From 002ef362f04bc1b8b12534dc0921e55e2bf8cd4c Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Wed, 22 Nov 2023 23:34:29 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_A2G_Dispatcher.html | 44 --
Documentation/AI.AI_Air.html | 132 ----
Documentation/AI.AI_Cargo.html | 12 -
Documentation/AI.AI_Cargo_Airplane.html | 36 +-
Documentation/AI.AI_Cargo_Helicopter.html | 40 +-
Documentation/AI.AI_Patrol.html | 12 -
Documentation/Cargo.CargoGroup.html | 34 +
Documentation/Cargo.CargoUnit.html | 22 -
Documentation/Core.Fsm.html | 4 +-
Documentation/Core.Settings.html | 32 +-
Documentation/Core.Spawn.html | 168 ++---
Documentation/Core.SpawnStatic.html | 84 +++
Documentation/Core.Spot.html | 33 -
Documentation/Functional.Designate.html | 55 ++
Documentation/Functional.Detection.html | 39 +-
Documentation/Functional.Mantis.html | 76 +--
Documentation/Functional.Movement.html | 28 +
Documentation/Functional.RAT.html | 45 --
Documentation/Functional.Scoring.html | 14 +-
Documentation/Ops.Airboss.html | 108 ++-
Documentation/Ops.CSAR.html | 114 ++--
Documentation/Ops.CTLD.html | 185 ++++--
Documentation/Tasking.Task_CARGO.html | 19 +-
.../Tasking.Task_Cargo_Dispatcher.html | 148 +----
Documentation/Wrapper.Group.html | 78 ++-
Documentation/Wrapper.Marker.html | 72 +-
Documentation/Wrapper.Weapon.html | 628 ++++++++++++++++++
27 files changed, 1330 insertions(+), 932 deletions(-)
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 7ea00863a..60720110e 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4756,17 +4756,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -13289,17 +13278,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -14628,17 +14606,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -16269,17 +16236,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index 20850b47e..860570187 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3078,17 +3078,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3188,28 +3177,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5917,17 +5884,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -6027,28 +5983,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -6675,17 +6609,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -6785,28 +6708,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -8321,17 +8222,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -8431,28 +8321,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index b29a37a21..ad13105cf 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2797,9 +2797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -4830,9 +4827,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -5445,9 +5439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -6948,9 +6939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 4a2d582d3..3f9337017 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2754,6 +2754,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Set destination airbase for next :Route() command.
+
@@ -2787,6 +2790,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -2812,9 +2818,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -4541,6 +4544,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Set destination airbase for next :Route() command.
+
@@ -4574,6 +4580,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -4599,9 +4608,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -5170,6 +5176,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Set destination airbase for next :Route() command.
+
@@ -5203,6 +5212,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5228,9 +5240,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -6687,6 +6696,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Set destination airbase for next :Route() command.
+
@@ -6720,6 +6732,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6745,9 +6760,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index dcf9819bc..1088c9eae 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2911,22 +2911,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4829,22 +4835,28 @@ Adjust if necessary.
@@ -5499,22 +5511,28 @@ Adjust if necessary.
@@ -7057,22 +7075,28 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index f0eaea63a..028a12ef2 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3262,9 +3262,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6512,9 +6509,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -7259,9 +7253,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -8894,9 +8885,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 2ceff13c5..fcca723c9 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1938,10 +1938,27 @@ Therefore, this class is considered to be deprecated
+
+
+
@@ -3256,10 +3273,27 @@ This works for ground only groups.
+
+
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 0e4193069..6907ca09f 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1816,17 +1816,6 @@ Therefore, this class is considered to be deprecated
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
@@ -2542,17 +2531,6 @@ Therefore, this class is considered to be deprecated
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index e2b6bc060..383eaa450 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5796,7 +5796,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
@@ -7395,7 +7395,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 72d12ddf4..7d9483da4 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2864,11 +2864,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -2913,17 +2916,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5032,11 +5024,14 @@ It is advised to use this method at the start of the mission.
@@ -5081,17 +5076,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 3c3e9f995..1443a3a09 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2940,12 +2940,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3579,9 +3573,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3637,20 +3628,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3841,20 +3818,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3876,7 +3839,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
@@ -4104,6 +4067,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4138,7 +4112,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- When the first Spawn executes, all the Groups need to be made visible before start.
+ Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4215,17 +4189,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -9426,9 +9389,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -9484,20 +9444,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -9688,20 +9634,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9723,7 +9655,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.SpawnInitModex
+SPAWN.SpawnInitLivery
@@ -9734,18 +9666,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.SpawnInitModexPostfix
-
-
-
-
-
-
-
-
+
@@ -9951,6 +9883,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9985,7 +9928,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+ Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -10062,17 +10005,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 5285688c4..27c7a141a 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1996,6 +1996,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -2910,6 +2928,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4263,6 +4314,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 6d8b4c5cd..a3e956874 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2848,17 +2848,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4175,17 +4164,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5741,17 +5719,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index f72a37db9..a5c774d04 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3543,6 +3543,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6707,6 +6718,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -7506,6 +7528,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -8275,6 +8308,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -9932,6 +9976,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index b913b07ae..70eecd608 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19137,17 +19137,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -19319,7 +19308,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
@@ -24033,7 +24011,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
@@ -25808,7 +25775,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 58590a7d5..9cd0f4800 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2021,12 +2021,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -3955,17 +3949,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -4087,17 +4070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4159,7 +4131,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Long
@@ -4170,7 +4142,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Medium
@@ -4181,7 +4153,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Short
@@ -4338,8 +4310,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
@@ -4690,9 +4662,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -8669,17 +8638,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -8801,17 +8759,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8873,7 +8820,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Long
@@ -8884,7 +8831,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Medium
@@ -8895,7 +8842,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Short
@@ -9052,8 +8999,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index fcc4c7970..e9de5230c 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2268,6 +2268,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -2498,6 +2512,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 96c151b8e..1d1a3daff 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3471,12 +3471,6 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
- |
-
-
- RAT.type |
-
-
|
@@ -4522,12 +4516,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.uncontrolled |
-
-
|
@@ -6919,17 +6907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -14810,17 +14787,6 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -21143,17 +21109,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
-
-
-
-
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 38fd87f7e..68a9de307 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2866,11 +2866,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3053,7 +3056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -5452,11 +5455,14 @@ The scale magnifies the scores given to the players.
@@ -5639,7 +5645,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index fcfadd307..f920fc837 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9600,6 +9600,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9611,6 +9622,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -29799,6 +29821,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -29810,6 +29843,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -32878,6 +32922,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -32889,6 +32944,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -40559,20 +40625,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
AIRBOSS.PlayerData.grade
@@ -40591,6 +40643,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
@@ -40726,6 +40789,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set section lead of player flight.
+
@@ -40784,6 +40850,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set time stamp.
+
@@ -40942,17 +41011,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index dfa332815..4315471e3 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2605,12 +2605,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -4005,7 +3999,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4340,7 +4334,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -4429,11 +4423,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4454,11 +4451,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4582,17 +4593,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -10045,7 +10045,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -10380,7 +10380,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -10469,11 +10469,14 @@ callsigns from playername or group name.
@@ -10494,11 +10497,25 @@ callsigns from playername or group name.
+
@@ -10622,17 +10639,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -12570,7 +12576,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -12905,7 +12911,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -12994,11 +13000,14 @@ callsigns from playername or group name.
@@ -13019,11 +13028,25 @@ callsigns from playername or group name.
+
@@ -13147,17 +13170,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index ab1c4b391..3c3b2c17f 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7697,7 +7697,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -7740,6 +7740,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -7802,7 +7816,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeVHFFrequencies
@@ -7891,11 +7905,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7993,6 +8010,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8173,6 +8201,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -8429,7 +8468,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -17850,7 +17889,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -17893,6 +17932,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
@@ -17955,7 +18008,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
@@ -18044,11 +18097,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18146,6 +18202,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -18326,6 +18393,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -18582,7 +18660,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -20267,7 +20345,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -20310,6 +20388,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
@@ -20372,7 +20464,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
@@ -20461,11 +20553,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20563,6 +20658,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -20743,6 +20849,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -20999,7 +21116,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -30023,17 +30140,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -30687,17 +30793,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -34233,17 +34328,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
-
-
-
-
@@ -35570,17 +35654,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
-
-
-
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index a323fe730..c213a94f7 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3230,22 +3230,11 @@ based on the tasking capabilities defined in
-
-
-
@@ -3278,7 +3267,7 @@ based on the tasking capabilities defined in
+
+ WEAPON:GetImpactHeading(AccountForMagneticInclination) |
+
+ Get the heading of the weapon when it impacted.
|
@@ -1809,6 +1815,36 @@ but it could also be a STATIC object.
