From 0ac92525d8da04b79e2c92c48b759c149f4111a8 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Wed, 1 Dec 2021 11:01:24 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2G_Dispatcher.html | 9 +- Documentation/AI.AI_AIR_Dispatcher.html | 44 ++++ Documentation/AI.AI_Air.html | 44 ---- Documentation/AI.AI_Air_Squadron.html | 22 -- Documentation/AI.AI_Cargo_Airplane.html | 68 ++++++ Documentation/AI.AI_Cargo_Helicopter.html | 40 +++- Documentation/AI.AI_Patrol.html | 12 - Documentation/Cargo.CargoCrate.html | 22 ++ Documentation/Cargo.CargoGroup.html | 56 +++++ Documentation/Cargo.CargoUnit.html | 22 ++ Documentation/Core.Settings.html | 26 ++- Documentation/Core.Spawn.html | 256 +++++++++++++++------- Documentation/Functional.Designate.html | 30 +-- Documentation/Functional.Detection.html | 66 ------ Documentation/Functional.Rat.html | 57 +++++ Documentation/Ops.Airboss.html | 13 +- Documentation/Ops.CSAR.html | 72 +++--- Documentation/Ops.CTLD.html | 39 +++- Documentation/Tasking.Task.html | 22 ++ Documentation/Tasking.Task_Cargo.html | 11 - Documentation/Wrapper.Client.html | 14 +- Documentation/Wrapper.Group.html | 78 +------ Documentation/Wrapper.Positionable.html | 44 ---- 23 files changed, 629 insertions(+), 438 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index a708282bb..69be64507 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -5433,7 +5433,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau local A2GDispatcher = AI_A2G_DISPATCHER:New( ... ) -- Let new flights by default despawn near the airbase when returning. - local LandingMethod = A2GDispatcher:GetDefaultLanding( AI_A2G_Dispatcher.Landing.NearAirbase ) + local LandingMethod = A2GDispatcher:GetDefaultLanding() if LandingMethod == AI_A2G_Dispatcher.Landing.NearAirbase then ... end @@ -5958,7 +5958,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

The %-tage of Units that dispatching command will allocate to intercept in surplus of detected amount of units. +

The % of Units that dispatching command will allocate to intercept in surplus of detected amount of units. The default overhead is 1, so equal balance. The AI_A2G_DISPATCHER.SetOverhead() method can be used to tweak the defense strength, taking into account the plane types of the squadron. For example, a MIG-31 with full long-distance A2G missiles payload, may still be less effective than a F-15C with short missiles... So in this case, one may want to use the Overhead method to allocate more defending planes as the amount of detected attacking planes. @@ -7411,7 +7411,6 @@ or local BorderZone1 = ZONE_POLYGON( "CCCP Border1", GROUP:FindByName( "CCCP Border1" ) ) -- The GROUP object is a late activate helicopter unit. local BorderZone2 = ZONE_POLYGON( "CCCP Border2", GROUP:FindByName( "CCCP Border2" ) ) -- The GROUP object is a late activate helicopter unit. A2GDispatcher:SetBorderZone( { BorderZone1, BorderZone2 } ) -

@@ -7844,7 +7843,7 @@ or
-

The %-tage of Units that dispatching command will allocate to intercept in surplus of detected amount of units. +

The % of Units that dispatching command will allocate to intercept in surplus of detected amount of units. The default overhead is 1, so equal balance. The AI_A2G_DISPATCHER.SetOverhead() method can be used to tweak the defense strength, taking into account the plane types of the squadron. For example, a MIG-31 with full long-distance A2G missiles payload, may still be less effective than a F-15C with short missiles... So in this case, one may want to use the Overhead method to allocate more defending planes as the amount of detected attacking planes. @@ -10974,7 +10973,7 @@ If you have only one prefix name for a squadron, you don't need to use the

-

The %-tage of Units that dispatching command will allocate to intercept in surplus of detected amount of units. +

The % of Units that dispatching command will allocate to intercept in surplus of detected amount of units. The default overhead is 1, so equal balance. The AI_A2G_DISPATCHER.SetOverhead() method can be used to tweak the defense strength, taking into account the plane types of the squadron. For example, a MIG-31 with full long-distance A2G missiles payload, may still be less effective than a F-15C with short missiles... So in this case, one may want to use the Overhead method to allocate more defending planes as the amount of detected attacking planes. diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index d33a529cc..6385f8b6b 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4441,6 +4441,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+
+ +
+
+
@@ -9738,6 +9749,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -11055,6 +11077,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -12678,6 +12711,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 9c0432b48..76ec477bd 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -2935,17 +2935,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -5690,17 +5679,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6426,17 +6404,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8054,17 +8021,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 1650130c2..0ee22607a 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2438,17 +2438,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3520,17 +3509,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index b192b6c3a..57e66dac3 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2621,6 +2621,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -2651,6 +2665,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -4394,6 +4411,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -4424,6 +4455,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -5009,6 +5043,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -5039,6 +5087,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -6516,6 +6567,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -6546,6 +6611,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 60b95fde7..96fdac3ad 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2786,22 +2786,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4704,22 +4710,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5374,22 +5386,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -6936,22 +6954,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 5f2900ca8..a4e2cfe08 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3137,9 +3137,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6387,9 +6384,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7134,9 +7128,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8773,9 +8764,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index c0f7d050e..d3ee29755 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1749,6 +1749,17 @@ Controls a network of short range air/missile defense groups.

Field(s)

+
+ + +
@@ -2417,6 +2428,17 @@ Controls a network of short range air/missile defense groups.

