Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10525,7 +10525,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12532,7 +12532,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -15073,7 +15085,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -17080,7 +17092,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
flash messages to players
-flash messages to players
-flash messages to players
-flash messages to players
-Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -17186,7 +17174,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -19193,7 +19181,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13726,7 +13726,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -15733,7 +15733,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9204,7 +9072,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11211,7 +11079,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10097,7 +10097,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12104,7 +12104,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4426,7 +4426,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6433,7 +6433,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11909,7 +11909,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13916,7 +13916,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5901,7 +5901,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7908,7 +7908,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11498,7 +11498,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13505,7 +13505,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7676,7 +7676,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9683,7 +9683,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9598,7 +9598,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11605,7 +11605,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Set destination airbase for next :Route() command.
- -Aircraft is on a pickup mission.
+Set destination airbase for next :Route() command.
- -Aircraft is on a pickup mission.
+Set destination airbase for next :Route() command.
- -Aircraft is on a pickup mission.
+Set destination airbase for next :Route() command.
- -Aircraft is on a pickup mission.
+Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7486,7 +7442,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9493,7 +9449,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8409,7 +8409,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10416,7 +10416,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7778,7 +7778,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9785,7 +9785,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
AI_CARGO_DISPATCHER_AIRPLANE:SetEventPriority(EventPriority)
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7350,7 +7350,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9357,7 +9357,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
AI_CARGO_DISPATCHER_HELICOPTER:SetEventPriority(EventPriority)
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7382,7 +7382,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9389,7 +9389,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7425,7 +7425,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9432,7 +9432,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
meter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7823,7 +7799,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9830,7 +9806,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8719,7 +8719,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10726,7 +10726,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11734,7 +11734,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13741,7 +13741,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
AI_ESCORT_DISPATCHER_REQUEST:SetEventPriority(EventPriority)
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5261,7 +5261,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7268,7 +7268,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -17672,7 +17672,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -19679,7 +19679,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5282,7 +5282,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7289,7 +7289,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -17680,7 +17680,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -19687,7 +19687,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12578,7 +12578,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -14585,7 +14585,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
This table contains the targets detected during patrol.
- @@ -6508,9 +6505,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -7255,9 +7249,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -8890,9 +8881,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -9703,7 +9691,7 @@ Note that this method is required, as triggers the next route when patrolling foGet the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9722,7 +9710,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11729,7 +11717,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6589,7 +6589,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8596,7 +8596,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6559,7 +6559,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8566,7 +8566,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6836,7 +6836,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8843,7 +8843,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7245,7 +7245,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9252,7 +9252,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10576,7 +10576,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12583,7 +12583,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
self.CargoObject:Destroy()
+ +Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
+ +Now we spawn the new group based on the template created.
-Set cargo object.
-Set cargo object.
-Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5593,7 +5593,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7600,7 +7600,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
See the Event module for more information about event handling.
+See the Core.Event module for more information about event handling.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3191,7 +3191,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5198,7 +5198,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
BEACON:AATACAN(TACANChannel, Message, Bearing, BeaconDuration)
DEPRECATED: Please use BEACON() instead.
+DEPRECATED: Please use BEACON.ActivateTACAN() instead.
The #CONTROLLABLE that will receive radio capabilities.
+The Wrapper.Controllable#CONTROLLABLE that will receive radio capabilities.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
There are two types of BEACONs available : the (aircraft) TACAN Beacon and the general purpose Radio Beacon.
-Note that in both case, you can set an optional parameter : the BeaconDuration. This can be very usefull to simulate the battery time if your BEACON is
-attach to a cargo crate, for exemple.
BeaconDuration. This can be very useful to simulate the battery time if your BEACON is
+attach to a cargo crate, for example.
The #CONTROLLABLE that will receive radio capabilities.
+The Wrapper.Controllable#CONTROLLABLE that will receive radio capabilities.
@@ -2645,7 +2645,7 @@ Use BEACON.StopRadioBeacon() to stop itDEPRECATED: Please use BEACON() instead.
+DEPRECATED: Please use BEACON.ActivateTACAN() instead.
Activates a TACAN BEACON on an Aircraft.
@@ -3009,7 +3009,7 @@ If you want to create a BEACON, you probably should use -The Positionable that will receive radio capabilities.
+The Wrapper.Positionable that will receive radio capabilities.
@@ -3287,7 +3287,7 @@ UnitBeacon:RadioBeacon("MySoundFileSOS.ogg", 40, radio.modulation.FM, 20, 5*60)< Wrapper.Controllable#CONTROLLABLE BEACON.Positionable -The #CONTROLLABLE that will receive radio capabilities.
+The Wrapper.Controllable#CONTROLLABLE that will receive radio capabilities.
@@ -4033,7 +4033,7 @@ UnitBeacon:RadioBeacon("MySoundFileSOS.ogg", 40, radio.modulation.FM, 20, 5*60)<Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4052,7 +4052,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6059,7 +6059,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3791,7 +3791,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5798,7 +5798,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6975,7 +6975,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8982,7 +8982,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5864,7 +5864,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7871,7 +7871,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9884,7 +9884,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11891,7 +11891,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8186,7 +8186,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10193,7 +10193,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13580,7 +13580,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -15587,7 +15587,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -19572,7 +19572,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -21579,7 +21579,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -24574,7 +24574,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -26581,7 +26581,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5324,7 +5324,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7331,7 +7331,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5837,7 +5837,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7844,7 +7844,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Note that these MESSAGE objects are not yet displayed on the display panel. You must use the functions ToClient or ToCoalition or ToAll to send these Messages to the respective recipients. -The message display times are automatically defined based on the timing settings in the Settings menu.
+The message display times are automatically defined based on the timing settings in the Core.Settings menu.Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3924,7 +3924,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5931,7 +5931,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Returns a text of the pressure according the measurement system Settings.
+Returns a text of the pressure according the measurement system Core.Settings.
Returns a text of the temperature according the measurement system Settings.
+Returns a text of the temperature according the measurement system Core.Settings.
Returns a text documenting the wind direction (from) and strength according the measurement system Settings.
+Returns a text documenting the wind direction (from) and strength according the measurement system Core.Settings.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Returns a text of the pressure according the measurement system Settings.
+Returns a text of the pressure according the measurement system Core.Settings.
Returns a text of the temperature according the measurement system Settings.
+Returns a text of the temperature according the measurement system Core.Settings.
Returns a text documenting the wind direction (from) and strength according the measurement system Settings.
+Returns a text documenting the wind direction (from) and strength according the measurement system Core.Settings.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Returns a text of the pressure according the measurement system Settings.
+Returns a text of the pressure according the measurement system Core.Settings.
The text will contain always the pressure in hPa and:
@@ -8273,7 +8273,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, tPressure in hPa and mmHg or inHg depending on the measurement system Settings.
+Pressure in hPa and mmHg or inHg depending on the measurement system Core.Settings.
Returns a text of the temperature according the measurement system Settings.
+Returns a text of the temperature according the measurement system Core.Settings.
The text will reflect the temperature like this:
@@ -8888,7 +8888,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, tTemperature according the measurement system Settings.
+Temperature according the measurement system Core.Settings.
Returns a text documenting the wind direction (from) and strength according the measurement system Settings.
+Returns a text documenting the wind direction (from) and strength according the measurement system Core.Settings.
The text will reflect the wind like this:
@@ -9137,7 +9137,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, tWind direction and strength according the measurement system Settings.
+Wind direction and strength according the measurement system Core.Settings.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -14678,7 +14678,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -16685,7 +16685,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Returns a text of the pressure according the measurement system Settings.
+Returns a text of the pressure according the measurement system Core.Settings.
