diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 64059b519..483bca1a5 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2127,7 +2127,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-Aircraft is on a pickup mission.
+ @@ -3714,6 +3717,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a pickup mission.
+ @@ -4340,6 +4346,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a pickup mission.
+ @@ -5604,6 +5613,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a pickup mission.
+ diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index ad6e190c2..c476f71b6 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -2636,6 +2636,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +This table contains the targets detected during patrol.
+ @@ -5883,6 +5886,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -6627,6 +6633,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -8009,6 +8018,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index a28641796..516c24590 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1356,17 +1356,6 @@ which are excellent tools to be reused in an OO environment!.self.CargoObject:Destroy()
- -Then we register the new group in the database
-Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
- -Then we register the new group in the database
-Now we spawn the new group based on the template created.
-the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +By default, no InitLimit
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
When the first Spawn executes, all the Groups need to be made visible before start.
Contains the counter how many units are currently alive
- -Contains the counter how many units are currently alive
- -Type of terminal to be used when spawning at an airbase.
-Type of terminal to be used when spawning at an airbase.
- - - -Type of terminal to be used when spawning at an airbase.
- - - -self.SmokeColor = nil
+self.SmokeColor = nil
+self.SmokeColor = nil
+