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https://github.com/FlightControl-Master/MOOSE.git
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- MESSAGE class finished and now properly documented. Changed New() function API. - Reworked Include.File lines. No Include.File line anymore in the Modules. All included in Moose.lua for dynamic loading.
369 lines
10 KiB
Lua
369 lines
10 KiB
Lua
--- Encapsulation of DCS World Menu system in a set of MENU classes.
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-- @module Menu
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--- The MENU class
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-- @type MENU
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-- @extends Base#BASE
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MENU = {
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ClassName = "MENU",
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MenuPath = nil,
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MenuText = "",
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MenuParentPath = nil
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}
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---
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function MENU:New( MenuText, MenuParentPath )
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-- Arrange meta tables
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local Child = BASE:Inherit( self, BASE:New() )
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Child.MenuPath = nil
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Child.MenuText = MenuText
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Child.MenuParentPath = MenuParentPath
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return Child
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end
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--- The COMMANDMENU class
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-- @type COMMANDMENU
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-- @extends Menu#MENU
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COMMANDMENU = {
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ClassName = "COMMANDMENU",
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CommandMenuFunction = nil,
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CommandMenuArgument = nil
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}
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function COMMANDMENU:New( MenuText, ParentMenu, CommandMenuFunction, CommandMenuArgument )
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-- Arrange meta tables
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local MenuParentPath = nil
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local Child = BASE:Inherit( self, MENU:New( MenuText, MenuParentPath ) )
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Child.MenuPath = missionCommands.addCommand( MenuText, MenuParentPath, CommandMenuFunction, CommandMenuArgument )
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Child.CommandMenuFunction = CommandMenuFunction
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Child.CommandMenuArgument = CommandMenuArgument
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return Child
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end
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--- The SUBMENU class
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-- @type SUBMENU
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-- @extends Menu#MENU
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SUBMENU = {
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ClassName = "SUBMENU"
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}
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function SUBMENU:New( MenuText, ParentMenu )
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-- Arrange meta tables
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local MenuParentPath = nil
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local Child = BASE:Inherit( self, MENU:New( MenuText, MenuParentPath ) )
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Child.MenuPath = missionCommands.addSubMenu( MenuText, MenuParentPath )
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return Child
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end
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-- This local variable is used to cache the menus registered under clients.
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-- Menus don't dissapear when clients are destroyed and restarted.
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-- So every menu for a client created must be tracked so that program logic accidentally does not create
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-- the same menus twice during initialization logic.
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-- These menu classes are handling this logic with this variable.
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local _MENUCLIENTS = {}
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--- The MENU_CLIENT class
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-- @type MENU_CLIENT
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-- @extends Menu#MENU
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MENU_CLIENT = {
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ClassName = "MENU_CLIENT"
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}
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--- Creates a new menu item for a group
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-- @param self
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-- @param Client#CLIENT MenuClient The Client owning the menu.
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-- @param #string MenuText The text for the menu.
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-- @param #table ParentMenu The parent menu.
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-- @return #MENU_CLIENT self
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function MENU_CLIENT:New( MenuClient, MenuText, ParentMenu )
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-- Arrange meta tables
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local MenuParentPath = {}
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local self = BASE:Inherit( self, MENU:New( MenuText, MenuParentPath ) )
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self:F( { MenuClient, MenuText, ParentMenu } )
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self.MenuClient = MenuClient
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self.MenuClientGroupID = MenuClient:GetClientGroupID()
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self.MenuParentPath = MenuParentPath
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self.MenuText = MenuText
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self.ParentMenu = ParentMenu
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self.Menus = {}
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if not _MENUCLIENTS[self.MenuClientGroupID] then
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_MENUCLIENTS[self.MenuClientGroupID] = {}
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end
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local MenuPath = _MENUCLIENTS[self.MenuClientGroupID]
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self:T( { MenuClient:GetClientGroupName(), MenuPath[table.concat(MenuParentPath)], MenuParentPath, MenuText } )
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local MenuPathID = table.concat(MenuParentPath) .. "/" .. MenuText
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if MenuPath[MenuPathID] then
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missionCommands.removeItemForGroup( self.MenuClient:GetClientGroupID(), MenuPath[MenuPathID] )
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end
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self.MenuPath = missionCommands.addSubMenuForGroup( self.MenuClient:GetClientGroupID(), MenuText, MenuParentPath )
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MenuPath[MenuPathID] = self.MenuPath
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self:T( { MenuClient:GetClientGroupName(), self.MenuPath } )
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if ParentMenu and ParentMenu.Menus then
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ParentMenu.Menus[self.MenuPath] = self
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end
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return self
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end
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--- Removes the sub menus recursively of this MENU_CLIENT.
