diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 58b478ff5..6ff130ce0 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4667,6 +4667,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9986,6 +9997,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11301,6 +11323,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12918,6 +12951,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index bd32bb155..2a879dbc4 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2726,17 +2726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
@@ -3808,17 +3797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index d3accf3d6..501a0f188 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2909,17 +2909,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -2978,6 +2967,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -4696,17 +4688,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -4765,6 +4746,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -5325,17 +5309,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -5394,6 +5367,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -6842,17 +6818,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -6911,6 +6876,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index c1e4d826a..789adfdd6 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1951,6 +1951,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+
+ + +CARGO_CRATE.CargoCarrier + + + +
+ +
@@ -2619,6 +2630,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index f4a674435..887e60609 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2006,6 +2006,9 @@ Therefore, this class is considered to be deprecated

+ +

Then we register the new group in the database

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index a0468b404..e1a2c6a05 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1894,6 +1894,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir @@ -1912,6 +1923,17 @@ Therefore, this class is considered to be deprecated

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2598,6 +2620,17 @@ Therefore, this class is considered to be deprecated

+CARGO_UNIT.CargoCarrier + + + +
+ +
+
+
+ + CARGO_UNIT.CargoInAir @@ -2616,6 +2649,17 @@ Therefore, this class is considered to be deprecated

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 0dd03eeeb..a464556e6 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3025,11 +3025,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -3069,7 +3072,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -5193,11 +5196,14 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -5237,7 +5243,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 0855da213..7ef04cf98 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3208,24 +3208,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- -

SPAWN.frequency

- - - -

SPAWN.hidden

- - @@ -3244,12 +3232,6 @@ and any spaces before and after the resulting name are removed.

SPAWN.skill

- - - -

SPAWN.uncontrolled

- - @@ -4108,17 +4090,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -4320,9 +4291,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

-
@@ -4334,6 +4302,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+ @@ -4378,6 +4349,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitModu + + +
@@ -4449,7 +4431,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4463,7 +4445,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4631,6 +4613,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4739,17 +4732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.communication - - -
@@ -4761,17 +4743,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.hidden - - -
@@ -4805,17 +4776,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.uncontrolled - - -
@@ -10707,17 +10667,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10919,9 +10868,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

- @@ -10933,6 +10879,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -10977,6 +10926,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitModu + + +
@@ -11048,7 +11008,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -11062,7 +11022,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11230,6 +11190,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11338,17 +11309,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.communication - - -
@@ -11360,17 +11320,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.hidden - - -
@@ -11404,17 +11353,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index aaada4da0..efded844c 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2134,6 +2134,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -3170,6 +3188,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4830,6 +4881,39 @@ Handy if you spawn from cargo statics which have resources already set.

+ + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 9acadba04..972038a83 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4116,7 +4116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4701,7 +4701,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index fd387ab40..3376e6091 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2653,7 +2653,7 @@ Use the method DESIGNATE.SetMission() to
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -2663,8 +2663,8 @@ Use the method DESIGNATE.SetMission() to
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 4765750c3..3b52159c9 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20189,6 +20189,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20321,17 +20343,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -20349,7 +20360,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24954,6 +24965,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25086,17 +25119,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25114,7 +25136,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26707,6 +26729,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26839,17 +26883,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26867,7 +26900,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index cd23343ae..61976c48f 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2100,12 +2100,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4388,8 +4382,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -4426,6 +4420,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -4503,17 +4508,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -4536,6 +4530,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -4754,8 +4759,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5142,6 +5147,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -9255,8 +9263,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -9293,6 +9301,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -9370,17 +9389,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -9403,6 +9411,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -9621,8 +9640,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -10009,6 +10028,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 924c76921..5fd1f69e8 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2429,6 +2429,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2659,6 +2673,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 653ca8982..2e50c5b09 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3551,6 +3551,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4758,24 +4764,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- -

RAT.frequency

- - - -

RAT.hidden

- - @@ -4794,12 +4788,6 @@ and any spaces before and after the resulting name are removed.

RAT.skill

- - - -

RAT.uncontrolled

- - @@ -7347,6 +7335,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -15227,6 +15226,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -22130,6 +22140,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index dc837355a..42addf3dd 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3067,6 +3067,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SCORING.AutoSave + + + +
+ + +
+
+ + SCORING.AutoSavePath @@ -3267,7 +3278,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -5990,6 +6001,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath @@ -6190,7 +6212,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index e86a47d36..74e9464a4 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41994,7 +41994,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42169,20 +42169,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Also decrease flag for section members of flight.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -42336,9 +42322,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Make player section lead if he was not before.

-
@@ -42375,6 +42358,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -42409,7 +42395,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set new time stamp.

+

Set time stamp.

