From 1762024f355a695660cadd17037e94dd2528d315 Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Sun, 19 May 2024 09:34:31 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_A2G_Dispatcher.html | 64 ++-
Documentation/AI.AI_Air.html | 22 +
Documentation/AI.AI_Air_Dispatcher.html | 44 ++
Documentation/AI.AI_Cargo_Helicopter.html | 40 +-
Documentation/Cargo.Cargo.html | 11 +
Documentation/Cargo.CargoGroup.html | 28 +-
Documentation/Core.Settings.html | 14 +-
Documentation/Core.Spawn.html | 456 +++---------------
Documentation/Core.SpawnStatic.html | 84 ----
Documentation/Core.Zone.html | 44 ++
Documentation/Functional.ATC_Ground.html | 6 -
Documentation/Functional.Designate.html | 55 ---
Documentation/Functional.Detection.html | 33 ++
Documentation/Functional.Mantis.html | 126 +----
Documentation/Functional.RAT.html | 36 --
Documentation/Ops.Airboss.html | 101 +++-
Documentation/Ops.CSAR.html | 192 ++------
Documentation/Ops.CTLD.html | 120 ++++-
Documentation/Tasking.Task_CARGO.html | 19 +-
.../Tasking.Task_Cargo_Dispatcher.html | 32 +-
Documentation/Utilities.FiFo.html | 22 +
Documentation/Wrapper.Group.html | 78 ++-
22 files changed, 680 insertions(+), 947 deletions(-)
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 4774b00b6..d8c1a9c79 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4833,6 +4833,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -4950,11 +4961,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13384,6 +13398,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -13501,11 +13526,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14710,6 +14738,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -14827,11 +14866,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16338,6 +16380,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -16455,11 +16508,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index e8f3a4b67..062122ffa 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -2380,6 +2380,28 @@ Therefore, this class is considered to be deprecated
+
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 92f430deb..5e877de59 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4593,6 +4593,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -9912,6 +9923,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -11227,6 +11249,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -12844,6 +12877,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index 8ad928417..2c7690d6d 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -3000,28 +3000,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4924,28 +4918,22 @@ Adjust if necessary.
@@ -5600,28 +5588,22 @@ Adjust if necessary.
@@ -7164,28 +7146,22 @@ Adjust if necessary.
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html
index edc9958ec..91c106093 100644
--- a/Documentation/Cargo.Cargo.html
+++ b/Documentation/Cargo.Cargo.html
@@ -2896,6 +2896,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca
+
+
+
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 7ab8a6d1f..0348412e0 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1994,20 +1994,6 @@ Therefore, this class is considered to be deprecated
-
-
-
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 8da3d88c1..34291c6d3 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2953,11 +2953,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -2997,7 +3000,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SETTINGS.Metric
@@ -5110,11 +5113,14 @@ It is advised to use this method at the start of the mission.
@@ -5154,7 +5160,7 @@ It is advised to use this method at the start of the mission.
-
+ #boolean
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 9556cefa6..9f6f48e11 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3177,42 +3177,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.communication |
-
-
- |
-
-
- SPAWN.frequency |
-
-
- |
-
-
- SPAWN.livery_id |
-
-
- |
-
-
- SPAWN.modulation |
-
-
- |
-
-
- SPAWN.skill |
-
-
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3815,11 +3779,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -3900,6 +3867,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -3955,6 +3925,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -4068,17 +4052,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4134,17 +4107,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4211,6 +4173,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Overwrite unit names by default with group name.
+
@@ -4222,60 +4187,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
@@ -4288,32 +4201,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
SPAWN.SpawnInitSADL
-
-
-
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
-
-
@@ -4345,7 +4232,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4359,7 +4246,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4516,6 +4403,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4550,7 +4448,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4624,72 +4522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
@@ -10251,11 +10083,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -10336,6 +10171,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -10391,6 +10229,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -10504,17 +10356,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10570,17 +10411,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10647,6 +10477,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
+
@@ -10658,60 +10491,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
-
@@ -10724,32 +10505,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
SPAWN.SpawnInitSADL
-
-
-
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
-
-
@@ -10781,7 +10536,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -10795,7 +10550,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -10952,6 +10707,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10986,7 +10752,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -11060,72 +10826,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 1b4185a76..c21b992b1 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -2080,24 +2080,6 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
- |
-
-
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
-
-
|
@@ -3018,39 +3000,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4404,39 +4353,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index a9a400f9a..95fe16a08 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -15466,6 +15466,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+ #table
ZONE_OVAL.CenterVec2
@@ -16170,6 +16181,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+
+
+
+ #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 5a4199633..8f4b878a7 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3987,9 +3987,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Kickspeed
-
@@ -4575,9 +4572,6 @@ An airbase can be specified to set the maximum kick speed for.
-
-
Kickspeed
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 70e529877..0ac0b0f72 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3647,17 +3647,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6822,17 +6811,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -7632,17 +7610,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -8412,17 +8379,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -10080,17 +10036,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 1735c5be9..d730799f5 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19503,6 +19503,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -24261,6 +24272,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
@@ -26014,6 +26036,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 27c7c2b28..3e1139e15 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2110,12 +2110,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -4056,17 +4050,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -4100,17 +4083,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4177,17 +4149,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4210,17 +4171,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -4249,7 +4199,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -4260,7 +4210,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -4271,7 +4221,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -4428,8 +4378,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
@@ -4747,9 +4697,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -4761,9 +4708,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -8726,17 +8670,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -8770,17 +8703,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8847,17 +8769,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8880,17 +8791,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -8919,7 +8819,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -8930,7 +8830,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -8941,7 +8841,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -9098,8 +8998,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
@@ -9431,9 +9328,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 54041bd0c..fd235503f 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4728,42 +4728,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.communication |
-
-
- |
-
-
- RAT.frequency |
-
-
- |
-
-
- RAT.livery_id |
-
-
- |
-
-
- RAT.modulation |
-
-
- |
-
-
- RAT.skill |
-
-
- |
-
-
- RAT.uncontrolled |
-
-
|
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index ddb14b93f..7ea0d53f3 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9707,6 +9707,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9718,6 +9729,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -30055,6 +30077,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -30066,6 +30099,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -33145,6 +33189,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -33156,6 +33211,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -40817,7 +40883,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set current case.
+ Set case to that of lead.
@@ -40882,6 +40948,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -40900,17 +40980,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
@@ -41046,9 +41115,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set section lead of player flight.
-
@@ -41071,9 +41137,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set Stable Hover
-
@@ -41108,7 +41171,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set time stamp.
+ Set new time stamp.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index f6c40f4fb..5fc127294 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2688,6 +2688,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -4100,7 +4106,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4535,14 +4541,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4563,25 +4566,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4705,6 +4694,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -4913,20 +4913,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -4952,20 +4938,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -10246,7 +10218,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -10681,14 +10653,11 @@ callsigns from playername or group name.
@@ -10709,25 +10678,11 @@ callsigns from playername or group name.
-
@@ -10851,6 +10806,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11059,20 +11025,6 @@ callsigns from playername or group name.
-
-
@@ -11098,20 +11050,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -12788,7 +12726,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -13223,14 +13161,11 @@ callsigns from playername or group name.
@@ -13251,25 +13186,11 @@ callsigns from playername or group name.
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@@ -13393,6 +13314,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
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@@ -13601,20 +13533,6 @@ callsigns from playername or group name.
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@@ -13640,20 +13558,6 @@ callsigns from playername or group name.
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- #number
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CSAR.rescues
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counter for successful rescue landings at FARP/AFB/MASH
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