mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
1067 lines
29 KiB
HTML
1067 lines
29 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||
<html>
|
||
<head>
|
||
<link rel="stylesheet" href="stylesheet.css" type="text/css"/>
|
||
</head>
|
||
<body>
|
||
<div id="container">
|
||
<div id="product">
|
||
<div id="product_logo"></div>
|
||
<div id="product_name"><big><b></b></big></div>
|
||
<div id="product_description"></div>
|
||
</div>
|
||
<div id="main">
|
||
<div id="navigation">
|
||
<h2>Modules</h2>
|
||
<ul><li>
|
||
<a href="index.html">index</a>
|
||
</li></ul>
|
||
<ul>
|
||
<li><a href="AI_A2A.html">AI_A2A</a></li>
|
||
<li><a href="AI_A2A_Cap.html">AI_A2A_Cap</a></li>
|
||
<li><a href="AI_A2A_Dispatcher.html">AI_A2A_Dispatcher</a></li>
|
||
<li><a href="AI_A2A_GCI.html">AI_A2A_GCI</a></li>
|
||
<li><a href="AI_A2A_Patrol.html">AI_A2A_Patrol</a></li>
|
||
<li><a href="AI_Bai.html">AI_Bai</a></li>
|
||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||
<li><a href="AI_Formation.html">AI_Formation</a></li>
|
||
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
|
||
<li><a href="ATC_Ground.html">ATC_Ground</a></li>
|
||
<li><a href="Account.html">Account</a></li>
|
||
<li><a href="Airbase.html">Airbase</a></li>
|
||
<li><a href="Assign.html">Assign</a></li>
|
||
<li><a href="Base.html">Base</a></li>
|
||
<li><a href="Cargo.html">Cargo</a></li>
|
||
<li><a href="CleanUp.html">CleanUp</a></li>
|
||
<li><a href="Client.html">Client</a></li>
|
||
<li><a href="CommandCenter.html">CommandCenter</a></li>
|
||
<li><a href="Controllable.html">Controllable</a></li>
|
||
<li><a href="DCSAirbase.html">DCSAirbase</a></li>
|
||
<li><a href="DCSCoalitionObject.html">DCSCoalitionObject</a></li>
|
||
<li><a href="DCSCommand.html">DCSCommand</a></li>
|
||
<li><a href="DCSController.html">DCSController</a></li>
|
||
<li><a href="DCSGroup.html">DCSGroup</a></li>
|
||
<li><a href="DCSObject.html">DCSObject</a></li>
|
||
<li><a href="DCSTask.html">DCSTask</a></li>
|
||
<li><a href="DCSTypes.html">DCSTypes</a></li>
|
||
<li><a href="DCSUnit.html">DCSUnit</a></li>
|
||
<li><a href="DCSVec3.html">DCSVec3</a></li>
|
||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||
<li><a href="DCSZone.html">DCSZone</a></li>
|
||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||
<li><a href="Database.html">Database</a></li>
|
||
<li><a href="Designate.html">Designate</a></li>
|
||
<li><a href="Detection.html">Detection</a></li>
|
||
<li><a href="DetectionManager.html">DetectionManager</a></li>
|
||
<li><a href="Escort.html">Escort</a></li>
|
||
<li><a href="Event.html">Event</a></li>
|
||
<li><a href="Fsm.html">Fsm</a></li>
|
||
<li><a href="Goal.html">Goal</a></li>
|
||
<li><a href="Group.html">Group</a></li>
|
||
<li><a href="Identifiable.html">Identifiable</a></li>
|
||
<li><a href="Menu.html">Menu</a></li>
|
||
<li><a href="Message.html">Message</a></li>
|
||
<li>MissileTrainer</li>
|
||
<li><a href="Mission.html">Mission</a></li>
|
||
<li><a href="Movement.html">Movement</a></li>
|
||
<li><a href="Object.html">Object</a></li>
|
||
<li><a href="Point.html">Point</a></li>
|
||
<li><a href="Positionable.html">Positionable</a></li>
|
||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||
<li><a href="Protect.html">Protect</a></li>
|
||
<li><a href="Radio.html">Radio</a></li>
|
||
<li><a href="Rat.html">Rat</a></li>
|
||
<li><a href="Route.html">Route</a></li>
|
||
<li><a href="Scenery.html">Scenery</a></li>
|
||
<li><a href="ScheduleDispatcher.html">ScheduleDispatcher</a></li>
|
||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||
<li><a href="Scoring.html">Scoring</a></li>
|
||
<li><a href="Sead.html">Sead</a></li>
|
||
<li><a href="Set.html">Set</a></li>
|
||
<li><a href="Settings.html">Settings</a></li>
|
||
<li><a href="Smoke.html">Smoke</a></li>
|
||
<li><a href="Spawn.html">Spawn</a></li>
|
||
<li><a href="SpawnStatic.html">SpawnStatic</a></li>
|
||
<li><a href="Spot.html">Spot</a></li>
|
||
<li><a href="Static.html">Static</a></li>
|
||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||
<li><a href="Task.html">Task</a></li>
|
||
<li><a href="TaskZoneCapture.html">TaskZoneCapture</a></li>
|
||
<li><a href="Task_A2A.html">Task_A2A</a></li>
|
||
<li><a href="Task_A2A_Dispatcher.html">Task_A2A_Dispatcher</a></li>
|
||
<li><a href="Task_A2G.html">Task_A2G</a></li>
|
||
<li><a href="Task_A2G_Dispatcher.html">Task_A2G_Dispatcher</a></li>
|
||
<li><a href="Task_Cargo.html">Task_Cargo</a></li>
|
||
<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
|
||
<li><a href="Unit.html">Unit</a></li>
|
||
<li><a href="UserFlag.html">UserFlag</a></li>
|
||
<li><a href="UserSound.html">UserSound</a></li>
|
||
<li><a href="Utils.html">Utils</a></li>
|
||
<li><a href="Velocity.html">Velocity</a></li>
|
||
<li><a href="Zone.html">Zone</a></li>
|
||
<li><a href="ZoneCaptureCoalition.html">ZoneCaptureCoalition</a></li>
|
||
<li><a href="ZoneGoal.html">ZoneGoal</a></li>
|
||
<li><a href="ZoneGoalCargo.html">ZoneGoalCargo</a></li>
|
||
<li><a href="ZoneGoalCoalition.html">ZoneGoalCoalition</a></li>
|
||
<li><a href="env.html">env</a></li>
|
||
<li><a href="land.html">land</a></li>
|
||
<li><a href="routines.html">routines</a></li>
|
||
</ul>
|
||
</div>
|
||
<div id="content">
|
||
<h1>Module <code>MissileTrainer</code></h1>
|
||
|
||
<p><strong>Functional</strong> -- MISSILETRAINER helps you to train missile avoidance.</p>
|
||
|
||
|
||
|
||
<hr/>
|
||
|
||
<h1>1) <a href="MissileTrainer.html##(MISSILETRAINER)">MissileTrainer#MISSILETRAINER</a> class, extends <a href="Base.html##(BASE)">Base#BASE</a></h1>
|
||
<p>The <a href="##(MISSILETRAINER)">#MISSILETRAINER</a> class uses the DCS world messaging system to be alerted of any missiles fired, and when a missile would hit your aircraft,
|
||
the class will destroy the missile within a certain range, to avoid damage to your aircraft.
|
||
It suports the following functionality:</p>
|
||
|
||
<ul>
|
||
<li>Track the missiles fired at you and other players, providing bearing and range information of the missiles towards the airplanes.</li>
|
||
<li>Provide alerts of missile launches, including detailed information of the units launching, including bearing, range <20></li>
|
||
<li>Provide alerts when a missile would have killed your aircraft.</li>
|
||
<li>Provide alerts when the missile self destructs.</li>
|
||
<li>Enable / Disable and Configure the Missile Trainer using the various menu options.</li>
|
||
</ul>
|
||
|
||
<p> When running a mission where MISSILETRAINER is used, the following radio menu structure ( 'Radio Menu' -> 'Other (F10)' -> 'MissileTrainer' ) options are available for the players:</p>
|
||
|
||
<ul>
|
||
<li><strong>Messages</strong>: Menu to configure all messages.
|
||
<ul>
|
||
<li><strong>Messages On</strong>: Show all messages.</li>
|
||
<li><strong>Messages Off</strong>: Disable all messages.</li>
|
||
</ul></li>
|
||
<li><strong>Tracking</strong>: Menu to configure missile tracking messages.
|
||
<ul>
|
||
<li><strong>To All</strong>: Shows missile tracking messages to all players.</li>
|
||
<li><strong>To Target</strong>: Shows missile tracking messages only to the player where the missile is targetted at.</li>
|
||
<li><strong>Tracking On</strong>: Show missile tracking messages.</li>
|
||
<li><strong>Tracking Off</strong>: Disable missile tracking messages.</li>
|
||
<li><strong>Frequency Increase</strong>: Increases the missile tracking message frequency with one second.</li>
|
||
<li><strong>Frequency Decrease</strong>: Decreases the missile tracking message frequency with one second.</li>
|
||
</ul></li>
|
||
<li><strong>Alerts</strong>: Menu to configure alert messages.
|
||
<ul>
|
||
<li><strong>To All</strong>: Shows alert messages to all players.</li>
|
||
<li><strong>To Target</strong>: Shows alert messages only to the player where the missile is (was) targetted at.</li>
|
||
<li><strong>Hits On</strong>: Show missile hit alert messages.</li>
|
||
<li><strong>Hits Off</strong>: Disable missile hit alert messages.</li>
|
||
<li><strong>Launches On</strong>: Show missile launch messages.</li>
|
||
<li><strong>Launches Off</strong>: Disable missile launch messages.</li>
|
||
</ul></li>
|
||
<li><strong>Details</strong>: Menu to configure message details.
|
||
<ul>
|
||
<li><strong>Range On</strong>: Shows range information when a missile is fired to a target.</li>
|
||
<li><strong>Range Off</strong>: Disable range information when a missile is fired to a target.</li>
|
||
<li><strong>Bearing On</strong>: Shows bearing information when a missile is fired to a target.</li>
|
||
<li><strong>Bearing Off</strong>: Disable bearing information when a missile is fired to a target.</li>
|
||
</ul></li>
|
||
<li><strong>Distance</strong>: Menu to configure the distance when a missile needs to be destroyed when near to a player, during tracking. This will improve/influence hit calculation accuracy, but has the risk of damaging the aircraft when the missile reaches the aircraft before the distance is measured.
|
||
<ul>
|
||
<li><strong>50 meter</strong>: Destroys the missile when the distance to the aircraft is below or equal to 50 meter.</li>
|
||
<li><strong>100 meter</strong>: Destroys the missile when the distance to the aircraft is below or equal to 100 meter.</li>
|
||
<li><strong>150 meter</strong>: Destroys the missile when the distance to the aircraft is below or equal to 150 meter.</li>
|
||
<li><strong>200 meter</strong>: Destroys the missile when the distance to the aircraft is below or equal to 200 meter.</li>
|
||
</ul></li>
|
||
</ul>
|
||
|
||
|
||
<h2>1.1) MISSILETRAINER construction methods:</h2>
|
||
<p>Create a new MISSILETRAINER object with the <a href="##(MISSILETRAINER).New">MISSILETRAINER.New</a> method:</p>
|
||
|
||
<ul>
|
||
<li><a href="##(MISSILETRAINER).New">MISSILETRAINER.New</a>: Creates a new MISSILETRAINER object taking the maximum distance to your aircraft to evaluate when a missile needs to be destroyed.</li>
|
||
</ul>
|
||
|
||
<p>MISSILETRAINER will collect each unit declared in the mission with a skill level "Client" and "Player", and will monitor the missiles shot at those.</p>
|
||
|
||
<h2>1.2) MISSILETRAINER initialization methods:</h2>
|
||
<p>A MISSILETRAINER object will behave differently based on the usage of initialization methods:</p>
|
||
|
||
<ul>
|
||
<li><a href="##(MISSILETRAINER).InitMessagesOnOff">MISSILETRAINER.InitMessagesOnOff</a>: Sets by default the display of any message to be ON or OFF.</li>
|
||
<li><a href="##(MISSILETRAINER).InitTrackingToAll">MISSILETRAINER.InitTrackingToAll</a>: Sets by default the missile tracking report for all players or only for those missiles targetted to you.</li>
|
||
<li><a href="##(MISSILETRAINER).InitTrackingOnOff">MISSILETRAINER.InitTrackingOnOff</a>: Sets by default the display of missile tracking report to be ON or OFF.</li>
|
||
<li><a href="##(MISSILETRAINER).InitTrackingFrequency">MISSILETRAINER.InitTrackingFrequency</a>: Increases, decreases the missile tracking message display frequency with the provided time interval in seconds.</li>
|
||
<li><a href="##(MISSILETRAINER).InitAlertsToAll">MISSILETRAINER.InitAlertsToAll</a>: Sets by default the display of alerts to be shown to all players or only to you.</li>
|
||
<li><a href="##(MISSILETRAINER).InitAlertsHitsOnOff">MISSILETRAINER.InitAlertsHitsOnOff</a>: Sets by default the display of hit alerts ON or OFF.</li>
|
||
<li><a href="##(MISSILETRAINER).InitAlertsLaunchesOnOff">MISSILETRAINER.InitAlertsLaunchesOnOff</a>: Sets by default the display of launch alerts ON or OFF.</li>
|
||
<li><a href="##(MISSILETRAINER).InitRangeOnOff">MISSILETRAINER.InitRangeOnOff</a>: Sets by default the display of range information of missiles ON of OFF.</li>
|
||
<li><a href="##(MISSILETRAINER).InitBearingOnOff">MISSILETRAINER.InitBearingOnOff</a>: Sets by default the display of bearing information of missiles ON of OFF.</li>
|
||
<li><a href="##(MISSILETRAINER).InitMenusOnOff">MISSILETRAINER.InitMenusOnOff</a>: Allows to configure the options through the radio menu.</li>
|
||
</ul>
|
||
|
||
<hr/>
|
||
|
||
<h1>CREDITS</h1>
|
||
<p><strong>Stuka (Danny)</strong> Who you can search on the Eagle Dynamics Forums.
|
||
Working together with Danny has resulted in the MISSILETRAINER class.
|
||
Danny has shared his ideas and together we made a design.
|
||
Together with the <strong>476 virtual team</strong>, we tested the MISSILETRAINER class, and got much positive feedback!</p>
|
||
|
||
|
||
<h2>Global(s)</h2>
|
||
<table class="function_list">
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="#MISSILETRAINER">MISSILETRAINER</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<h2><a id="#(MISSILETRAINER)">Type <code>MISSILETRAINER</code></a></h2>
|
||
<table class="function_list">
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).AlertsHitsOnOff">MISSILETRAINER.AlertsHitsOnOff</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).AlertsLaunchesOnOff">MISSILETRAINER.AlertsLaunchesOnOff</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).AlertsToAll">MISSILETRAINER.AlertsToAll</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).ClassName">MISSILETRAINER.ClassName</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).DBClients">MISSILETRAINER.DBClients</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).DetailsBearingOnOff">MISSILETRAINER.DetailsBearingOnOff</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).DetailsRangeOnOff">MISSILETRAINER.DetailsRangeOnOff</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitAlertsHitsOnOff">MISSILETRAINER:InitAlertsHitsOnOff(AlertsHitsOnOff)</a></td>
|
||
<td class="summary">
|
||
<p>Sets by default the display of hit alerts ON or OFF.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitAlertsLaunchesOnOff">MISSILETRAINER:InitAlertsLaunchesOnOff(AlertsLaunchesOnOff)</a></td>
|
||
<td class="summary">
|
||
<p>Sets by default the display of launch alerts ON or OFF.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitAlertsToAll">MISSILETRAINER:InitAlertsToAll(AlertsToAll)</a></td>
|
||
<td class="summary">
|
||
<p>Sets by default the display of alerts to be shown to all players or only to you.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitBearingOnOff">MISSILETRAINER:InitBearingOnOff(DetailsBearingOnOff)</a></td>
|
||
<td class="summary">
|
||
<p>Sets by default the display of bearing information of missiles ON of OFF.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitMenusOnOff">MISSILETRAINER:InitMenusOnOff(MenusOnOff)</a></td>
|
||
<td class="summary">
|
||
<p>Enables / Disables the menus.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitMessagesOnOff">MISSILETRAINER:InitMessagesOnOff(MessagesOnOff)</a></td>
|
||
<td class="summary">
|
||
<p>Sets by default the display of any message to be ON or OFF.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitRangeOnOff">MISSILETRAINER:InitRangeOnOff(DetailsRangeOnOff)</a></td>
|
||
<td class="summary">
|
||
<p>Sets by default the display of range information of missiles ON of OFF.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitTrackingFrequency">MISSILETRAINER:InitTrackingFrequency(TrackingFrequency)</a></td>
|
||
<td class="summary">
|
||
<p>Increases, decreases the missile tracking message display frequency with the provided time interval in seconds.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitTrackingOnOff">MISSILETRAINER:InitTrackingOnOff(TrackingOnOff)</a></td>
|
||
<td class="summary">
|
||
<p>Sets by default the display of missile tracking report to be ON or OFF.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitTrackingToAll">MISSILETRAINER:InitTrackingToAll(TrackingToAll)</a></td>
|
||
<td class="summary">
|
||
<p>Sets by default the missile tracking report for all players or only for those missiles targetted to you.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).MenusOnOff">MISSILETRAINER.MenusOnOff</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).MessagesOnOff">MISSILETRAINER.MessagesOnOff</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).New">MISSILETRAINER:New(Distance, Briefing)</a></td>
|
||
<td class="summary">
|
||
<p>Creates the main object which is handling missile tracking.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).OnEventShot">MISSILETRAINER:OnEventShot(EventData, EVentData)</a></td>
|
||
<td class="summary">
|
||
<p>Detects if an SA site was shot with an anti radiation missile.</p>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).TrackingFrequency">MISSILETRAINER.TrackingFrequency</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).TrackingMissiles">MISSILETRAINER.TrackingMissiles</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).TrackingOnOff">MISSILETRAINER.TrackingOnOff</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).TrackingToAll">MISSILETRAINER.TrackingToAll</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER)._AddBearing">MISSILETRAINER:_AddBearing(Client, TrainerWeapon)</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER)._AddRange">MISSILETRAINER:_AddRange(Client, TrainerWeapon)</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER)._Alive">MISSILETRAINER._Alive(Client, self)</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER)._MenuMessages">MISSILETRAINER._MenuMessages(MenuParameters)</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER)._TrackMissiles">MISSILETRAINER:_TrackMissiles()</a></td>
