diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 3d24da8f6..7d099ea57 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4756,17 +4756,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -13245,17 +13234,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -14584,17 +14562,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -16225,17 +16192,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 31f0e187d..dc3a82874 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3147,6 +3147,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -5964,6 +5986,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6700,6 +6744,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -8324,6 +8390,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index a3dd226b4..20880f485 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2522,6 +2522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3593,6 +3604,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 049661484..d3f8c6e58 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2705,20 +2705,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -2749,9 +2735,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -2777,6 +2760,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -4495,20 +4481,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -4539,9 +4511,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -4567,6 +4536,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -5127,20 +5099,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -5171,9 +5129,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -5199,6 +5154,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6647,20 +6605,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -6691,9 +6635,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -6719,6 +6660,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index d149b8b74..cbfad0e17 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2870,28 +2870,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4794,28 +4788,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5470,28 +5458,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7034,28 +7016,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 8fe983b1f..a62e057a4 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3221,9 +3221,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6471,9 +6468,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7218,9 +7212,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8853,9 +8844,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 0fc592228..23ef291a8 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1826,6 +1826,17 @@

Field(s)

+
+
+ + +CARGO_CRATE.CargoCarrier + + + +
+ +
@@ -2494,6 +2505,17 @@

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 65f8e6301..9da278e01 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1804,17 +1804,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2530,17 +2519,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 533fe1d2f..5c7ae450b 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5760,7 +5760,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7359,7 +7359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 07637cbf0..06a26cd49 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2817,7 +2817,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2872,7 +2872,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4985,7 +4985,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5040,7 +5040,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index fd315f3e9..87cb40288 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3451,9 +3451,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3581,6 +3578,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -3697,17 +3705,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

By default, no InitLimit

-
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -8792,9 +8789,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -8922,6 +8916,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
@@ -9038,17 +9043,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

-
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 9c827547b..4fb16a0b2 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1960,6 +1960,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -2874,6 +2892,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4227,6 +4278,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 0378882be..9244d46df 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2799,17 +2799,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4104,17 +4093,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5648,17 +5626,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 07d49561c..04e322406 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3832,7 +3832,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4417,7 +4417,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 2d8f03031..39919cb89 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3529,17 +3529,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6715,17 +6704,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7536,17 +7514,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8327,17 +8294,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -10006,17 +9962,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index aca2f6015..1a19a6a0a 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19283,7 +19283,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -23997,7 +23997,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -25772,7 +25772,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index d3838349e..72f3ceb2e 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3699,17 +3699,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - #table -MANTIS.AcceptZones - - -
@@ -3743,17 +3732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -3842,17 +3820,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

-
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -4382,9 +4349,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

- @@ -8238,17 +8202,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

- - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -8282,17 +8235,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -8381,17 +8323,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -8921,9 +8852,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

- diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index ab68d6d2a..2459e34ff 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2232,6 +2232,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2462,6 +2476,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index f54586b00..ca2997708 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3080,7 +3080,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -3091,7 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -5666,7 +5666,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange @@ -5677,7 +5677,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 7911a7816..8716ad093 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9405,6 +9405,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -9416,6 +9427,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -28964,6 +28986,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -28975,6 +29008,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -31974,6 +32018,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -31985,6 +32040,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -39512,9 +39578,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set current case.

- @@ -39609,6 +39672,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+ + + +
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -39744,6 +39818,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Make player section lead if he was not before.

+ @@ -39766,6 +39843,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ @@ -39799,9 +39879,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set new time stamp.

- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index e947fbe4c..bd2029b5f 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2483,12 +2483,6 @@ Create a late-activated single infantry unit as template in the mission editor a

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -3831,7 +3825,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4277,6 +4271,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4375,17 +4380,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -4594,20 +4588,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -4633,20 +4613,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -9185,7 +9151,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -9631,6 +9597,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -9729,17 +9706,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -9948,20 +9914,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -9987,20 +9939,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11644,7 +11582,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -12090,6 +12028,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -12188,17 +12137,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -12407,20 +12345,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -12446,20 +12370,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 6828af5e7..ac562f43a 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7310,7 +7310,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -7332,7 +7332,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7357,14 +7357,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7548,11 +7545,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -7592,14 +7592,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -7838,17 +7835,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -8168,7 +8154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -16287,7 +16273,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -16309,7 +16295,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -16334,14 +16320,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -16525,11 +16508,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -16569,14 +16555,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -16815,17 +16798,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -17145,7 +17117,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -18753,7 +18725,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -18775,7 +18747,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -18800,14 +18772,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -18991,11 +18960,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -19035,14 +19007,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -19281,17 +19250,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -19611,7 +19569,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -23614,17 +23572,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
- - #number -CTLD.UnitCapabilities.length - - -
@@ -23800,17 +23747,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -23960,17 +23896,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -31769,6 +31694,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -33022,6 +32958,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 2f9fb6135..dd7fdf25c 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2898,7 +2898,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3623,7 +3623,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4799,7 +4799,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6277,7 +6277,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 6707cc8a9..3a779e93f 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3168,14 +3168,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3748,14 +3745,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -4938,14 +4932,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6430,14 +6421,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 133e4650d..47e23027f 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3190,7 +3190,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 841b8016f..3d8f813b5 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3175,8 +3175,41 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -3191,6 +3224,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -4281,8 +4325,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -4297,6 +4374,17 @@ This method can only be used once!

+
+ +
+ @@ -5139,8 +5227,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -5155,6 +5276,17 @@ This method can only be used once!

+
+ +
+ @@ -6628,8 +6760,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -6644,6 +6809,17 @@ This method can only be used once!

+
+ +
+ diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 8ef945956..8d80e9b0b 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -7551,17 +7551,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -8411,17 +8400,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 09647fd10..25a2043d3 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -2282,6 +2282,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:ClearTasks()

Clear all tasks from the controllable.

+ + + +

CLIENT:CommandActivateACLS(UnitID, Name, Delay)

+ +

Activate ACLS system of the CONTROLLABLE.

@@ -2300,6 +2306,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:CommandActivateLink4(Frequency, UnitID, Callsign, Delay)

Activate LINK4 system of the CONTROLLABLE.

+ + + +

CLIENT:CommandDeactivateACLS(Delay)

+ +

Deactivate ACLS system of the CONTROLLABLE.

@@ -8227,6 +8239,79 @@ If the Unit is alive but not active, false is returned.

+
+
+ +
+ + + +

Activate ACLS system of the CONTROLLABLE.

+ + +

The controllable should be an aircraft carrier! Also needs Link4 to work.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + UnitID +

+
+
+ +

(Optional) The DCS UNIT ID of the unit the ACLS system is attached to. Defaults to the UNIT itself.

+ +
+
+
+
+

+ #string + Name +

+
+
+ +

(Optional) Name of the ACLS Beacon

+ +
+
+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the ICLS is activated.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -8462,7 +8547,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

(Optional) Delay in seconds before the ICLS is deactivated.

+

(Optional) Delay in seconds before the ICLS is activated.

@@ -8509,7 +8594,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

Link4 Frequency in MHz, e.g. 336

+

Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)

@@ -8522,7 +8607,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

The DCS UNIT ID of the unit the LINK4 system is attached to. Useful if more units are in one group.

+

(Optional) The DCS UNIT ID of the unit the LINK4 system is attached to. Defaults to the UNIT itself.

@@ -8535,7 +8620,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

Morse code identification callsign.

+

(Optional) Morse code identification callsign.

@@ -8548,7 +8633,54 @@ Note that a controllable can only have one beacon activated at a time with the e
-

(Optional) Delay in seconds before the LINK4 is deactivated.

+

(Optional) Delay in seconds before the LINK4 is activated.

