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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -2089,6 +2089,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).FindByName">CLIENT:FindByName(UnitName)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Find a UNIT in the _DATABASE using the name of an existing DCS Unit.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).GetAPShells">CLIENT:GetAPShells()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get number of AP shells from a tank.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2107,6 +2113,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).GetAmmunition">CLIENT:GetAmmunition()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get the number of ammunition and in particular the number of shells, rockets, bombs and missiles a unit currently has.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).GetArtiShells">CLIENT:GetArtiShells()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get number of artillery shells from an artillery unit.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2155,6 +2167,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).GetGroup">CLIENT:GetGroup()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns the unit's group if it exists and nil otherwise.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).GetHEShells">CLIENT:GetHEShells()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get number of HE shells from a tank.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2291,6 +2309,24 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).HandleEvent">CLIENT:HandleEvent(EventID, EventFunction)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Subscribe to a DCS Event.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).HasAPShells">CLIENT:HasAPShells()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Checks if a tank still has AP shells.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).HasArtiShells">CLIENT:HasArtiShells()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Checks if an artillery unit still has artillery shells.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).HasHEShells">CLIENT:HasHEShells()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Checks if a tank still has HE shells.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -6634,6 +6670,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).GetAPShells" ><strong>CLIENT:GetAPShells()</strong></a></h2>
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</div>
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<p>Get number of AP shells from a tank.</p>
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<div id= "#Functions##GetAPShells" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#number:</p>
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</div>
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<div class="w3-half">
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<p>Number of AP shells </p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -6740,7 +6806,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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<div class="w3-half">
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<p>Number of shells left.</p>
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<p>Number of shells left. Shells include MG ammunition, AP and HE shells, and artillery shells where applicable.</p>
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</div>
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<div class="w3-half">
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@@ -6772,9 +6838,55 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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<div class="w3-half">
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<p>Number of artillery shells left (with explosive mass, included in shells; shells can also be machine gun ammo)</p>
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<p>Number of artillery shells left (with explosive mass, included in shells; HE will also be reported as artillery shells for tanks)</p>
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</div>
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<div class="w3-half">
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<p>#number:</p>
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</div>
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<div class="w3-half">
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<p>Number of tank AP shells left (for tanks, if applicable)</p>
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</div>
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<div class="w3-half">
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<p>#number:</p>
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</div>
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<div class="w3-half">
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<p>Number of tank HE shells left (for tanks, if applicable)</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).GetArtiShells" ><strong>CLIENT:GetArtiShells()</strong></a></h2>
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</div>
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<p>Get number of artillery shells from an artillery unit.</p>
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<div id= "#Functions##GetArtiShells" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#number:</p>
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</div>
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<div class="w3-half">
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<p>Number of artillery shells</p>
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</div>
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</div>
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</div>
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@@ -7042,6 +7154,36 @@ Animation arguments can be figured out by opening the respective 3d model in the
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).GetHEShells" ><strong>CLIENT:GetHEShells()</strong></a></h2>
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</div>
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<p>Get number of HE shells from a tank.</p>
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<div id= "#Functions##GetHEShells" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#number:</p>
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</div>
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<div class="w3-half">
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<p>Number of HE shells</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -7878,6 +8020,96 @@ The spawn sequence number and unit number are contained within the name after th
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).HasAPShells" ><strong>CLIENT:HasAPShells()</strong></a></h2>
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</div>
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<p>Checks if a tank still has AP shells.</p>
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<div id= "#Functions##HasAPShells" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>HasAPShells </p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).HasArtiShells" ><strong>CLIENT:HasArtiShells()</strong></a></h2>
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</div>
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<p>Checks if an artillery unit still has artillery shells.</p>
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<div id= "#Functions##HasArtiShells" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>HasArtiShells </p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).HasHEShells" ><strong>CLIENT:HasHEShells()</strong></a></h2>
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</div>
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<p>Checks if a tank still has HE shells.</p>
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<div id= "#Functions##HasHEShells" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>HasHEShells </p>
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</div>
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</div>
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</div>
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</div>
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</div>
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