@@ -42547,7 +42533,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42653,17 +42639,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

-
- - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index cea2ffee2..a87ccfea4 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -1760,7 +1760,7 @@ @@ -1797,7 +1797,7 @@ Create a late-activated single infantry unit as template in the mission editor a mycsar.coordtype = 1 -- Use Lat/Long DDM (0), Lat/Long DMS (1), MGRS (2), Bullseye imperial (3) or Bullseye metric (4) for coordinates. mycsar.csarOncrash = false -- (WIP) If set to true, will generate a downed pilot when a plane crashes as well. mycsar.enableForAI = false -- set to false to disable AI pilots from being rescued. - mycsar.pilotRuntoExtractPoint = true -- Downed pilot will run to the rescue helicopter up to mycsar.extractDistance in meters. + mycsar.pilotRuntoExtractPoint = true -- Downed pilot will run to the rescue helicopter up to mycsar.extractDistance in meters. mycsar.extractDistance = 500 -- Distance the downed pilot will start to run to the rescue helicopter. mycsar.immortalcrew = true -- Set to true to make wounded crew immortal. mycsar.invisiblecrew = false -- Set to true to make wounded crew insvisible. @@ -1805,14 +1805,14 @@ Create a late-activated single infantry unit as template in the mission editor a mycsar.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes. Will also try to add ZONE and STATIC objects with this prefix once at startup. mycsar.max_units = 6 -- max number of pilots that can be carried if #CSAR.AircraftType is undefined. mycsar.messageTime = 15 -- Time to show messages for in seconds. Doubled for long messages. - mycsar.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots\' radio beacons. + mycsar.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots\' radio beacons. mycsar.smokecolor = 4 -- Color of smokemarker, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue. mycsar.useprefix = true -- Requires CSAR helicopter #GROUP names to have the prefix(es) defined below. - mycsar.csarPrefix = { "helicargo", "MEDEVAC"} -- #GROUP name prefixes used for useprefix=true - DO NOT use # in helicopter names in the Mission Editor! + mycsar.csarPrefix = { "helicargo", "MEDEVAC"} -- #GROUP name prefixes used for useprefix=true - DO NOT use # in helicopter names in the Mission Editor! mycsar.verbose = 0 -- set to > 1 for stats output for debugging. -- limit amount of downed pilots spawned by **ejection** events mycsar.limitmaxdownedpilots = true - mycsar.maxdownedpilots = 10 + mycsar.maxdownedpilots = 10 -- allow to set far/near distance for approach and optionally pilot must open doors mycsar.approachdist_far = 5000 -- switch do 10 sec interval approach mode, meters mycsar.approachdist_near = 3000 -- switch to 5 sec interval approach mode, meters @@ -1916,7 +1916,7 @@ Create a late-activated single infantry unit as template in the mission editor a function my_csar:OnAfterRescued(from, event, to, heliunit, heliname, pilotssaved) ... your code here ... - end + end

5. Spawn downed pilots at location to be picked up.

@@ -1927,7 +1927,7 @@ Create a late-activated single infantry unit as template in the mission editor a my_csar:SpawnCSARAtZone( "CSAR_Start_1", coalition.side.BLUE, "Pilot Wagner", true ) --Create a casualty and CASEVAC request from a "Point" (VEC2) for the blue coalition --shagrat - my_csar:SpawnCASEVAC(Point, coalition.side.BLUE) + my_csar:SpawnCASEVAC(Point, coalition.side.BLUE)

6. Save and load downed pilots - Persistance

@@ -1950,7 +1950,7 @@ There is a risk involved in doing that; if you do not know what that means, this

Caveat: -Dropped troop noMessage and forcedesc parameters aren't saved.

+Dropped troop noMessage and forcedesc parameters aren't saved.

@@ -2717,6 +2717,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -2866,7 +2872,7 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR:onbeforeReturning(From, Event, To, Heliname, Woundedgroupname, IsAirport, IsAirPort)

-

(Internal) Function called before Returning() event.

+

(Internal) Function called before Returning() event.

@@ -4231,7 +4237,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4588,7 +4594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4702,25 +4708,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4844,6 +4836,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -4856,7 +4859,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Set to true to make wounded crew insvisible

+

Set to true to make wounded crew insvisible

@@ -4992,7 +4995,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Time to show longer messages for in seconds

+

Time to show longer messages for in seconds

@@ -5017,7 +5020,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

+

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

@@ -5049,20 +5052,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5088,20 +5077,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -5198,7 +5173,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Use the Prefixed defined below, Requires Unit have the Prefix defined below

+

Use the Prefixed defined below, Requires Unit have the Prefix defined below

@@ -6345,7 +6320,7 @@ callsigns from playername or group name.

-

self

+

self

@@ -6463,7 +6438,7 @@ callsigns from playername or group name.

Usage:

If missions designers want to spawn downed pilots into the field, e.g. at mission begin, to give the helicopter guys work, they can do this like so:
-     
+
        -- Create casualty  "CASEVAC" at coordinate Core.Point#COORDINATE for the blue coalition.
        my_csar:SpawnCASEVAC( coordinate, coalition.side.BLUE )
@@ -6596,7 +6571,7 @@ callsigns from playername or group name.