+ +
+ +

Return value:

+
+
+

#CONTROLLABLE:

+
+
+ +

self

+ +
+
+ + + + + +
+ +
+

CLIENT:CommandDeactivateACLS(Delay)

+
+ +

Deactivate ACLS system of the CONTROLLABLE.

+ + +

The controllable should be an aircraft carrier!

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the ICLS is deactivated.

diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index a970d0ee8..e32c1da91 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -1815,6 +1815,12 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:ClearTasks()

Clear all tasks from the controllable.

+ + + +

CONTROLLABLE:CommandActivateACLS(UnitID, Name, Delay)

+ +

Activate ACLS system of the CONTROLLABLE.

@@ -1833,6 +1839,12 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:CommandActivateLink4(Frequency, UnitID, Callsign, Delay)

Activate LINK4 system of the CONTROLLABLE.

+ + + +

CONTROLLABLE:CommandDeactivateACLS(Delay)

+ +

Deactivate ACLS system of the CONTROLLABLE.

@@ -4020,6 +4032,79 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ + +
+ +
+

CONTROLLABLE:CommandActivateACLS(UnitID, Name, Delay)

+
+ +

Activate ACLS system of the CONTROLLABLE.

+ + +

The controllable should be an aircraft carrier! Also needs Link4 to work.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Parameters:

+
+
+

+ #number + UnitID +

+
+
+ +

(Optional) The DCS UNIT ID of the unit the ACLS system is attached to. Defaults to the UNIT itself.

+ +
+
+
+
+

+ #string + Name +

+
+
+ +

(Optional) Name of the ACLS Beacon

+ +
+
+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the ICLS is activated.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -4255,7 +4340,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

(Optional) Delay in seconds before the ICLS is deactivated.

+

(Optional) Delay in seconds before the ICLS is activated.

@@ -4302,7 +4387,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

Link4 Frequency in MHz, e.g. 336

+

Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)

@@ -4315,7 +4400,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

The DCS UNIT ID of the unit the LINK4 system is attached to. Useful if more units are in one group.

+

(Optional) The DCS UNIT ID of the unit the LINK4 system is attached to. Defaults to the UNIT itself.

@@ -4328,7 +4413,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

Morse code identification callsign.

+

(Optional) Morse code identification callsign.

@@ -4341,7 +4426,54 @@ Note that a controllable can only have one beacon activated at a time with the e
-

(Optional) Delay in seconds before the LINK4 is deactivated.

+

(Optional) Delay in seconds before the LINK4 is activated.

+ +
+ +

Return value:

+
+
+

#CONTROLLABLE:

+
+
+ +

self

+ +
+
+ + + + + +
+ +
+

CONTROLLABLE:CommandDeactivateACLS(Delay)

+
+ +

Deactivate ACLS system of the CONTROLLABLE.

+ + +

The controllable should be an aircraft carrier!

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Parameter:

+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the ICLS is deactivated.

diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 396c9e477..981ec2d40 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -2528,6 +2528,12 @@ amount of fuel in the group.

GROUP:ClearTasks()

Clear all tasks from the controllable.

+ + + +

GROUP:CommandActivateACLS(UnitID, Name, Delay)

+ +

Activate ACLS system of the CONTROLLABLE.

@@ -2546,6 +2552,12 @@ amount of fuel in the group.

GROUP:CommandActivateLink4(Frequency, UnitID, Callsign, Delay)

Activate LINK4 system of the CONTROLLABLE.

+ + + +

GROUP:CommandDeactivateACLS(Delay)

+ +

Deactivate ACLS system of the CONTROLLABLE.

@@ -9582,6 +9594,79 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
+
+ + +
+ +
+

GROUP:CommandActivateACLS(UnitID, Name, Delay)

+
+ +

Activate ACLS system of the CONTROLLABLE.

+ + +

The controllable should be an aircraft carrier! Also needs Link4 to work.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + UnitID +

+
+
+ +

(Optional) The DCS UNIT ID of the unit the ACLS system is attached to. Defaults to the UNIT itself.

