MOOSE/Moose Development/Moose/Ops/Intelligence.lua
Frank ce1121a4c2 INTEL
Clusters
2020-07-20 01:20:28 +02:00

995 lines
30 KiB
Lua

--- **Ops** - Office of Military Intelligence.
--
-- **Main Features:**
--
-- * Stuff
--
-- ===
--
-- ### Author: **funkyfranky**
-- @module Ops.Intel
-- @image OPS_Intel.png
--- INTEL class.
-- @type INTEL
-- @field #string ClassName Name of the class.
-- @field #boolean Debug Debug mode. Messages to all about status.
-- @field #string lid Class id string for output to DCS log file.
-- @field #number coalition Coalition side number, e.g. `coalition.side.RED`.
-- @field #string alias Name of the agency.
-- @field #table filterCategory Category filters.
-- @field Core.Set#SET_ZONE acceptzoneset Set of accept zones. If defined, only contacts in these zones are considered.
-- @field Core.Set#SET_ZONE rejectzoneset Set of reject zones. Contacts in these zones are not considered, even if they are in accept zones.
-- @field #table Contacts Table of detected items.
-- @field #table ContactsLost Table of lost detected items.
-- @field #table ContactsUnknown Table of new detected items.
-- @field #table Clusters Clusters of detected groups.
-- @field #number clustercounter Running number of clusters.
-- @field #number dTforget Time interval in seconds before a known contact which is not detected any more is forgotten.
-- @extends Core.Fsm#FSM
--- Top Secret!
--
-- ===
--
-- ![Banner Image](..\Presentations\CarrierAirWing\INTEL_Main.jpg)
--
-- # The INTEL Concept
--
--
--
-- @field #INTEL
INTEL = {
ClassName = "INTEL",
Debug = nil,
lid = nil,
alias = nil,
filterCategory = {},
detectionset = nil,
Contacts = {},
ContactsLost = {},
ContactsUnknown = {},
Clusters = {},
clustercounter = 1,
}
--- Detected item info.
-- @type INTEL.Contact
-- @field #string groupname Name of the group.
-- @field Wrapper.Group#GROUP group The contact group.
-- @field #string typename Type name of detected item.
-- @field #number category Category number.
-- @field #string categoryname Category name.
-- @field #string attribute Generalized attribute.
-- @field #number threatlevel Threat level of this item.
-- @field #number Tdetected Time stamp in abs. mission time seconds when this item was last detected.
-- @field Core.Point#COORDINATE position Last known position of the item.
-- @field DCS#Vec3 velocity 3D velocity vector. Components x,y and z in m/s.
-- @field #number speed Last known speed.
-- @field #number markerID F10 map marker ID.
--- Cluster info.
-- @type INTEL.Cluster
-- @field #number index Cluster index.
-- @field #number size Number of groups in the cluster.
-- @field #table Contacts Table of contacts in the cluster.
-- @field #number threatlevelMax Max threat level of cluster.
-- @field #number threatlevelSum Sum of threat levels.
-- @field #number threatlevelAve Average of threat levels.
-- @field Core.Point#COORDINATE coordinate Coordinate of the cluster.
-- @field Wrapper.Marker#MARKER marker F10 marker.
--- INTEL class version.
-- @field #string version
INTEL.version="0.0.3"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- ToDo list
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- DONE: Accept zones.
-- TODO: Reject zones.
-- TODO: Filter detection methods.
-- NOGO: SetAttributeZone --> return groups of generalized attributes in a zone.
-- DONE: Loose units only if they remain undetected for a given time interval. We want to avoid fast oscillation between detected/lost states. Maybe 1-5 min would be a good time interval?!
-- DONE: Combine units to groups for all, new and lost.
-- TODO: process detected set asynchroniously for better performance.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Constructor
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Create a new INTEL object and start the FSM.
-- @param #INTEL self
-- @param Core.Set#SET_GROUP DetectionSet Set of detection groups.
-- @param #number Coalition Coalition side. Can also be passed as a string "red", "blue" or "neutral".
-- @return #INTEL self
function INTEL:New(DetectionSet, Coalition)
-- Inherit everything from FSM class.
local self=BASE:Inherit(self, FSM:New()) -- #INTEL
-- Detection set.
self.detectionset=DetectionSet or SET_GROUP:New()
-- Determine coalition from first group in set.
self.coalition=Coalition or DetectionSet:CountAlive()>0 and DetectionSet:GetFirst():GetCoalition() or nil
-- Set alias.
self.alias="SPECTRE"
if self.coalition then
if self.coalition==coalition.side.RED then
self.alias="KGB"
elseif self.coalition==coalition.side.BLUE then
self.alias="CIA"
end
end
-- Set some string id for output to DCS.log file.
self.lid=string.format("INTEL %s | ", self.alias)
-- Start State.
self:SetStartState("Stopped")
-- Add FSM transitions.
