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MooseBotter
2025-07-24 07:41:33 +00:00
parent 7374289fd8
commit 182a79bd41
25 changed files with 713 additions and 715 deletions

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@@ -8572,7 +8572,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -8711,7 +8711,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -8722,7 +8722,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@@ -8733,7 +8733,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
@@ -8871,17 +8871,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Smokes and Flares</p>
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<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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@@ -8937,17 +8926,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
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@@ -9095,17 +9073,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> #1570</p>
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#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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@@ -9344,6 +9311,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> enfore engineer build only?</p>
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#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
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@@ -9398,7 +9376,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> time to repairor build a unit/group</p>
<p> noob catch</p>
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@@ -20985,7 +20963,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -21124,7 +21102,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -21135,7 +21113,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@@ -21146,7 +21124,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
@@ -21284,17 +21262,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Smokes and Flares</p>
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<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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@@ -21350,17 +21317,6 @@ However, if you create a new folder inside the miz file, which contains the soun
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<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
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@@ -21508,17 +21464,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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@@ -21757,6 +21702,17 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
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@@ -21811,7 +21767,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> time to repairor build a unit/group</p>
<p> noob catch</p>
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@@ -23526,7 +23482,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -23665,7 +23621,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -23676,7 +23632,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@@ -23687,7 +23643,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
@@ -23825,17 +23781,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Smokes and Flares</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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@@ -23891,17 +23836,6 @@ However, if you create a new folder inside the miz file, which contains the soun
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<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
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@@ -24049,17 +23983,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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@@ -24298,6 +24221,17 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p>
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#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
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@@ -24352,7 +24286,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> time to repairor build a unit/group</p>
<p> noob catch</p>
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@@ -29023,6 +28957,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Can transport crate.</p>
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#number
<a id="#(CTLD.UnitTypeCapabilities).length" ><strong>CTLD.UnitTypeCapabilities.length</strong></a>
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@@ -29231,6 +29176,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Location (if set) where to get this cargo item.</p>
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<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
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@@ -30828,6 +30784,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Location (if set) where to get this cargo item.</p>
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<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
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@@ -34948,6 +34915,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
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@@ -35601,6 +35579,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
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@@ -39569,17 +39558,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> template for a group of 10 paratroopers</p>
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#number
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
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@@ -40906,17 +40884,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
<p> template for a group of 10 paratroopers</p>
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#number
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
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