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 29dd77ef8..13ce27045 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1820,6 +1820,20 @@ Controls a network of short range air/missile defense groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup @@ -1835,6 +1849,20 @@ Controls a network of short range air/missile defense groups.

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3124,6 +3152,20 @@ This works for ground only groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup @@ -3139,6 +3181,20 @@ This works for ground only groups.

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 7ebfd53bb..945e48c7b 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1716,6 +1716,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2420,6 +2431,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 42831d1a0..40c543946 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2770,11 +2770,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4864,11 +4875,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 4cb9e6857..80b40442f 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2730,6 +2730,24 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.frequency

+ + + + + +

SPAWN.skill

+ + @@ -3362,9 +3380,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -3420,20 +3435,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3456,6 +3457,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3492,6 +3504,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3587,26 +3610,42 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit - -

Overwrite unit names by default with group name.

-
+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + + + +
+ +
+
+ @@ -3639,7 +3678,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -3653,7 +3692,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -3799,17 +3838,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -3822,7 +3850,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -3874,6 +3902,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.skill + + +
@@ -8693,9 +8754,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -8751,20 +8809,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -8787,6 +8831,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -8823,6 +8878,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
@@ -8918,26 +8984,42 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit - -

Overwrite unit names by default with group name.

-
+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + + + +
+ +
+
+ @@ -8970,7 +9052,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -8984,7 +9066,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -9130,17 +9212,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9153,7 +9224,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9205,6 +9276,39 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+
+ + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.skill + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 4c32169c9..cd7b7efae 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3430,7 +3430,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -3440,8 +3440,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -6598,7 +6598,7 @@ Designate:SetFlashStatusMenu( false )
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -6608,8 +6608,8 @@ Designate:SetFlashStatusMenu( false )
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -7408,7 +7408,7 @@ Designate:SetFlashStatusMenu( false )
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -7418,8 +7418,8 @@ Designate:SetFlashStatusMenu( false )
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -8188,7 +8188,7 @@ Designate:SetFlashStatusMenu( false )
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -8198,8 +8198,8 @@ Designate:SetFlashStatusMenu( false )
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -9860,7 +9860,7 @@ Designate:SetFlashStatusMenu( false )
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -9870,8 +9870,8 @@ Designate:SetFlashStatusMenu( false )
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 8bd66b46a..9ea7a80dc 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -18775,17 +18775,6 @@ BASE:TraceOnOff( false ) -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -18929,17 +18918,6 @@ BASE:TraceOnOff( false ) -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -23488,17 +23466,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -23642,17 +23609,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25256,17 +25212,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25410,17 +25355,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index be556463f..5e464e0b8 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -3358,6 +3358,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4318,6 +4324,24 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.frequency

+ + + + + +

RAT.skill

+ + @@ -6689,6 +6713,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -14569,6 +14604,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ + +
+
+ + +RAT.type + + +
@@ -20504,6 +20550,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 277e97bdd..e04bf63e8 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -38783,7 +38783,7 @@ BASE:TraceOnOff( false ) -

Set current case.

+

Set case to that of lead.

@@ -38865,17 +38865,6 @@ BASE:TraceOnOff( false )

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

- - - -
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 77b2e89f0..f3935b71d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2264,12 +2264,6 @@ Create a late-activated single infantry unit as template in the mission editor a

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -3839,6 +3833,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -3937,17 +3942,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -8556,6 +8550,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -8654,17 +8659,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -10805,6 +10799,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10903,17 +10908,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 95543972f..b8f8a3063 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -5706,7 +5706,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -12756,7 +12756,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -15024,7 +15024,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -19347,6 +19347,17 @@ BASE:TraceOnOff( false )

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitCapabilities.length + + +
@@ -23054,6 +23065,17 @@ BASE:TraceOnOff( false ) +
+ +
+
+
@@ -23707,6 +23729,17 @@ BASE:TraceOnOff( false ) +
+ +
+
+
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 56ee56fae..f60e7a0cf 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2820,6 +2820,17 @@ but can separately be modified later in your mission using the + + + +
+
@@ -7456,6 +7467,17 @@ If the Unit is part of the Task, true is returned.

+ + + +
+
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index f7b435fd5..69e29e113 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -3118,17 +3118,6 @@ based on the tasking capabilities defined in - - -
-
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 993bd82dd..a74cc0fe0 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -4232,7 +4232,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Alive2.

+

Alive.

@@ -5346,7 +5346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Alive2.

+

Alive.

@@ -7610,7 +7610,7 @@ If the Unit is alive but not active, false is returned.

-

Alive2.

+

Alive.

@@ -16171,7 +16171,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -

Alive2.

+

Alive.

@@ -19685,7 +19685,7 @@ Coordinates are dependent on the position of the maps origin.

-

Alive2.

+

Alive.

@@ -20359,7 +20359,7 @@ If the Identifiable is alive, true is returned.

-

Alive2.

+

Alive.

@@ -20639,7 +20639,7 @@ If the Identifiable is alive, true is returned.

-

Alive2.

+

Alive.

diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 878790e61..72f1bb308 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4752,18 +4752,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -8870,18 +8859,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -17422,18 +17400,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -20927,18 +20894,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21592,18 +21548,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21863,18 +21808,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 71da5a0be..3c32031c6 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3517,17 +3517,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -6945,17 +6934,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
-
-
@@ -7533,17 +7511,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-
@@ -7727,17 +7694,6 @@ If the Identifiable is alive, true is returned.

-
- - -
-