-- From State --> Event --> To State
self:AddTransition("Stopped", "Start", "Running") -- Start FSM.
self:AddTransition("*", "Status", "*") -- INTEL status update
self:AddTransition("*", "Detect", "*") -- Start detection run. Not implemented yet!
self:AddTransition("*", "NewContact", "*") -- New contact has been detected.
self:AddTransition("*", "LostContact", "*") -- Contact could not be detected any more.
-- Defaults
self:SetForgetTime()
self:SetAcceptZones()
------------------------
--- Pseudo Functions ---
------------------------
--- Triggers the FSM event "Start". Starts the INTEL. Initializes parameters and starts event handlers.
-- @function [parent=#INTEL] Start
-- @param #INTEL self
--- Triggers the FSM event "Start" after a delay. Starts the INTEL. Initializes parameters and starts event handlers.
-- @function [parent=#INTEL] __Start
-- @param #INTEL self
-- @param #number delay Delay in seconds.
--- Triggers the FSM event "Stop". Stops the INTEL and all its event handlers.
-- @param #INTEL self
--- Triggers the FSM event "Stop" after a delay. Stops the INTEL and all its event handlers.
-- @function [parent=#INTEL] __Stop
-- @param #INTEL self
-- @param #number delay Delay in seconds.
--- Triggers the FSM event "Status".
-- @function [parent=#INTEL] Status
-- @param #INTEL self
--- Triggers the FSM event "Status" after a delay.
-- @function [parent=#INTEL] __Status
-- @param #INTEL self
-- @param #number delay Delay in seconds.
-- Debug trace.
if false then
self.Debug=true
BASE:TraceOnOff(true)
BASE:TraceClass(self.ClassName)
BASE:TraceLevel(1)
end
self.Debug=true
return self
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- User functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Set accept zones. Only contacts detected in this/these zone(s) are considered.
-- @param #INTEL self
-- @param Core.Set#SET_ZONE AcceptZoneSet Set of accept zones
-- @return #INTEL self
function INTEL:SetAcceptZones(AcceptZoneSet)
self.acceptzoneset=AcceptZoneSet or SET_ZONE:New()
return self
end
--- Set accept zones. Only contacts detected in this zone are considered.
-- @param #INTEL self
-- @param Core.Zone#ZONE AcceptZone Add a zone to the accept zone set.
-- @return #INTEL self
function INTEL:AddAcceptZone(AcceptZone)
self.acceptzoneset:AddZone(AcceptZone)
return self
end
--- Set forget contacts time interval.
-- Previously known contacts that are not detected any more, are "lost" after this time.
-- This avoids fast oscillations between a contact being detected and undetected.
-- @param #INTEL self
-- @param #number TimeInterval Time interval in seconds. Default is 120 sec.
-- @return #INTEL self
function INTEL:SetForgetTime(TimeInterval)
self.dTforget=TimeInterval or 120
return self
end
--- Filter unit categories. Valid categories are:
--
-- * Unit.Category.AIRPLANE
-- * Unit.Category.HELICOPTER
-- * Unit.Category.GROUND_UNIT
-- * Unit.Category.SHIP
-- * Unit.Category.STRUCTURE
--
-- @param #INTEL self
-- @param #table Categories Filter categories, e.g. {Unit.Category.AIRPLANE, Unit.Category.HELICOPTER}.
-- @return #INTEL self
function INTEL:SetFilterCategory(Categories)
if type(Categories)~="table" then
Categories={Categories}
end
self.filterCategory=Categories
local text="Filter categories: "
for _,category in pairs(self.filterCategory) do
text=text..string.format("%d,", category)
end
self:I(self.lid..text)
return self
end
--- Filter group categories. Valid categories are:
--
-- * Group.Category.AIRPLANE
-- * Group.Category.HELICOPTER
-- * Group.Category.GROUND
-- * Group.Category.SHIP
-- * Group.Category.TRAIN
--
-- @param #INTEL self
-- @param #table Categories Filter categories, e.g. {Group.Category.AIRPLANE, Group.Category.HELICOPTER}.