Usage:

If missions designers want to spawn downed pilots into the field, e.g. at mission begin, to give the helicopter guys work, they can do this like so:
-     
+
        -- Create downed "Pilot Wagner" in #ZONE "CSAR_Start_1" at a random point for the blue coalition
        my_csar:SpawnCSARAtZone( "CSAR_Start_1", coalition.side.BLUE, "Wagner", true, false, "Charly-1-1", "F5E" )
@@ -7527,7 +7502,7 @@ callsigns from playername or group name.

-

Coalition of message.

+

Coalition of message.

@@ -8340,7 +8315,7 @@ callsigns from playername or group name.

-

count

+

count

@@ -10196,7 +10171,7 @@ callsigns from playername or group name.

CSAR:onbeforeReturning(From, Event, To, Heliname, Woundedgroupname, IsAirport, IsAirPort)

-

(Internal) Function called before Returning() event.

+

(Internal) Function called before Returning() event.

@@ -10542,7 +10517,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -10899,7 +10874,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11013,25 +10988,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11155,6 +11116,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11167,7 +11139,7 @@ callsigns from playername or group name.

-

Set to true to make wounded crew insvisible

+

Set to true to make wounded crew insvisible

@@ -11303,7 +11275,7 @@ callsigns from playername or group name.

-

Time to show longer messages for in seconds

+

Time to show longer messages for in seconds

@@ -11328,7 +11300,7 @@ callsigns from playername or group name.

-

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

+

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

@@ -11360,20 +11332,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11399,20 +11357,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11509,7 +11453,7 @@ callsigns from playername or group name.

-

Use the Prefixed defined below, Requires Unit have the Prefix defined below

+

Use the Prefixed defined below, Requires Unit have the Prefix defined below

@@ -13111,7 +13055,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -13468,7 +13412,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13582,25 +13526,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13724,6 +13654,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -13736,7 +13677,7 @@ callsigns from playername or group name.

-

Set to true to make wounded crew insvisible

+

Set to true to make wounded crew insvisible

@@ -13872,7 +13813,7 @@ callsigns from playername or group name.

-

Time to show longer messages for in seconds

+

Time to show longer messages for in seconds

@@ -13897,7 +13838,7 @@ callsigns from playername or group name.

-

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

+

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

@@ -13929,20 +13870,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -13968,20 +13895,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -14078,7 +13991,7 @@ callsigns from playername or group name.

-

Use the Prefixed defined below, Requires Unit have the Prefix defined below

+

Use the Prefixed defined below, Requires Unit have the Prefix defined below

diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index fdd667420..a9334856f 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8594,7 +8594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -8619,14 +8619,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -8791,14 +8788,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -8874,6 +8868,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -8929,6 +8934,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +CTLD.UserSetGroup + + +
@@ -9076,17 +9092,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -9489,7 +9494,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -20999,7 +21004,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -21024,14 +21029,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -21196,14 +21198,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -21279,6 +21278,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -21334,6 +21344,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + +CTLD.UserSetGroup + + +
@@ -21481,17 +21502,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -21894,7 +21904,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -23532,7 +23542,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -23557,14 +23567,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -23729,14 +23736,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -23812,6 +23816,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -23867,6 +23882,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + +CTLD.UserSetGroup + + +
@@ -24014,17 +24040,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -24427,7 +24442,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -28999,6 +29014,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitTypeCapabilities.length + + +
@@ -39567,6 +39593,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+ + + +
+
+ + #number +CTLD_HERCULES.j + + +
@@ -40893,6 +40930,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+ + + +
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 700e3543c..dc1f84c65 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -3023,17 +3023,6 @@ but can separately be modified later in your mission using the - - - -
-
- - -TASK.TaskControlMenu - - -
@@ -7670,17 +7659,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
- - -TASK.TaskControlMenu - - -
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 20b2e29dd..61ebae231 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3372,14 +3372,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3952,14 +3949,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -5142,14 +5136,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6634,14 +6625,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 108a91a6e..31a81d018 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3363,7 +3363,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4766,7 +4766,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9298,7 +9298,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 1622a295e..6063b2760 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3379,8 +3379,41 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+ + +
+
+ + +
+
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -4496,8 +4529,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -5365,8 +5431,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -6865,8 +6964,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 8bbd9f523..c9e3e0937 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3493,6 +3493,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4342,6 +4353,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -8259,17 +8281,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -9119,17 +9130,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 511cc31ec..b33ab9958 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4590,17 +4590,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -4623,28 +4612,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -18027,17 +17994,6 @@ mygroup:WayPointExecute()

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -18060,28 +18016,6 @@ mygroup:WayPointExecute() - - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -22061,17 +21995,6 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22094,28 +22017,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -22647,17 +22548,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22680,28 +22570,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -22834,17 +22702,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22867,28 +22724,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 0bec388ee..8c4b3bcc0 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3971,6 +3971,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8005,6 +8016,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8591,6 +8613,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8778,6 +8811,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +