From 03f678a88b23c4aa2cceab5dafb3888e5f980a6b Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Sat, 8 Jun 2024 09:51:00 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_A2A_Dispatcher.html | 20 +-
Documentation/AI.AI_A2G_Dispatcher.html | 64 +---
Documentation/AI.AI_Cargo_Airplane.html | 24 --
Documentation/Cargo.Cargo.html | 11 -
Documentation/Cargo.CargoGroup.html | 14 +
Documentation/Core.Fsm.html | 4 +-
Documentation/Core.Point.html | 11 -
Documentation/Core.Settings.html | 22 --
Documentation/Core.Spawn.html | 346 +++++++++---------
Documentation/Core.Spot.html | 132 -------
Documentation/Core.Zone.html | 44 ---
Documentation/Functional.ATC_Ground.html | 10 +-
Documentation/Functional.Designate.html | 55 +++
Documentation/Functional.Detection.html | 72 +---
Documentation/Functional.Movement.html | 28 --
Documentation/Functional.RAT.html | 18 -
Documentation/Ops.Airboss.html | 96 ++---
Documentation/Ops.CSAR.html | 192 +++-------
Documentation/Ops.CTLD.html | 36 +-
Documentation/Tasking.Task_CARGO.html | 6 +-
.../Tasking.Task_Cargo_Dispatcher.html | 148 +-------
Documentation/Utilities.FiFo.html | 22 ++
Documentation/Wrapper.Marker.html | 72 +---
23 files changed, 395 insertions(+), 1052 deletions(-)
diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html
index a923796f6..242f5120e 100644
--- a/Documentation/AI.AI_A2A_Dispatcher.html
+++ b/Documentation/AI.AI_A2A_Dispatcher.html
@@ -4964,14 +4964,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -11631,14 +11628,11 @@ They will lock the parking spot.
@@ -12896,14 +12890,11 @@ They will lock the parking spot.
@@ -14463,14 +14454,11 @@ They will lock the parking spot.
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index d8c1a9c79..4774b00b6 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4833,17 +4833,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -4961,14 +4950,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13398,17 +13384,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -13526,14 +13501,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14738,17 +14710,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -14866,14 +14827,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16380,17 +16338,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -16508,14 +16455,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 387f2fcff..1dadf4f75 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2865,9 +2865,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a depoly mission.
-
@@ -2893,9 +2890,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -4644,9 +4638,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a depoly mission.
-
@@ -4672,9 +4663,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -5265,9 +5253,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a depoly mission.
-
@@ -5293,9 +5278,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -6774,9 +6756,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a depoly mission.
-
@@ -6802,9 +6781,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html
index 91c106093..edc9958ec 100644
--- a/Documentation/Cargo.Cargo.html
+++ b/Documentation/Cargo.Cargo.html
@@ -2896,17 +2896,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca
-
-
-
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 0348412e0..b609a47de 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1994,6 +1994,20 @@ Therefore, this class is considered to be deprecated
+
+
+
+
+
+
CARGO_GROUP.CargoGroup
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 95ded1728..c3f8257b7 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5903,7 +5903,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
@@ -7502,7 +7502,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index dd73646a6..6ef7e2a4c 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -16992,17 +16992,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 806e14ef6..514f3a3d0 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -3002,17 +3002,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5170,17 +5159,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 2ed8160f6..bcb69db35 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3177,30 +3177,12 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.frequency |
-
-
- |
-
-
- SPAWN.modulation |
-
-
|
SPAWN.skill |
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3803,14 +3785,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3946,6 +3925,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -3979,6 +3972,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4103,6 +4107,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4180,6 +4195,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ By default, no InitLimit
+
@@ -4191,6 +4209,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4202,32 +4264,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
SPAWN.SpawnInitSADL
-
-
-
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
-
-
@@ -4259,7 +4295,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4273,7 +4309,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4430,17 +4466,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4475,7 +4500,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4549,28 +4574,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -4582,17 +4585,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -10154,14 +10146,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -10297,6 +10286,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -10330,6 +10333,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10454,6 +10468,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10531,6 +10556,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
+
@@ -10542,6 +10570,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
@@ -10553,32 +10625,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
SPAWN.SpawnInitSADL
-
-
-
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
-
-
@@ -10610,7 +10656,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -10624,7 +10670,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -10781,17 +10827,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10826,7 +10861,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -10900,28 +10935,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
@@ -10933,17 +10946,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 1fde40524..08a091f76 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2904,50 +2904,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -4231,50 +4187,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -5797,50 +5709,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index 95fe16a08..a9a400f9a 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -15466,17 +15466,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
@@ -16181,17 +16170,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 8f4b878a7..716d980a1 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3971,7 +3971,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -3987,6 +3987,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Kickspeed
+
@@ -4556,7 +4559,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
@@ -4572,6 +4575,9 @@ An airbase can be specified to set the maximum kick speed for.
+
+
Kickspeed
+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 0ac0b0f72..20273d2bf 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3636,6 +3636,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6800,6 +6811,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -7599,6 +7621,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -8368,6 +8401,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -10025,6 +10069,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 2ce55aaa6..a5b49e3c0 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19503,28 +19503,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -19674,7 +19652,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
@@ -24443,7 +24399,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
@@ -26207,7 +26141,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 2e732be6d..6f79d6073 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2357,20 +2357,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
@@ -2601,20 +2587,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index d8f08b8af..0c9da5762 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4728,30 +4728,12 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.frequency |
-
-
- |
-
-
- RAT.modulation |
-
-
|
RAT.skill |
- |
-
-
- RAT.uncontrolled |
-
-
|
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 458cbac12..137c0f3ad 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9707,17 +9707,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
-
-
-
-
@@ -9729,17 +9718,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
-
-
-
-
@@ -30077,17 +30055,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -30099,17 +30066,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -33189,17 +33145,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -33211,17 +33156,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -40948,6 +40882,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -41101,6 +41049,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set section lead of player flight.
+
@@ -41157,7 +41108,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set new time stamp.
+ Set time stamp.
@@ -41317,6 +41268,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 075e86d5a..96d10aa93 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2688,6 +2688,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -4106,7 +4112,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4541,14 +4547,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4569,25 +4572,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4711,6 +4700,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -4919,20 +4919,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -4958,20 +4944,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -10252,7 +10224,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -10687,14 +10659,11 @@ callsigns from playername or group name.
@@ -10715,25 +10684,11 @@ callsigns from playername or group name.
-
@@ -10857,6 +10812,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11065,20 +11031,6 @@ callsigns from playername or group name.
-
-
@@ -11104,20 +11056,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -12794,7 +12732,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -13229,14 +13167,11 @@ callsigns from playername or group name.
@@ -13257,25 +13192,11 @@ callsigns from playername or group name.
-
@@ -13399,6 +13320,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -13607,20 +13539,6 @@ callsigns from playername or group name.
-
-
@@ -13646,20 +13564,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-