-- @return #INTEL self
function INTEL:FilterCategoryGroup(GroupCategories)
if type(GroupCategories)~="table" then
GroupCategories={GroupCategories}
end
self.filterCategoryGroup=GroupCategories
local text="Filter group categories: "
for _,category in pairs(self.filterCategoryGroup) do
text=text..string.format("%d,", category)
end
self:I(self.lid..text)
return self
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Start & Status
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- On after Start event. Starts the FLIGHTGROUP FSM and event handlers.
-- @param #INTEL self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
function INTEL:onafterStart(From, Event, To)
-- Short info.
local text=string.format("Starting INTEL v%s", self.version)
self:I(self.lid..text)
-- Start the status monitoring.
self:__Status(-math.random(10))
end
--- On after "Status" event.
-- @param #INTEL self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
function INTEL:onafterStatus(From, Event, To)
-- FSM state.
local fsmstate=self:GetState()
-- Fresh arrays.
self.ContactsLost={}
self.ContactsUnknown={}
-- Check if group has detected any units.
self:UpdateIntel()
-- Number of total contacts.
local Ncontacts=#self.Contacts
-- Short info.
local text=string.format("Status %s [Agents=%s]: Contacts=%d, New=%d, Lost=%d", fsmstate, self.detectionset:CountAlive(), Ncontacts, #self.ContactsUnknown, #self.ContactsLost)
self:I(self.lid..text)
-- Detailed info.
if Ncontacts>0 then
text="Detected Contacts:"
for _,_contact in pairs(self.Contacts) do
local contact=_contact --#INTEL.Contact
local dT=timer.getAbsTime()-contact.Tdetected
text=text..string.format("\n- %s (%s): %s, units=%d, T=%d sec", contact.categoryname, contact.attribute, contact.groupname, contact.group:CountAliveUnits(), dT)
if contact.mission then
local mission=contact.mission --Ops.Auftrag#AUFTRAG
text=text..string.format(" mission name=%s type=%s target=%s", mission.name, mission.type, mission:GetTargetName() or "unkown")
end
end
self:I(self.lid..text)
end
self:__Status(-30)
end
--- Update detected items.
-- @param #INTEL self
function INTEL:UpdateIntel()
-- Set of all detected units.
local DetectedSet=SET_UNIT:New()
-- Loop over all units providing intel.
for _,_group in pairs(self.detectionset:GetSet()) do
local group=_group --Wrapper.Group#GROUP
if group and group:IsAlive() then
for _,_recce in pairs(group:GetUnits()) do
local recce=_recce --Wrapper.Unit#UNIT
-- Get set of detected units.
local detectedunitset=recce:GetDetectedUnitSet()
-- Add detected units to all set.
DetectedSet=DetectedSet:GetSetUnion(detectedunitset)
end
end
end
-- TODO: Filter units from reject zones.
-- TODO: Filter detection methods?
local remove={}
for _,_unit in pairs(DetectedSet.Set) do
local unit=_unit --Wrapper.Unit#UNIT
-- Check if unit is in any of the accept zones.
if self.acceptzoneset:Count()>0 then
local inzone=false
for _,_zone in pairs(self.acceptzoneset.Set) do
local zone=_zone --Core.Zone#ZONE
if unit:IsInZone(zone) then
inzone=true
break
end
end
-- Unit is not in accept zone ==> remove!
if not inzone then
table.insert(remove, unit:GetName())
end
end
-- Filter unit categories.
if #self.filterCategory>0 then
local unitcategory=unit:GetUnitCategory()
local keepit=false
for _,filtercategory in pairs(self.filterCategory) do
if unitcategory==filtercategory then
keepit=true
break
end
end
if not keepit then
self:I(self.lid..string.format("Removing unit %s category=%d", unit:GetName(), unit:GetCategory()))
table.insert(remove, unit:GetName())
end
end
end
-- Remove filtered units.
for _,unitname in pairs(remove) do
DetectedSet:Remove(unitname, true)
end
-- Create detected contacts.
self:CreateDetectedItems(DetectedSet)
-- Paint a picture of the battlefield.
self:PaintPicture()
end
--- Create detected items.