|
||
<td class="summary">
|
||
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
<h2>Global(s)</h2>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a></em>
|
||
<a id="MISSILETRAINER" >
|
||
<strong>MISSILETRAINER</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<h2><a id="#(MissileTrainer)" >Type <code>MissileTrainer</code></a></h2>
|
||
|
||
<h2><a id="#(MISSILETRAINER)" >Type <code>MISSILETRAINER</code></a></h2>
|
||
|
||
<p>The MISSILETRAINER class</p>
|
||
|
||
<h3>Field(s)</h3>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).AlertsHitsOnOff" >
|
||
<strong>MISSILETRAINER.AlertsHitsOnOff</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).AlertsLaunchesOnOff" >
|
||
<strong>MISSILETRAINER.AlertsLaunchesOnOff</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).AlertsToAll" >
|
||
<strong>MISSILETRAINER.AlertsToAll</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em>#string</em>
|
||
<a id="#(MISSILETRAINER).ClassName" >
|
||
<strong>MISSILETRAINER.ClassName</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em><a href="Core.Set.html##(SET_CLIENT)">Core.Set#SET_CLIENT</a></em>
|
||
<a id="#(MISSILETRAINER).DBClients" >
|
||
<strong>MISSILETRAINER.DBClients</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).DetailsBearingOnOff" >
|
||
<strong>MISSILETRAINER.DetailsBearingOnOff</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).DetailsRangeOnOff" >
|
||
<strong>MISSILETRAINER.DetailsRangeOnOff</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitAlertsHitsOnOff" >
|
||
<strong>MISSILETRAINER:InitAlertsHitsOnOff(AlertsHitsOnOff)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Sets by default the display of hit alerts ON or OFF.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean AlertsHitsOnOff </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitAlertsLaunchesOnOff" >
|
||
<strong>MISSILETRAINER:InitAlertsLaunchesOnOff(AlertsLaunchesOnOff)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Sets by default the display of launch alerts ON or OFF.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean AlertsLaunchesOnOff </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitAlertsToAll" >
|
||
<strong>MISSILETRAINER:InitAlertsToAll(AlertsToAll)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Sets by default the display of alerts to be shown to all players or only to you.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean AlertsToAll </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitBearingOnOff" >
|
||
<strong>MISSILETRAINER:InitBearingOnOff(DetailsBearingOnOff)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Sets by default the display of bearing information of missiles ON of OFF.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean DetailsBearingOnOff </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitMenusOnOff" >
|
||
<strong>MISSILETRAINER:InitMenusOnOff(MenusOnOff)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Enables / Disables the menus.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean MenusOnOff </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitMessagesOnOff" >
|
||
<strong>MISSILETRAINER:InitMessagesOnOff(MessagesOnOff)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Sets by default the display of any message to be ON or OFF.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean MessagesOnOff </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitRangeOnOff" >
|
||
<strong>MISSILETRAINER:InitRangeOnOff(DetailsRangeOnOff)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Sets by default the display of range information of missiles ON of OFF.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean DetailsRangeOnOff </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitTrackingFrequency" >
|
||
<strong>MISSILETRAINER:InitTrackingFrequency(TrackingFrequency)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Increases, decreases the missile tracking message display frequency with the provided time interval in seconds.</p>
|
||
|
||
|
||
<p>The default frequency is a 3 second interval, so the Tracking Frequency parameter specifies the increase or decrease from the default 3 seconds or the last frequency update.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#number TrackingFrequency </em></code>:
|
||
Provide a negative or positive value in seconds to incraese or decrease the display frequency. </p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitTrackingOnOff" >