The text will contain always the pressure in hPa and:
@@ -21124,7 +21124,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, tPressure in hPa and mmHg or inHg depending on the measurement system Settings.
+Pressure in hPa and mmHg or inHg depending on the measurement system Core.Settings.
Returns a text of the temperature according the measurement system Settings.
+Returns a text of the temperature according the measurement system Core.Settings.
The text will reflect the temperature like this:
@@ -21739,7 +21739,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, tTemperature according the measurement system Settings.
+Temperature according the measurement system Core.Settings.
Returns a text documenting the wind direction (from) and strength according the measurement system Settings.
+Returns a text documenting the wind direction (from) and strength according the measurement system Core.Settings.
The text will reflect the wind like this:
@@ -21988,7 +21988,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, tWind direction and strength according the measurement system Settings.
+Wind direction and strength according the measurement system Core.Settings.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -27452,7 +27452,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -29459,7 +29459,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3409,7 +3409,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5416,7 +5416,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3661,7 +3661,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5668,7 +5668,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3681,7 +3681,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5688,7 +5688,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -17835,7 +17835,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -19842,7 +19842,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -23110,7 +23110,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -25117,7 +25117,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -29153,7 +29153,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -31160,7 +31160,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -35182,7 +35182,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -37189,7 +37189,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -42315,7 +42315,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -44322,7 +44322,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -48609,7 +48609,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -50616,7 +50616,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -54515,7 +54515,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -56522,7 +56522,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -60133,7 +60133,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -62140,7 +62140,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -66520,7 +66520,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -68527,7 +68527,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -73370,7 +73370,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -75377,7 +75377,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -79318,7 +79318,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -81325,7 +81325,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -85087,7 +85087,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -87094,7 +87094,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5821,7 +5821,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7828,7 +7828,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Overwrite unit names by default with group name.
+By default, no InitLimit
- @@ -3806,7 +3836,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauWhen working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+Overwrite unit names by default with group name.
+Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10158,7 +10298,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12165,7 +12305,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Spawns a new static using a given template.
+Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5004,7 +5088,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7011,7 +7095,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6404,7 +6437,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8411,7 +8444,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3630,7 +3630,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5637,7 +5637,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3793,7 +3793,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5800,7 +5800,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3259,7 +3259,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5266,7 +5266,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
VELOCITY_POSITIONABLE monitors the speed of an Positionable in the simulation, which can be expressed in various formats according the Settings.
+#VELOCITY_POSITIONABLE monitors the speed of a Wrapper.Positionable#POSITIONABLE in the simulation, which can be expressed in various formats according the Settings.
VELOCITY_POSITIONABLE monitors the speed of an Positionable in the simulation, which can be expressed in various formats according the Settings.
+#VELOCITY_POSITIONABLE monitors the speed of a Wrapper.Positionable#POSITIONABLE in the simulation, which can be expressed in various formats according the Settings.
@@ -1726,7 +1726,7 @@ Controls a network of short range air/missile defense groups.Get the velocity in text, according the player Settings.
+Get the velocity in text, according the player Core.Settings.
Get the velocity in text, according the player or default Settings.
+Get the velocity in text, according the player or default Core.Settings.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the velocity in text, according the player or default Settings.
+Get the velocity in text, according the player or default Core.Settings.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the velocity in text, according the player Settings.
+Get the velocity in text, according the player Core.Settings.
Get the velocity in text, according the player or default Settings.
+Get the velocity in text, according the player or default Core.Settings.
The velocity in text according the player or default Settings
+The velocity in text according the player or default Core.Settings
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4034,7 +4034,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6041,7 +6041,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the velocity in text, according the player or default Settings.
+Get the velocity in text, according the player or default Core.Settings.
The velocity in text according the player or default Settings
+The velocity in text according the player or default Core.Settings
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7607,7 +7607,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9614,7 +9614,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8666,7 +8666,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10673,7 +10673,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5219,7 +5219,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7226,7 +7226,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9922,7 +9922,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11929,7 +11929,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -18646,7 +18646,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -20653,7 +20653,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3295,7 +3295,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5302,7 +5302,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10809,7 +10864,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12816,7 +12871,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -16410,7 +16410,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -18417,7 +18417,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -26522,7 +26522,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -28529,7 +28529,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -36603,7 +36603,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -38610,7 +38610,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -46307,7 +46307,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -48314,7 +48314,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11138,7 +11138,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13145,7 +13145,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6319,7 +6319,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8326,7 +8326,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8887,7 +8887,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10894,7 +10894,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The #DETECTION_AREAS object for AWACS
- - - -The #DETECTION_AREAS object for AWACS
- - - -Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9575,7 +9553,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11582,7 +11560,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4149,7 +4149,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6156,7 +6156,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Contains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3279,7 +3307,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5286,7 +5314,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4884,7 +4884,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6891,7 +6891,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -14306,7 +14306,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -16313,7 +16313,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -21440,7 +21470,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -23447,7 +23477,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -25552,7 +25582,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -27559,7 +27589,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6360,7 +6360,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8367,7 +8367,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3933,7 +3933,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5940,7 +5940,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4554,7 +4554,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6561,7 +6561,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13180,7 +13180,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -15187,7 +15187,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -23774,7 +23774,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -25781,7 +25781,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -33811,7 +33811,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -35818,7 +35818,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Decrease stack/flag. Human player needs to take care himself.
- -Set time stamp.
+Set new time stamp.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11050,7 +11050,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13057,7 +13057,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13296,7 +13212,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -15303,7 +15219,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -18733,7 +18826,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -20740,7 +20833,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Can transport crate.
-Flag for direct loading.
-Flag for direct loading.
-Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -23037,7 +23097,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -25044,7 +25104,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -27281,7 +27341,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -29288,7 +29348,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
template for a group of 10 paratroopers
+ + + +template for a group of 10 paratroopers
+ + + +Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -32066,7 +32148,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -34073,7 +34155,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10008,7 +10008,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12015,7 +12015,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9024,7 +9024,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11031,7 +11031,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Positionable that will receive radio capabilities.
+The Wrapper.Positionable#POSITIONABLE that will receive radio capabilities.
@@ -4071,7 +4071,7 @@ This function is especially usefull to stop the broadcast of looped transmissionGet the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4090,7 +4090,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6097,7 +6097,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4728,7 +4728,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6735,7 +6735,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5994,7 +5994,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8001,7 +8001,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9963,7 +9963,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11970,7 +11970,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4519,7 +4519,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6526,7 +6526,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8407,7 +8407,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10414,7 +10414,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12184,7 +12184,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -14191,7 +14191,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3378,7 +3378,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5385,7 +5385,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4815,7 +4815,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6822,7 +6822,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6228,7 +6228,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8235,7 +8235,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8839,7 +8839,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10846,7 +10846,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4604,7 +4604,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6611,7 +6611,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7060,7 +7060,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9067,7 +9067,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
The Settings menu provides additional options to control the timing of the messages. +
The Core.Settings menu provides additional options to control the timing of the messages. There are:
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7215,7 +7227,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9222,7 +9234,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6439,7 +6439,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8446,7 +8446,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7565,7 +7609,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9572,7 +9616,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5709,7 +5709,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7716,7 +7716,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -4867,7 +4867,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -6874,7 +6874,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9222,7 +9222,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -11229,7 +11229,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5340,7 +5340,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7347,7 +7347,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -13681,7 +13681,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -15688,7 +15688,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
+Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE AttackGroup
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE AttackGroup
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE FollowControllable
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE FollowControllable
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
+Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
-Use the method Wrapper.Controllable#CONTROLLABLE to define the hook functions for specific waypoints. - Use the method @{Controllable@CONTROLLABLE:WayPointExecute) to start the execution of the new mission plan. - Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!
