From 067a11b47c0da94bb1a427c4d6ded30124587be5 Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Tue, 2 Apr 2024 11:25:50 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_A2G_Dispatcher.html | 44 +++
Documentation/AI.AI_Air_Dispatcher.html | 44 +++
Documentation/AI.AI_Air_Squadron.html | 22 --
Documentation/AI.AI_Cargo_Airplane.html | 68 ++--
Documentation/AI.AI_Cargo_Helicopter.html | 40 +-
Documentation/AI.AI_Patrol.html | 12 +
Documentation/Cargo.CargoCrate.html | 22 ++
Documentation/Cargo.CargoGroup.html | 14 +
Documentation/Cargo.CargoUnit.html | 22 ++
Documentation/Core.Fsm.html | 4 +-
Documentation/Core.Point.html | 22 --
Documentation/Core.Settings.html | 34 +-
Documentation/Core.Spawn.html | 364 +++++-------------
Documentation/Core.SpawnStatic.html | 84 ----
Documentation/Core.Spot.html | 99 +++++
Documentation/Functional.ATC_Ground.html | 4 +-
Documentation/Functional.Designate.html | 110 ------
Documentation/Functional.Detection.html | 6 +-
Documentation/Functional.Mantis.html | 178 +--------
Documentation/Functional.RAT.html | 30 --
Documentation/Functional.Scoring.html | 26 +-
Documentation/Ops.Airboss.html | 33 +-
Documentation/Ops.CSAR.html | 93 ++---
Documentation/Ops.CTLD.html | 208 ++--------
Documentation/Tasking.Task_A2G.html | 142 +++----
Documentation/Tasking.Task_CARGO.html | 2 +-
.../Tasking.Task_Cargo_Dispatcher.html | 148 ++++++-
Documentation/Utilities.FiFo.html | 22 ++
Documentation/Wrapper.Marker.html | 66 ++++
29 files changed, 901 insertions(+), 1062 deletions(-)
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index d674efdcd..1f7400e0a 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4762,6 +4762,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -13284,6 +13295,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -14612,6 +14634,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -16242,6 +16275,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 26ac26759..de3222069 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4522,6 +4522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -9819,6 +9830,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -11136,6 +11158,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -12755,6 +12788,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index d1a6a4d07..3ab157dd5 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2569,17 +2569,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3651,17 +3640,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 3c3b02d8b..91505052d 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2752,6 +2752,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -2782,9 +2793,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -2810,9 +2818,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -4531,6 +4536,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -4561,9 +4577,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -4589,9 +4602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -5152,6 +5162,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -5182,9 +5203,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -5210,9 +5228,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -6661,6 +6676,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -6691,9 +6717,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -6719,9 +6742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index 9318dac32..21da7e7fb 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2917,22 +2917,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4835,22 +4841,28 @@ Adjust if necessary.
@@ -5505,22 +5517,28 @@ Adjust if necessary.
@@ -7063,22 +7081,28 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index e0bcd41ac..2d06dcfd4 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3268,6 +3268,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ This table contains the targets detected during patrol.
+
@@ -6515,6 +6518,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -7259,6 +7265,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -8891,6 +8900,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html
index 8d527ced2..fe44e1df3 100644
--- a/Documentation/Cargo.CargoCrate.html
+++ b/Documentation/Cargo.CargoCrate.html
@@ -1860,6 +1860,17 @@ Therefore, this class is considered to be deprecated
Field(s)
+
@@ -2528,6 +2539,17 @@ Therefore, this class is considered to be deprecated
Field(s)
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index e48c2e672..37621542a 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1911,6 +1911,20 @@ Therefore, this class is considered to be deprecated
+
+
+
+
+
+
CARGO_GROUP.CargoGroup
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 96c7fc07e..d961e4e49 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1838,6 +1838,17 @@ Therefore, this class is considered to be deprecated
Set cargo object.
+
+
+
+
@@ -2553,6 +2564,17 @@ Therefore, this class is considered to be deprecated
Set cargo object.
+
+
+
+
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 3e7188d1a..58c12cb8c 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5820,7 +5820,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7419,7 +7419,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index e2748aff6..bfdc16487 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -16901,28 +16901,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Field(s)
-
-
Function(s)
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 82030d3e5..793c65811 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2859,7 +2859,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
SETTINGS.A2ASystem
@@ -2870,7 +2870,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2GSystem
@@ -2914,11 +2914,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -5016,7 +5027,7 @@ It is advised to use this method at the start of the mission.
