2017-05-29 18:02:57 +02:00

108 lines
3.6 KiB
Lua

--- **Wrapper** -- AIRBASE is a wrapper class to handle the DCS Airbase objects.
--
-- ====
--
-- ### Author: **Sven Van de Velde (FlightControl)**
--
-- ### Contributions:
--
-- ===
--
-- @module Airbase
--- @type AIRBASE
-- @extends Wrapper.Positionable#POSITIONABLE
--- # AIRBASE class, extends @{Positionable#POSITIONABLE}
--
-- AIRBASE is a wrapper class to handle the DCS Airbase objects:
--
-- * Support all DCS Airbase APIs.
-- * Enhance with Airbase specific APIs not in the DCS Airbase API set.
--
-- ## AIRBASE reference methods
--
-- For each DCS Airbase object alive within a running mission, a AIRBASE wrapper object (instance) will be created within the _@{DATABASE} object.
-- This is done at the beginning of the mission (when the mission starts).
--
-- The AIRBASE class **does not contain a :New()** method, rather it provides **:Find()** methods to retrieve the object reference
-- using the DCS Airbase or the DCS AirbaseName.
--
-- Another thing to know is that AIRBASE objects do not "contain" the DCS Airbase object.
-- The AIRBASE methods will reference the DCS Airbase object by name when it is needed during API execution.
-- If the DCS Airbase object does not exist or is nil, the AIRBASE methods will return nil and log an exception in the DCS.log file.
--
-- The AIRBASE class provides the following functions to retrieve quickly the relevant AIRBASE instance:
--
-- * @{#AIRBASE.Find}(): Find a AIRBASE instance from the _DATABASE object using a DCS Airbase object.
-- * @{#AIRBASE.FindByName}(): Find a AIRBASE instance from the _DATABASE object using a DCS Airbase name.
--
-- IMPORTANT: ONE SHOULD NEVER SANATIZE these AIRBASE OBJECT REFERENCES! (make the AIRBASE object references nil).
--
-- ## DCS Airbase APIs
--
-- The DCS Airbase APIs are used extensively within MOOSE. The AIRBASE class has for each DCS Airbase API a corresponding method.
-- To be able to distinguish easily in your code the difference between a AIRBASE API call and a DCS Airbase API call,
-- the first letter of the method is also capitalized. So, by example, the DCS Airbase method @{DCSWrapper.Airbase#Airbase.getName}()
-- is implemented in the AIRBASE class as @{#AIRBASE.GetName}().
--
-- @field #AIRBASE
AIRBASE = {
ClassName="AIRBASE",
CategoryName = {
[Airbase.Category.AIRDROME] = "Airdrome",
[Airbase.Category.HELIPAD] = "Helipad",
[Airbase.Category.SHIP] = "Ship",
},
}
-- Registration.
--- Create a new AIRBASE from DCSAirbase.
-- @param #AIRBASE self
-- @param #string AirbaseName The name of the airbase.
-- @return Wrapper.Airbase#AIRBASE
function AIRBASE:Register( AirbaseName )
local self = BASE:Inherit( self, POSITIONABLE:New( AirbaseName ) )
self.AirbaseName = AirbaseName
return self
end
-- Reference methods.
--- Finds a AIRBASE from the _DATABASE using a DCSAirbase object.
-- @param #AIRBASE self
-- @param Dcs.DCSWrapper.Airbase#Airbase DCSAirbase An existing DCS Airbase object reference.
-- @return Wrapper.Airbase#AIRBASE self
function AIRBASE:Find( DCSAirbase )
local AirbaseName = DCSAirbase:getName()
local AirbaseFound = _DATABASE:FindAirbase( AirbaseName )
return AirbaseFound
end
--- Find a AIRBASE in the _DATABASE using the name of an existing DCS Airbase.
-- @param #AIRBASE self
-- @param #string AirbaseName The Airbase Name.
-- @return Wrapper.Airbase#AIRBASE self
function AIRBASE:FindByName( AirbaseName )
local AirbaseFound = _DATABASE:FindAirbase( AirbaseName )
return AirbaseFound
end
function AIRBASE:GetDCSObject()
local DCSAirbase = Airbase.getByName( self.AirbaseName )
if DCSAirbase then
return DCSAirbase
end
return nil
end