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-- @param #MENU_CLIENT self
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-- @return #MENU_CLIENT self
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function MENU_CLIENT:RemoveSubMenus()
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self:F( self.MenuPath )
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for MenuID, Menu in pairs( self.Menus ) do
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Menu:Remove()
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end
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end
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--- Removes the sub menus recursively of this MENU_CLIENT.
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-- @param #MENU_CLIENT self
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-- @return #MENU_CLIENT self
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function MENU_CLIENT:Remove()
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self:F( self.MenuPath )
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self:RemoveSubMenus()
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if not _MENUCLIENTS[self.MenuClientGroupID] then
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_MENUCLIENTS[self.MenuClientGroupID] = {}
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end
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local MenuPath = _MENUCLIENTS[self.MenuClientGroupID]
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if MenuPath[table.concat(self.MenuParentPath) .. "/" .. self.MenuText] then
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MenuPath[table.concat(self.MenuParentPath) .. "/" .. self.MenuText] = nil
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end
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missionCommands.removeItemForGroup( self.MenuClient:GetClientGroupID(), self.MenuPath )
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self.ParentMenu.Menus[self.MenuPath] = nil
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return nil
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end
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--- The MENU_CLIENT_COMMAND class
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-- @type MENU_CLIENT_COMMAND
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-- @extends Menu#MENU
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MENU_CLIENT_COMMAND = {
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ClassName = "MENU_CLIENT_COMMAND"
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}
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--- Creates a new radio command item for a group
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-- @param self
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-- @param Client#CLIENT MenuClient The Client owning the menu.
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-- @param MenuText The text for the menu.
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-- @param ParentMenu The parent menu.
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-- @param CommandMenuFunction A function that is called when the menu key is pressed.
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-- @param CommandMenuArgument An argument for the function.
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-- @return Menu#MENU_CLIENT_COMMAND self
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function MENU_CLIENT_COMMAND:New( MenuClient, MenuText, ParentMenu, CommandMenuFunction, CommandMenuArgument )
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-- Arrange meta tables
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local MenuParentPath = {}
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local self = BASE:Inherit( self, MENU:New( MenuText, MenuParentPath ) )
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self.MenuClient = MenuClient
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self.MenuClientGroupID = MenuClient:GetClientGroupID()
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self.MenuParentPath = MenuParentPath
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self.MenuText = MenuText
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self.ParentMenu = ParentMenu
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if not _MENUCLIENTS[self.MenuClientGroupID] then
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_MENUCLIENTS[self.MenuClientGroupID] = {}
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end
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local MenuPath = _MENUCLIENTS[self.MenuClientGroupID]
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self:T( { MenuClient:GetClientGroupName(), MenuPath[table.concat(MenuParentPath)], MenuParentPath, MenuText, CommandMenuFunction, CommandMenuArgument } )
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local MenuPathID = table.concat(MenuParentPath) .. "/" .. MenuText
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if MenuPath[MenuPathID] then
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missionCommands.removeItemForGroup( self.MenuClient:GetClientGroupID(), MenuPath[MenuPathID] )
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end
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self.MenuPath = missionCommands.addCommandForGroup( self.MenuClient:GetClientGroupID(), MenuText, MenuParentPath, CommandMenuFunction, CommandMenuArgument )
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MenuPath[MenuPathID] = self.MenuPath
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self.CommandMenuFunction = CommandMenuFunction
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self.CommandMenuArgument = CommandMenuArgument
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ParentMenu.Menus[self.MenuPath] = self
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return self
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end
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function MENU_CLIENT_COMMAND:Remove()
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self:F( self.MenuPath )
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if not _MENUCLIENTS[self.MenuClientGroupID] then
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_MENUCLIENTS[self.MenuClientGroupID] = {}
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end
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local MenuPath = _MENUCLIENTS[self.MenuClientGroupID]
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if MenuPath[table.concat(self.MenuParentPath) .. "/" .. self.MenuText] then
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MenuPath[table.concat(self.MenuParentPath) .. "/" .. self.MenuText] = nil
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end
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missionCommands.removeItemForGroup( self.MenuClient:GetClientGroupID(), self.MenuPath )
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self.ParentMenu.Menus[self.MenuPath] = nil
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return nil
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end
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--- The MENU_COALITION class
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-- @type MENU_COALITION
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-- @extends Menu#MENU
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MENU_COALITION = {
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ClassName = "MENU_COALITION"
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}
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--- Creates a new coalition menu item
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-- @param #MENU_COALITION self
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-- @param DCSCoalition#coalition.side MenuCoalition The coalition owning the menu.