-- @param #INTEL self
-- @param Core.Set#SET_UNIT detectedunitset Set of detected units.
function INTEL:CreateDetectedItems(detectedunitset)
local detectedgroupset=SET_GROUP:New()
-- Convert detected UNIT set to detected GROUP set.
for _,_unit in pairs(detectedunitset:GetSet()) do
local unit=_unit --Wrapper.Unit#UNIT
local group=unit:GetGroup()
if group and group:IsAlive() then
local groupname=group:GetName()
detectedgroupset:Add(groupname, group)
end
end
-- Current time.
local Tnow=timer.getAbsTime()
for _,_group in pairs(detectedgroupset.Set) do
local group=_group --Wrapper.Group#GROUP
-- Group name.
local groupname=group:GetName()
-- Get contact if already known.
local detecteditem=self:GetContactByName(groupname)
if detecteditem then
---
-- Detected item already exists ==> Update data.
---
detecteditem.Tdetected=Tnow
detecteditem.position=group:GetCoordinate()
detecteditem.velocity=group:GetVelocityVec3()
detecteditem.speed=group:GetVelocityMPS()
else
---
-- Detected item does not exist in our list yet.
---
-- Create new contact.
local item={} --#INTEL.Contact
item.groupname=groupname
item.group=group
item.Tdetected=Tnow
item.typename=group:GetTypeName()
item.attribute=group:GetAttribute()
item.category=group:GetCategory()
item.categoryname=group:GetCategoryName()
item.threatlevel=group:GetUnit(1):GetThreatLevel()
item.position=group:GetCoordinate()
item.velocity=group:GetVelocityVec3()
item.speed=group:GetVelocityMPS()
-- Add contact to table.
self:AddContact(item)
-- Trigger new contact event.
self:NewContact(item)
end
end
-- Now check if there some groups could not be detected any more.
for i=#self.Contacts,1,-1 do
local item=self.Contacts[i] --#INTEL.Contact
local group=detectedgroupset:FindGroup(item.groupname)
-- Check if deltaT>Tforget. We dont want quick oscillations between detected and undetected states.
if self:_CheckContactLost(item) then
-- Trigger LostContact event. This also adds the contact to the self.ContactsLost table.
self:LostContact(item)
-- Remove contact from table.
self:RemoveContact(item)
end
end
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- FSM Events
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- On after "NewContact" event.
-- @param #INTEL self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param #INTEL.Contact Contact Detected contact.
function INTEL:onafterNewContact(From, Event, To, Contact)
self:I(self.lid..string.format("NEW contact %s", Contact.groupname))
table.insert(self.ContactsUnknown, Contact)
end
--- On after "LostContact" event.
-- @param #INTEL self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param #INTEL.Contact Contact Detected contact.
function INTEL:onafterLostContact(From, Event, To, Contact)
self:I(self.lid..string.format("LOST contact %s", Contact.groupname))
table.insert(self.ContactsLost, Contact)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Misc Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Get a contact by name.
-- @param #INTEL self
-- @param #string groupname Name of the contact group.
-- @return #INTEL.Contact The contact.
function INTEL:GetContactByName(groupname)
for i,_contact in pairs(self.Contacts) do
local contact=_contact --#INTEL.Contact
if contact.groupname==groupname then
return contact
end
end
return nil
end
--- Add a contact to our list.
-- @param #INTEL self
-- @param #INTEL.Contact Contact The contact to be added.
function INTEL:AddContact(Contact)
table.insert(self.Contacts, Contact)
end
--- Remove a contact from our list.
-- @param #INTEL self
-- @param #INTEL.Contact Contact The contact to be removed.
function INTEL:RemoveContact(Contact)
for i,_contact in pairs(self.Contacts) do
local contact=_contact --#INTEL.Contact
if contact.groupname==Contact.groupname then
table.remove(self.Contacts, i)
end
end
end
--- Check if a contact was lost.
-- @param #INTEL self
-- @param #INTEL.Contact Contact The contact to be removed.
-- @return #boolean If true, contact was not detected for at least *dTforget* seconds.
function INTEL:_CheckContactLost(Contact)
-- Group dead?
if Contact.group==nil or not Contact.group:IsAlive() then
return true
end
-- Time since last detected.
local dT=timer.getAbsTime()-Contact.Tdetected
local dTforget=self.dTforget
if Contact.category==Group.Category.GROUND then
dTforget=60*60*2 -- 2 hours
elseif Contact.category==Group.Category.AIRPLANE then
dTforget=60*10 -- 10 min
elseif Contact.category==Group.Category.HELICOPTER then
dTforget=60*20 -- 20 min
elseif Contact.category==Group.Category.SHIP then
dTforget=60*60 -- 1 hour
elseif Contact.category==Group.Category.TRAIN then
dTforget=60*60 -- 1 hour
end
if dT>dTforget then
return true
else
return false
end
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Cluster Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Paint picture of the battle field.