+Use the method CONTROLLABLE.WayPointFunction() to define the hook functions for specific waypoints. +Use the method @{#CONTROLLABLE.WayPointExecute)() to start the execution of the new mission plan. +Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -22754,7 +22754,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -24761,7 +24761,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Several controllable task methods are available that help you to prepare tasks. -These methods return a string consisting of the task description, which can then be given to either a Wrapper.Controllable#CONTROLLABLE.PushTask or Wrapper.Controllable#SetTask method to assign the task to the CONTROLLABLE. +These methods return a string consisting of the task description, which can then be given to either a CONTROLLABLE.PushTask() or CONTROLLABLE.SetTask() method to assign the task to the CONTROLLABLE. Tasks are specific for the category of the CONTROLLABLE, more specific, for AIR, GROUND or AIR and GROUND. Each task description where applicable indicates for which controllable category the task is valid. There are 2 main subdivisions of tasks: Assigned tasks and EnRoute tasks.
@@ -2697,7 +2697,7 @@ The method CONTROLLABLE.SetTaskWaypoiRetrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
+Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE AttackGroup
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE AttackGroup
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE FollowControllable
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE FollowControllable
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
+Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
-Use the method Wrapper.Controllable#CONTROLLABLE to define the hook functions for specific waypoints. - Use the method @{Controllable@CONTROLLABLE:WayPointExecute) to start the execution of the new mission plan. - Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!
+Use the method CONTROLLABLE.WayPointFunction() to define the hook functions for specific waypoints. +Use the method @{#CONTROLLABLE.WayPointExecute)() to start the execution of the new mission plan. +Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -18007,7 +18007,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -20014,7 +20014,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
+Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE AttackGroup
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE AttackGroup
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE FollowControllable
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE FollowControllable
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
+Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
-Use the method Wrapper.Controllable#CONTROLLABLE to define the hook functions for specific waypoints. - Use the method @{Controllable@CONTROLLABLE:WayPointExecute) to start the execution of the new mission plan. - Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!
+Use the method CONTROLLABLE.WayPointFunction() to define the hook functions for specific waypoints. +Use the method @{#CONTROLLABLE.WayPointExecute)() to start the execution of the new mission plan. +Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -23812,7 +23746,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -25819,7 +25753,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3725,7 +3725,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5732,7 +5732,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -7625,7 +7625,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -9632,7 +9632,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -3156,7 +3156,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -5163,7 +5163,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8932,7 +8976,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10939,7 +10983,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -12962,7 +13006,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -14969,7 +15013,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8790,7 +8790,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10797,7 +10797,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -8693,7 +8693,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -10700,7 +10700,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
+Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE AttackGroup
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE AttackGroup
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE FollowControllable
- Wrapper.Controllable#CONTROLLABLE + #CONTROLLABLE FollowControllable
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
(Optional) Function called when passing a waypoint. First parameters of the function are the CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
+(Optional) Function called when passing a waypoint. First parameters of the function are the #CONTROLLABLE object, the number of the waypoint and the total number of waypoints.
Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
+Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.
-Use the method Wrapper.Controllable#CONTROLLABLE to define the hook functions for specific waypoints. - Use the method @{Controllable@CONTROLLABLE:WayPointExecute) to start the execution of the new mission plan. - Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!
+Use the method CONTROLLABLE.WayPointFunction() to define the hook functions for specific waypoints. +Use the method @{#CONTROLLABLE.WayPointExecute)() to start the execution of the new mission plan. +Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!
Get the Class Event processing Priority.
+Get the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -20563,7 +20563,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.
Set the Class Event processing Priority.
+Set the Class Core.Event processing Priority.
The Event processing Priority is a number from 1 to 10, @@ -22570,7 +22570,7 @@ reflecting the order of the classes subscribed to the Event to be processed.
The Event processing Priority.
+The Core.Event processing Priority.