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https://github.com/FlightControl-Master/MOOSE.git
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37 lines
1.2 KiB
Lua
37 lines
1.2 KiB
Lua
--Initialization script for the Mission lua Environment (SSE)
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dofile('Scripts/ScriptingSystem.lua')
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-- Add LuaSocket to the LUAPATH, so that it can be found.
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package.path = package.path..";.\\LuaSocket\\?.lua;"
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-- Connect to the debugger, first require it.
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local initconnection = require("debugger")
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-- Now make the connection..
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-- "127.0.0.1" is the localhost.
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-- 10000 is the port. If you wanna use another port in LDT, change this number too!
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-- "dcsserver" is the name of the server. If you wanna use another name, change the name here too!
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-- nil (is for transport protocol, but not using this)
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-- "win" don't touch. But is important to indicate that we are in a windows environment to the debugger script.
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initconnection( "127.0.0.1", 10000, "dcsserver", nil, "win", "" )
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--Sanitize Mission Scripting environment
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--This makes unavailable some unsecure functions.
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--Mission downloaded from server to client may contain potentialy harmful lua code that may use these functions.
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--You can remove the code below and make availble these functions at your own risk.
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local function sanitizeModule(name)
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_G[name] = nil
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package.loaded[name] = nil
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end
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do
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sanitizeModule('os')
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--sanitizeModule('io')
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sanitizeModule('lfs')
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require = nil
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loadlib = nil
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end |