diff --git a/Documentation/AI.AI_A2A.html b/Documentation/AI.AI_A2A.html index b4d3ff5b6..24ed52a30 100644 --- a/Documentation/AI.AI_A2A.html +++ b/Documentation/AI.AI_A2A.html @@ -2391,17 +2391,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-This table contains the targets detected during patrol.
+ @@ -5883,6 +5886,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -6627,6 +6633,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -8009,6 +8018,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 516c24590..a28641796 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1356,6 +1356,17 @@ which are excellent tools to be reused in an OO environment!.Then we register the new group in the database
+Then we register the new group in the database
+By default, no InitLimit
-When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
Contains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +self.SmokeColor = nil
-self.SmokeColor = nil
-self.SmokeColor = nil
-