+ +
+
+
+
+

+ #string + Name +

+
+
+ +

(Optional) Name of the ACLS Beacon

+ +
+
+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the ICLS is activated.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -9817,7 +9902,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

(Optional) Delay in seconds before the ICLS is deactivated.

+

(Optional) Delay in seconds before the ICLS is activated.

@@ -9864,7 +9949,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

Link4 Frequency in MHz, e.g. 336

+

Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)

@@ -9877,7 +9962,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

The DCS UNIT ID of the unit the LINK4 system is attached to. Useful if more units are in one group.

+

(Optional) The DCS UNIT ID of the unit the LINK4 system is attached to. Defaults to the UNIT itself.

@@ -9890,7 +9975,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

Morse code identification callsign.

+

(Optional) Morse code identification callsign.

@@ -9903,7 +9988,54 @@ Note that a controllable can only have one beacon activated at a time with the e
-

(Optional) Delay in seconds before the LINK4 is deactivated.

+

(Optional) Delay in seconds before the LINK4 is activated.

+ +
+ +

Return value:

+
+
+

#CONTROLLABLE:

+
+
+ +

self

+ +
+
+ + + + + +
+ +
+

GROUP:CommandDeactivateACLS(Delay)

+
+ +

Deactivate ACLS system of the CONTROLLABLE.

+ + +

The controllable should be an aircraft carrier!

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the ICLS is deactivated.

diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index 79bd2b35d..eb61ce17a 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -2074,6 +2074,12 @@ If you want to obtain the complete 3D position including orient

UNIT:ClearTasks()

Clear all tasks from the controllable.

+ + + +

UNIT:CommandActivateACLS(UnitID, Name, Delay)

+ +

Activate ACLS system of the CONTROLLABLE.

@@ -2092,6 +2098,12 @@ If you want to obtain the complete 3D position including orient

UNIT:CommandActivateLink4(Frequency, UnitID, Callsign, Delay)

Activate LINK4 system of the CONTROLLABLE.

+ + + +

UNIT:CommandDeactivateACLS(Delay)

+ +

Deactivate ACLS system of the CONTROLLABLE.

@@ -6620,6 +6632,79 @@ If the Unit is alive but not active, false is returned.

+
+ + +
+ +
+

UNIT:CommandActivateACLS(UnitID, Name, Delay)

+
+ +

Activate ACLS system of the CONTROLLABLE.

+ + +

The controllable should be an aircraft carrier! Also needs Link4 to work.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + UnitID +

+
+
+ +

(Optional) The DCS UNIT ID of the unit the ACLS system is attached to. Defaults to the UNIT itself.

+ +
+
+
+
+

+ #string + Name +

+
+
+ +

(Optional) Name of the ACLS Beacon

+ +
+
+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the ICLS is activated.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -6855,7 +6940,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

(Optional) Delay in seconds before the ICLS is deactivated.

+

(Optional) Delay in seconds before the ICLS is activated.

@@ -6902,7 +6987,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

Link4 Frequency in MHz, e.g. 336

+

Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)

@@ -6915,7 +7000,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

The DCS UNIT ID of the unit the LINK4 system is attached to. Useful if more units are in one group.

+

(Optional) The DCS UNIT ID of the unit the LINK4 system is attached to. Defaults to the UNIT itself.

@@ -6928,7 +7013,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-

Morse code identification callsign.

+

(Optional) Morse code identification callsign.

@@ -6941,7 +7026,54 @@ Note that a controllable can only have one beacon activated at a time with the e
-

(Optional) Delay in seconds before the LINK4 is deactivated.

+

(Optional) Delay in seconds before the LINK4 is activated.

+ +
+ +

Return value:

+
+
+

#CONTROLLABLE:

+
+
+ +

self

+ +
+
+ + + + + +
+ +
+

UNIT:CommandDeactivateACLS(Delay)

+
+ +

Deactivate ACLS system of the CONTROLLABLE.

+ + +

The controllable should be an aircraft carrier!

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the ICLS is deactivated.