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320 lines
9.1 KiB
HTML
320 lines
9.1 KiB
HTML
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<link rel="stylesheet" href="stylesheet.css" type="text/css"/>
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<body>
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<h2>Modules</h2>
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<ul><li>
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<a href="index.html">index</a>
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</li></ul>
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<ul>
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<li><a href="AI_A2A.html">AI_A2A</a></li>
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<li><a href="AI_A2A_Cap.html">AI_A2A_Cap</a></li>
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<li><a href="AI_A2A_Dispatcher.html">AI_A2A_Dispatcher</a></li>
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<li><a href="AI_A2A_GCI.html">AI_A2A_GCI</a></li>
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<li><a href="AI_Bai.html">AI_Bai</a></li>
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<li><a href="AI_Balancer.html">AI_Balancer</a></li>
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<li><a href="AI_Cap.html">AI_Cap</a></li>
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<li><a href="AI_Cas.html">AI_Cas</a></li>
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<li><a href="AI_Formation.html">AI_Formation</a></li>
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<li><a href="AI_Patrol.html">AI_Patrol</a></li>
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<li><a href="ATC_Ground.html">ATC_Ground</a></li>
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<li><a href="Account.html">Account</a></li>
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<li><a href="Airbase.html">Airbase</a></li>
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<li><a href="Assign.html">Assign</a></li>
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<li><a href="Base.html">Base</a></li>
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<li><a href="Cargo.html">Cargo</a></li>
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<li><a href="CleanUp.html">CleanUp</a></li>
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<li><a href="Client.html">Client</a></li>
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<li><a href="CommandCenter.html">CommandCenter</a></li>
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<li><a href="Controllable.html">Controllable</a></li>
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<li><a href="DCSAirbase.html">DCSAirbase</a></li>
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<li><a href="DCSCoalitionObject.html">DCSCoalitionObject</a></li>
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<li><a href="DCSCommand.html">DCSCommand</a></li>
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<li><a href="DCSController.html">DCSController</a></li>
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<li><a href="DCSGroup.html">DCSGroup</a></li>
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<li><a href="DCSObject.html">DCSObject</a></li>
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<li><a href="DCSTask.html">DCSTask</a></li>
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<li><a href="DCSTypes.html">DCSTypes</a></li>
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<li><a href="DCSUnit.html">DCSUnit</a></li>
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<li><a href="DCSVec3.html">DCSVec3</a></li>
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<li><a href="DCSWorld.html">DCSWorld</a></li>
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<li><a href="DCSZone.html">DCSZone</a></li>
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<li><a href="DCScountry.html">DCScountry</a></li>
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<li><a href="DCStimer.html">DCStimer</a></li>
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<li><a href="DCStrigger.html">DCStrigger</a></li>
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<li><a href="Database.html">Database</a></li>
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<li><a href="Designate.html">Designate</a></li>
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<li><a href="Detection.html">Detection</a></li>
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<li><a href="DetectionManager.html">DetectionManager</a></li>
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<li><a href="Escort.html">Escort</a></li>
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<li><a href="Event.html">Event</a></li>
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<li><a href="Fsm.html">Fsm</a></li>
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<li><a href="Goal.html">Goal</a></li>
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<li><a href="Group.html">Group</a></li>
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<li><a href="Identifiable.html">Identifiable</a></li>
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<li><a href="Menu.html">Menu</a></li>
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<li><a href="Message.html">Message</a></li>
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<li><a href="MissileTrainer.html">MissileTrainer</a></li>
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<li><a href="Mission.html">Mission</a></li>
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<li><a href="Movement.html">Movement</a></li>
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<li><a href="Object.html">Object</a></li>
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_Pickup.html">Process_Pickup</a></li>
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<li><a href="Protect.html">Protect</a></li>
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<li><a href="Radio.html">Radio</a></li>
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<li><a href="Rat.html">Rat</a></li>
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<li><a href="Route.html">Route</a></li>
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<li><a href="Scenery.html">Scenery</a></li>
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<li><a href="ScheduleDispatcher.html">ScheduleDispatcher</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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<li><a href="Scoring.html">Scoring</a></li>
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<li>Sead</li>
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<li><a href="Set.html">Set</a></li>
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<li><a href="Settings.html">Settings</a></li>
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<li><a href="Smoke.html">Smoke</a></li>
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<li><a href="Spawn.html">Spawn</a></li>
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<li><a href="SpawnStatic.html">SpawnStatic</a></li>
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<li><a href="Spot.html">Spot</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="TaskZoneCapture.html">TaskZoneCapture</a></li>
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<li><a href="Task_A2A.html">Task_A2A</a></li>
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<li><a href="Task_A2A_Dispatcher.html">Task_A2A_Dispatcher</a></li>
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<li><a href="Task_A2G.html">Task_A2G</a></li>
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<li><a href="Task_A2G_Dispatcher.html">Task_A2G_Dispatcher</a></li>
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<li><a href="Task_Cargo.html">Task_Cargo</a></li>
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<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
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<li><a href="Unit.html">Unit</a></li>
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<li><a href="UserFlag.html">UserFlag</a></li>
