From 0798b676abfa0bb29d25ac9e4f21dca688c9d8a7 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sun, 5 Mar 2023 10:23:56 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_Air.html | 132 -------- Documentation/AI.AI_Air_Dispatcher.html | 44 --- Documentation/AI.AI_Cargo_Airplane.html | 12 + Documentation/Cargo.CargoGroup.html | 28 -- Documentation/Core.Settings.html | 26 +- Documentation/Core.Spawn.html | 238 ++------------ Documentation/Core.Spot.html | 33 -- Documentation/Functional.ATC_Ground.html | 4 +- Documentation/Functional.Detection.html | 33 -- Documentation/Functional.Mantis.html | 156 +++++---- Documentation/Functional.Movement.html | 28 ++ Documentation/Functional.RAT.html | 69 ---- Documentation/Functional.Scoring.html | 14 +- Documentation/Ops.Airboss.html | 18 +- Documentation/Ops.CSAR.html | 99 +++++- Documentation/Ops.CTLD.html | 302 ++---------------- Documentation/Tasking.Task.html | 22 ++ Documentation/Tasking.Task_CARGO.html | 6 +- .../Tasking.Task_Cargo_Dispatcher.html | 200 +++++++++++- Documentation/Wrapper.Group.html | 49 +-- Documentation/Wrapper.Marker.html | 72 ++++- 21 files changed, 619 insertions(+), 966 deletions(-) diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 52781eb4d..ff14dc03c 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3070,17 +3070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -3180,28 +3169,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5909,17 +5876,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6019,28 +5975,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6667,17 +6601,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6777,28 +6700,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8313,17 +8214,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8423,28 +8313,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 668b757dc..fb5db0c67 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4555,17 +4555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -9863,17 +9852,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -11191,17 +11169,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -12821,17 +12788,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index c4b6a0121..25f2df41c 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2768,6 +2768,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -4544,6 +4547,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -5162,6 +5168,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -6668,6 +6677,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 13d790f68..84c57f703 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1930,20 +1930,6 @@
-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup @@ -3262,20 +3248,6 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e633af9a8..e04f3c466 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2861,7 +2861,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem @@ -2910,6 +2910,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5018,7 +5029,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem @@ -5067,6 +5078,17 @@ It is advised to use this method at the start of the mission.

+
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index c379fb273..beba8954b 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2845,36 +2845,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.skill

- - - - - -

SPAWN.uncontrolled

- - @@ -3434,14 +3404,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3644,17 +3611,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3688,6 +3644,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -3771,28 +3738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

By default, no InitLimit

- - - -
-
- - -SPAWN.SpawnInitLivery - - - -
- -
-
-
@@ -4059,61 +4004,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

- - - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -8870,14 +8760,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -9080,17 +8967,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
@@ -9124,6 +9000,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -9207,28 +9094,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- - - -
-
- - -SPAWN.SpawnInitLivery - - - -
- -
-
-
@@ -9495,61 +9360,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

- - - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index a2e19e14e..b9ab9aafe 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2845,17 +2845,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4172,17 +4161,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5738,17 +5716,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 0ac626e61..756eb2415 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4447,7 +4447,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 14203ddc2..831c08217 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19134,17 +19134,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -23837,17 +23826,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25601,17 +25579,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index b7eb280e7..f07fcc0a0 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2003,12 +2003,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -3732,17 +3726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

- - - -
-
- - -MANTIS.AWACS_Prefix - - -
@@ -3831,17 +3814,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix to build the #SET_GROUP for EWR group

- - - -
-
- - -MANTIS.Groupset - - -
@@ -3892,7 +3864,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -3903,7 +3875,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -3914,7 +3886,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -4277,6 +4249,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4335,9 +4351,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -8202,17 +8215,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -8301,17 +8303,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix to build the #SET_GROUP for EWR group

- - - -
-
- - -MANTIS.Groupset - - -
@@ -8362,7 +8353,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Long @@ -8373,7 +8364,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Medium @@ -8384,7 +8375,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Short @@ -8747,6 +8738,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -8805,9 +8840,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index e1b19036d..0fccde323 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2265,6 +2265,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2495,6 +2509,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 267826b40..5b9990466 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,12 +3468,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4441,36 +4435,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.modulation

- - - - - -

RAT.skill

- - - - - -

RAT.uncontrolled

- - @@ -6856,17 +6820,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -14747,17 +14700,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -20710,17 +20652,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 58ae15f22..508152618 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2926,14 +2926,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -3116,7 +3113,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -5515,14 +5512,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5705,7 +5699,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index a09f47310..8bcfe88cb 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -39713,6 +39713,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case of f

+
@@ -39807,6 +39810,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -39943,7 +39957,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set section lead of player flight.

+

Make player section lead if he was not before.