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-- @param #string MenuText The text for the menu.
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-- @param #table ParentMenu The parent menu.
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-- @return #MENU_COALITION self
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function MENU_COALITION:New( MenuCoalition, MenuText, ParentMenu )
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-- Arrange meta tables
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local MenuParentPath = {}
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local self = BASE:Inherit( self, MENU:New( MenuText, MenuParentPath ) )
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self:F( { MenuCoalition, MenuText, ParentMenu } )
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self.MenuCoalition = MenuCoalition
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self.MenuParentPath = MenuParentPath
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self.MenuText = MenuText
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self.ParentMenu = ParentMenu
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self.Menus = {}
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self:T( { MenuParentPath, MenuText } )
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self.MenuPath = missionCommands.addSubMenuForCoalition( self.MenuCoalition, MenuText, MenuParentPath )
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self:T( { self.MenuPath } )
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if ParentMenu and ParentMenu.Menus then
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ParentMenu.Menus[self.MenuPath] = self
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end
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return self
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end
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--- Removes the sub menus recursively of this MENU_COALITION.
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-- @param #MENU_COALITION self
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-- @return #MENU_COALITION self
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function MENU_COALITION:RemoveSubMenus()
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self:F( self.MenuPath )
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for MenuID, Menu in pairs( self.Menus ) do
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Menu:Remove()
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end
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end
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--- Removes the sub menus recursively of this MENU_COALITION.
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-- @param #MENU_COALITION self
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-- @return #MENU_COALITION self
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function MENU_COALITION:Remove()
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self:F( self.MenuPath )
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self:RemoveSubMenus()
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missionCommands.removeItemForCoalition( self.MenuCoalition, self.MenuPath )
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self.ParentMenu.Menus[self.MenuPath] = nil
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return nil
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end
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--- The MENU_COALITION_COMMAND class
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-- @type MENU_COALITION_COMMAND
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-- @extends Menu#MENU
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MENU_COALITION_COMMAND = {
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ClassName = "MENU_COALITION_COMMAND"
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}
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--- Creates a new radio command item for a group
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-- @param #MENU_COALITION_COMMAND self
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-- @param DCSCoalition#coalition.side MenuCoalition The coalition owning the menu.
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-- @param MenuText The text for the menu.
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-- @param ParentMenu The parent menu.
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-- @param CommandMenuFunction A function that is called when the menu key is pressed.
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-- @param CommandMenuArgument An argument for the function.
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-- @return #MENU_COALITION_COMMAND self
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function MENU_COALITION_COMMAND:New( MenuCoalition, MenuText, ParentMenu, CommandMenuFunction, CommandMenuArgument )
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-- Arrange meta tables
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local MenuParentPath = {}
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local self = BASE:Inherit( self, MENU:New( MenuText, MenuParentPath ) )
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self.MenuCoalition = MenuCoalition
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self.MenuParentPath = MenuParentPath
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self.MenuText = MenuText
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self.ParentMenu = ParentMenu
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self:T( { MenuParentPath, MenuText, CommandMenuFunction, CommandMenuArgument } )
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self.MenuPath = missionCommands.addCommandForCoalition( self.MenuCoalition, MenuText, MenuParentPath, CommandMenuFunction, CommandMenuArgument )
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self.CommandMenuFunction = CommandMenuFunction
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self.CommandMenuArgument = CommandMenuArgument
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ParentMenu.Menus[self.MenuPath] = self
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return self
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end
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--- Removes a radio command item for a coalition
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-- @param #MENU_COALITION_COMMAND self
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-- @return #MENU_COALITION_COMMAND self
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function MENU_COALITION_COMMAND:Remove()
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self:F( self.MenuPath )
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missionCommands.removeItemForCoalition( self.MenuCoalition, self.MenuPath )
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self.ParentMenu.Menus[self.MenuPath] = nil
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return nil
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end
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