-- @param #INTEL self
function INTEL:PaintPicture()
-- First remove all lost contacts from clusters.
for _,_contact in pairs(self.ContactsLost) do
local contact=_contact --#INTEL.Contact
local cluster=self:GetClusterOfContact(contact)
if cluster then
self:RemoveContactFromCluster(contact, cluster)
end
end
for _,_contact in pairs(self.Contacts) do
local contact=_contact --#INTEL.Contact
-- Check if this contact is in any cluster.
local isincluster=self:CheckContactInClusters(contact)
-- Get the current cluster (if any) this contact belongs to.
local currentcluster=self:GetClusterOfContact(contact)
if currentcluster then
---
-- Contact is currently part of a cluster.
---
-- Check if the contact is still connected to the cluster.
local isconnected=self:IsContactConnectedToCluster(contact, currentcluster)
if not isconnected then
local cluster=self:IsContactPartOfAnyClusters(contact)
if cluster then
self:AddContactToCluster(contact, cluster)
else
local newcluster=self:CreateCluster(contact.position)
self:AddContactToCluster(contact, newcluster)
end
end
else
---
-- Contact is not in any cluster yet.
---
local cluster=self:IsContactPartOfAnyClusters(contact)
if cluster then
self:AddContactToCluster(contact, cluster)
else
local newcluster=self:CreateCluster(contact.position)
self:AddContactToCluster(contact, newcluster)
end
end
end
-- Update F10 marker text if cluster has changed.
for _,_cluster in pairs(self.Clusters) do
local cluster=_cluster --#INTEL.Cluster
local coordinate=self:GetClusterCoordinate(cluster)
-- Update F10 marker.
self:UpdateClusterMarker(cluster, coordinate)
end
end
--- Create a new cluster.
-- @param #INTEL self
-- @param Core.Point#COORDINATE coordinate The coordinate of the cluster.
-- @return #INTEL.Cluster cluster The cluster.
function INTEL:CreateCluster(coordinate)
-- Create new cluster
local cluster={} --#INTEL.Cluster
cluster.index=self.clustercounter
cluster.coordinate=coordinate
cluster.threatlevelSum=0
cluster.threatlevelMax=0
cluster.size=0
cluster.Contacts={}
-- Add cluster.
table.insert(self.Clusters, cluster)
-- Increase counter.
self.clustercounter=self.clustercounter+1
return cluster
end
--- Add a contact to the cluster.
-- @param #INTEL self
-- @param #INTEL.Contact contact The contact.
-- @param #INTEL.Cluster cluster The cluster.
function INTEL:AddContactToCluster(contact, cluster)
if contact and cluster then
-- Add neighbour to cluster contacts.
table.insert(cluster.Contacts, contact)
cluster.threatlevelSum=cluster.threatlevelSum+contact.threatlevel
cluster.size=cluster.size+1
end
end
--- Remove a contact from a cluster.
-- @param #INTEL self
-- @param #INTEL.Contact contact The contact.
-- @param #INTEL.Cluster cluster The cluster.
function INTEL:RemoveContactFromCluster(contact, cluster)
if contact and cluster then
for i,_contact in pairs(cluster.Contacts) do
local Contact=_contact --#INTEL.Contact
if Contact.groupname==contact.groupname then
cluster.threatlevelSum=cluster.threatlevelSum-contact.threatlevel
cluster.size=cluster.size-1
table.remove(cluster.Contacts, i)
return
end
end
end
end
--- Calculate cluster threat level sum.
-- @param #INTEL self
-- @param #INTEL.Cluster cluster The cluster of contacts.
-- @return #number Sum of all threat levels of all groups in the cluster.
function INTEL:CalcClusterThreatlevelSum(cluster)
local threatlevel=0
for _,_contact in pairs(cluster.Contacts) do
local contact=_contact --#INTEL.Contact
threatlevel=threatlevel+contact.threatlevel
end
return threatlevel
end
--- Calculate cluster threat level average.
-- @param #INTEL self
-- @param #INTEL.Cluster cluster The cluster of contacts.
-- @return #number Average of all threat levels of all groups in the cluster.
function INTEL:CalcClusterThreatlevelAverage(cluster)
local threatlevel=self:CalcClusterThreatlevelSum(cluster)
threatlevel=threatlevel/cluster.size
return threatlevel
end
--- Calculate max cluster threat level.
-- @param #INTEL self
-- @param #INTEL.Cluster cluster The cluster of contacts.