|
||
<strong>MISSILETRAINER:InitTrackingOnOff(TrackingOnOff)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Sets by default the display of missile tracking report to be ON or OFF.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean TrackingOnOff </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).InitTrackingToAll" >
|
||
<strong>MISSILETRAINER:InitTrackingToAll(TrackingToAll)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Sets by default the missile tracking report for all players or only for those missiles targetted to you.</p>
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#boolean TrackingToAll </em></code>:
|
||
true or false</p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
|
||
self</p>
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).MenusOnOff" >
|
||
<strong>MISSILETRAINER.MenusOnOff</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).MessagesOnOff" >
|
||
<strong>MISSILETRAINER.MessagesOnOff</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).New" >
|
||
<strong>MISSILETRAINER:New(Distance, Briefing)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Creates the main object which is handling missile tracking.</p>
|
||
|
||
|
||
<p>When a missile is fired a SCHEDULER is set off that follows the missile. When near a certain a client player, the missile will be destroyed.</p>
|
||
|
||
<h3>Parameters</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em>#number Distance </em></code>:
|
||
The distance in meters when a tracked missile needs to be destroyed when close to a player.</p>
|
||
|
||
</li>
|
||
<li>
|
||
|
||
<p><code><em>#string Briefing </em></code>:
|
||
(Optional) Will show a text to the players when starting their mission. Can be used for briefing purposes. </p>
|
||
|
||
</li>
|
||
</ul>
|
||
<h3>Return value</h3>
|
||
|
||
<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em></p>
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).OnEventShot" >
|
||
<strong>MISSILETRAINER:OnEventShot(EventData, EVentData)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
<p>Detects if an SA site was shot with an anti radiation missile.</p>
|
||
|
||
|
||
<p>In this case, take evasive actions based on the skill level set within the ME.</p>
|
||
|
||
<h3>Parameters</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em><a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a> EventData </em></code>: </p>
|
||
|
||
</li>
|
||
<li>
|
||
|
||
<p><code><em> EVentData </em></code>: </p>
|
||
|
||
</li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER).TrackingFrequency" >
|
||
<strong>MISSILETRAINER.TrackingFrequency</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).TrackingMissiles" >
|
||
<strong>MISSILETRAINER.TrackingMissiles</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).TrackingOnOff" >
|
||
<strong>MISSILETRAINER.TrackingOnOff</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<em></em>
|
||
<a id="#(MISSILETRAINER).TrackingToAll" >
|
||
<strong>MISSILETRAINER.TrackingToAll</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER)._AddBearing" >
|
||
<strong>MISSILETRAINER:_AddBearing(Client, TrainerWeapon)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
<h3>Parameters</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em> Client </em></code>: </p>
|
||
|
||
</li>
|
||
<li>
|
||
|
||
<p><code><em> TrainerWeapon </em></code>: </p>
|
||
|
||
</li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER)._AddRange" >
|
||
<strong>MISSILETRAINER:_AddRange(Client, TrainerWeapon)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
<h3>Parameters</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em> Client </em></code>: </p>
|
||
|
||
</li>
|
||
<li>
|
||
|
||
<p><code><em> TrainerWeapon </em></code>: </p>
|
||
|
||
</li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER)._Alive" >
|
||
<strong>MISSILETRAINER._Alive(Client, self)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
<h3>Parameters</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em> Client </em></code>: </p>
|
||
|
||
</li>
|
||
<li>
|
||
|
||
<p><code><em> self </em></code>: </p>
|
||
|
||
</li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER)._MenuMessages" >
|
||
<strong>MISSILETRAINER._MenuMessages(MenuParameters)</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
<h3>Parameter</h3>
|
||
<ul>
|
||
<li>
|
||
|
||
<p><code><em> MenuParameters </em></code>: </p>
|
||
|
||
</li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<dl class="function">
|
||
<dt>
|
||
|
||
<a id="#(MISSILETRAINER)._TrackMissiles" >
|
||
<strong>MISSILETRAINER:_TrackMissiles()</strong>
|
||
</a>
|
||
</dt>
|
||
<dd>
|
||
|
||
|
||
|
||
</dd>
|
||
</dl>
|
||
|
||
</div>
|
||
|
||
</div>
|
||
</body>
|
||
</html>
|