-
+ #string
SETTINGS.A2ASystem
@@ -5027,7 +5038,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2GSystem
@@ -5071,11 +5082,22 @@ It is advised to use this method at the start of the mission.
+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 02e17fe95..4781afa22 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3052,36 +3052,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.communication |
-
-
- |
-
-
- SPAWN.frequency |
-
-
- |
-
-
- SPAWN.livery_id |
-
-
- |
-
-
- SPAWN.modulation |
-
-
- |
-
-
- SPAWN.skill |
-
-
|
@@ -3647,11 +3617,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -3790,6 +3763,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -3823,17 +3810,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3914,17 +3890,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3980,6 +3945,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3991,38 +3970,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -4041,11 +3990,15 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
-
SPAWN.SpawnInitSkill
+
+
SPAWN.SpawnInitSADL
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
@@ -4077,7 +4030,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4091,7 +4044,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4248,6 +4201,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4282,7 +4246,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4359,61 +4323,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
@@ -9885,11 +9794,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -10028,6 +9940,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -10061,17 +9987,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10152,17 +10067,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10218,6 +10122,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10229,38 +10147,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
@@ -10279,11 +10167,15 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #string
-
SPAWN.SpawnInitSkill
+
+
SPAWN.SpawnInitSADL
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
@@ -10315,7 +10207,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -10329,7 +10221,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -10486,6 +10378,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10520,7 +10423,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -10597,61 +10500,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 358b9f794..8b42ddf7e 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1997,24 +1997,6 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
- |
-
-
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
-
-
|
@@ -2935,39 +2917,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4321,39 +4270,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index b02b8cd0f..bdc169cfb 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2821,6 +2821,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4104,6 +4137,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -5626,6 +5692,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 773f23b93..01a27f8e1 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3888,7 +3888,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -4473,7 +4473,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index b4b405610..aa9c5b954 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3553,17 +3553,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3575,17 +3564,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6739,17 +6717,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -6761,17 +6728,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -7560,17 +7516,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -7582,17 +7527,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -8351,17 +8285,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -8373,17 +8296,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -10030,17 +9942,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -10052,17 +9953,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 0a81e32ec..046c87d16 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19602,7 +19602,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number
+
DETECTION_BASE.RefreshTimeInterval
@@ -24382,7 +24382,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
@@ -26157,7 +26157,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 4ad5e0393..ea2547860 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -3955,17 +3955,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -3999,17 +3988,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4098,17 +4076,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -4137,7 +4104,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -4148,7 +4115,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -4159,7 +4126,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -4555,50 +4522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
-
-
-
-
-
-
-
@@ -4668,6 +4591,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -4679,9 +4605,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -8644,17 +8567,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -8688,17 +8600,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8787,17 +8688,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -8826,7 +8716,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -8837,7 +8727,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -8848,7 +8738,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -9244,50 +9134,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix for logging
-
-
-
-
-
-
-
@@ -9357,6 +9203,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
switch alarm state RED
+
@@ -9368,9 +9217,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 0f67a8e6c..b7d59b8ed 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4615,36 +4615,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.communication |
-
-
- |
-
-
- RAT.frequency |
-
-
- |
-
-
- RAT.livery_id |
-
-
- |
-
-
- RAT.modulation |
-
-
- |
-
-
- RAT.skill |
-
-
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 61fe2b7c5..e09c50df9 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2912,6 +2912,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -3123,7 +3134,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
SCORING.AutoSavePath
@@ -6046,7 +6068,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 18fd3b6a7..5aaf16e70 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -40678,7 +40678,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Also decrease flag for section members of flight.
+
Decrease stack/flag. Human player needs to take care himself.
@@ -40705,6 +40705,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
@@ -40840,9 +40851,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set section lead of player flight.
-
@@ -40865,6 +40873,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set Stable Hover
+
@@ -40898,9 +40909,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set new time stamp.
-
@@ -41059,6 +41067,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index d02e7ce8a..bcf8c433a 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2605,12 +2605,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -4017,7 +4011,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4441,11 +4435,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4471,6 +4468,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4594,17 +4602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -10096,7 +10093,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -10520,11 +10517,14 @@ callsigns from playername or group name.
@@ -10550,6 +10550,17 @@ callsigns from playername or group name.
+
+
+
+
@@ -10673,17 +10684,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -12621,7 +12621,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -13045,11 +13045,14 @@ callsigns from playername or group name.
@@ -13075,6 +13078,17 @@ callsigns from playername or group name.
