From 091b22e9ad57a5373f448b5918cc6c0405b40024 Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Tue, 31 Oct 2023 14:27:41 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_A2A_Dispatcher.html | 20 +- Documentation/AI.AI_A2G_Dispatcher.html | 44 ++++ Documentation/AI.AI_Air_Engage.html | 27 +-- Documentation/AI.AI_Cargo.html | 12 - Documentation/AI.AI_Cargo_Airplane.html | 12 - Documentation/AI.AI_Patrol.html | 12 - Documentation/Cargo.Cargo.html | 4 +- Documentation/Cargo.CargoGroup.html | 62 +++--- Documentation/Cargo.CargoUnit.html | 22 -- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Message.html | 2 +- Documentation/Core.Point.html | 33 --- Documentation/Core.Settings.html | 30 ++- Documentation/Core.Spawn.html | 114 +++++++--- Documentation/Core.Spot.html | 132 +++++++++++ Documentation/Core.Zone.html | 20 +- Documentation/Functional.ATC_Ground.html | 4 +- Documentation/Functional.Designate.html | 55 +++++ Documentation/Functional.Detection.html | 72 +++++- Documentation/Functional.Mantis.html | 206 ++++++++++++++---- Documentation/Functional.Movement.html | 28 +++ Documentation/Functional.RAT.html | 45 ++++ Documentation/Functional.Scoring.html | 8 +- Documentation/Functional.Suppression.html | 4 +- .../Functional.ZoneCaptureCoalition.html | 10 +- Documentation/Functional.ZoneGoal.html | 10 +- Documentation/Functional.ZoneGoalCargo.html | 12 +- .../Functional.ZoneGoalCoalition.html | 10 +- Documentation/Ops.Airboss.html | 96 ++++++-- Documentation/Ops.CSAR.html | 6 +- Documentation/Ops.CTLD.html | 201 +++++------------ Documentation/Sound.SRS.html | 30 ++- Documentation/Tasking.Task.html | 2 +- Documentation/Tasking.Task_A2A.html | 8 +- Documentation/Tasking.Task_A2G.html | 8 +- Documentation/Tasking.Task_CARGO.html | 15 +- .../Tasking.Task_Capture_Dispatcher.html | 2 +- Documentation/Tasking.Task_Capture_Zone.html | 2 +- Documentation/Tasking.Task_Cargo_CSAR.html | 2 +- .../Tasking.Task_Cargo_Dispatcher.html | 162 ++++++++++++-- Documentation/Utilities.FiFo.html | 22 ++ Documentation/Wrapper.Airbase.html | 8 +- Documentation/Wrapper.Client.html | 14 +- Documentation/Wrapper.Controllable.html | 14 +- Documentation/Wrapper.Group.html | 92 ++------ Documentation/Wrapper.Marker.html | 66 ------ Documentation/Wrapper.Positionable.html | 8 +- Documentation/Wrapper.Scenery.html | 8 +- Documentation/Wrapper.Static.html | 8 +- Documentation/Wrapper.Storage.html | 2 +- Documentation/Wrapper.Unit.html | 14 +- Documentation/Wrapper.Weapon.html | 8 +- 52 files changed, 1163 insertions(+), 649 deletions(-) diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 0dbf08969..218364666 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4876,11 +4876,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11540,11 +11543,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12802,11 +12808,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14366,11 +14375,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 60720110e..7ea00863a 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4756,6 +4756,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -13278,6 +13289,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -14606,6 +14628,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -16236,6 +16269,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Air_Engage.html b/Documentation/AI.AI_Air_Engage.html index c4a342c4e..8838a250e 100644 --- a/Documentation/AI.AI_Air_Engage.html +++ b/Documentation/AI.AI_Air_Engage.html @@ -1640,34 +1640,20 @@

Use the Engage trigger to intercept intruders.

-

Process

-

The AI_AIR_ENGAGE is assigned a Wrapper.Group and this must be done before the AI_AIR_ENGAGE process can be started using the Start event.

-

Process

-

The AI will fly towards the random 3D point within the patrol zone, using a random speed within the given altitude and speed limits. Upon arrival at the 3D point, a new random 3D point will be selected within the patrol zone using the given limits.

-

Process

-

This cycle will continue.

-

Process

-

During the patrol, the AI will detect enemy targets, which are reported through the Detected event.

-

Process

-

When enemies are detected, the AI will automatically engage the enemy.

-

Process

-

Until a fuel or damage threshold has been reached by the AI, or when the AI is commanded to RTB. When the fuel threshold has been reached, the airplane will fly towards the nearest friendly airbase and will land.

-

Process

-

1. AI_AIR_ENGAGE constructor