diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 53c6e4365..71b9fe89a 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4463,17 +4463,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+self.CargoObject:Destroy()
+ +Then we register the new group in the database
+Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
+ +Then we register the new group in the database
+Now we spawn the new group based on the template created.
-Coordinates.
+Coordinates.
+SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
When the first Spawn executes, all the Groups need to be made visible before start.
Set static to be dead if true.
+Initialize parameters for spawning FARPs.
+Heading in rad.
+Set static to be dead if true.
+ + + +Initialize parameters for spawning FARPs.
+ +SPAWNSTATIC
++ #number + CallsignID +
+Callsign ID. Default 1 (="London").
+ ++ #number + Frequency +
+Frequency in MHz. Default 127.5 MHz.
+ ++ #number + Modulation +
+Modulation 0=AM, 1=FM.
+ +self
+ +Set static to be dead if true.
+ + + +Heading in rad.
+ + + +Contains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Supported Carriers:
Heatblur's mighty F-14B Tomcat has been added (March 13th 2019) as well.
+Heatblur's mighty F-14B Tomcat has been added (March 13th 2019) as well. Same goes for the A version.
+ +The DCS Supercarriers are also supported.
Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Decrease stack/flag. Human player needs to take care himself.
+ +Set section lead of player flight.
+Set time stamp.
+ diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index 9ac0f996f..1290b1164 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -2978,6 +2978,17 @@ based on the tasking capabilities defined in + + +Coordinate of the mark.
-Coordinate of the mark.
-Coordinate of the mark.
-