-- @return #number Max threat levels of all groups in the cluster.
function INTEL:CalcClusterThreatlevelMax(cluster)
local threatlevel=0
for _,_contact in pairs(cluster.Contacts) do
local contact=_contact --#INTEL.Contact
if contact.threatlevel>threatlevel then
threatlevel=contact.threatlevel
end
end
return threatlevel
end
--- Check if contact is in any known cluster.
-- @param #INTEL self
-- @param #INTEL.Contact contact The contact.
-- @return #boolean If true, contact is in clusters
function INTEL:CheckContactInClusters(contact)
for _,_cluster in pairs(self.Clusters) do
local cluster=_cluster --#INTEL.Cluster
for _,_contact in pairs(cluster.Contacts) do
local Contact=_contact --#INTEL.Contact
if Contact.groupname==contact.groupname then
return true
end
end
end
return false
end
--- Check if contact is close to any other contact this cluster.
-- @param #INTEL self
-- @param #INTEL.Contact contact The contact.
-- @param #INTEL.Cluster cluster The cluster the check.
-- @return #boolean If true, contact is connected to this cluster.
function INTEL:IsContactConnectedToCluster(contact, cluster)
for _,_contact in pairs(cluster.Contacts) do
local Contact=_contact --#INTEL.Contact
if Contact.groupname~=contact.groupname then
local dist=Contact.position:Get2DDistance(contact.position)
if dist<10*1000 then
return true
end
end
end
return false
end
--- Check if contact is close to any contact of known clusters.
-- @param #INTEL self
-- @param #INTEL.Contact contact The contact.
-- @return #INTEL.Cluster The cluster this contact is part of or nil otherwise.
function INTEL:IsContactPartOfAnyClusters(contact)
for _,_cluster in pairs(self.Clusters) do
local cluster=_cluster --#INTEL.Cluster
if self:IsContactConnectedToCluster(contact, cluster) then
return cluster
end
end
return nil
end
--- Get the cluster this contact belongs to (if any).
-- @param #INTEL self
-- @param #INTEL.Contact contact The contact.
-- @return #INTEL.Cluster The cluster this contact belongs to or nil.
function INTEL:GetClusterOfContact(contact)
for _,_cluster in pairs(self.Clusters) do
local cluster=_cluster --#INTEL.Cluster
for _,_contact in pairs(cluster.Contacts) do
local Contact=_contact --#INTEL.Contact
if Contact.groupname==contact.groupname then
return cluster
end
end
end
return nil
end
--- Get the coordinate of a cluster.
-- @param #INTEL self
-- @param #INTEL.Cluster cluster The cluster.
-- @return Core.Point#COORDINATE The coordinate of this cluster.
function INTEL:GetClusterCoordinate(cluster)
-- Init.
local x=0 ; local y=0 ; local z=0 ; local n=0
for _,_contact in pairs(cluster.Contacts) do
local contact=_contact --#INTEL.Contact
x=x+contact.position.x
y=y+contact.position.y
y=y+contact.position.z
n=n+1
end
-- Average.
x=x/n ; y=y/n ; z=z/n
-- Create coordinate.
local coordinate=COORDINATE:New(x, y, z)
return coordinate
end
--- Get the coordinate of a cluster.
-- @param #INTEL self
-- @param #INTEL.Cluster cluster The cluster.
-- @param Core.Point#COORDINATE coordinate (Optional) Coordinate of the new cluster. Default is to calculate the current coordinate.
function INTEL:CheckClusterCoordinateChanged(cluster, coordinate)
coordinate=coordinate or self:GetClusterCoordinate(cluster)
local dist=cluster.coordinate:Get2DDistance(coordinate)
if dist>1000 then
return true
else
return false
end
end
--- Update cluster F10 marker.
-- @param #INTEL self
-- @param #INTEL.Cluster cluster The cluster.
-- @param Core.Point#COORDINATE newcoordinate Updated cluster positon.
function INTEL:UpdateClusterMarker(cluster, newcoordinate)
-- Create a marker.
local text=string.format("Cluster #%d. Size %d, TLsum=%d", cluster.index, cluster.size, cluster.threatlevelSum)
if not cluster.marker then
cluster.marker=MARKER:New(cluster.coordinate, text):ToAll()
else
local refresh=false
if cluster.marker.text~=text then
--cluster.marker:UpdateText(text)
cluster.marker.text=text
refresh=true
end
if newcoordinate then
cluster.coordinate=newcoordinate
cluster.marker.coordinate=cluster.coordinate
refresh=true
end
if refresh then
cluster.marker:Refresh()
end
end
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------