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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.CUBE.html">Shapes.CUBE</a></strong></h2></div>
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.LINE.html">Shapes.LINE</a></strong></h2></div>
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.OVAL.html">Shapes.OVAL</a></strong></h2></div>
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.POLYGON.html">Shapes.POLYGON</a></strong></h2></div>
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@@ -1998,6 +1998,24 @@ but it could also be a STATIC object.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(WEAPON).IsExist">WEAPON:IsExist()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Check if weapon object (still) exists.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(WEAPON).IsFoxOne">WEAPON:IsFoxOne()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Check if weapon is a Fox One missile (Radar Semi-Active).</p>
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</td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(WEAPON).IsFoxThree">WEAPON:IsFoxThree()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Check if weapon is a Fox Three missile (Radar Active).</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(WEAPON).IsFoxTwo">WEAPON:IsFoxTwo()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Check if weapon is a Fox Two missile (IR guided).</p>
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</td>
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@@ -2142,6 +2160,12 @@ but it could also be a STATIC object.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(WEAPON).dtTrack">WEAPON.dtTrack</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Time step in seconds for tracking scheduler.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(WEAPON).guidance">WEAPON.guidance</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Missile guidance descriptor.</p>
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</td>
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<a href="DCS.html##(Desc)">DCS#Desc</a>
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<a id="#(WEAPON).guidance" ><strong>WEAPON.guidance</strong></a>
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<p>Missile guidance descriptor.</p>
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</div>
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<h2><a id="#(WEAPON).IsFoxOne" ><strong>WEAPON:IsFoxOne()</strong></a></h2>
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</div>
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<p>Check if weapon is a Fox One missile (Radar Semi-Active).</p>
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<div id= "#Functions##IsFoxOne" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<p>WEAPON</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<p>#boolean:</p>
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<p>If <code>true</code>, is a Fox One.</p>
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</div>
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</div>
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</div>
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<div class="w3-theme-l2">
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<h2><a id="#(WEAPON).IsFoxThree" ><strong>WEAPON:IsFoxThree()</strong></a></h2>
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</div>
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<p>Check if weapon is a Fox Three missile (Radar Active).</p>
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<div id= "#Functions##IsFoxThree" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>WEAPON</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>If <code>true</code>, is a Fox Three.</p>
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</div>
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</div>
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<h2><a id="#(WEAPON).IsFoxTwo" ><strong>WEAPON:IsFoxTwo()</strong></a></h2>
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</div>
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<p>Check if weapon is a Fox Two missile (IR guided).</p>
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<div id= "#Functions##IsFoxTwo" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>WEAPON</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>If <code>true</code>, is a Fox Two.</p>
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</div>
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</div>
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<a href="DCS.html##(Desc)">DCS#Desc</a>
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<a id="#(WEAPON).guidance" ><strong>WEAPON.guidance</strong></a>
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<p>Missile guidance descriptor.</p>
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</div>
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<a href="DCS.html##(Desc)">DCS#Desc</a>
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<a id="#(WEAPON).guidance" ><strong>WEAPON.guidance</strong></a>
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<p>Missile guidance descriptor.</p>
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</div>
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@@ -11087,6 +11234,17 @@ If the Identifiable is alive, true is returned. </p>
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<a href="DCS.html##(Desc)">DCS#Desc</a>
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<a id="#(WEAPON).guidance" ><strong>WEAPON.guidance</strong></a>
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<p>Missile guidance descriptor.</p>
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</div>
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<a href="DCS.html##(Desc)">DCS#Desc</a>
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<a id="#(WEAPON).guidance" ><strong>WEAPON.guidance</strong></a>
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<p>Missile guidance descriptor.</p>
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</div>
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