+
+
+
+
@@ -13198,17 +13212,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 2b32cb376..62716d2bb 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7774,7 +7774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -7796,7 +7796,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -7821,28 +7821,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -7874,7 +7857,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -7896,14 +7879,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7988,14 +7968,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8024,11 +8001,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8090,17 +8070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -8281,17 +8250,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -8636,7 +8594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -18199,7 +18157,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -18221,7 +18179,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -18246,28 +18204,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -18299,7 +18240,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -18321,14 +18262,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18413,14 +18351,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18449,11 +18384,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18515,17 +18453,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -18706,17 +18633,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -19061,7 +18977,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -20658,7 +20574,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -20680,7 +20596,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -20705,28 +20621,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -20758,7 +20657,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -20780,14 +20679,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20872,14 +20768,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20908,11 +20801,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20974,17 +20870,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -21165,17 +21050,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -21520,7 +21394,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -25817,17 +25691,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
-
-
-
-
@@ -27032,17 +26895,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
-
-
-
-
diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html
index 398f8bc8e..6ea26adc6 100644
--- a/Documentation/Tasking.Task_A2G.html
+++ b/Documentation/Tasking.Task_A2G.html
@@ -5556,6 +5556,9 @@ based on detected enemy ground targets.
+
+
@param #TASK_A2G self
+
@@ -5667,6 +5649,11 @@ based on detected enemy ground targets.
+
+
@param #TASK_A2G self
+ @param Wrapper.Unit#UNIT TaskUnit
+ @return Core.Point#COORDINATE The Coordinate object where the Target is located on the map.
+
Defined in:
@@ -5677,7 +5664,6 @@ based on detected enemy ground targets.
@@ -5685,17 +5671,6 @@ based on detected enemy ground targets.
-
Return value:
-
-
-
-
-
The Coordinate object where the Target is located on the map.
-
-
-
@@ -5709,6 +5684,11 @@ based on detected enemy ground targets.
+
+
@param #TASK_A2G self
+ @param Wrapper.Unit#UNIT TaskUnit
+ @return Core.Zone#ZONE_BASE The Zone object where the Target is located on the map.
+
Defined in:
@@ -5719,7 +5699,6 @@ based on detected enemy ground targets.
@@ -5727,17 +5706,6 @@ based on detected enemy ground targets.
-
Return value:
-
-
-
-
-
The Zone object where the Target is located on the map.
-
-
-
@@ -5936,6 +5904,12 @@ If the TargetZone parameter is specified, the player will be routed to the cente
+
+
@param #TASK_A2G self
+ @param Core.Point#COORDINATE RendezVousCoordinate The Coordinate object referencing to the 2D point where the RendezVous point is located on the map.
+ @param #number RendezVousRange The RendezVousRange that defines when the player is considered to have arrived at the RendezVous point.
+ @param Wrapper.Unit#UNIT TaskUnit
+
Defined in:
@@ -5946,33 +5920,26 @@ If the TargetZone parameter is specified, the player will be routed to the cente
-
-
The Coordinate object referencing to the 2D point where the RendezVous point is located on the map.
-
+
- #number
RendezVousRange
-
-
The RendezVousRange that defines when the player is considered to have arrived at the RendezVous point.
-
+
@@ -5993,6 +5960,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
+
+
@param #TASK_A2G self
+ @param Core.Zone#ZONE_BASE RendezVousZone The Zone object where the RendezVous is located on the map.
+ @param Wrapper.Unit#UNIT TaskUnit
+
Defined in:
@@ -6003,20 +5975,16 @@ If the TargetZone parameter is specified, the player will be routed to the cente
-
-
The Zone object where the RendezVous is located on the map.
-
+
@@ -6037,6 +6005,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
+
+
@param #TASK_A2G self
+ @param Core.Point#COORDINATE TargetCoordinate The Coordinate object where the Target is located on the map.
+ @param Wrapper.Unit#UNIT TaskUnit
+
Defined in:
@@ -6047,20 +6020,16 @@ If the TargetZone parameter is specified, the player will be routed to the cente
-
-
The Coordinate object where the Target is located on the map.
-
+
@@ -6081,6 +6050,10 @@ If the TargetZone parameter is specified, the player will be routed to the cente
+
+
@param #TASK_A2G self
+ @param Core.Set#SET_UNIT TargetSetUnit The set of targets.
+
Defined in:
@@ -6091,14 +6064,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
-
-
The set of targets.
-
+
@@ -6114,6 +6084,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
+
+
@param #TASK_A2G self
+ @param Core.Zone#ZONE_BASE TargetZone The Zone object where the Target is located on the map.
+ @param Wrapper.Unit#UNIT TaskUnit
+