WEAPON:GetLauncher() |
Get the unit that launched the weapon.
+ |
+
+
+ WEAPON:GetReleaseAltitudeAGL() |
+
+ Get the altitude above ground level at which the weapon was released
+ |
+
+
+ WEAPON:GetReleaseAltitudeASL() |
+
+ Get the altitude above sea level at which the weapon was released
+ |
+
+
+ WEAPON:GetReleaseCoordinate() |
+
+ Get the coordinate where the weapon was released
+ |
+
+
+ WEAPON:GetReleaseHeading(AccountForMagneticInclination) |
+
+ Get the heading on which the weapon was released
+ |
+
+
+ WEAPON:GetReleasePitch() |
+
+ Get the pitch of the unit when the weapon was released
|
@@ -2049,6 +2085,12 @@ but it could also be a STATIC object.
WEAPON.impactFunc |
Callback function for weapon impact.
+ |
+
+
+ WEAPON.impactHeading |
+
+
|
@@ -2109,6 +2151,36 @@ but it could also be a STATIC object.
WEAPON.pos3 |
Last known 3D position and direction vector of the tracked weapon.
+ |
+
+
+ WEAPON.releaseAltitudeAGL |
+
+
+ |
+
+
+ WEAPON.releaseAltitudeASL |
+
+
+ |
+
+
+ WEAPON.releaseCoordinate |
+
+
+ |
+
+
+ WEAPON.releaseHeading |
+
+
+ |
+
+
+ WEAPON.releasePitch |
+
+
|
@@ -3622,6 +3694,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -3730,6 +3816,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Last known 3D position and direction vector of the tracked weapon.
+
+
+
+
+
+
+
+
@@ -4010,6 +4151,53 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Get the heading of the weapon when it impacted.
+
+
+
Note that this might not exist if the weapon has not impacted yet!
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #bool
+ AccountForMagneticInclination
+
+
+
+
+
(Optional) If true will account for the magnetic declination of the current map. Default is true
+
+
+
+
Return value:
+
+
+
@@ -4073,6 +4261,170 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Get the altitude above ground level at which the weapon was released
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Altitude in meters
+
+
+
+
+
+
+
+
+
+
+
+
+
Get the altitude above sea level at which the weapon was released
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Altitude in meters
+
+
+
+
+
+
+
+
+
+
+
+
+
Get the coordinate where the weapon was released
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Impact coordinate (if any).
+
+
+
+
+
+
+
+
+
+
+
+
+
Get the heading on which the weapon was released
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #bool
+ AccountForMagneticInclination
+
+
+
+
+
(Optional) If true will account for the magnetic declination of the current map. Default is true
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Get the pitch of the unit when the weapon was released
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -5313,6 +5665,20 @@ calculations per second need to be carried out.
+
+
@@ -5421,6 +5787,61 @@ calculations per second need to be carried out.
Last known 3D position and direction vector of the tracked weapon.
+
+
+
+
+
+
+
+
@@ -9644,6 +10065,20 @@ Coordinates are dependent on the position of the maps origin.
+
+
@@ -9752,6 +10187,61 @@ Coordinates are dependent on the position of the maps origin.
Last known 3D position and direction vector of the tracked weapon.
+
+
+
+
+
+
+
+
@@ -10511,6 +11001,20 @@ If the Identifiable is alive, true is returned.
+
+
@@ -10619,6 +11123,61 @@ If the Identifiable is alive, true is returned.
Last known 3D position and direction vector of the tracked weapon.
+
+
+
+
+
+
+
+
@@ -10995,6 +11554,20 @@ If the Identifiable is alive, true is returned.
+
+
@@ -11103,6 +11676,61 @@ If the Identifiable is alive, true is returned.
Last known 3D position and direction vector of the tracked weapon.
+
+
+
+
+
+
+
+