@@ -40004,7 +40018,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set time stamp.

+

Set new time stamp.

diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index e20db5a44..eb91c680a 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4371,11 +4371,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4743,6 +4746,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -4768,6 +4785,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10350,11 +10381,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10722,6 +10756,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -10747,6 +10795,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -12814,11 +12876,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13186,6 +13251,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13211,6 +13290,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index d879ddf44..3745505e4 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7377,17 +7377,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -7454,17 +7443,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -7496,7 +7474,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7518,7 +7496,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7543,28 +7521,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7596,7 +7557,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7618,14 +7579,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -7751,14 +7709,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -7798,11 +7753,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -7875,17 +7833,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -8052,17 +7999,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -8319,7 +8255,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -8396,7 +8332,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -16640,17 +16576,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -16717,17 +16642,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -16759,7 +16673,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -16781,7 +16695,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -16806,28 +16720,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -16859,7 +16756,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -16881,14 +16778,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -17014,14 +16908,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -17061,11 +16952,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -17138,17 +17032,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -17315,17 +17198,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -17582,7 +17454,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -17659,7 +17531,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -19170,17 +19042,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -19247,17 +19108,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -19289,7 +19139,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -19311,7 +19161,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -19336,28 +19186,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -19389,7 +19222,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -19411,14 +19244,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -19544,14 +19374,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -19591,11 +19418,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -19668,17 +19498,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -19845,17 +19664,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -20112,7 +19920,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -20189,7 +19997,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -24378,17 +24186,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -24538,17 +24335,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -28159,17 +27945,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -28823,17 +28598,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index a251388d9..6d6ed70c9 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2930,6 +2930,17 @@ but can separately be modified later in your mission using the +
+ +
+
+
@@ -7566,6 +7577,17 @@ If the Unit is part of the Task, true is returned.

+
+ + +
+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 02b2ec921..d037baa7a 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3271,7 +3271,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -4693,7 +4693,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -9225,7 +9225,7 @@ If the Unit is part of the Task, true is returned.

- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 1c5a48c91..cbfbe8f07 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3208,8 +3208,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -TASK_CARGO_DISPATCHER.DefaultDeployZones + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -3220,7 +3220,51 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4314,8 +4358,8 @@ This method can only be used once!

+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5172,8 +5260,8 @@ This method can only be used once!

+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6661,8 +6793,8 @@ This method can only be used once!

+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index c9899b334..a1910ffe5 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -1960,7 +1960,7 @@ Use the following Zone validation methods on the group:

GROUP:GetCustomCallSign(ShortCallsign, Keepnumber, CallsignTranslations)

-

Get TTS friendly, optionally customized callsign mainly for player groups.

+ @@ -5933,11 +5933,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

GROUP:GetCustomCallSign(ShortCallsign, Keepnumber, CallsignTranslations)

-

Get TTS friendly, optionally customized callsign mainly for player groups.

- -

A customized callsign is taken from the #GROUP name, after an optional '#' sign, e.g. "Aerial 1-1#Ghostrider" resulting in "Ghostrider 9", or, -if that isn't available, from the playername, as set in the mission editor main screen under Logbook, after an optional '|' sign (actually, more of a personal call sign), e.g. "Apple|Moose" results in "Moose 9 1". Options see below.

@@ -5949,70 +5945,33 @@ if that isn't available, from the playername, as set in the mission editor main

- #boolean ShortCallsign

- -

Return a shortened customized callsign, i.e. "Ghostrider 9" and not "Ghostrider 9 1"

- +

- #boolean Keepnumber

- -

(Player only) Return customized callsign, incl optional numbers at the end, e.g. "Aerial 1-1#Ghostrider 109" results in "Ghostrider 109", if you want to e.g. use historical US Navy Callsigns

- +

- #table CallsignTranslations

- -

Table to translate between DCS standard callsigns and bespoke ones. Does not apply if using customized -callsigns from playername or group name.

- +

-

Return value:

-
-
-

#string:

-
-
- -

Callsign

- -
-
-

Usage:

-
           -- Set Custom CAP Flight Callsigns for use with TTS
-           mygroup:GetCustomCallSign(true,false,{
-             Devil = 'Bengal',
-             Snake = 'Winder',
-             Colt = 'Camelot',
-             Enfield = 'Victory',
-             Uzi = 'Evil Eye'
-           })
-
-results in this outcome if the group has Callsign "Enfield 9 1" on the 1st #UNIT of the group:
-
-     'Victory 9'
-
-
-
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 95e758a37..42131c799 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3021,6 +3021,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3105,7 +3127,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.toall +MARKER.togroup @@ -5138,6 +5160,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5222,7 +5266,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.toall +MARKER.togroup @@ -6726,6 +6770,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6810,7 +6876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau