,"Autolase"):ToCoalition(self.coalition)
|
|
else
|
|
local m = MESSAGE:New(Message,Duration,"Autolase"):ToAll()
|
|
end
|
|
if self.debug then self:I(Message) end
|
|
return self
|
|
end
|
|
|
|
--- (User) Send messages via SRS.
|
|
-- @param #AUTOLASE self
|
|
-- @param #string Message The (short!) message to be sent, e.g. "Lasing target!"
|
|
-- @return #AUTOLASE self
|
|
-- @usage Step 1 - set up the radio basics **once** with
|
|
-- my_autolase:SetUsingSRS(true,"C:\\path\\SRS-Folder",251,radio.modulation.AM)
|
|
-- Step 2 - send a message, e.g.
|
|
-- function my_autolase:OnAfterLasing(From, Event, To, LaserSpot)
|
|
-- my_autolase:NotifyPilotsWithSRS("Reaper lasing new target!")
|
|
-- end
|
|
function AUTOLASE:NotifyPilotsWithSRS(Message)
|
|
if self.useSRS then
|
|
self.SRSQueue:NewTransmission(Message,nil,self.SRS,nil,2)
|
|
end
|
|
if self.debug then self:I(Message) end
|
|
return self
|
|
end
|
|
|
|
--- (Internal) Function to check if a unit is already lased.
|
|
-- @param #AUTOLASE self
|
|
-- @param #string unitname Name of the unit to check
|
|
-- @return #boolean outcome True or false
|
|
function AUTOLASE:CheckIsLased(unitname)
|
|
local outcome = false
|
|
for _,_laserspot in pairs(self.CurrentLasing) do
|
|
local spot = _laserspot -- #AUTOLASE.LaserSpot
|
|
if spot.unitname == unitname then
|
|
outcome = true
|
|
break
|
|
end
|
|
end
|
|
return outcome
|
|
end
|
|
|
|
--- (Internal) Function to check if a unit can be lased.
|
|
-- @param #AUTOLASE self
|
|
-- @param Wrapper.Unit#UNIT Recce The Recce #UNIT
|
|
-- @param Wrapper.Unit#UNIT Unit The lased #UNIT
|
|
-- @return #boolean outcome True or false
|
|
function AUTOLASE:CanLase(Recce,Unit)
|
|
local canlase = false
|
|
-- cooldown?
|
|
if Recce and Recce:IsAlive() == true then
|
|
local name = Recce:GetName()
|
|
local cooldown = self.RecceUnits[name].cooldown and self.forcecooldown
|
|
if cooldown then
|
|
local Tdiff = timer.getAbsTime() - self.RecceUnits[name].timestamp
|
|
if Tdiff < self.cooldowntime then
|
|
return false
|
|
else
|
|
self.RecceUnits[name].cooldown = false
|
|
end
|
|
end
|
|
-- calculate LOS
|
|
local reccecoord = Recce:GetCoordinate()
|
|
local unitcoord = Unit:GetCoordinate()
|
|
local islos = reccecoord:IsLOS(unitcoord,2.5)
|
|
-- calculate distance
|
|
local distance = math.floor(reccecoord:Get3DDistance(unitcoord))
|
|
local lasedistance = self:GetLosFromUnit(Recce)
|
|
if distance <= lasedistance and islos then
|
|
canlase = true
|
|
end
|
|
end
|
|
return canlase
|
|
end
|
|
|
|
-------------------------------------------------------------------
|
|
-- FSM Functions
|
|
-------------------------------------------------------------------
|
|
|
|
--- (Internal) FSM Function for monitoring
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:onbeforeMonitor(From, Event, To)
|
|
self:T({From, Event, To})
|
|
-- Check if group has detected any units.
|
|
self:UpdateIntel()
|
|
return self
|
|
end
|
|
|
|
--- (Internal) FSM Function for monitoring
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:onafterMonitor(From, Event, To)
|
|
self:T({From, Event, To})
|
|
|
|
-- Housekeeping
|
|
local countlases = self:CleanCurrentLasing()
|
|
|
|
self:SetPilotMenu()
|
|
|
|
local detecteditems = self.Contacts or {} -- #table of Ops.Intelligence#INTEL.Contact
|
|
local groupsbythreat = {}
|
|
local report = REPORT:New("Detections")
|
|
local lines = 0
|
|
for _,_contact in pairs(detecteditems) do
|
|
local contact = _contact -- Ops.Intelligence#INTEL.Contact
|
|
local grp = contact.group
|
|
local coord = contact.position
|
|
local reccename = contact.recce or "none"
|
|
local reccegrp = UNIT:FindByName(reccename)
|
|
if reccegrp then
|
|
local reccecoord = reccegrp:GetCoordinate()
|
|
local distance = math.floor(reccecoord:Get3DDistance(coord))
|
|
local text = string.format("%s of %s | Distance %d km | Threatlevel %d",contact.attribute, contact.groupname, math.floor(distance/1000), contact.threatlevel)
|
|
report:Add(text)
|
|
self:T(text)
|
|
if self.debug then self:I(text) end
|
|
lines = lines + 1
|
|
-- sort out groups beyond sight
|
|
local lasedistance = self:GetLosFromUnit(reccegrp)
|
|
if grp:IsGround() and lasedistance >= distance then
|
|
table.insert(groupsbythreat,{contact.group,contact.threatlevel})
|
|
self.RecceNames[contact.groupname] = contact.recce
|
|
end
|
|
end
|
|
end
|
|
|
|
self.GroupsByThreat = groupsbythreat
|
|
|
|
if self.verbose > 2 and lines > 0 then
|
|
local m=MESSAGE:New(report:Text(),self.reporttimeshort,"Autolase"):ToAll()
|
|
end
|
|
|
|
table.sort(self.GroupsByThreat, function(a,b)
|
|
local aNum = a[2] -- Coin value of a
|
|
local bNum = b[2] -- Coin value of b
|
|
return aNum > bNum -- Return their comparisons, < for ascending, > for descending
|
|
end)
|
|
|
|
-- build table of Units
|
|
local unitsbythreat = {}
|
|
for _,_entry in pairs(self.GroupsByThreat) do
|
|
local group = _entry[1] -- Wrapper.Group#GROUP
|
|
if group and group:IsAlive() then
|
|
local units = group:GetUnits()
|
|
local reccename = self.RecceNames[group:GetName()]
|
|
for _,_unit in pairs(units) do
|
|
local unit = _unit -- Wrapper.Unit#UNIT
|
|
if unit and unit:IsAlive() then
|
|
local threat = unit:GetThreatLevel()
|
|
local coord = unit:GetCoordinate()
|
|
if threat > 0 then
|
|
local unitname = unit:GetName()
|
|
table.insert(unitsbythreat,{unit,threat})
|
|
self.RecceUnitNames[unitname] = reccename
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
self.UnitsByThreat = unitsbythreat
|
|
|
|
table.sort(self.UnitsByThreat, function(a,b)
|
|
local aNum = a[2] -- Coin value of a
|
|
local bNum = b[2] -- Coin value of b
|
|
return aNum > bNum -- Return their comparisons, < for ascending, > for descending
|
|
end)
|
|
|
|
local unitreport = REPORT:New("Detected Units")
|
|
|
|
local lines = 0
|
|
for _,_entry in pairs(self.UnitsByThreat) do
|
|
local threat = _entry[2]
|
|
local unit = _entry[1]
|
|
local unitname = unit:GetName()
|
|
local text = string.format("Unit %s | Threatlevel %d | Detected by %s",unitname,threat,self.RecceUnitNames[unitname])
|
|
unitreport:Add(text)
|
|
lines = lines + 1
|
|
self:T(text)
|
|
if self.debug then self:I(text) end
|
|
end
|
|
|
|
if self.verbose > 2 and lines > 0 then
|
|
local m=MESSAGE:New(unitreport:Text(),self.reporttimeshort,"Autolase"):ToAll()
|
|
end
|
|
|
|
for _,_detectingunit in pairs(self.RecceUnits) do
|
|
|
|
local reccename = _detectingunit.name
|
|
local recce = _detectingunit.unit
|
|
local reccecount = self.targetsperrecce[reccename] or 0
|
|
local targets = 0
|
|
for _,_entry in pairs(self.UnitsByThreat) do
|
|
local unit = _entry[1] -- Wrapper.Unit#UNIT
|
|
local unitname = unit:GetName()
|
|
local canlase = self:CanLase(recce,unit)
|
|
if targets+reccecount < self.maxlasing and not self:CheckIsLased(unitname) and unit:IsAlive() and canlase then
|
|
targets = targets + 1
|
|
local code = self:GetLaserCode(reccename)
|
|
local spot = SPOT:New(recce)
|
|
spot:LaseOn(unit,code,self.LaseDuration)
|
|
local locationstring = unit:GetCoordinate():ToStringLLDDM()
|
|
if _SETTINGS:IsA2G_MGRS() then
|
|
local precision = _SETTINGS:GetMGRS_Accuracy()
|
|
local settings = {}
|
|
settings.MGRS_Accuracy = precision
|
|
locationstring = unit:GetCoordinate():ToStringMGRS(settings)
|
|
elseif _SETTINGS:IsA2G_LL_DMS() then
|
|
locationstring = unit:GetCoordinate():ToStringLLDMS()
|
|
end
|
|
|
|
local laserspot = { -- #AUTOLASE.LaserSpot
|
|
laserspot = spot,
|
|
lasedunit = unit,
|
|
lasingunit = recce,
|
|
lasercode = code,
|
|
location = locationstring,
|
|
timestamp = timer.getAbsTime(),
|
|
unitname = unitname,
|
|
reccename = reccename,
|
|
unittype = unit:GetTypeName(),
|
|
coordinate = unit:GetCoordinate(),
|
|
}
|
|
if self.smoketargets then
|
|
local coord = unit:GetCoordinate()
|
|
local color = self:GetSmokeColor(reccename)
|
|
coord:Smoke(color)
|
|
end
|
|
self.lasingindex = self.lasingindex + 1
|
|
self.CurrentLasing[self.lasingindex] = laserspot
|
|
self:__Lasing(2,laserspot)
|
|
end
|
|
end
|
|
end
|
|
|
|
self:__Monitor(-30)
|
|
return self
|
|
end
|
|
|
|
--- (Internal) FSM Function onbeforeRecceKIA
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param #string RecceName The lost Recce
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:onbeforeRecceKIA(From,Event,To,RecceName)
|
|
self:T({From, Event, To, RecceName})
|
|
if self.notifypilots or self.debug then
|
|
local text = string.format("Recce %s KIA!",RecceName)
|
|
self:NotifyPilots(text,self.reporttimeshort)
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- (Internal) FSM Function onbeforeTargetDestroyed
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param #string UnitName The destroyed unit\'s name
|
|
-- @param #string RecceName The Recce name lasing
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:onbeforeTargetDestroyed(From,Event,To,UnitName,RecceName)
|
|
self:T({From, Event, To, UnitName, RecceName})
|
|
if self.notifypilots or self.debug then
|
|
local text = string.format("Unit %s destroyed! Good job!",UnitName)
|
|
self:NotifyPilots(text,self.reporttimeshort)
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- (Internal) FSM Function onbeforeTargetLost
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param #string UnitName The lost unit\'s name
|
|
-- @param #string RecceName The Recce name lasing
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:onbeforeTargetLost(From,Event,To,UnitName,RecceName)
|
|
self:T({From, Event, To, UnitName,RecceName})
|
|
if self.notifypilots or self.debug then
|
|
local text = string.format("%s lost sight of unit %s.",RecceName,UnitName)
|
|
self:NotifyPilots(text,self.reporttimeshort)
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- (Internal) FSM Function onbeforeLaserTimeout
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param #string UnitName The lost unit\'s name
|
|
-- @param #string RecceName The Recce name lasing
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:onbeforeLaserTimeout(From,Event,To,UnitName,RecceName)
|
|
self:T({From, Event, To, UnitName,RecceName})
|
|
if self.notifypilots or self.debug then
|
|
local text = string.format("%s laser timeout on unit %s.",RecceName,UnitName)
|
|
self:NotifyPilots(text,self.reporttimeshort)
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- (Internal) FSM Function onbeforeLasing
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @param Functional.Autolase#AUTOLASE.LaserSpot LaserSpot The LaserSpot data table
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:onbeforeLasing(From,Event,To,LaserSpot)
|
|
self:T({From, Event, To, LaserSpot.unittype})
|
|
if self.notifypilots or self.debug then
|
|
local laserspot = LaserSpot -- #AUTOLASE.LaserSpot
|
|
local text = string.format("%s is lasing %s code %d\nat %s",laserspot.reccename,laserspot.unittype,laserspot.lasercode,laserspot.location)
|
|
self:NotifyPilots(text,self.reporttimeshort+5)
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- (Internal) FSM Function onbeforeCancel
|
|
-- @param #AUTOLASE self
|
|
-- @param #string From The from state
|
|
-- @param #string Event The event
|
|
-- @param #string To The to state
|
|
-- @return #AUTOLASE self
|
|
function AUTOLASE:onbeforeCancel(From,Event,To)
|
|
self:UnHandleEvent(EVENTS.PlayerEnterAircraft)
|
|
self:__Stop(2)
|
|
return self
|
|
end
|
|
|
|
-------------------------------------------------------------------
|
|
-- End Functional.Autolase.lua
|
|
-------------------------------------------------------------------
|