From 18415a56faf32032e0ee1189fd0659a912eb3eed Mon Sep 17 00:00:00 2001
From: Applevangelist Flash messages to player
Flash messages to player
+Flash messages to player
+Flash messages to player
+The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +No loading happened, so we need to pickup something else.
- @@ -4789,9 +4786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -5404,9 +5398,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -6907,9 +6898,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index cbfad0e17..d149b8b74 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2870,22 +2870,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+self.CargoObject:Destroy()
- -Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
- -Now we spawn the new group based on the template created.
-Set cargo object.
-Set cargo object.
-the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +The AI is on by default when spawning a group.
+Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+By default, no InitLimit
+ + + +The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+Kickspeed
+Kickspeed
+Function to get the HQ object for further use
-The #DETECTION_AREAS object for AWACS
+ + + +Prefix to build the #SET_GROUP for EWR group
- - - -Prefix for logging
+switch alarm state RED
-The #DETECTION_AREAS object for AWACS
+Prefix to build the #SET_GROUP for EWR group
- - - -Prefix for logging
+switch alarm state RED
-Type of terminal to be used when spawning at an airbase.
-Type of terminal to be used when spawning at an airbase.
- - - -Type of terminal to be used when spawning at an airbase.
- - - -Create the CSV file.
+Create the CSV file.
+Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set case of f
+ @@ -39592,6 +39661,17 @@ When moose is loading dynamically (for moose class development), tracing is switData table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+ + + +Set section lead of player flight.
+ @@ -39783,7 +39866,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Set new time stamp.
+Set time stamp.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 1bb83b330..75ab34e95 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2483,12 +2483,6 @@ Create a late-activated single infantry unit as template in the mission editor atable of CSAR unit names
+contain a table for each SAR with all units he has with the original names
- - - -counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +table of CSAR unit names
+contain a table for each SAR with all units he has with the original names
- - - -counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +table of CSAR unit names
+contain a table for each SAR with all units he has with the original names
- - - -counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Folderpath.
-Folderpath.
-Folderpath.
-Flag for direct loading.
-Flag for direct loading.
- - - -template for a group of 10 paratroopers
+ + + +template for a group of 10 paratroopers
+ + + +