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<li><a href="UserSound.html">UserSound</a></li>
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<li><a href="Utils.html">Utils</a></li>
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<li><a href="Velocity.html">Velocity</a></li>
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<li><a href="Zone.html">Zone</a></li>
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<li><a href="ZoneCaptureCoalition.html">ZoneCaptureCoalition</a></li>
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<li><a href="ZoneGoal.html">ZoneGoal</a></li>
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<li><a href="ZoneGoalCargo.html">ZoneGoalCargo</a></li>
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<li><a href="ZoneGoalCoalition.html">ZoneGoalCoalition</a></li>
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<li><a href="env.html">env</a></li>
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<li><a href="land.html">land</a></li>
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<li><a href="routines.html">routines</a></li>
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</ul>
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</div>
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<div id="content">
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<h1>Module <code>Sead</code></h1>
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<p><strong>Functional</strong> -- Provides defensive behaviour to a set of SAM sites within a running Mission.</p>
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<hr/>
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<h2>Global(s)</h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="#SEAD">SEAD</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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<h2><a id="#(SEAD)">Type <code>SEAD</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SEAD).ClassName">SEAD.ClassName</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SEAD).New">SEAD.New(table, self, SEADGroupPrefixes)</a></td>
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<td class="summary">
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<p>Creates the main object which is handling defensive actions for SA sites or moving SA vehicles.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SEAD).OnEventShot">SEAD.OnEventShot(#, EventData, self)</a></td>
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<td class="summary">
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<p>Detects if an SA site was shot with an anti radiation missile.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SEAD).SEADGroupPrefixes">SEAD.SEADGroupPrefixes</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SEAD).TargetSkill">SEAD.TargetSkill</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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<h2>Global(s)</h2>
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<dl class="function">
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<dt>
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<em><a href="##(SEAD)">#SEAD</a></em>
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<a id="SEAD" >
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<strong>SEAD</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<h2><a id="#(Sead)" >Type <code>Sead</code></a></h2>
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<h2><a id="#(SEAD)" >Type <code>SEAD</code></a></h2>
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<p>The SEAD class</p>
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<h3>Field(s)</h3>
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<dl class="function">
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<dt>
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<em>#string</em>
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<a id="#(SEAD).ClassName" >
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<strong>SEAD.ClassName</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(SEAD).New" >
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<strong>SEAD.New(table, self, SEADGroupPrefixes)</strong>
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</a>
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</dt>
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<dd>
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<p>Creates the main object which is handling defensive actions for SA sites or moving SA vehicles.</p>
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<p>When an anti radiation missile is fired (KH-58, KH-31P, KH-31A, KH-25MPU, HARM missiles), the SA will shut down their radars and will take evasive actions...
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Chances are big that the missile will miss.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em> table </em></code>:
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string,...}|string SEADGroupPrefixes which is a table of Prefixes of the SA Groups in the DCSRTE on which evasive actions need to be taken.</p>
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</li>
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<li>
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<p><code><em> self </em></code>: </p>
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</li>
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<li>
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<p><code><em> SEADGroupPrefixes </em></code>: </p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p>SEAD</p>
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<h3>Usage:</h3>
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<pre class="example"><code>-- CCCP SEAD Defenses
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-- Defends the Russian SA installations from SEAD attacks.
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SEAD_RU_SAM_Defenses = SEAD:New( { 'RU SA-6 Kub', 'RU SA-6 Defenses', 'RU MI-26 Troops', 'RU Attack Gori' } )</code></pre>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(SEAD).OnEventShot" >
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<strong>SEAD.OnEventShot(#, EventData, self)</strong>
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</a>
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</dt>
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<dd>
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<p>Detects if an SA site was shot with an anti radiation missile.</p>
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<p>In this case, take evasive actions based on the skill level set within the ME.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em> # </em></code>:
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EAD</p>
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</li>
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<li>
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<p><code><em><a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a> EventData </em></code>: </p>
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</li>
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<li>
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<p><code><em> self </em></code>: </p>
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</li>
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</ul>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(SEAD).SEADGroupPrefixes" >
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<strong>SEAD.SEADGroupPrefixes</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(SEAD).TargetSkill" >
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<strong>SEAD.TargetSkill</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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</div>
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</div>
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</body>
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</html>
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